… | |
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2 | |
2 | |
3 | # implement a replacement for the built-in say/chat/shout/tell/reply commands |
3 | # implement a replacement for the built-in say/chat/shout/tell/reply commands |
4 | # adds ignore/unignore functionality |
4 | # adds ignore/unignore functionality |
5 | |
5 | |
6 | use NPC_Dialogue; |
6 | use NPC_Dialogue; |
7 | |
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8 | sub valid_user($) { |
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9 | cf::player::find $_[0] |
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10 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
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11 | } |
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12 | |
7 | |
13 | sub clean_timeouts($) { |
8 | sub clean_timeouts($) { |
14 | my ($player) = @_; |
9 | my ($player) = @_; |
15 | my $NOW = time; |
10 | my $NOW = time; |
16 | |
11 | |
… | |
… | |
48 | } else { |
43 | } else { |
49 | $who->message ("Your verbose level is " . $player->listening . ".", cf::NDI_UNIQUE); |
44 | $who->message ("Your verbose level is " . $player->listening . ".", cf::NDI_UNIQUE); |
50 | } |
45 | } |
51 | }; |
46 | }; |
52 | |
47 | |
53 | cf::register_command xsay => 0, sub { |
48 | cf::register_command say => 0, sub { |
54 | my ($who, $msg) = @_; |
49 | my ($who, $msg) = @_; |
55 | |
50 | |
56 | if ($msg) { |
51 | if ($msg) { |
57 | my $name = $who->name; |
52 | my $name = $who->name; |
58 | |
53 | |
59 | my @messages = (["$name says: $msg", cf::NDI_GREY | cf::NDI_UNIQUE]); |
54 | $_->ob->message ("$name says: $msg", cf::NDI_GREY | cf::NDI_UNIQUE) |
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55 | for grep $who->on_same_map_as ($_->ob), cf::player::list; |
60 | |
56 | |
61 | # npcs, magic_ears etc. |
57 | # npcs, magic_ears etc. |
62 | # first find all objects and their inventories within a 5x5 square |
58 | # first find all objects and their inventories within a 5x5 square |
63 | # that have something resembling dialogue |
59 | # that have something resembling dialogue |
64 | my ($map, $x, $y) = ($who->map, $who->x - 2, $who->y - 2); |
60 | my ($map, $x, $y) = ($who->map, $who->x - 2, $who->y - 2); |
… | |
… | |
76 | my $dialog = new NPC_Dialogue ob => $who, npc => $npc; |
72 | my $dialog = new NPC_Dialogue ob => $who, npc => $npc; |
77 | my $reply = $dialog->tell ($msg); |
73 | my $reply = $dialog->tell ($msg); |
78 | |
74 | |
79 | if (defined $reply) { |
75 | if (defined $reply) { |
80 | if ($npc->type == cf::MAGIC_EAR) { |
76 | if ($npc->type == cf::MAGIC_EAR) { |
81 | push @messages, [$reply, cf::NDI_BROWN | cf::NDI_UNIQUE] if length $reply; |
77 | if (length $reply) { |
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78 | $_->ob->message ($reply, cf::NDI_BROWN | cf::NDI_UNIQUE) |
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79 | for grep $who->on_same_map_as ($_->ob), cf::player::list; |
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80 | } |
82 | $npc->use_trigger; |
81 | $npc->use_trigger; |
83 | } else { |
82 | } else { |
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83 | if (length $reply) { |
84 | push @messages, [$npc->name . " says: $reply", cf::NDI_BROWN | cf::NDI_UNIQUE] if length $reply; |
84 | $_->ob->message ($npc->name . " says: $reply", cf::NDI_BROWN | cf::NDI_UNIQUE) |
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85 | for grep $who->on_same_map_as ($_->ob), cf::player::list; |
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86 | } |
85 | } |
87 | } |
86 | } |
88 | } |
87 | } |
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88 | |
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89 | # send replies to all players on this map |
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90 | for (@messages) { |
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91 | my ($msg, $flags) = @$_; |
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92 | |
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93 | $_->ob->message ($msg, $flags) |
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94 | for grep $who->on_same_map_as ($_->ob), cf::player::list; |
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95 | } |
89 | } |
96 | |
90 | |
97 | } else { |
91 | } else { |
98 | $who->message ("What do you want to say?", cf::NDI_UNIQUE); |
92 | $who->message ("What do you want to say?", cf::NDI_UNIQUE); |
99 | } |
93 | } |