1 |
root |
1.1 |
maximprovements: |
2 |
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attack_resistances : 40 |
3 |
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effect_resistances : 99 |
4 |
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specials : 10 |
5 |
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resistances : 300 |
6 |
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stats : 7 |
7 |
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improvements : 7 |
8 |
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9 |
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maxspecial: |
10 |
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regen : 4 |
11 |
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magic : 5 |
12 |
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speed : 6 |
13 |
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food : 7 |
14 |
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ac : 4 |
15 |
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wc : 4 |
16 |
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dam : 3 |
17 |
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18 |
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# all these levels are based on making amulets. rings have an |
19 |
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# extra offset that makes them harder (because they are more tiny :) |
20 |
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maxlevels: |
21 |
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# the maximum level where stat+7 can be made |
22 |
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stat_level : 95 |
23 |
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# the maximum level where max overall resists and attack resist can be made |
24 |
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resist_level : 60 |
25 |
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# the maximum level where max effect resistance can be made |
26 |
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effect_resist_level : 40 |
27 |
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# the level where the maximum improvemnts can be made |
28 |
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improve_level : 90 |
29 |
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# the level where the maximum special improvements can be made |
30 |
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spec_level : 80 |
31 |
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# the offset of the levels for rings |
32 |
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ring_offset : 10 |
33 |
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34 |
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diamond_split: |
35 |
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# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.> |
36 |
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stat_cha : [0.1, 0.1, 0.8, 0, 0] |
37 |
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stat_str : [0.5, 0.3, 0, 0.2, 0] |
38 |
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stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1] |
39 |
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stat_dex : [0.5, 0, 0, 0.5, 0] |
40 |
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stat_int : [0.2, 0.2, 0.2, 0.2, 0.2] |
41 |
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stat_wis : [ 0, 0, 0, 0.8, 0.2] |
42 |
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stat_con : [ 0, 0, 0.2, 0, 0.8] |
43 |
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44 |
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spec_regen : [ 1, 0, 0, 0, 0] |
45 |
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spec_magic : [ 0, 1, 0, 0, 0] |
46 |
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spec_speed : [ 0, 0, 1, 0, 0] |
47 |
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spec_food : [ 0, 0, 0, 0.5, 0.5] |
48 |
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spec_ac : [ 0, 0, 0, 0, 1] |
49 |
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spec_wc : [ 0, 0, 0, 1, 0] |
50 |
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spec_dam : [ 0, 0, 0.5, 0, 0.5] |
51 |
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52 |
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resist_PHYSICAL : [0.1, 0, 0, 0, 0.9] |
53 |
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resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2] |
54 |
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resist_FIRE : [ 0, 0, 0, 1, 0] |
55 |
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resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0] |
56 |
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resist_COLD : [ 0, 1, 0, 0, 0] |
57 |
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resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2] |
58 |
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59 |
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resist_ACID : [0.3, 0.3, 0.4, 0, 0] |
60 |
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resist_DRAIN : [ 0, 0, 1, 0, 0] |
61 |
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resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0] |
62 |
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resist_POISON : [ 1, 0, 0, 0, 0] |
63 |
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resist_SLOW : [ 0, 0, 0, 0, 1] |
64 |
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resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5] |
65 |
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66 |
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resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6] |
67 |
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resist_FEAR : [ 0, 0.8, 0, 0.2, 0] |
68 |
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resist_DEPLETE : [0.5, 0, 0, 0, 0.5] |
69 |
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resist_DEATH : [ 0, 0, 0.8, 0.2, 0] |
70 |
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resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2] |
71 |
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resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0] |
72 |
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73 |
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resist_BLIND : [ 0, 0.2, 0, 0.8, 0] |
74 |
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resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1] |
75 |
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resist_CHAOS : [0.2, 0.2, 0.2, 0.2, 0.2] |
76 |
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resist_WEAPONMAGIC : [ 0, 0, 0, 0, 1] |
77 |
