../
|
knife/
|
(from knife.arc/1.12)
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_bsword_1.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_bsword_1.base.111.png
(dead)
|
1.4
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_bsword_1.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_bsword_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_bsword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_bsword_2.base.111.png
(dead)
|
1.4
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_bsword_2.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_bsword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_dagger.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_dagger.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_dagger.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_dagger.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_lsword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_lsword.base.111.png
(dead)
|
1.4
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_lsword.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_lsword.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_scimitar.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_scimitar.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_scimitar.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_scimitar.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_sicklesword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_sicklesword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_sicklesword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_sicklesword.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_ssword_1.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_ssword_1.base.111.png
(dead)
|
1.4
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_ssword_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_ssword_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_ssword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_ssword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_ssword_2.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_ssword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_sword_1.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_sword_1.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_sword_1.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_sword_1.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
b_sword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
b_sword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
b_sword_2.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
b_sword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bsword_1.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
bsword_1.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
bsword_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bsword_1.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
bsword_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bsword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
bsword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
bsword_2.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
bsword_2.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
bsword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
butterflysword_1.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
butterflysword_1.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
butterflysword_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
butterflysword_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
butterflysword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
butterflysword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
butterflysword_2.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
butterflysword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dager_r.face
(dead)
|
1.3
(17 years ago)
by pippijn:
integrated face information with the .arc files
|
dagger.arc
|
1.14
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
dagger.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
dagger.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dagger.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
dagger.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dagger_r.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
dagger_r.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
dagger_r.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
falchion.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
falchion.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
falchion.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
falchion.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
hooksword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
hooksword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
hooksword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
hooksword.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
katana_1.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
katana_1.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
katana_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
katana_1.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
katana_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
kilij.arc
|
1.6
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
kilij1.x11.32x32.png
|
1.1
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
kilij2.x11.32x32.png
|
1.1
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
kilij3.x11.32x32.png
|
1.1
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
lsword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
lsword.base.111.png
(dead)
|
1.4
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
lsword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
lsword.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nineringsword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
nineringsword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
nineringsword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
nineringsword.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
rapier.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
rapier.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
rapier.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
rapier.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
sabre.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sabre.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sabre.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sabre.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
sabre.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
scimitar.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
scimitar.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
scimitar.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
scimitar.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
serp_sword.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
serp_sword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
serp_sword.base.x11.png
(dead)
|
1.3
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
serp_sword.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
sicklesword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sicklesword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sicklesword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sicklesword.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ssword_1.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
ssword_1.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ssword_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ssword_1.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|
ssword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
ssword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
ssword_2.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
ssword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_1.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sword_1.base.111.png
(dead)
|
1.2
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sword_1.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_1.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_2.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sword_2.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sword_2.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_2.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_3.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sword_3.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sword_3.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_3.clsc.111.png
(dead)
|
1.2
(18 years ago)
by pippijn:
Removing obsolete .clsc files, the classic tileset. This tileset will no
longer be supported by Crossfire+.
|
sword_3.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_4.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
sword_4.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
sword_4.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
sword_4.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.arc
|
1.13
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
t_dagger.base.101.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.121.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.131.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.141.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.151.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.161.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.171.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.181.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
t_dagger.base.x01.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x21.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x31.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x41.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x51.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x61.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x71.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.base.x81.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x01.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x11.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x21.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x31.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x41.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x51.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x61.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x71.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
t_dagger.x81.32x32.png
|
1.1
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vlongsword.arc
|
1.12
(13 years ago)
by root:
remove magicmap, visibility and glyph entries from archetypes, they are now in default.faceinfo
|
vlongsword.base.111.png
(dead)
|
1.3
(17 years ago)
by pippijn:
renamed pngs from \.1(..) to \.x\1
|
vlongsword.base.x11.png
(dead)
|
1.2
(17 years ago)
by root:
- (hopefully) rename all pngs from:
name_part_1.faceset.name_part_2.png
(which is quite perverted) to:
name.faceset.png
and also rename the faceset from base to 32x32.
|
vlongsword.x11.32x32.png
|
1.2
(14 years ago)
by root:
add kilij and shopwest treasurelist and shoptile
|