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cd/ (from cd.castle.750.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
greyshield/
hendel/ (from pre_acid.map/1.3) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
mak/ (from MainFloor.map/1.7) normalised
mcz/ (from castle1.map/1.6) replace (misnamed) dwall3_3 by equivalent dwall_3_3
peterm/ (from Nethack_in_crossfire_Yendor.map/1.4) replace most material types by named materials, also normalised maps again
pippijn/ (from one_eye_joe_house.map/1.12) small fixes
skud/ (from court.map/1.5) manually add file_format_version 1 to all map headers, defined as 'fixdialogue + faces renamed'
todd/
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