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elmex |
1.1 |
package GCE::EditAction; |
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=head1 NAME |
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GCE::EditActions - this is the abstraction of edit actions (placing, deleting, etc.) |
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=cut |
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use Gtk2; |
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use Gtk2::Gdk::Keysyms; |
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use Gtk2::SimpleMenu; |
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use Crossfire; |
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use Crossfire::MapWidget; |
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use strict; |
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sub new { |
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my $class = shift; |
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my $self = { @_ }; |
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bless $self, $class; |
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elmex |
1.6 |
$self->init; |
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elmex |
1.1 |
return $self; |
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} |
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elmex |
1.7 |
sub tool_widget { if ($_[1]) { $_[0]->{widget} = $_[1] } $_[0]->{widget} } |
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elmex |
1.6 |
sub init { } |
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elmex |
1.1 |
sub want_cursor { 1 } |
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sub special_arrow { } |
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# edits one tile of the map |
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sub edit_one { |
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my ($self, $x, $y) = @_; |
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# do one edition |
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} |
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# edits a selection |
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sub edit_selection { |
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} |
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# abstraction for edit_one and edit_selection ? |
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# takes selection if present |
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sub edit { |
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my ($self, $map, $x, $y, $btn) = @_; |
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} |
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sub begin { |
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my ($self, $map, $x, $y, $btn) = @_; |
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root |
1.3 |
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$map->change_begin (ref $self); |
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elmex |
1.1 |
} |
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1.3 |
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elmex |
1.1 |
sub end { |
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1.3 |
my ($self, $map) = @_; |
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if (my $changeset = $map->change_end) { |
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splice @{ $map->{undo_stack} ||= [] }, |
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root |
1.4 |
$map->{undo_stack_pos}++, 1e6, |
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root |
1.3 |
$changeset; |
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#TODO: limit undo stack size to some preconfigured limit |
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} |
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elmex |
1.1 |
} |
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elmex |
1.7 |
package GCE::EditAction::RadioModed; |
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our @ISA = qw/GCE::EditAction/; |
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sub add_mode_button { |
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my ($self, $vb, $lbl, $mode, $default) = @_; |
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$vb->pack_start (my $b = Gtk2::RadioButton->new ($self->{place_radio_grp}, $lbl), 0, 1, 0); |
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unless (defined $self->{place_radio_grp}) { |
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$self->{place_radio_grp} = $b->get_group; |
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unless (defined $default) { |
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$b->set_active (1); |
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$self->set_mode ($mode); |
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} |
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} |
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if ($default) { |
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$b->set_active (1); |
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$self->set_mode ($mode); |
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} |
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$b->signal_connect (clicked => sub { |
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$self->set_mode ($mode); |
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}); |
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} |
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sub set_mode { |
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my ($self, $mode) = @_; |
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$self->{place_mode} = $mode; |
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} |
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sub get_mode { |
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my ($self) = @_; |
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$self->{place_mode} |
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} |
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sub init { |
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my ($self) = @_; |
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die "Implement me!!"; |
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# my $vb = new Gtk2::VBox; |
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# $self->_add_mode_button ($vb, "auto", "auto"); |
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# $self->_add_mode_button ($vb, "top", "top"); |
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# $self->_add_mode_button ($vb, "above floor", "above"); |
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# $self->_add_mode_button ($vb, "below floor", "below"); |
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# $self->_add_mode_button ($vb, "bottom", "bottom"); |
