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Revision: 1.12
Committed: Wed Jul 25 22:13:58 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.11: +19 -21 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 arch map
2 root 1.6 name Tutorial
3 root 1.1 difficulty 1
4 root 1.6 region creation
5 root 1.1 width 24
6     height 16
7     enter_x 11
8     enter_y 1
9     msg
10     Creator: Mhoram, http://aaron.baugher.biz/
11     Software: CF Java Map Editor
12     Date: 1/23/2007
13    
14     This map is intended for use as a tutorial for
15     complete newbies, to teach them some of the
16 root 1.6 basic concepts of Crossfire.
17 root 1.1 endmsg
18 elmex 1.2 per_player 1
19 root 1.1 end
20     arch woodfloor
21     end
22     arch wall_2_2_2
23     end
24     arch woodfloor
25     y 1
26     end
27     arch wall_2_1_1
28     y 1
29     end
30     arch woodfloor
31     y 2
32     end
33     arch wall_2_1_1
34     y 2
35     end
36     arch woodfloor
37     y 3
38     end
39     arch wall_2_1_1
40     y 3
41     end
42     arch woodfloor
43     y 4
44     end
45     arch wall_2_1_1
46     y 4
47     end
48     arch woodfloor
49     y 5
50     end
51     arch wall_2_1_1
52     y 5
53     end
54     arch woodfloor
55     y 6
56     end
57     arch wall_2_1_1
58     y 6
59     end
60     arch woodfloor
61     y 7
62     end
63     arch wall_2_1_1
64     y 7
65     end
66     arch woodfloor
67     y 8
68     end
69     arch wall_3_2
70     y 8
71     end
72     arch woodfloor
73     y 9
74     end
75     arch wall_2_1_1
76     y 9
77     end
78     arch woodfloor
79     y 10
80     end
81     arch wall_2_1_1
82     y 10
83     end
84     arch woodfloor
85     y 11
86     end
87     arch wall_2_1_1
88     y 11
89     end
90     arch woodfloor
91     y 12
92     end
93     arch wall_2_1_1
94     y 12
95     end
96     arch woodfloor
97     y 13
98     end
99     arch wall_2_1_1
100     y 13
101     end
102     arch woodfloor
103     y 14
104     end
105     arch wall_2_1_1
106     y 14
107     end
108     arch woodfloor
109     y 15
110     end
111     arch wall_2_2_1
112     y 15
113     end
114     arch woodfloor
115     x 1
116     end
117     arch wall_2_1_2
118     x 1
119     end
120     arch woodfloor
121     x 1
122     y 1
123     end
124     arch shop_general
125     x 1
126     y 1
127     end
128     arch woodfloor
129     x 1
130     y 2
131     end
132     arch shop_weapon
133     x 1
134     y 2
135     end
136     arch woodfloor
137     x 1
138     y 3
139     end
140     arch shop_general
141     x 1
142     y 3
143     end
144     arch woodfloor
145     x 1
146     y 4
147     end
148     arch shop_food
149     x 1
150     y 4
151     end
152     arch woodfloor
153     x 1
154     y 5
155     end
156     arch swall_1_4
157     x 1
158     y 5
159     end
160     arch woodfloor
161     x 1
162     y 6
163     end
164     arch goldcoin
165     x 1
166     y 6
167     end
168     arch woodfloor
169     x 1
170     y 7
171     end
172     arch woodfloor
173     x 1
174     y 8
175     end
176     arch wall_2_1_2
177     x 1
178     y 8
179     end
180     arch woodfloor
181     x 1
182     y 9
183     end
184     arch woodfloor
185     x 1
186     y 10
187     end
188     arch woodfloor
189     x 1
190     y 11
191     end
192     arch woodfloor
193     x 1
194     y 12
195     end
196     arch sign
197     name Saving and Exiting
198     msg
199     A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
200    
201     The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
202    
203     You may use this one now, and then continue on after logging back in.
204     endmsg
205     x 1
206     y 12
207     end
208     arch woodfloor
209     x 1
210     y 13
211     end
212     arch woodfloor
213     x 1
214     y 14
215     end
216     arch sign
217     name Congratulations
218     msg
219 root 1.12 Congratulations, you have completed this part of the tutorial!
220     Take the exit to your east to move on.
221     Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
222 root 1.1 endmsg
223     x 1
224     y 14
225     end
226     arch woodfloor
227     x 1
228     y 15
229     end
230     arch wall_2_1_2
231     x 1
232     y 15
233     end
234     arch woodfloor
235     x 2
236     end
237     arch wall_2_1_2
238     x 2
239     end
240     arch woodfloor
241     x 2
242     y 1
243     end
244     arch shop_armour
245     x 2
246     y 1
247     end
248     arch woodfloor
249     x 2
250     y 2
251     end
252     arch shop_general
253     x 2
254     y 2
255     end
256     arch woodfloor
257     x 2
258     y 3
259     end
260     arch shop_food
261     x 2
262     y 3
263     end
264     arch woodfloor
265     x 2
266     y 4
267     end
268     arch shop_general
269     x 2
270     y 4
271     end
272     arch woodfloor
273     x 2
274     y 5
275     end
276     arch swall_2_1_2
277     x 2
278     y 5
279     end
280     arch woodfloor
281     x 2
282     y 6
283     end
284     arch woodfloor
285     x 2
286     y 7
287     end
288     arch mouse
289     wis 2
290     x 2
291     y 7
292     end
293     arch woodfloor
294     x 2
295     y 8
296     end
297     arch wall_2_1_2
298     x 2
299     y 8
300     end
301     arch woodfloor
302     x 2
303     y 9
304     end
305     arch woodfloor
306     x 2
307     y 10
308     end
309     arch wall_1_1
310     x 2
311     y 10
312     end
313     arch woodfloor
314     x 2
315     y 11
316     end
317     arch wall_2_2_1
318     x 2
319     y 11
320     end
321     arch woodfloor
322     x 2
323     y 12
324     end
325     arch woodfloor
326     x 2
327     y 13
328     end
329     arch wall_1_4
330     x 2
331     y 13
332     end
333     arch woodfloor
334     x 2
335     y 14
336     end
337     arch monument
338     msg
339     Here lies Harold the Slow
340     endmsg
341     x 2
342     y 14
343     end
344     arch woodfloor
345     x 2
346     y 15
347     end
348     arch wall_2_1_2
349     x 2
350     y 15
351     end
352     arch woodfloor
353     x 3
354     end
355     arch wall_2_1_2
356     x 3
357     end
358     arch woodfloor
359     x 3
360     y 1
361     end
362     arch swall_1_1
363     x 3
364     y 1
365     end
366     arch woodfloor
367     x 3
368     y 2
369     end
370     arch swall_2_2_1
371     x 3
372     y 2
373     end
374     arch woodfloor
375     x 3
376     y 3
377     end
378     arch shop_mat
379     x 3
380     y 3
381     end
382     arch woodfloor
383     x 3
384     y 4
385     end
386     arch shop_floor
387     x 3
388     y 4
389     end
390     arch woodfloor
391     x 3
392     y 5
393     end
394     arch swall_2_1_2
395     x 3
396     y 5
397     end
398     arch woodfloor
399     x 3
400     y 6
401     end
402     arch woodfloor
403     x 3
404     y 7
405     end
406     arch mouse
407     wis 2
408     x 3
409     y 7
410     end
411     arch woodfloor
412     x 3
413     y 8
414     end
415     arch wall_2_1_2
416     x 3
417     y 8
418     end
419     arch woodfloor
420     x 3
421     y 9
422     end
423     arch sign
424     name Potions
425     msg
426     Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
427    
428     Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
429     endmsg
430     x 3
431     y 9
432     end
433     arch woodfloor
434     x 3
435     y 10
436     end
437     arch potion_heal
438     x 3
439     y 10
440     end
441     arch woodfloor
442     x 3
443     y 11
444     end
445     arch wall_2_1_2
446     x 3
447     y 11
448     end
449     arch woodfloor
450     x 3
451     y 12
452     end
453     arch chair_1.1
454     x 3
455     y 12
456     end
457     arch woodfloor
458     x 3
459     y 13
460     end
461     arch wall_2_1_2
462     x 3
463     y 13
464     end
465 root 1.11 arch magic_mouth
466     msg
467 root 1.12 What is the password? (Use the I<say> command and say it)
468 root 1.11
469     (Do you still have the note you got back at the beginning of this trip?
470 root 1.12 Apply it and see what it says, if you don't remember. If you cannot read, you need
471     to go back to the place where you found it and listen to the magic voice.)
472 root 1.11
473     If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
474 root 1.12 so, enter I<c help me, I am stuck in the tutorial> or something to that extent.
