bigworldised watertown, again, keep in mind to fix relative links
used cfmap-tagify on aldwulf/isles aldwulf/water_town aldwulf/smaug_island to prepare for bigworldising
manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
marked barrels as no_pick to stop abuse, something weird is going on
cfmap-fixdialogue
Normalised all maps
* removed makeshift modifications from world/world_106_115 * added ship transport from Scorn (world/world_104_115) * added dragon transport from Pupland (pup_land/rainbow/station) * few useability fixes
load/save cycle to update maps to modern format
load/save cycle to update maps to moden format
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