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# |
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# $self->{widget} = $vb; |
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} |
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elmex |
1.1 |
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package GCE::EditAction::Pick; |
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elmex |
1.7 |
use strict; |
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elmex |
1.1 |
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our @ISA = qw/GCE::EditAction/; |
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elmex |
1.7 |
sub want_cursor { 0 } |
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elmex |
1.1 |
sub special_arrow { 'GDK_HAND2' } |
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sub begin { |
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my ($self, $map, $x, $y, $btn) = @_; |
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root |
1.3 |
$self->SUPER::begin ($map, $x, $y, $btn); |
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elmex |
1.1 |
$self->edit ($map, $x, $y, $btn); |
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} |
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sub edit { |
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my ($self, $map, $x, $y, $btn) = @_; |
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my $cstack = $map->get ($x, $y); |
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my $arch = $cstack->[-1]; |
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# virtual... grmbl.... |
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# FIXME: I have to patch the stack of the real arch??? argl.. how?? |
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if ($arch->{_virtual}) { |
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1.3 |
$x = $arch->{virtual_x}; |
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$y = $arch->{virtual_y}; |
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elmex |
1.1 |
$arch = $arch->{_virtual}; |
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elmex |
1.6 |
$cstack = $map->get ($x, $y); |
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elmex |
1.1 |
} |
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root |
1.5 |
$::MAINWIN->set_pick ($arch) |
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root |
1.3 |
if @$cstack && $btn == 1; |
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elmex |
1.1 |
|
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root |
1.5 |
$::MAINWIN->update_attr_editor ($arch, sub { |
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elmex |
1.6 |
my ($arch) = @_; |
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print "UPD: $arch\n"; #d# |
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root |
1.3 |
$map->change_stack ($x, $y, $cstack); |
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elmex |
1.1 |
}); |
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root |
1.5 |
$::MAINWIN->update_stack_view ($map, $x, $y); |
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elmex |
1.1 |
} |
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package GCE::EditAction::Place; |
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elmex |
1.2 |
use GCE::Util; |
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elmex |
1.6 |
use Gtk2; |
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use strict; |
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elmex |
1.2 |
|
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elmex |
1.7 |
our @ISA = qw/GCE::EditAction::RadioModed/; |
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elmex |
1.6 |
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sub init { |
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my ($self) = @_; |
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my $vb = new Gtk2::VBox; |
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elmex |
1.7 |
$self->add_mode_button ($vb, "auto", "auto"); |
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$self->add_mode_button ($vb, "top", "top"); |
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$self->add_mode_button ($vb, "above floor", "above"); |
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$self->add_mode_button ($vb, "below floor", "below"); |
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$self->add_mode_button ($vb, "bottom", "bottom"); |
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elmex |
1.6 |
|
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elmex |
1.7 |
$self->tool_widget ($vb); |
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elmex |
1.6 |
} |
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elmex |
1.1 |
sub want_cursor { 0 } |
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sub begin { |
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my ($self, $map, $x, $y, $btn) = @_; |
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root |
1.3 |
$self->SUPER::begin ($map, $x, $y, $btn); |
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elmex |
1.1 |
$self->edit ($map, $x, $y, $btn); |
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} |
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sub edit { |
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my ($self, $map, $x, $y, $btn) = @_; |
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if ($btn == 3) { # btn 3 does pick |
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my $cstack = $map->get ($x, $y) or return; |
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root |
1.3 |
my $arch = $cstack->[-1]; |
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elmex |
1.1 |
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$arch->{_virtual} |
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and $arch = $arch->{_virtual}; |
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root |
1.5 |
$::MAINWIN->set_pick ($arch) |
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elmex |
1.1 |
if @$cstack;; |
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} else { |
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root |
1.5 |
my $pick = $::MAINWIN->get_pick; |
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elmex |
1.1 |
my $as = $map->get ($x, $y); |
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my $arch = { _name => $pick->{_name} }; |
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elmex |
1.6 |
$self->stack_action ($as, $arch); |
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$map->change_stack ($x, $y, $as); # insert_arch_stack_layer ($as, $arch)); |
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elmex |
1.2 |
# push @$as, $arch |
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# unless @$as && $as->[-1]->{_name} eq $arch->{_name}; |