475 root 1.11 endmsg
476 root 1.1 x 3
477     y 14
478     end
479     arch magic_ear
480     msg
481     @match orc-knuckle
482     Click.
483     endmsg
484     x 3
485     y 14
486     connected 9
487     end
488 root 1.11 arch woodfloor
489 root 1.1 x 3
490     y 14
491     end
492     arch woodfloor
493     x 3
494     y 15
495     end
496     arch wall_2_1_2
497     x 3
498     y 15
499     end
500     arch woodfloor
501     x 4
502     end
503     arch wall_2_1_2
504     x 4
505     end
506     arch woodfloor
507     x 4
508     y 1
509     end
510     arch shop_mat
511     x 4
512     y 1
513     end
514     arch woodfloor
515     x 4
516     y 2
517     end
518     arch swall_2_2_3
519     x 4
520     y 2
521     end
522     arch woodfloor
523     x 4
524     y 3
525     end
526     arch swall_2_1_1
527     x 4
528     y 3
529     end
530     arch woodfloor
531     x 4
532     y 4
533     end
534     arch swall_2_1_1
535     x 4
536     y 4
537     end
538     arch woodfloor
539     x 4
540     y 5
541     end
542     arch swall_4
543     x 4
544     y 5
545     end
546     arch woodfloor
547     x 4
548     y 6
549     end
550     arch swall_1_2
551     x 4
552     y 6
553     end
554     arch woodfloor
555     x 4
556     y 7
557     end
558     arch door_1
559     hp 12
560     x 4
561     y 7
562     end
563     arch woodfloor
564     x 4
565     y 8
566     end
567     arch wall_1_3
568     x 4
569     y 8
570     end
571     arch woodfloor
572     x 4
573     y 9
574     end
575     arch woodfloor
576     x 4
577     y 10
578     end
579     arch wall_1_1
580     x 4
581     y 10
582     end
583     arch woodfloor
584     x 4
585     y 11
586     end
587     arch wall_3_1
588     x 4
589     y 11
590     end
591     arch woodfloor
592     x 4
593     y 12
594     end
595     arch woodfloor
596     x 4
597     y 13
598     end
599     arch wall_2_1_2
600     x 4
601     y 13
602     end
603     arch woodfloor
604     x 4
605     y 14
606     end
607     arch igateTrg2
608     x 4
609     y 14
610     connected 9
611     end
612     arch woodfloor
613     x 4
614     y 15
615     end
616     arch wall_2_1_2
617     x 4
618     y 15
619     end
620     arch woodfloor
621     x 5
622     end
623     arch wall_2_1_2
624     x 5
625     end
626     arch woodfloor
627     x 5
628     y 1
629     end
630     arch sign
631     name Shops
632     msg
633     Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
634    
635     To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
636    
637     You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
638    
639     WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
640     endmsg
641     x 5
642     y 1
643     end
644 root 1.10 arch check_floor
645     race mouse
646     x 5
647     y 2
648     last_sp 0
649     move_block all
650     end
651 root 1.11 arch woodfloor
652     x 5
653     y 2
654     end
655 root 1.10 arch mat
656     name mouse barrier
657     name_pl
658     x 5
659     y 2
660     end
661 root 1.1 arch woodfloor
662     x 5
663     y 3
664     end
665     arch sign
666     name Teleporters
667     msg
668     In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
669     endmsg
670     x 5
671     y 3
672     end
673     arch woodfloor
674     x 5
675     y 4
676     end
677     arch teleporter
678     hp 5
679     sp 7
680     x 5
681     y 4
682     speed 0.2
683     end
684     arch woodfloor
685     x 5
686     y 5
687     end
688     arch swall_1_3
689     x 5
690     y 5
691     end
692     arch woodfloor
693     x 5
694     y 6
695     end
696     arch teleporter
697     hp 5
698     sp 3
699     x 5
700     y 6
701     speed 0.2
702     end
703     arch woodfloor
704     x 5
705     y 7
706     end
707     arch sign
708     name Inbreeding
709     msg
710     Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
711     endmsg
712     x 5
713     y 7
714     end
715 root 1.10 arch check_floor
716     race mouse
717     x 5
718     y 8
719     last_sp 0
720     move_block all
721     end
722 root 1.11 arch woodfloor
723     x 5
724     y 8
725     end
726 root 1.10 arch mat
727     name mouse barrier
728     name_pl
729     x 5
730     y 8
731     end
732 root 1.1 arch woodfloor
733     x 5
734     y 9
735     end
736     arch sign
737     name Scrolls
738     msg
739     Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
740     endmsg
741     x 5
742     y 9
743     end
744     arch woodfloor
745     x 5
746     y 10
747     end
748     arch scroll_new
749     name scroll of detect magic
750     sp 76
751     x 5
752     y 10
753     level 1
754     end
755     arch woodfloor
756     x 5
757     y 11
758     end
759     arch wall_2_1_2
760     x 5
761     y 11
762     end
763     arch woodfloor
764     x 5
765     y 12
766     end
767     arch bed_save
768     x 5
769     y 12
770     end
771     arch woodfloor
772     x 5
773     y 13
774     end
775     arch wall_2_1_2
776     x 5
777     y 13
778     end
779     arch woodfloor
780     x 5
781     y 14
782     end
783     arch exit
784     slaying /scorn/misc/beginners
785     msg
786     Good luck!
787     endmsg
788     hp 15
789     sp 28
790     x 5
791     y 14
792 root 1.11 damned 1
793 root 1.1 end
794     arch woodfloor
795     x 5
796     y 15
797     end
798     arch wall_2_1_2
799     x 5
800     y 15
801     end
802     arch woodfloor
803     x 6
804     end
