1 |
elmex |
1.7 |
die frage ist, wenn ich bei position x,y einen stack mit einem virtuellen arch habe. wo befindet sich dann das echte arch im stack bei virtual_x und virtual_y, also an welcher position (die info brauch ich z.b. zum loeschen im stackview) |
2 |
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3 |
elmex |
1.5 |
- FIXME: StackView isn't updated if stack changes.... |
4 |
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5 |
elmex |
1.6 |
- move undo to GCE::MapEditor |
6 |
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7 |
elmex |
1.5 |
- migrate to Map.pm |
8 |
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- save open windows, pos. and size and selections |
9 |
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- implement Undo and make sure it works (deepclone) |
10 |
elmex |
1.4 |
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11 |
elmex |
1.2 |
- autosave of lore and msg attributes |
12 |
elmex |
1.3 |
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13 |
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think about: |
14 |
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- make click on attribute row in attrview set the entries? |
15 |
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16 |
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future plans: |
17 |
elmex |
1.4 |
- exit verschieben |
18 |
elmex |
1.3 |
- make a copy of scorn and remove all exits |
19 |
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- move scorn up by 3 fields |
20 |
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- remove everythinfg except the floor |
21 |
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- replace the floor by another floor (wall etc.) |
22 |
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- modify an attribute of all dragons int ehs elected rectangle |