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elmex |
1.1 |
|
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elmex |
1.2 |
#$map->set ($x, $y, $as); |
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elmex |
1.1 |
} |
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} |
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elmex |
1.6 |
sub stack_action { |
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my ($self, $stack, $arch) = @_; |
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elmex |
1.7 |
my $m = $self->get_mode; |
226 |
elmex |
1.6 |
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if ($m eq 'top') { |
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if (@$stack == 0 or $stack->[-1]->{_name} ne $arch->{_name}) { |
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push @$stack, $arch; |
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} |
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} elsif ($m eq 'bottom') { |
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if (@$stack == 0 or $stack->[0]->{_name} ne $arch->{_name}) { |
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unshift @$stack, $arch; |
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} |
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} elsif ($m eq 'above') { |
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my $fidx = stack_find_floor ($stack, 'from_top'); |
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if (@$stack == 0 |
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or not ($stack->[$fidx + 1]) |
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or $stack->[$fidx + 1]->{_name} ne $arch->{_name}) |
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{ |
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splice (@$stack, $fidx + 1, 0, $arch); |
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} |
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} elsif ($m eq 'below') { |
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my $fidx = stack_find_floor ($stack, 'from_bottom'); |
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if (@$stack == 0 |
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or $fidx == 0 |
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or not ($stack->[$fidx - 1]) |
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or $stack->[$fidx - 1]->{_name} ne $arch->{_name}) |
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{ |
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splice (@$stack, $fidx, 0, $arch); |
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} |
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} elsif ($m eq 'auto') { |
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my $fidx = stack_find_floor ($stack, 'from_top'); |
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my $widx = stack_find_wall ($stack); |
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if (arch_is_floor ($arch)) { # we want to place a floor tile |
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264 |
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if (arch_is_floor ($stack->[$fidx])) { # replace |
265 |
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$stack->[$fidx] = $arch; |
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} else { # insert on bottom |
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unshift @$stack, $arch; |
269 |
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} |
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} elsif (arch_is_wall ($arch)) { # we want to place a wall |
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273 |
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if (arch_is_wall ($stack->[$widx])) { # replace |
274 |
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$stack->[$widx] = $arch; |
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276 |
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} else { # insert above floor |
277 |
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splice (@$stack, $fidx + 1, 0, $arch); |
278 |
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} |
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280 |
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} else { |
281 |
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282 |
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if (arch_is_wall ($stack->[$widx])) { |
283 |
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# if we have a wall above the floor, we don't want to place anything |
284 |
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# on that tile anymore |
285 |
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return; |
286 |
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} |
287 |
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288 |
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if (@$stack == 0 |
289 |
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or not ($stack->[-1]) |
290 |
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or $stack->[-1]->{_name} ne $arch->{_name}) |
291 |
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{ |
292 |
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push @$stack, $arch; |
293 |
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} |
294 |
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} |
295 |
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} |
296 |
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} |
297 |
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298 |
elmex |
1.1 |
package GCE::EditAction::Erase; |
299 |
elmex |
1.7 |
use GCE::Util; |
300 |
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use Gtk2; |
301 |
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use strict; |
302 |
elmex |
1.1 |
|
303 |
elmex |
1.7 |
our @ISA = qw/GCE::EditAction::RadioModed/; |
304 |
elmex |
1.1 |
|
305 |
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sub want_cursor { 0 } |
306 |
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307 |
elmex |
1.7 |
sub init { |
308 |
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my ($self) = @_; |
309 |
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310 |
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my $vb = new Gtk2::VBox; |
311 |
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$self->add_mode_button ($vb, "top", "top"); |
312 |
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$self->add_mode_button ($vb, "walls", "walls"); |
313 |
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$self->add_mode_button ($vb, "above floor", "above", 'default'); |
314 |
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$self->add_mode_button ($vb, "floor", "floor"); |
315 |
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$self->add_mode_button ($vb, "below floor", "below"); |
316 |