805     arch wall_2_1_2
806     x 6
807     end
808     arch woodfloor
809     x 6
810     y 1
811     end
812     arch woodfloor
813     x 6
814     y 2
815     end
816     arch wall_1_1
817     x 6
818     y 2
819     end
820     arch woodfloor
821     x 6
822     y 3
823     end
824     arch wall_2_1_1
825     x 6
826     y 3
827     end
828     arch woodfloor
829     x 6
830     y 4
831     end
832     arch wall_2_1_1
833     x 6
834     y 4
835     end
836     arch woodfloor
837     x 6
838     y 5
839     end
840     arch wall_2_1_1
841     x 6
842     y 5
843     end
844     arch woodfloor
845     x 6
846     y 6
847     end
848     arch wall_2_1_1
849     x 6
850     y 6
851     end
852     arch woodfloor
853     x 6
854     y 7
855     end
856     arch wall_2_1_1
857     x 6
858     y 7
859     end
860     arch woodfloor
861     x 6
862     y 8
863     end
864     arch wall_2_1_1
865     x 6
866     y 8
867     end
868     arch woodfloor
869     x 6
870     y 9
871     end
872     arch wall_2_1_1
873     x 6
874     y 9
875     end
876     arch woodfloor
877     x 6
878     y 10
879     end
880     arch wall_2_1_1
881     x 6
882     y 10
883     end
884     arch woodfloor
885     x 6
886     y 11
887     end
888     arch wall_3_4
889     x 6
890     y 11
891     end
892     arch woodfloor
893     x 6
894     y 12
895     end
896     arch wall_2_1_1
897     x 6
898     y 12
899     end
900     arch woodfloor
901     x 6
902     y 13
903     end
904     arch wall_3_4
905     x 6
906     y 13
907     end
908     arch woodfloor
909     x 6
910     y 14
911     end
912     arch wall_2_1_1
913     x 6
914     y 14
915     end
916     arch woodfloor
917     x 6
918     y 15
919     end
920     arch wall_3_1
921     x 6
922     y 15
923     end
924     arch woodfloor
925     x 7
926     end
927     arch wall_2_1_2
928     x 7
929     end
930     arch woodfloor
931     x 7
932     y 1
933     end
934     arch rune_mark
935     msg
936     Tables work much like altars. The table to the
937     east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
938     endmsg
939     x 7
940     y 1
941     end
942     arch woodfloor
943     x 7
944     y 2
945     end
946     arch woodfloor
947     x 7
948     y 3
949     end
950     arch rune_mark
951     msg
952     This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
953    
954     Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
955     endmsg
956     x 7
957     y 3
958     end
959     arch woodfloor
960     x 7
961     y 4
962     end
963     arch woodfloor
964     x 7
965     y 5
966     end
967     arch rune_mark
968     msg
969     === Altars ===
970    
971     Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
972    
973     The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
974    
975     Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
976     endmsg
977     x 7
978     y 5
979     end
980     arch woodfloor
981     x 7
982     y 6
983     end
984     arch woodfloor
985     x 7
986     y 7
987     end
988     arch woodfloor
989     x 7
990     y 8
991     end
992     arch woodfloor
993     msg
994     Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
995     endmsg
996     x 7
997     y 9
998     end
999     arch sign
1000     name Missile Weapons
1001     msg
1002     If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
1003     endmsg
1004     x 7
1005     y 9
1006     end
1007     arch woodfloor
1008     x 7
1009     y 10
1010     end
1011     arch woodfloor
1012     x 7
1013     y 11
1014     end
1015     arch woodfloor
1016     x 7
1017     y 12
1018     end
1019     arch woodfloor
1020     x 7
1021     y 13
1022     end
1023     arch sign
1024     name Missile Weapon Training
1025     msg
1026     Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
1027    
1028     To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
1029    
1030     On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1031     endmsg
1032     x 7
1033     y 13
1034     end
1035     arch woodfloor
1036     x 7
1037     y 14
1038     end
1039     arch trigger
1040     x 7
1041     y 14
1042     connected 8
1043     end
1044     arch woodfloor
1045     x 7
1046     y 15
1047     end
1048     arch wall_2_1_2
1049     x 7
1050     y 15
1051     end
1052     arch woodfloor
1053     x 8
1054     end
1055     arch wall_2_1_2
1056     x 8
1057     end
1058     arch woodfloor
1059     x 8
1060     y 1
1061     end
1062     arch woodfloor
1063     x 8
1064     y 2
1065     end
1066     arch wall_1_4
1067     x 8
1068     y 2
1069     end
1070     arch woodfloor
1071     x 8
1072     y 3
1073     end
1074     arch woodfloor
1075     x 8
1076     y 4
1077     end
1078     arch wall_1_4
1079     x 8
1080     y 4
1081     end
1082     arch woodfloor
1083     x 8
1084     y 5
1085     end
1086     arch woodfloor
1087     x 8
1088     y 6
1089     end
1090     arch wall_2_2_2
1091     x 8
1092     y 6
1093     end
1094     arch woodfloor
1095     x 8
1096     y 7
1097     end
1098     arch wall_2_1_1
1099     x 8
1100     y 7
1101     end
1102     arch woodfloor
1103     x 8
1104     y 8
1105     end
1106     arch wall_1_2
1107     x 8
1108     y 8
1109     end
1110     arch woodfloor
1111     x 8
1112     y 9
1113     end
1114     arch woodfloor
1115     x 8
1116     y 10
1117     end
1118     arch wall_1_4
1119     x 8
1120     y 10
1121     end
1122     arch woodfloor
