../
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README
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1.1.1.1
(18 years ago)
by root:
Initial Import
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randomArti.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomArti.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomArti.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomArti.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomBow.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomBow.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomBow.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomBow.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomFood.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomFood.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomFood.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomFood.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomGem.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomGem.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomGem.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomGem.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomMin.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomMin.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomMin.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomMin.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomPlt.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomPlt.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomPlt.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomPlt.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomPoti.arc
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1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomPoti.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomPoti.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomPoti.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomRead.arc
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1.11
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomRead.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomRead.base.x11.png
(dead)
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1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomRead.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomScro.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomScro.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomScro.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomScro.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomShie.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomShie.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomShie.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomShie.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomSpel.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomSpel.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomSpel.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomSpel.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomTali.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomTali.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomTali.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomTali.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomTrea.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomTrea.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomTrea.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomTrea.x11.32x32.png
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1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomWeal.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomWeal.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomWeal.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomWeal.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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randomWeap.arc
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1.10
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
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randomWeap.base.111.png
(dead)
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1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
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randomWeap.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
randomWeap.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
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random_gem_amethyst.trs
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1.1
(14 years ago)
by root:
add two of the efw new treasurelists, in the hope of this being all
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random_gem_mine.trs
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1.1
(14 years ago)
by root:
add two of the efw new treasurelists, in the hope of this being all
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random_resist_potion.trs
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1.2
(14 years ago)
by root:
minor maps
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random_stat_potion.trs
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1.1
(14 years ago)
by root:
add random stat potion type
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