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/cvs/deliantra/maps/perl/map-prefetch.ext
Revision: 1.14
Committed: Tue Nov 7 15:04:44 2006 UTC (17 years, 6 months ago) by root
Branch: MAIN
Changes since 1.13: +0 -4 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 #! perl
2    
3     # this plug-in prefetches maps. everytime a player enters a map,
4     # it will asynchronously prefetch files from disk (it will not load them
5     # into the server, but into the OS cache only).
6    
7     use Errno ();
8     use Time::HiRes;
9     use Fcntl;
10     use IO::AIO;
11    
12 root 1.2 # find all potential exit paths, this is slow, so this info is cached
13 root 1.1 sub find_exits {
14     my ($map) = @_;
15    
16     my %exit;
17    
18 root 1.6 # normal exits
19 root 1.1 for my $x (0 .. $map->width - 1) {
20     for my $y (0 .. $map->height - 1) {
21     for (grep $_->type == 66, $map->at ($x, $y)) {
22     my $path = $_->slaying;
23    
24     next if 3 > length $path;
25    
26 root 1.6 # TODO: improve unique exit detection etc.
27     $exit{cf::maps_directory cf::path_combine_and_normalize $map->path, $path}++;
28 root 1.1 }
29     }
30     }
31    
32 root 1.6 # tiled maps
33     for (0..3) {
34     my $path = $map->tile_path ($_)
35     or next;
36    
37     $exit{cf::maps_directory cf::path_combine_and_normalize $map->path, $path}++;
38     }
39    
40 root 1.1 [keys %exit]
41     }
42    
43 root 1.6 my $PREFETCHING;
44 root 1.5 my @PREFETCH;
45 root 1.6 my %FILE_TIMEOUT;
46 root 1.1
47 root 1.6 sub _prefetch;
48 root 1.1
49 root 1.6 my $empty_cb = sub { };
50 root 1.1
51 root 1.6 sub load_file {
52     my ($path, $cb) = @_;
53 root 1.1
54 root 1.6 my $NOW = Time::HiRes::time;
55 root 1.1
56 root 1.6 aio_open $path, O_RDONLY, 0, sub {
57     my $fh = shift
58     or return $cb->(), _prefetch;
59 root 1.1
60 root 1.6 aio_readahead $fh, 0, -s $fh, sub {
61     my $time = Time::HiRes::time - $NOW;
62     warn "LONG PREFETCH $path $time\n" if $time > 0.3;
63 root 1.5
64 root 1.6 $cb->(), _prefetch;
65 root 1.1 };
66 root 1.6 };
67     }
68    
69     sub prefetch($$;$) {
70     my ($type, $path, $cb) = @_;
71    
72     push @PREFETCH, [$type, $path, $cb || $empty_cb];
73     _prefetch unless $PREFETCHING;
74     }
75    
76     sub _prefetch {
77     $PREFETCHING = 1;
78    
79     while (@PREFETCH) {
80     my ($type, $path, $cb) = @{ shift @PREFETCH };
81    
82     my $NOW = Time::HiRes::time;
83     $cb->(), next if $FILE_TIMEOUT{$path} > $NOW;
84     $FILE_TIMEOUT{$path} = $NOW + 60 + rand 60;
85 root 1.5
86 root 1.6 if ($type eq "map") {
87     if (my $map = cf::map::has_been_loaded $path) {
88     $cb->(), next if $map->in_memory == cf::MAP_IN_MEMORY;
89    
90 root 1.8 prefetch file => $map->tmpname
91 root 1.6 if $map->in_memory == cf::MAP_SWAPPED;
92     }
93     }
94    
95     load_file $path, $cb;
96     return;
97 root 1.1 }
98 root 1.6
99     $PREFETCHING = 0;
100 root 1.1 }
101    
102 root 1.5 my %MAP_EXITS;
103    
104 root 1.7 sub prefetch_map($) {
105 root 1.6 my ($map) = @_;
106    
107     my $exit = $MAP_EXITS{$map->path} ||= find_exits $map;
108     prefetch map => $_ for @$exit;
109     }
110    
111 root 1.11 cf::attach_to_players prio => -900,
112 root 1.12 on_map_change => sub {
113 root 1.13 my ($pl, $new, $x, $x) = @_;
114 root 1.11
115 root 1.12 prefetch_map $new;
116 root 1.11 },
117     ;
118 root 1.5
119 root 1.10 if (0) { #test#
120 root 1.6 # prefetch a few players/second
121     {
122     my @players;
123    
124     Event->timer (interval => 0.2, cb => sub {
125     @players = map $_->ob->name, cf::player::list unless @players;
126     my $player = cf::player::find pop @players
127     or return;
128    
129 root 1.7 if (my $map = $player->ob->map) {
130     prefetch_map $map;
131     }
132    
133 root 1.6 prefetch map => +($player->get_savebed)[0];
134     });
135 root 1.5 }
136    
137 root 1.6 # prefetch all .pl files every few minutes (thats only a "few" megabytes)
138     Event->timer (after => 1, interval => 600, cb => sub {
139     my $playerdir = cf::localdir . "/" . cf::playerdir;
140    
141     aio_readdir $playerdir, sub {
142     my ($players) = @_;
143     my $prefetch; $prefetch = sub {
144     my $player = pop @$players
145     or return;
146    
147     load_file "$playerdir/$player/$player.pl", $prefetch;
148     };
149    
150     $prefetch->(); $prefetch->();
151     };
152     });
153 root 1.9 }
154 root 1.6
155 root 1.1
156