1123     x 8
1124     y 11
1125     end
1126     arch gate_closed_2
1127     x 8
1128     y 11
1129     connected 8
1130     end
1131     arch woodfloor
1132     x 8
1133     y 12
1134     end
1135     arch gate_closed_2
1136     x 8
1137     y 12
1138     connected 8
1139     end
1140     arch woodfloor
1141     x 8
1142     y 13
1143     end
1144     arch gate_closed_2
1145     x 8
1146     y 13
1147     connected 8
1148     end
1149     arch woodfloor
1150     x 8
1151     y 14
1152     end
1153     arch gate_closed_2
1154     x 8
1155     y 14
1156     connected 8
1157     end
1158     arch woodfloor
1159     x 8
1160     y 15
1161     end
1162     arch wall_2_1_2
1163     x 8
1164     y 15
1165     end
1166     arch woodfloor
1167     x 9
1168     end
1169     arch wall_2_1_2
1170     x 9
1171     end
1172     arch woodfloor
1173     x 9
1174     y 1
1175     end
1176     arch identify_table
1177     msg
1178     Drop twenty gold pieces to identify one unidentified item you are carrying.
1179     endmsg
1180     x 9
1181     y 1
1182     end
1183     arch woodfloor
1184     x 9
1185     y 2
1186     end
1187     arch wall_2_1_2
1188     x 9
1189     y 2
1190     end
1191     arch woodfloor
1192     x 9
1193     y 3
1194     end
1195     arch altar
1196     name altar of detect curse
1197     slaying money
1198     msg
1199     Drop one silver piece to see if you are carrying any cursed items.
1200     endmsg
1201     sp 79
1202     food 1
1203     x 9
1204     y 3
1205     end
1206     arch woodfloor
1207     x 9
1208     y 4
1209     end
1210     arch wall_2_1_2
1211     x 9
1212     y 4
1213     end
1214     arch woodfloor
1215     x 9
1216     y 5
1217     end
1218     arch altar
1219     name altar of detect magic
1220     slaying money
1221     msg
1222     Drop one silver piece to see if you are carrying any magic items.
1223     endmsg
1224     sp 76
1225     food 1
1226     x 9
1227     y 5
1228     end
1229     arch woodfloor
1230     x 9
1231     y 6
1232     end
1233     arch wall_2_1_2
1234     x 9
1235     y 6
1236     end
1237     arch woodfloor
1238     x 9
1239     y 7
1240     end
1241     arch rune_heal
1242     x 9
1243     y 7
1244     end
1245     arch woodfloor
1246     x 9
1247     y 8
1248     end
1249     arch woodfloor
1250     x 9
1251     y 9
1252     end
1253     arch rune_mark
1254     msg
1255     Not all runes are harmful. The rune to your north will restore your health!
1256     endmsg
1257     x 9
1258     y 9
1259     end
1260     arch woodfloor
1261     x 9
1262     y 10
1263     end
1264     arch wall_2_1_2
1265     x 9
1266     y 10
1267     end
1268     arch woodfloor
1269     x 9
1270     y 11
1271     end
1272     arch woodfloor
1273     x 9
1274     y 12
1275     end
1276     arch woodfloor
1277     x 9
1278     y 13
1279     end
1280     arch woodfloor
1281     x 9
1282     y 14
1283     end
1284     arch trigger
1285     x 9
1286     y 14
1287     connected 8
1288     end
1289     arch woodfloor
1290     x 9
1291     y 15
1292     end
1293     arch wall_2_1_2
1294     x 9
1295     y 15
1296     end
1297     arch woodfloor
1298     x 10
1299     end
1300     arch wall_3_3
1301     x 10
1302     end
1303     arch woodfloor
1304     x 10
1305     y 1
1306     end
1307     arch wall_2_1_1
1308     x 10
1309     y 1
1310     end
1311     arch woodfloor
1312     x 10
1313     y 2
1314     end
1315     arch wall_3_4
1316     x 10
1317     y 2
1318     end
1319     arch woodfloor
1320     x 10
1321     y 3
1322     end
1323     arch wall_2_1_1
1324     x 10
1325     y 3
1326     end
1327     arch woodfloor
1328     x 10
1329     y 4
1330     end
1331     arch wall_3_4
1332     x 10
1333     y 4
1334     end
1335     arch woodfloor
1336     x 10
1337     y 5
1338     end
1339     arch wall_2_1_1
1340     x 10
1341     y 5
1342     end
1343     arch woodfloor
1344     x 10
1345     y 6
1346     end
1347     arch wall_4
1348     x 10
1349     y 6
1350     end
1351     arch woodfloor
1352     x 10
1353     y 7
1354     end
1355     arch wall_2_1_1
1356     x 10
1357     y 7
1358     end
1359     arch woodfloor
1360     x 10
1361     y 8
1362     end
1363     arch wall_1_2
1364     x 10
1365     y 8
1366     end
1367     arch woodfloor
1368     x 10
1369     y 9
1370     end
1371     arch woodfloor
1372     x 10
1373     y 10
1374     end
1375     arch wall_2_1_2
1376     x 10
1377     y 10
1378     end
1379     arch woodfloor
1380     x 10
1381     y 11
1382     move_block walk
1383     end
1384     arch bench_1_1
1385     x 10
1386     y 11
1387     end
1388     arch woodfloor
1389     x 10
1390     y 12
1391     move_block walk
1392     end
1393     arch bench_2_1_1
1394     x 10
1395     y 12
1396     end
1397     arch woodfloor
1398     x 10
1399     y 13
1400     move_block walk
1401     end
1402     arch bench_2_1_1
1403     x 10
1404     y 13
1405     end
1406     arch woodfloor
1407     x 10
1408     y 14
1409     move_block walk
1410     end
1411     arch bench_1_2
1412     x 10
1413     y 14
1414     end
1415     arch woodfloor
1416     x 10
1417     y 15
1418     end
1419     arch wall_2_1_2
1420     x 10
1421     y 15
1422     end
1423     arch woodfloor
1424     x 11
1425     end
1426     arch wall_2_1_2
1427     x 11
1428     end
1429     arch woodfloor
1430     x 11
1431     y 1
1432     end
1433     arch sign
1434     name Press cursor-down once to read the next sign.
