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/cvs/deliantra/arch/spell/Change_Ability/spell_levitate.arc
Revision: 1.14
Committed: Wed Apr 21 09:29:57 2010 UTC (14 years, 1 month ago) by elmex
Branch: MAIN
CVS Tags: rel-3_0, HEAD
Changes since 1.13: +1 -1 lines
Log Message:
rebalanced spell values.

base value for spellbooks have been adjusted greatly too.
also adjusted darcap town2 shops a bit w.r.t. difficulty and shopgreed.

File Contents

# Content
1 object spell_levitate
2 inherit type_spell
3 name levitate
4 name_pl levitate
5 skill sorcery
6 msg
7 Lets you levitate above the floor for a while, which makes it impossible
8 for you to trigger any floor traps or fall into holes.
9
10 This spell is needed in some mazes to pass hole traps or other trapped areas.
11
12 When you are levitating, you can't fetch items from the ground, so be
13 careful when you need to grab food for example, as there is no way to
14 cancel the levitiation before it normally runs out (well, except suicide).
15 endmsg
16 face spell_sorcery.x11
17 sp 10
18 level 14
19 subtype 24
20 path_attuned 0
21 value 1
22 invisible 1
23 duration 500
24 duration_modifier 4
25 move_type fly_low
26 no_drop 1
27 casting_time 10
28 end
29