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/cvs/deliantra/maps/perl/nimbus.ext
Revision: 1.14
Committed: Mon Aug 28 07:06:12 2006 UTC (17 years, 8 months ago) by root
Branch: MAIN
Changes since 1.13: +27 -0 lines
Log Message:
fixes, and upgrade support

File Contents

# User Rev Content
1 root 1.1 #! perl
2    
3     # handle the nimbus map and other stuff
4    
5     my @STATS = qw(
6     Str Dex Con Wis Cha Int Pow
7     wc ac hp maxhp sp maxsp grace maxgrace
8 root 1.6 exp food dam luck
9 root 1.1 );
10    
11     sub stats_get($) {
12     my ($stats, $save) = @_;
13    
14     for my $stat (@STATS) {
15     $save->{$stat} = $stats->$stat;
16     }
17    
18     $save
19     }
20    
21     sub stats_set($$) {
22     my ($stats, $save) = @_;
23    
24     for my $stat (@STATS) {
25     $stats->$stat ($save->{$stat});
26     }
27 root 1.2
28     $stats->hp ($stats->maxhp);
29     $stats->grace ($stats->maxgrace);
30     $stats->food (999);
31 root 1.1 }
32    
33     sub skills_get($) {
34     my ($ob) = @_;
35    
36 root 1.2 +{
37 root 1.3 map +($_->skill => $_->stats->exp),
38 root 1.2 grep $_->type == cf::SKILL,
39     $ob->inv
40     }
41 root 1.1 }
42    
43 root 1.2 sub skills_set($$) {
44 root 1.6 my ($ob, $skills) = @_;
45 root 1.2
46 root 1.6 for my $skill (grep $_->type == cf::SKILL, $ob->inv) {
47     my $name = $skill->skill;
48 root 1.5
49 root 1.6 if ($skill->stats->exp < $skills->{$name}) {
50     $skill->stats->exp ($skills->{$name});
51     $ob->player_lvl_adj ($skill);
52 root 1.5 }
53 root 1.2 }
54 root 1.1 }
55    
56     # called when the player will likely die (modulo explore mode)
57     # but before any stats/exp is changed
58 root 1.12 cf::attach_to_players
59     on_death => sub {
60     my ($pl) = @_;
61     my $ob = $pl->ob;
62    
63     # save player stats and experience to restore it later
64    
65     unless ($ob->{in_nimbus}) {
66     my $save = {
67     stats => stats_get $ob->stats,
68     orig_stats => stats_get $pl->orig_stats,
69     savebed => [$pl->get_savebed],
70     skill_exp => skills_get $ob,
71     };
72    
73     $ob->{in_nimbus} = $save;
74    
75     $ob->message ("\n");
76     $ob->message ("You start to feel dizzy.\n");
77     $ob->message ("The world around you blurs.\n");
78     $ob->message ("\n");
79     }
80 root 1.1
81 root 1.12 my $path = sprintf "%s/%s/%s/%s",
82     cf::localdir, cf::playerdir, $ob->name, "nimbus";
83 root 1.1
84 root 1.12 if ($ob->map->path ne $path) {
85     my $nimbus = cf::map::get_map "/schmorp/nimbus";
86     $nimbus->set_path ($path);
87     $nimbus->set_unique (1);
88    
89     $pl->set_savebed ($path, 24, 12);
90     }
91     },
92     ;
93 root 1.1
94 root 1.7 sub teleport {
95     my ($pl, $map, $x, $y) = @_;
96    
97     return if $pl->ob->map->path eq $map
98     && abs ($pl->ob->x - $x) <= 1
99     && abs ($pl->ob->y - $y) <= 1;
100    
101     my $portal = cf::object::new "exit";
102    
103     $portal->set_slaying ($map);
104     $portal->set_hp ($x);
105     $portal->set_sp ($y);
106    
107     $portal->apply ($pl->ob);
108    
109     $portal->free;
110     }
111    
112 root 1.13 cf::register_attachment nimbus_exit =>
113     on_trigger => sub {
114     my ($self, $ob) = @_;
115    
116     my $pl = $ob->contr;
117     my @savebed;
118    
119     if (my $save = delete $ob->{in_nimbus}) {
120     @savebed = @{$save->{savebed}};
121    
122     if ($self->{nimbus_exit}{restore}) {
123     $ob->message ("The gods acknowledge your success.\n");
124     stats_set $ob->stats, $save->{stats};
125     stats_set $pl->orig_stats, $save->{orig_stats};
126     $ob->player_lvl_adj; # update overall level
127     skills_set $ob, $save->{skill_exp};
128     } else {
129     $ob->message ("The gods are disappointed with you.\n");
130     }
131 root 1.10
132 root 1.6 } else {
133 root 1.13 @savebed = ("/scorn/taverns/inn", 10, 5);
134 root 1.2 }
135    
136 root 1.13 $pl->set_savebed (@savebed);
137 root 1.1
138 root 1.13 my $map = $ob->map;
139 root 1.1
140 root 1.13 teleport $pl, @savebed;
141 root 1.5
142 root 1.13 # should make this a temporary map and let cf deal with it
143     unlink $map->path;
144     unlink $map->path . ".pst";
145     unlink $map->path . ".cfperl";
146 root 1.1
147 root 1.13 $map->delete_map;
148 root 1.5
149 root 1.13 $pl->play_sound_player_only (cf::SOUND_PLAYER_DIES);
150 root 1.7
151 root 1.13 $ob->message ("You feel as if you woke up from a dream.\n");
152     $ob->message ("You have a headache.\n");
153     $ob->message ("Maybe you should have a drink.\n");
154 root 1.1
155 root 1.13 cf::override;
156     },
157     ;
158 root 1.1
159 root 1.14 cf::attach_to_maps #TODO#d# remove, onyl for upgrading old to new nimbus
160     on_upgrade => sub {
161     my ($map) = @_;
162    
163     if ($map->path =~ /\/nimbus$/) {
164     warn "NIMBUS UPGRADE ", $map->path, "\n";
165    
166     (grep length $_->slaying, $map->at (11, 1))[0]->attach (nimbus_exit => restore => 1);
167    
168     for my $x (37 .. 58) {
169     for my $y (32 .. 53) {
170     $_->remove for $map->at ($x, $y);
171    
172     my $portal = cf::object::new "well";
173    
174     $portal->set_name ("free ride, courtesy of your friendly upgrade script");
175     $portal->set_slaying ($map->path);
176     $portal->set_hp (1);
177     $portal->set_sp (1);
178    
179     $portal->insert_ob_in_map_at ($map, undef, cf::INS_ABOVE_FLOOR_ONLY, $x, $y);
180     }
181     }
182     }
183     },
184     ;
185