1435     x 11
1436     y 1
1437     end
1438     arch magic_mouth
1439     msg
1440     Welcome to Crossfire!
1441    
1442     You are now in the beginner's area, which will
1443     teach you the fundamentals of playing Crossfire,
1444     and prepare you to survive in this vast and
1445     sometimes dangerous world.
1446    
1447     As you pass through these halls, read all the
1448     signs and any other information provided, and
1449     you'll soon learn the basics of the game.
1450    
1451     From here, move south (press your down-arrow key,
1452 root 1.7 or type 'south <enter>) and press the spacebar to
1453 root 1.1 read the next sign. Good luck!
1454     endmsg
1455     x 11
1456     y 2
1457     move_on all
1458     end
1459 root 1.11 arch woodfloor
1460     x 11
1461     y 2
1462     end
1463 root 1.1 arch sign
1464     name Press space bar to read me
1465     msg
1466     Welcome to Crossfire!
1467    
1468     You are now in the beginner's area, which will
1469     teach you the fundamentals of playing Crossifre,
1470     and prepare you to survive in this vast and
1471     sometimes dangerous world.
1472    
1473     As you pass through these halls, read all the
1474     signs and any other information provided, and
1475     you'll soon learn the basics of the game.
1476    
1477     From here, move south (press your down-arrow key,
1478 root 1.7 or type 'south <enter>) and press the space bar to
1479 root 1.1 read the next sign. Good luck!
1480     endmsg
1481     x 11
1482     y 2
1483     end
1484     arch woodfloor
1485     x 11
1486     y 3
1487     end
1488     arch sign
1489     name Press space to read me
1490     msg
1491     === Commands ===
1492    
1493     There are many commands you can use to
1494     do everything from movement to attacking
1495     to casting spells to identifying treasure. Any
1496     command in Crossfire can be executed by
1497     typing ' (a single quote) followed by the
1498     command.
1499    
1500     So to move southeast, for example, you could type
1501     'southeast. To read this sign, you could type
1502     'apply sign. These "long-form" commands are
1503     always available for everything you can do in
1504     the game.
1505    
1506     However, it would be cumbersome to type
1507     commands like that for common actions, so
1508     many commands are bound to keys by default.
1509     This varies from client to client, but you will
1510     probably find that the movement commands
1511     are bound to the arrow keys on your keypad,
1512     for example. There are many other default
1513     keybindings, and you can create your own for
1514     any action or series of actions that you use
1515     regularly. See the documentation for your
1516     Crossfire client for more information on
1517     keybindings.
1518     endmsg
1519     x 11
1520     y 3
1521     end
1522     arch woodfloor
1523     x 11
1524     y 4
1525     end
1526     arch woodfloor
1527     x 11
1528     y 5
1529     end
1530     arch sign
1531     name Press space to read me
1532     msg
1533     === Movement ===
1534    
1535     You can move in any of eight directions: north,
1536     south, east, west, and the four in between.
1537     Pressing a movement key once (or executing a
1538     movement command) will move you one tile
1539     in that direction. If something is in the way, you
1540     may attack it.
1541    
1542     To run in a direction, which is very useful when
1543     fighting, battering down doors, or traveling long
1544     distances, hold down the Ctrl key and press
1545     and hold the key for direction you wish to run.
1546    
1547     Now run to the end of this hallway, and read
1548     the sign there.
1549     endmsg
1550     x 11
1551     y 5
1552     end
1553     arch woodfloor
1554     x 11
1555     y 6
1556     end
1557     arch wall_2_1_2
1558     x 11
1559     y 6
1560     end
1561     arch woodfloor
1562     x 11
1563     y 7
1564     end
1565     arch chest_2
1566     x 11
1567     y 7
1568     no_pick 1
1569     arch goldcoin
1570     end
1571     arch water
1572     end
1573     end
1574     arch woodfloor
1575     x 11
1576     y 8
1577     end
1578     arch woodfloor
1579     x 11
1580     y 9
1581     end
1582     arch rune_mark
1583     msg
1584     Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1585    
1586     Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1587    
1588     Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1589     endmsg
1590     x 11
1591     y 9
1592     end
1593     arch woodfloor
1594     x 11
1595     y 10
1596     end
1597     arch wall_2_1_2
1598     x 11
1599     y 10
1600     end
1601     arch woodfloor
1602     x 11
1603     y 11
1604     end
1605     arch goblin
1606     x 11
1607     y 11
1608     end
1609     arch woodfloor
1610     x 11
1611     y 12
1612     end
1613     arch gnoll
1614     x 11
1615     y 12
1616     end
1617     arch woodfloor
1618     x 11
1619     y 13
1620     end
1621     arch kobold
1622     x 11
1623     y 13
1624     end
1625     arch woodfloor
1626     x 11
1627     y 14
