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alch_lab/ (from hut_-1.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
bank_caves/ (from caves.g1.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
basilisks/
buildings/ (from bank.map/1.7) fixing price of credit card
shops/ (from shop_alchemy.map/1.4) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
tower/ (from tower.-1.map/1.6) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
README 1.3 (18 years ago) by fflamdwyn: * removed makeshift modifications from world/world_106_115 * added ship transport from Scorn (world/world_104_115) * added dragon transport from Pupland (pup_land/rainbow/station) * few useability fixes
basilisk_hole.map 1.1 (16 years ago) by root: moved the aldwulf basilisk blob to the worldmap
dragon_l_empty.map 1.4 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
dragon_landing.map 1.8 (17 years ago) by root: manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
dragon_term.map 1.14 (16 years ago) by root: fixconverter
g_town.map 1.5 (16 years ago) by root: tagified world/world_103_120.map aldwulf/alch_lab/valley.map just for fun (and for testing)
isles.map (dead) 1.11 (16 years ago) by root: this was quite the horror, self-links got ignored, and relative paths were mishandled
k_city.map 1.9 (16 years ago) by root: fixconverter
n_hole_0.map 1.9 (16 years ago) by elmex: platinum
n_hole_1.map 1.7 (16 years ago) by elmex: platinum
q_invite_0.map 1.6 (17 years ago) by pippijn: normalised
q_invite_1.map 1.8 (16 years ago) by root: replace (misnamed) dwall3_3 by equivalent dwall_3_3
q_invite_2.map 1.7 (16 years ago) by root: this was quite the horror, self-links got ignored, and relative paths were mishandled
s_hole_0.map 1.8 (14 years ago) by root: big doorification, although I yielded in some cases...
s_hole_1.map 1.9 (16 years ago) by elmex: changes w.r.t. magic_ear in aldwulf, now only lake country and pupland are waiting for a review. ./aldwulf/dragon_term.map - the kobold soldiers now really talk with you ./aldwulf/k_city.map - the kobold soldiers now really talk with you ./aldwulf/s_hole_1.map - moved magic password ear into the kobold npc ./aldwulf/buildings/administratio.map - another password handled by a npc
smaug_hole_n.map 1.8 (16 years ago) by root: used cfmap-tagify on aldwulf/isles aldwulf/water_town aldwulf/smaug_island to prepare for bigworldising
smaug_hole_s.map 1.10 (14 years ago) by root: anoher normalise run, with Deliantra 1.25
smaug_island.map (dead) 1.7 (16 years ago) by root: bigworldised watertown, again, keep in mind to fix relative links
unicorn.map 1.7 (14 years ago) by root: for or improve many, many move_on exits and other issues
water_town.map (dead) 1.10 (16 years ago) by root: bigworldised watertown, again, keep in mind to fix relative links
6 directories and 20 files shown