ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/arch/res/jeweler
Revision: 1.2
Committed: Thu Apr 14 18:10:36 2011 UTC (13 years, 1 month ago) by elmex
Branch: MAIN
CVS Tags: HEAD
Changes since 1.1: +1 -1 lines
Log Message:
added potion of fortitude.

File Contents

# User Rev Content
1 root 1.1 maximprovements:
2     attack_resistances : 40
3     effect_resistances : 99
4     specials : 10
5     resistances : 300
6     stats : 7
7     improvements : 7
8    
9     maxspecial:
10     regen : 4
11     magic : 5
12     speed : 6
13     food : 7
14     ac : 4
15     wc : 4
16     dam : 3
17    
18     # all these levels are based on making amulets. rings have an
19     # extra offset that makes them harder (because they are more tiny :)
20     maxlevels:
21     # the maximum level where stat+7 can be made
22     stat_level : 95
23     # the maximum level where max overall resists and attack resist can be made
24     resist_level : 60
25     # the maximum level where max effect resistance can be made
26     effect_resist_level : 40
27     # the level where the maximum improvemnts can be made
28     improve_level : 90
29     # the level where the maximum special improvements can be made
30     spec_level : 80
31     # the offset of the levels for rings
32     ring_offset : 10
33    
34     diamond_split:
35     # <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.>
36     stat_cha : [0.1, 0.1, 0.8, 0, 0]
37     stat_str : [0.5, 0.3, 0, 0.2, 0]
38     stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1]
39     stat_dex : [0.5, 0, 0, 0.5, 0]
40     stat_int : [0.2, 0.2, 0.2, 0.2, 0.2]
41     stat_wis : [ 0, 0, 0, 0.8, 0.2]
42     stat_con : [ 0, 0, 0.2, 0, 0.8]
43    
44     spec_regen : [ 1, 0, 0, 0, 0]
45     spec_magic : [ 0, 1, 0, 0, 0]
46     spec_speed : [ 0, 0, 1, 0, 0]
47     spec_food : [ 0, 0, 0, 0.5, 0.5]
48     spec_ac : [ 0, 0, 0, 0, 1]
49     spec_wc : [ 0, 0, 0, 1, 0]
50     spec_dam : [ 0, 0, 0.5, 0, 0.5]
51    
52     resist_PHYSICAL : [0.1, 0, 0, 0, 0.9]
53     resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2]
54     resist_FIRE : [ 0, 0, 0, 1, 0]
55     resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0]
56     resist_COLD : [ 0, 1, 0, 0, 0]
57     resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2]
58    
59     resist_ACID : [0.3, 0.3, 0.4, 0, 0]
60     resist_DRAIN : [ 0, 0, 1, 0, 0]
61     resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0]
62     resist_POISON : [ 1, 0, 0, 0, 0]
63     resist_SLOW : [ 0, 0, 0, 0, 1]
64     resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5]
65    
66     resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6]
67     resist_FEAR : [ 0, 0.8, 0, 0.2, 0]
68     resist_DEPLETE : [0.5, 0, 0, 0, 0.5]
69     resist_DEATH : [ 0, 0, 0.8, 0.2, 0]
70     resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2]
71     resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0]
72    
73     resist_BLIND : [ 0, 0.2, 0, 0.8, 0]
74     resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1]
75     resist_CHAOS : [0.2, 0.2, 0.2, 0.2, 0.2]
76     resist_WEAPONMAGIC : [ 0, 0, 0, 0, 1]
77     resist_CANCELLATION : [0.8, 0.1, 0.1, 0, 0]
78    
79     functions:
80     # [<nr. of items>, <nr. of diamonds>]
81     stat_items:
82     - [2, 200 ]
83     - [8, 400 ]
84     - [16, 800 ]
85     - [24, 1000 ]
86     - [32, 1800 ]
87     - [64, 2500 ]
88     - [128, 5000 ]
89     - [256, 10000 ]
90     - [512, 40000 ]
91     - [768, 60000 ]
92     spec_items:
93     - [2, 200 ]
94     - [8, 300 ]
95     - [12, 500 ]
96     - [20, 800 ]
97     - [35, 1300 ]
98     - [50, 2100 ]
99     - [80, 3400 ]
100     - [95, 5500 ]
101     - [100, 8900 ]
102     - [110, 14400 ]
103     attack_resist_diamonds_x: 1900
104     effect_resist_diamonds_x: 200
105    
106     conversions:
107     # <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this>
108     # sort-category one of:
109     # rings, ammys, mets_and_mins, gems, potions, scrolls
110     # formula of the number of generated outarchs:
111     # <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>)
112     ring : [mets_and_mins,2,largenugget, 5]
113     amulet : [mets_and_mins,2,largenugget,10]
114    
115    
116     # plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)]
117     plans:
118     stat_cha : [gems,~,~,olivine]
119     stat_str : [gems,~,~,flourite]
120     stat_wis : [gems,~,~,marcasite]
121     stat_int : [gems,~,~,spectrolite]
122     stat_dex : [gems,~,~,brazilianite]
123     stat_con : [gems,~,~,dolomite]
124     stat_pow : [gems,~,~,rhodochrosite]
125     spec_magic : [potions,magic power potion,~,~,potion,of mystic power,~]
126     spec_speed : [potions,potion,of speed]
127     spec_regen : [potions,potion,of recuperation,~,healing potion,~,~]
128     spec_food : [other,~,~,waybread]
129     spec_dam : [potions,potion,of strength,potion_generic]
130     resist_PHYSICAL : [potions,balm,of aethereality,~,~,~,potion_shielding,~,~,potion_aethereality]
131     resist_MAGIC : [potions,potion,of resist magic,~,potion,of magic resistance]
132     resist_FIRE : [potions,balm,of asbestos,~,~,~,potion_cold,~,~,potion_cold2]
133     resist_ELECTRICITY : [potions,potion,of shock resistance]
134     resist_COLD : [potions,balm,of warmth,~,~,~,potion_fire,~,~,potion_fire2]
135     resist_CONFUSION : [potions,potion,of resist confusion]
136     resist_ACID :
137     resist_DRAIN : [potions,potion,of resist draining]
138     resist_GHOSTHIT :
139     resist_POISON : [potions,potion,of resist poison]
140     resist_SLOW : [potions,potion,of resist slow]
141     resist_PARALYZE : [potions,potion,of resist paralysis]
142     resist_TURN_UNDEAD :
143 elmex 1.2 resist_FEAR : [potions,potion,of fortitude]
144 root 1.1 resist_DEPLETE : [potions,~,~,potion_restoration]
145     resist_DEATH :
146     resist_HOLYWORD :
147     resist_LIFE_STEALING :
148     resist_BLIND :
149     resist_DISEASE :
150     resist_CHAOS :
151     resist_WEAPONMAGIC :
152     resist_CANCELLATION :