1628     end
1629     arch orc
1630     x 11
1631     y 14
1632     end
1633     arch woodfloor
1634     x 11
1635     y 15
1636     end
1637     arch wall_2_1_2
1638     x 11
1639     y 15
1640     end
1641     arch woodfloor
1642     x 12
1643     end
1644     arch wall_2_2_3
1645     x 12
1646     end
1647     arch woodfloor
1648     x 12
1649     y 1
1650     end
1651     arch wall_2_1_1
1652     x 12
1653     y 1
1654     end
1655     arch woodfloor
1656     x 12
1657     y 2
1658     end
1659     arch wall_3_2
1660     x 12
1661     y 2
1662     end
1663     arch woodfloor
1664     x 12
1665     y 3
1666     end
1667     arch wall_2_1_1
1668     x 12
1669     y 3
1670     end
1671     arch woodfloor
1672     x 12
1673     y 4
1674     end
1675     arch wall_2_2_1
1676     x 12
1677     y 4
1678     end
1679     arch woodfloor
1680     x 12
1681     y 5
1682     end
1683     arch woodfloor
1684     x 12
1685     y 6
1686     end
1687     arch wall_3_3
1688     x 12
1689     y 6
1690     end
1691     arch woodfloor
1692     x 12
1693     y 7
1694     end
1695     arch wall_2_1_1
1696     x 12
1697     y 7
1698     end
1699     arch woodfloor
1700     x 12
1701     y 8
1702     end
1703     arch wall_1_2
1704     x 12
1705     y 8
1706     end
1707     arch woodfloor
1708     x 12
1709     y 9
1710     end
1711     arch woodfloor
1712     x 12
1713     y 10
1714     end
1715     arch wall_2_1_2
1716     x 12
1717     y 10
1718     end
1719     arch woodfloor
1720     x 12
1721     y 11
1722     end
1723     arch goblin
1724     x 12
1725     y 11
1726     end
1727     arch woodfloor
1728     x 12
1729     y 12
1730     end
1731     arch gnoll
1732     x 12
1733     y 12
1734     end
1735     arch woodfloor
1736     x 12
1737     y 13
1738     end
1739     arch kobold
1740     x 12
1741     y 13
1742     end
1743     arch woodfloor
1744     x 12
1745     y 14
1746     end
1747     arch orc
1748     x 12
1749     y 14
1750     end
1751     arch woodfloor
1752     x 12
1753     y 15
1754     end
1755     arch wall_2_1_2
1756     x 12
1757     y 15
1758     end
1759     arch woodfloor
1760     x 13
1761     end
1762     arch wall_2_2_2
1763     x 13
1764     end
1765     arch woodfloor
1766     x 13
1767     y 1
1768     end
1769     arch wall_2_1_1
1770     x 13
1771     y 1
1772     end
1773     arch woodfloor
1774     x 13
1775     y 2
1776     end
1777     arch wall_2_2_4
1778     x 13
1779     y 2
1780     end
1781     arch woodfloor
1782     x 13
1783     y 3
1784 elmex 1.5 move_block all
1785 root 1.1 end
1786 elmex 1.4 arch sign
1787     name old man
1788 root 1.1 msg
1789     @match food|no
1790     There is some food on the other side of this gate.
1791     @match beer
1792     Beer isn't food!
1793     @match gate
1794     Say the word "open" to get through. Bye now!
1795     @match open
1796     @trigger 1
1797     Well done lad, now go through!
1798     @match hello|hi
1799     Do you have any food?
1800     @match *
1801     Ninety-nine bottles of beer on the wall....
1802     endmsg
1803 elmex 1.4 face sage.x11
1804 root 1.1 x 13
1805     y 3
1806     end
1807     arch woodfloor
1808     x 13
1809     y 4
1810     end
1811     arch wall_2_1_2
1812     x 13
1813     y 4
1814     end
1815     arch woodfloor
1816     x 13
1817     y 5
1818     end
1819     arch woodfloor
1820     x 13
1821     y 6
1822     end
1823     arch wall_2_1_2
1824     x 13
1825     y 6
1826     end
1827     arch woodfloor
1828     x 13
1829     y 7
1830     end
1831     arch rune_confusion
1832     x 13
1833     y 7
1834     end
1835     arch woodfloor
1836     x 13
1837     y 8
1838     end
1839     arch woodfloor
1840     x 13
1841     y 9
1842     end
1843     arch rune_mark
1844     msg
1845     There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1846    
1847     Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1848     endmsg
1849     x 13
1850     y 9
1851     end
1852     arch woodfloor
1853     x 13
1854     y 10
1855     end
1856     arch wall_2_1_2
1857     x 13
1858     y 10
1859     end
1860     arch woodfloor
1861     x 13
1862     y 11
1863     end
1864     arch generate_goblin
1865     x 13
1866     y 11
1867     end
1868     arch woodfloor
1869     x 13
1870     y 12
1871     end
1872     arch generate_gnoll
1873     x 13
1874     y 12
1875     end
1876     arch woodfloor
1877     x 13
1878     y 13
1879     end
1880     arch generate_kobold
1881     x 13
1882     y 13
1883     end
1884     arch woodfloor
1885     x 13
1886     y 14
1887     end
1888     arch generate_orc
1889     x 13
1890     y 14
1891     end
1892     arch woodfloor
1893     x 13
1894     y 15
1895     end
1896     arch wall_2_1_2
1897     x 13
1898     y 15
1899     end
1900     arch woodfloor
1901     x 14
1902     end
1903     arch wall_2_1_2
1904     x 14
1905     end
1906     arch magic_mouth
1907     msg
1908     A message scrawled on the wall says:
1909    
1910     This is a standard food. You can apply it while
1911     it's on the ground, the same way you apply
1912     signs and other objects, or you can pick it up
1913     and take it with you.
