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knife/ (from knife.arc/1.12) remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_bsword_1.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_bsword_1.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_bsword_1.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_bsword_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_bsword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_bsword_2.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_bsword_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_bsword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_dagger.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_dagger.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_dagger.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_dagger.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_lsword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_lsword.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_lsword.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_lsword.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_scimitar.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_scimitar.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_scimitar.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_scimitar.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_sicklesword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_sicklesword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_sicklesword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_sicklesword.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_ssword_1.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_ssword_1.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_ssword_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_ssword_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_ssword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_ssword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_ssword_2.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_ssword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_sword_1.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_sword_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_sword_1.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_sword_1.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
b_sword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
b_sword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
b_sword_2.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
b_sword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bsword_1.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
bsword_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
bsword_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bsword_1.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
bsword_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bsword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
bsword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
bsword_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
bsword_2.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
bsword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
butterflysword_1.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
butterflysword_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
butterflysword_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
butterflysword_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
butterflysword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
butterflysword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
butterflysword_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
butterflysword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
dager_r.face (dead) 1.3 (17 years ago) by pippijn: integrated face information with the .arc files
dagger.arc 1.14 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
dagger.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
dagger.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
dagger.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
dagger.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
dagger_r.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
dagger_r.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
dagger_r.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
falchion.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
falchion.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
falchion.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
falchion.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
hooksword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
hooksword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
hooksword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
hooksword.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
katana_1.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
katana_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
katana_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
katana_1.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
katana_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
kilij.arc 1.6 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
kilij1.x11.32x32.png 1.1 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
kilij2.x11.32x32.png 1.1 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
kilij3.x11.32x32.png 1.1 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
lsword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
lsword.base.111.png (dead) 1.4 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
lsword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
lsword.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
nineringsword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
nineringsword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
nineringsword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
nineringsword.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
rapier.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
rapier.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
rapier.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
rapier.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
sabre.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sabre.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sabre.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sabre.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
sabre.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
scimitar.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
scimitar.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
scimitar.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
scimitar.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
serp_sword.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
serp_sword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
serp_sword.base.x11.png (dead) 1.3 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
serp_sword.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
sicklesword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sicklesword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sicklesword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sicklesword.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
ssword_1.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
ssword_1.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
ssword_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
ssword_1.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
ssword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
ssword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
ssword_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
ssword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_1.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sword_1.base.111.png (dead) 1.2 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sword_1.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_1.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_2.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sword_2.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sword_2.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_2.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_3.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sword_3.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sword_3.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_3.clsc.111.png (dead) 1.2 (18 years ago) by pippijn: Removing obsolete .clsc files, the classic tileset. This tileset will no longer be supported by Crossfire+.
sword_3.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_4.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
sword_4.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
sword_4.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
sword_4.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.arc 1.13 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
t_dagger.base.101.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.121.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.131.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.141.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.151.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.161.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.171.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.181.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
t_dagger.base.x01.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x21.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x31.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x41.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x51.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x61.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x71.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.base.x81.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x01.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x11.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x21.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x31.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x41.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x51.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x61.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x71.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
t_dagger.x81.32x32.png 1.1 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
vlongsword.arc 1.12 (13 years ago) by root: remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
vlongsword.base.111.png (dead) 1.3 (17 years ago) by pippijn: renamed pngs from \.1(..) to \.x\1
vlongsword.base.x11.png (dead) 1.2 (17 years ago) by root: - (hopefully) rename all pngs from: name_part_1.faceset.name_part_2.png (which is quite perverted) to: name.faceset.png and also rename the faceset from base to 32x32.
vlongsword.x11.32x32.png 1.2 (14 years ago) by root: add kilij and shopwest treasurelist and shoptile
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