1 |
maximprovements: |
2 |
attack_resistances : 40 |
3 |
effect_resistances : 99 |
4 |
specials : 10 |
5 |
resistances : 300 |
6 |
stats : 7 |
7 |
improvements : 7 |
8 |
|
9 |
maxspecial: |
10 |
regen : 4 |
11 |
magic : 5 |
12 |
speed : 6 |
13 |
food : 7 |
14 |
ac : 4 |
15 |
wc : 4 |
16 |
dam : 3 |
17 |
|
18 |
# all these levels are based on making amulets. rings have an |
19 |
# extra offset that makes them harder (because they are more tiny :) |
20 |
maxlevels: |
21 |
# the maximum level where stat+7 can be made |
22 |
stat_level : 95 |
23 |
# the maximum level where max overall resists and attack resist can be made |
24 |
resist_level : 60 |
25 |
# the maximum level where max effect resistance can be made |
26 |
effect_resist_level : 40 |
27 |
# the level where the maximum improvemnts can be made |
28 |
improve_level : 90 |
29 |
# the level where the maximum special improvements can be made |
30 |
spec_level : 80 |
31 |
# the offset of the levels for rings |
32 |
ring_offset : 10 |
33 |
|
34 |
diamond_split: |
35 |
# <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.> |
36 |
stat_cha : [0.1, 0.1, 0.8, 0, 0] |
37 |
stat_str : [0.5, 0.3, 0, 0.2, 0] |
38 |
stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1] |
39 |
stat_dex : [0.5, 0, 0, 0.5, 0] |
40 |
stat_int : [0.2, 0.2, 0.2, 0.2, 0.2] |
41 |
stat_wis : [ 0, 0, 0, 0.8, 0.2] |
42 |
stat_con : [ 0, 0, 0.2, 0, 0.8] |
43 |
|
44 |
spec_regen : [ 1, 0, 0, 0, 0] |
45 |
spec_magic : [ 0, 1, 0, 0, 0] |
46 |
spec_speed : [ 0, 0, 1, 0, 0] |
47 |
spec_food : [ 0, 0, 0, 0.5, 0.5] |
48 |
spec_ac : [ 0, 0, 0, 0, 1] |
49 |
spec_wc : [ 0, 0, 0, 1, 0] |
50 |
spec_dam : [ 0, 0, 0.5, 0, 0.5] |
51 |
|
52 |
resist_PHYSICAL : [0.1, 0, 0, 0, 0.9] |
53 |
resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2] |
54 |
resist_FIRE : [ 0, 0, 0, 1, 0] |
55 |
resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0] |
56 |
resist_COLD : [ 0, 1, 0, 0, 0] |
57 |
resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2] |
58 |
|
59 |
resist_ACID : [0.3, 0.3, 0.4, 0, 0] |
60 |
resist_DRAIN : [ 0, 0, 1, 0, 0] |
61 |
resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0] |
62 |
resist_POISON : [ 1, 0, 0, 0, 0] |
63 |
resist_SLOW : [ 0, 0, 0, 0, 1] |
64 |
resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5] |
65 |
|
66 |
resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6] |
67 |
resist_FEAR : [ 0, 0.8, 0, 0.2, 0] |
68 |
resist_DEPLETE : [0.5, 0, 0, 0, 0.5] |
69 |
resist_DEATH : [ 0, 0, 0.8, 0.2, 0] |
70 |
resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2] |
71 |
resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0] |
72 |
|
73 |
resist_BLIND : [ 0, 0.2, 0, 0.8, 0] |
74 |
resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1] |
75 |
resist_CHAOS : [0.2, 0.2, 0.2, 0.2, 0.2] |
76 |
resist_WEAPONMAGIC : [ 0, 0, 0, 0, 1] |
77 |
resist_CANCELLATION : [0.8, 0.1, 0.1, 0, 0] |
78 |
|
79 |
functions: |
80 |
# [<nr. of items>, <nr. of diamonds>] |
81 |
stat_items: |
82 |
- [2, 200 ] |
83 |
- [8, 400 ] |
84 |
- [16, 800 ] |
85 |
- [24, 1000 ] |
86 |
- [32, 1800 ] |
87 |
- [64, 2500 ] |
88 |
- [128, 5000 ] |
89 |
- [256, 10000 ] |
90 |
- [512, 40000 ] |
91 |
- [768, 60000 ] |
92 |
spec_items: |
93 |
- [2, 200 ] |
94 |
- [8, 300 ] |
95 |
- [12, 500 ] |
96 |
- [20, 800 ] |
97 |
- [35, 1300 ] |
98 |
- [50, 2100 ] |
99 |
- [80, 3400 ] |
100 |
- [95, 5500 ] |
101 |
- [100, 8900 ] |
102 |
- [110, 14400 ] |
103 |
attack_resist_diamonds_x: 1900 |
104 |
effect_resist_diamonds_x: 200 |
105 |
|
106 |
conversions: |
107 |
# <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this> |
108 |
# sort-category one of: |
109 |
# rings, ammys, mets_and_mins, gems, potions, scrolls |
110 |
# formula of the number of generated outarchs: |
111 |
# <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>) |
112 |
ring : [mets_and_mins,2,largenugget, 5] |
113 |
amulet : [mets_and_mins,2,largenugget,10] |
114 |
|
115 |
|
116 |
# plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)] |
117 |
plans: |
118 |
stat_cha : [gems,~,~,olivine] |
119 |
stat_str : [gems,~,~,flourite] |
120 |
stat_wis : [gems,~,~,marcasite] |
121 |
stat_int : [gems,~,~,spectrolite] |
122 |
stat_dex : [gems,~,~,brazilianite] |
123 |
stat_con : [gems,~,~,dolomite] |
124 |
stat_pow : [gems,~,~,rhodochrosite] |
125 |
spec_magic : [potions,magic power potion,~,~,potion,of mystic power,~] |
126 |
spec_speed : [potions,potion,of speed] |
127 |
spec_regen : [potions,potion,of recuperation,~,healing potion,~,~] |
128 |
spec_food : [other,~,~,waybread] |
129 |
spec_dam : [potions,potion,of strength,potion_generic] |
130 |
resist_PHYSICAL : [potions,balm,of aethereality,~,~,~,potion_shielding,~,~,potion_aethereality] |
131 |
resist_MAGIC : [potions,potion,of resist magic,~,potion,of magic resistance] |
132 |
resist_FIRE : [potions,balm,of asbestos,~,~,~,potion_cold,~,~,potion_cold2] |
133 |
resist_ELECTRICITY : [potions,potion,of shock resistance] |
134 |
resist_COLD : [potions,balm,of warmth,~,~,~,potion_fire,~,~,potion_fire2] |
135 |
resist_CONFUSION : [potions,potion,of resist confusion] |
136 |
resist_ACID : |
137 |
resist_DRAIN : [potions,potion,of resist draining] |
138 |
resist_GHOSTHIT : |
139 |
resist_POISON : [potions,potion,of resist poison] |
140 |
resist_SLOW : [potions,potion,of resist slow] |
141 |
resist_PARALYZE : [potions,potion,of resist paralysis] |
142 |
resist_TURN_UNDEAD : |
143 |
resist_FEAR : [potions,potion,of fortitude] |
144 |
resist_DEPLETE : [potions,~,~,potion_restoration] |
145 |
resist_DEATH : |
146 |
resist_HOLYWORD : |
147 |
resist_LIFE_STEALING : |
148 |
resist_BLIND : |
149 |
resist_DISEASE : |
150 |
resist_CHAOS : |
151 |
resist_WEAPONMAGIC : |
152 |
resist_CANCELLATION : |