1914     endmsg
1915     x 14
1916     y 1
1917     end
1918 root 1.11 arch woodfloor
1919     x 14
1920     y 1
1921     end
1922 root 1.1 arch food
1923     x 14
1924     y 1
1925     end
1926     arch woodfloor
1927     x 14
1928     y 2
1929     end
1930     arch igateTrg1
1931     x 14
1932     y 2
1933     connected 1
1934     end
1935     arch woodfloor
1936     x 14
1937     y 3
1938     end
1939     arch woodfloor
1940     x 14
1941     y 4
1942     end
1943     arch wall_2_1_2
1944     x 14
1945     y 4
1946     end
1947     arch woodfloor
1948     x 14
1949     y 5
1950     end
1951     arch woodfloor
1952     x 14
1953     y 6
1954     end
1955     arch wall_3_3
1956     x 14
1957     y 6
1958     end
1959     arch woodfloor
1960     x 14
1961     y 7
1962     end
1963     arch wall_2_1_1
1964     x 14
1965     y 7
1966     end
1967     arch woodfloor
1968     x 14
1969     y 8
1970     end
1971     arch wall_1_2
1972     x 14
1973     y 8
1974     end
1975     arch woodfloor
1976     x 14
1977     y 9
1978     end
1979     arch woodfloor
1980     x 14
1981     y 10
1982     end
1983     arch wall_3_3
1984     x 14
1985     y 10
1986     end
1987     arch woodfloor
1988     x 14
1989     y 11
1990     end
1991     arch wall_2_1_1
1992     x 14
1993     y 11
1994     end
1995     arch woodfloor
1996     x 14
1997     y 12
1998     end
1999     arch wall_2_1_1
2000     x 14
2001     y 12
2002     end
2003     arch woodfloor
2004     x 14
2005     y 13
2006     end
2007     arch wall_2_1_1
2008     x 14
2009     y 13
2010     end
2011     arch woodfloor
2012     x 14
2013     y 14
2014     end
2015     arch wall_2_1_1
2016     x 14
2017     y 14
2018     end
2019     arch woodfloor
2020     x 14
2021     y 15
2022     end
2023     arch wall_3_1
2024     x 14
2025     y 15
2026     end
2027     arch woodfloor
2028     x 15
2029     end
2030     arch wall_2_1_2
2031     x 15
2032     end
2033     arch magic_mouth
2034     msg
2035     A message scrawled on the wall says:
2036    
2037     There are many types of food you can eat.
2038     Be careful, though: food that you find may be
2039     poisonous, so to be safe, don't eat food until
2040     you've identified it. (More on identifying items
2041     later.)
2042     endmsg
2043     x 15
2044     y 1
2045     end
2046 root 1.11 arch woodfloor
2047     x 15
2048     y 1
2049     end
2050 root 1.1 arch apple
2051     x 15
2052     y 1
2053     end
2054     arch woodfloor
2055     x 15
2056     y 2
2057     end
2058     arch wall_1_4
2059     x 15
2060     y 2
2061     end
2062     arch woodfloor
2063     x 15
2064     y 3
2065     end
2066     arch woodfloor
2067     x 15
2068     y 4
2069     end
2070     arch wall_2_1_2
2071     x 15
2072     y 4
2073     end
2074     arch magic_mouth
2075     msg
2076     A sign on the wall says: Slow Down!!
2077     endmsg
2078     x 15
2079     y 5
2080     end
2081     arch woodfloor
2082     x 15
2083 root 1.11 y 5
2084     end
2085     arch woodfloor
2086     x 15
2087 root 1.1 y 6
2088     end
2089     arch wall_2_1_2
2090     x 15
2091     y 6
2092     end
2093     arch woodfloor
2094     x 15
2095     y 7
2096     end
2097     arch rune_paralysis
2098     cha 2
2099     x 15
2100     y 7
2101     end
2102     arch woodfloor
2103     x 15
2104     y 8
2105     end
2106     arch woodfloor
2107     x 15
2108     y 9
2109     end
2110     arch rune_mark
2111     msg
2112     See that rune to the north? You may have to
2113     wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2114    
2115     Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2116     endmsg
2117     x 15
2118     y 9
2119     end
2120     arch woodfloor
2121     x 15
2122     y 10
2123     end
2124     arch wall_2_1_2
2125     x 15
2126     y 10
2127     end
2128     arch woodfloor
2129     x 15
2130     y 11
2131     end
2132     arch food
2133     x 15
2134     y 11
2135     end
2136     arch woodfloor
2137     x 15
2138     y 12
2139     end
2140     arch sign
2141     msg
2142     How did you do? Watch your hit points (HP)
2143     closely during battle. If they get too low, you
2144     can always retreat and come back. Hit points
2145     gradually regenerate over time, so if you took
2146     damage, wait until your HP is back to the
2147     maximum before moving on. Eating food
2148     speeds up HP regeneration, so you may want
2149     to eat this food now.
2150     endmsg
2151     x 15
2152     y 12
2153     end
2154     arch woodfloor
2155     x 15
2156     y 13
2157     end
2158     arch locked_door1
2159     slaying ant_king_key
2160     x 15
2161     y 13
2162     end
2163     arch woodfloor
2164     x 15
2165     y 14
2166     end
2167     arch sign
2168     name Doors with Keys
2169     msg
2170     Did you get the key under the anthill? If not,
2171     go back and get it. You will need it to get
2172     through this door. Keep in mind that keys
2173     are often hidden under other objects like that.
2174     endmsg
2175     x 15
2176     y 14
2177     end
2178     arch ant
2179     x 15
2180     y 14
2181     end
2182     arch woodfloor
2183     x 15
2184     y 15
2185     end
2186     arch wall_2_1_2
2187     x 15
2188     y 15
2189     end
2190     arch woodfloor
2191     x 16
2192     end
2193     arch wall_2_1_2
2194     x 16
2195     end
2196     arch magic_mouth
2197     msg
2198     A message scrawled on the wall says:
2199    
2200     When you kill monsters, sometimes they leave
2201     body parts behind, and these can be taken and
2202     eaten also.
2203     endmsg
2204     x 16
2205     y 1
2206     end
2207 root 1.11 arch woodfloor
2208     x 16
2209     y 1
2210     end
2211 root 1.1 arch heart
2212     name goblin's heart
2213     x 16
2214     y 1
2215     end
2216     arch woodfloor
2217     x 16
2218     y 2
2219     end
2220     arch wall_2_1_2
2221     x 16
2222     y 2
2223     end
2224     arch woodfloor
2225     x 16
2226     y 3
2227     end
2228     arch sign
2229     name Talking to NPCs
2230     msg
2231     === Talking to People ===
2232    
2233 root 1.8 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2234     and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2235    
2236     To talk to other players, for example to get help, you can use the I<chat> command, which
2237     is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2238     "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2239     for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2240 root 1.1
2241 root 1.8 You can also get information from non-player characters (NPCs) in the game by talking to them.
2242     NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2243 root 1.1
2244 root 1.8 To talk to the man at the end of this hallway when you're finished reading this,
2245     walk up next to him and either click on him or type: say hello<return>
2246 root 1.1
2247     Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2248     command is more tedious, but works when you can't see the NPC, or you need to say a password.
2249    
2250 root 1.8 The say command will let you talk to nearby NPCs and other Crossfire players who are
2251     on the same map as you, so it is your main way to communicate inside the game.
2252    
2253     Many NPC have useful information, but they will only tell you about it if you ask about the
2254     right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2255     that might be important, and ask about them. For example, if he says, "Hello, do you have
2256     any food?" ask him about food ("say food"), and he may say something else in response to
2257     that. Saying words like quest, key, treasure, and other things you're interested in may
2258 root 1.1 start up very interesting conversations!