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resist_CANCELLATION : [0.8, 0.1, 0.1, 0, 0] |
78 |
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79 |
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functions: |
80 |
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# [<nr. of items>, <nr. of diamonds>] |
81 |
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stat_items: |
82 |
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- [2, 200 ] |
83 |
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- [8, 400 ] |
84 |
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- [16, 800 ] |
85 |
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- [24, 1000 ] |
86 |
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- [32, 1800 ] |
87 |
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- [64, 2500 ] |
88 |
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- [128, 5000 ] |
89 |
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- [256, 10000 ] |
90 |
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- [512, 40000 ] |
91 |
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- [768, 60000 ] |
92 |
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spec_items: |
93 |
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- [2, 200 ] |
94 |
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- [8, 300 ] |
95 |
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- [12, 500 ] |
96 |
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- [20, 800 ] |
97 |
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- [35, 1300 ] |
98 |
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- [50, 2100 ] |
99 |
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- [80, 3400 ] |
100 |
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- [95, 5500 ] |
101 |
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- [100, 8900 ] |
102 |
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- [110, 14400 ] |
103 |
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attack_resist_diamonds_x: 1900 |
104 |
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effect_resist_diamonds_x: 200 |
105 |
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106 |
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conversions: |
107 |
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# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this> |
108 |
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# sort-category one of: |
109 |
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# rings, ammys, mets_and_mins, gems, potions, scrolls |
110 |
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# formula of the number of generated outarchs: |
111 |
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# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>) |
112 |
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ring : [mets_and_mins,2,largenugget, 5] |
113 |
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amulet : [mets_and_mins,2,largenugget,10] |
114 |
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115 |
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116 |
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# plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)] |
117 |
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plans: |
118 |
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stat_cha : [gems,~,~,olivine] |
119 |
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stat_str : [gems,~,~,flourite] |
120 |
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stat_wis : [gems,~,~,marcasite] |
121 |
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stat_int : [gems,~,~,spectrolite] |
122 |
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stat_dex : [gems,~,~,brazilianite] |
123 |
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stat_con : [gems,~,~,dolomite] |
124 |
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stat_pow : [gems,~,~,rhodochrosite] |
125 |
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spec_magic : [potions,magic power potion,~,~,potion,of mystic power,~] |
126 |
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spec_speed : [potions,potion,of speed] |
127 |
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spec_regen : [potions,potion,of recuperation,~,healing potion,~,~] |
128 |
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spec_food : [other,~,~,waybread] |
129 |
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spec_dam : [potions,potion,of strength,potion_generic] |
130 |
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resist_PHYSICAL : [potions,balm,of aethereality,~,~,~,potion_shielding,~,~,potion_aethereality] |
131 |
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resist_MAGIC : [potions,potion,of resist magic,~,potion,of magic resistance] |
132 |
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resist_FIRE : [potions,balm,of asbestos,~,~,~,potion_cold,~,~,potion_cold2] |
133 |
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resist_ELECTRICITY : [potions,potion,of shock resistance] |
134 |
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resist_COLD : [potions,balm,of warmth,~,~,~,potion_fire,~,~,potion_fire2] |
135 |
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resist_CONFUSION : [potions,potion,of resist confusion] |
136 |
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resist_ACID : |
137 |
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resist_DRAIN : [potions,potion,of resist draining] |
138 |
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resist_GHOSTHIT : |
139 |
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resist_POISON : [potions,potion,of resist poison] |
140 |
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resist_SLOW : [potions,potion,of resist slow] |
141 |
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resist_PARALYZE : [potions,potion,of resist paralysis] |
142 |
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resist_TURN_UNDEAD : |
143 |
elmex |
1.2 |
resist_FEAR : [potions,potion,of fortitude] |
144 |
root |
1.1 |
resist_DEPLETE : [potions,~,~,potion_restoration] |
145 |
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resist_DEATH : |
146 |
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resist_HOLYWORD : |
147 |
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resist_LIFE_STEALING : |
148 |
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resist_BLIND : |
149 |
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resist_DISEASE : |
150 |
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resist_CHAOS : |
151 |
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resist_WEAPONMAGIC : |
152 |
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resist_CANCELLATION : |