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cd/ (from cd.castle.750.map/1.4) import map names from crossfire
greyshield/ (from Archery.map/1.4) face fixes, some archetype fixes, and some balancing fixes
hendel/ (from pre_acid.map/1.4) import map names from crossfire
mak/ (from MainFloor.map/1.8) import map names from crossfire
mcz/ (from castle1.map/1.6) replace (misnamed) dwall3_3 by equivalent dwall_3_3
peterm/ (from Nethack_in_crossfire_Yendor.map/1.6) *** empty log message ***
pippijn/ (from one_eye_joe_house.map/1.13) big doorification, although I yielded in some cases...
skud/ (from court.map/1.7) for or improve many, many move_on exits, use map tiling in some cases, remove garbage
todd/
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