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$self->add_mode_button ($vb, "bottom", "bottom"); |
317 |
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$self->add_mode_button ($vb, "pick match", "match"); |
318 |
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319 |
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$self->tool_widget ($vb); |
320 |
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321 |
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$vb->pack_start ($self->{no_wall_check} = Gtk2::CheckButton->new ("exclude walls"), 0, 1, 0); |
322 |
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$vb->pack_start ($self->{no_monsters_check} = Gtk2::CheckButton->new ("exclude monsters"), 0, 1, 0); |
323 |
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} |
324 |
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325 |
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sub check_excluded { |
326 |
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my ($self, $arch) = @_; |
327 |
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328 |
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my $a1 = $self->{no_monsters_check}->get_active; |
329 |
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my $a2 = $self->{no_wall_check}->get_active; |
330 |
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331 |
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my $r = ($self->{no_wall_check}->get_active && arch_is_wall ($arch)) |
332 |
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|| ($self->{no_monsters_check}->get_active && arch_is_monster ($arch)); |
333 |
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return $r; |
334 |
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} |
335 |
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336 |
elmex |
1.1 |
sub begin { |
337 |
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my ($self, $map, $x, $y, $btn) = @_; |
338 |
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339 |
root |
1.3 |
$self->SUPER::begin ($map, $x, $y, $btn); |
340 |
elmex |
1.1 |
$self->edit ($map, $x, $y, $btn); |
341 |
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} |
342 |
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343 |
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sub edit { |
344 |
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my ($self, $map, $x, $y, $btn) = @_; |
345 |
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346 |
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my $as = $map->get ($x, $y); |
347 |
elmex |
1.7 |
$self->stack_action ($as); |
348 |
root |
1.3 |
$map->change_stack ($x, $y, $as); |
349 |
elmex |
1.1 |
} |
350 |
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351 |
elmex |
1.7 |
sub stack_action { |
352 |
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my ($self, $stack) = @_; |
353 |
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354 |
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my $m = $self->get_mode; |
355 |
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356 |
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if ($m eq 'top') { |
357 |
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pop @$stack; |
358 |
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359 |
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} elsif ($m eq 'bottom') { |
360 |
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shift @$stack; |
361 |
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362 |
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} elsif ($m eq 'above') { |
363 |
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my $fidx = stack_find_floor ($stack, 'from_top'); |
364 |
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365 |
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if (arch_is_floor ($stack->[$fidx]) and $stack->[$fidx + 1]) { |
366 |
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splice (@$stack, $fidx + 1, 1) |
367 |
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unless $self->check_excluded ($stack->[$fidx + 1]) |
368 |
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369 |
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} elsif (not arch_is_floor ($stack->[$fidx])) { |
370 |
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splice (@$stack, $fidx, 1) |
371 |
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unless $self->check_excluded ($stack->[$fidx]) |
372 |
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373 |
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} |
374 |
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375 |
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} elsif ($m eq 'below') { |
376 |
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my $fidx = stack_find_floor ($stack, 'from_bottom'); |
377 |
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378 |
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if ($fidx > 0 and not arch_is_floor ($stack->[$fidx - 1])) { |
379 |
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splice (@$stack, $fidx - 1, 1) |
380 |
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unless $self->check_excluded ($stack->[$fidx - 1]) |
381 |
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382 |
|
|
} elsif (not arch_is_floor ($stack->[$fidx])) { # no floor found |
383 |
|
|
splice (@$stack, $fidx, 1) |
384 |
|
|
unless $self->check_excluded ($stack->[$fidx]) |
385 |
|
|
|
386 |
|
|
} |
387 |
|
|
|
388 |
|
|
} elsif ($m eq 'walls') { |
389 |
|
|
my $widx = stack_find_wall ($stack, 'from_top'); |
390 |
|
|
|
391 |
|
|
while (arch_is_wall ($stack->[$widx])) { |
392 |
|
|
splice (@$stack, $widx, 1); |
393 |
|
|
$widx = stack_find_wall ($stack, 'from_top') |
394 |
|
|
} |
395 |
|
|
|
396 |
|
|
} elsif ($m eq 'floor') { |
397 |
|
|
my $fidx = stack_find_floor ($stack, 'from_top'); |
398 |
|
|
|
399 |
|
|
while (arch_is_floor ($stack->[$fidx])) { |
400 |
|
|
splice (@$stack, $fidx, 1); |
401 |
|
|
$fidx = stack_find_floor ($stack, 'from_top') |
402 |
|
|
} |
403 |
|
|
|
404 |
|
|
} elsif ($m eq 'match') { |
405 |
|
|
my $pick_name = $::MAINWIN->get_pick ()->{_name}; |
406 |
|
|
my $idx = stack_find ($stack, 'from_top', sub { $_[0]->{_name} eq $pick_name }); |
407 |
|
|
|
408 |
|
|
while ($stack->[$idx] and $stack->[$idx]->{_name} eq $pick_name) { |
409 |
|
|
splice (@$stack, $idx, 1); |
410 |
|
|
$idx = stack_find ($stack, 'from_top', sub { $_[0]->{_name} eq $pick_name }); |
411 |
|
|
} |
412 |
|
|
} |
413 |
|
|
} |
414 |
|
|
|
415 |
|
|
|
416 |
|
|
|
417 |
elmex |
1.1 |
=head1 AUTHOR |
418 |
|
|
|
419 |
|
|
Marc Lehmann <schmorp@schmorp.de> |
420 |
|
|
http://home.schmorp.de/ |
421 |
|
|
|
422 |
|
|
Robin Redeker <elmex@ta-sa.org> |
423 |
|
|
http://www.ta-sa.org/ |
424 |
|
|
|
425 |
|
|
=cut |
426 |
root |
1.5 |
|
427 |
|
|
1 |
428 |
elmex |
1.1 |
|