move .ext to server
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added ascii bell to shouts
make shout show up in red in irc
reactivated qbert logging of chats/shouts
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Implemented !tell fantasy commands and changed in-game tell and reply to print to IRC.
repair neko-fon
implement player_move event and make use of player_shout/say/chat/tell events
rename ext:: to safe:: and cf::ext:: to ext::
Convert remainin scripts to new event system, noted conversion status of all plugins in second line, to aid in further event conversions.
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moved plug-ins to new plug-in system, where applicable
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added irc gateway extension
try to treat incoming messages as utf-8, upgrade if not, assuming latin1
try to treat incoming messages as utf-8, upgrade if not, assuming latin1
now output [further topics: a, b,c ] to give players a clue what they should talk about
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forgot an important case :)
implemented 'seen' command
added @ifstate, @ifflag, @setstate, @setflag, @msg, fixed ignore/unignore commands
make perl say the default say, convert bank script to new dialogue system
make use of ->reply, implement say in perl, still untested but activated perl-eval
re-enable qbert logging my hacking it directly into chat.ext
check for players that have not ever been saved but still exist
Fixed bug where one could not do listen 0.
Removed say for the moment (it breaks all NPCs, they first have to be perl-ised)
Implemented "say" in perl.
Broken code, needs to be examined. Until then, reverted changes.
Check for listen level in shout and chat.
allow all users to be ignored, not just the logged-in ones
Changed tell and reply so they will not tell/reply empty messages.
Typo
Fixed bug where one could tell people empty messages.
fix the most obvious problems / try to clean timeouts on log-out
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Reformatting
combined chat/Shout/tell/reply/ignore/unignore into a single extension
minor changes
Improved with hint from schmorp.
minor changes
Implemented chat/shout in perl with ignore.
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