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/cvs/deliantra/maps/aldwulf/README
Revision: 1.3
Committed: Sun Apr 23 11:31:04 2006 UTC (18 years ago) by fflamdwyn
Branch: MAIN
CVS Tags: post_fixaltar, last_stable, post_fixaltar2, rel-2_82, rel-2_81, rel-2_80, pre_coinconvert, rel-3_0, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_53, pre_material_cfarch_normalize_run, rel-2_32, pre_fixconverter, post_coinconvert, pre_fixaltar2, pre_map_rename, rel-2_90, rel-2_92, rel-2_93, rel-2_78, post_fixconverter, pre_fixaltar, rel-2_61, rel-2_43, rel-2_42, rel-2_41, HEAD
Changes since 1.2: +3 -3 lines
Log Message:
* removed makeshift modifications from world/world_106_115
* added ship transport from Scorn (world/world_104_115)
* added dragon transport from Pupland (pup_land/rainbow/station)
* few useability fixes

File Contents

# Content
1
2 _Kobold Archipelago_ (/aldwulf/*)
3
4 These maps have been written by Jan Tobias Muehlberg. Mail bug reports,
5 questions and remarks to <muehlber@fh-brandenburg.de>.
6
7 ------------------------------------------------------------------------------
8
9 Most of these maps have been written in June 2001. By chance I found back to
10 Crossfire in March 2006 and people convinced me to make these maps public.
11 Since the CF world was a mere collection of separated pitches in it's early
12 times and I didn'd spend many hours in finding a nice place on the current
13 world yet, it still looks somewhat distinct from the other maps.
14
15 However, I'm not sure whether this map set is well balanced and fair for
16 everybody. In general it is supposed for higher level players, but even
17 beginners should be save if they mind the warnings.
18
19 Have a plesant stay in one of the most populated cities of the CF world :-)
20
21 J. Tobias
22 (March 2006)
23
24 ------------------------------------------------------------------------------
25
26 Files:
27
28 - dragon* /* a small dragon terminal */
29 - isles /* the main islands */
30 - k_city /* Kobold City; you will enjoy it */
31 - *hole* /* two holes full of uncivilised Kobolds,
32 Orcs and Trolls */
33 - q_invite* /* A short quest to gain level two in usin
34 the 'invite' command */
35 - smaug* /* beware of the dragon! */
36 - water_town /* "I want to be a pirate!" :-)) */
37 - alch_lab/ /* this used to be my home, once */
38 - bank_caves/ /* caves below the Kobold bank */
39 - basilisks/ /* yet another undead course; uncomplete */
40 - buildings/ /* misc buildings from Kobold City */
41 - shops/ /* self-explanatory */
42 - tower/ /* yet another tower... */
43
44 Changes in other maps:
45
46 - added ship transport from habour of Scorn, /world/world_104_115
47 - added dragon transport from Pupland, pup_land/rainbow/station
48
49