2259    
2260     Be careful not to run into friendly NPCs: dead men tell no tales.
2261    
2262     Now go talk to that old man.
2263     endmsg
2264     x 16
2265     y 3
2266     end
2267     arch woodfloor
2268     x 16
2269     y 4
2270     end
2271     arch wall_2_1_2
2272     x 16
2273     y 4
2274     end
2275     arch woodfloor
2276     x 16
2277     y 5
2278     end
2279     arch woodfloor
2280     x 16
2281     y 6
2282     end
2283     arch wall_3_3
2284     x 16
2285     y 6
2286     end
2287     arch woodfloor
2288     x 16
2289     y 7
2290     end
2291     arch wall_2_1_1
2292     x 16
2293     y 7
2294     end
2295     arch woodfloor
2296     x 16
2297     y 8
2298     end
2299     arch wall_2_2_1
2300     x 16
2301     y 8
2302     end
2303     arch woodfloor
2304     x 16
2305     y 9
2306     end
2307     arch woodfloor
2308     x 16
2309     y 10
2310     end
2311     arch wall_1_3
2312     x 16
2313     y 10
2314     end
2315     arch woodfloor
2316     x 16
2317     y 11
2318     end
2319     arch woodfloor
2320     x 16
2321     y 12
2322     end
2323     arch wall_2_2_2
2324     x 16
2325     y 12
2326     end
2327     arch woodfloor
2328     x 16
2329     y 13
2330     end
2331     arch wall_1_2
2332     x 16
2333     y 13
2334     end
2335     arch woodfloor
2336     x 16
2337     y 14
2338     end
2339     arch ant
2340     x 16
2341     y 14
2342     end
2343     arch woodfloor
2344     x 16
2345     y 15
2346     end
2347     arch wall_2_1_2
2348     x 16
2349     y 15
2350     end
2351     arch woodfloor
2352     x 17
2353     end
2354     arch wall_2_1_2
2355     x 17
2356     end
2357 root 1.11 arch magic_mouth
2358 root 1.1 x 17
2359     y 1
2360     end
2361 root 1.11 arch woodfloor
2362 root 1.1 x 17
2363     y 1
2364     end
2365     arch waybread
2366     msg
2367     A message scrawled on the wall says:
2368    
2369     Waybreads are the MRE (Meals-Ready-to-Eat)
2370     of Crossfire. They weigh very little but pack
2371     a large food value. They are much more
2372     expensive than normal food, but when you
2373     can afford them, they are the best food to
2374     take on long trips or dungeon excursions,
2375     since their light weight won't slow you down.
2376     endmsg
2377     x 17
2378     y 1
2379     end
2380     arch woodfloor
2381     x 17
2382     y 2
2383     end
2384     arch wall_2_1_2
2385     x 17
2386     y 2
2387     end
2388     arch woodfloor
2389     x 17
2390     y 3
2391     end
2392     arch woodfloor
2393     x 17
2394     y 4
2395     end
2396     arch wall_2_1_2
2397     x 17
2398     y 4
2399     end
2400     arch woodfloor
2401     x 17
2402     y 5
2403     end
2404     arch woodfloor
2405     x 17
2406     y 6
2407     end
2408     arch wall_2_1_2
2409     x 17
2410     y 6
2411     end
2412     arch woodfloor
2413     x 17
2414     y 7
2415     end
2416     arch button_plate
2417     x 17
2418     y 7
2419     connected 3
2420     end
2421     arch woodfloor
2422     x 17
2423     y 8
2424     end
2425     arch wall_2_1_2
2426     x 17
2427     y 8
2428     end
2429     arch woodfloor
2430     x 17
2431     y 9
2432     end
2433     arch rune_mark
2434     msg
2435     Marking runes like this one are created with
2436     magic spells, but they contain messages
2437     just like signs do. Marking runes are harmless,
2438     but other runes can be very dangerous, so
2439     step carefully!
2440     endmsg
2441     x 17
2442     y 9
2443     end
2444     arch woodfloor
2445     x 17
2446     y 10
2447     end
2448     arch woodfloor
2449     x 17
2450     y 11
2451     end
2452     arch sign
2453     name Challenge
2454     msg
2455     Would you like to take on something stronger?
2456     If so, there are a few kobolds on the other side
2457     of this door to your east that shouldn't give
2458     you too much trouble. If the ants were enough
2459     of a challenge, skip the kobolds and go north.
2460     endmsg
2461     x 17
2462     y 11
2463     end
2464     arch woodfloor
2465     x 17
2466     y 12
2467     end
2468     arch wall_2_1_2
2469     x 17
2470     y 12
2471     end
2472     arch woodfloor
2473     x 17
2474     y 13
2475     end
2476     arch key2
2477     name Key of the Ant King
2478     slaying ant_king_key
2479     x 17
2480     y 13
2481     end
2482     arch generate_ant
2483     x 17
2484     y 13
2485     end
2486     arch woodfloor
2487     x 17
2488     y 14
2489     end
2490     arch ant
2491     x 17
2492     y 14
2493     end
2494     arch woodfloor
2495     x 17
2496     y 15
2497     end
2498     arch wall_2_1_2
2499     x 17
2500     y 15
2501     end
2502     arch woodfloor
2503     x 18
2504     end
2505     arch wall_2_1_2
2506     x 18
2507     end
2508     arch woodfloor
2509     x 18
2510     y 1
2511     end
2512     arch woodfloor
2513     x 18
2514     y 2
2515     end
2516     arch wall_2_1_2
2517     x 18
2518     y 2
2519     end
2520     arch woodfloor
2521     x 18
2522     y 3
2523     end
2524     arch woodfloor
2525     x 18
2526     y 4
2527     end
2528     arch wall_2_1_2
2529     x 18
2530     y 4
2531     end
2532     arch woodfloor
2533     x 18
2534     y 5
2535     end
2536     arch woodfloor
2537     x 18
2538     y 6
2539     end
2540     arch wall_2_1_2
2541     x 18
2542     y 6
2543     end
2544     arch woodfloor
2545     x 18
2546     y 7
2547     end
2548     arch boulder
2549     x 18
2550     y 7
2551     end
2552     arch woodfloor
2553     x 18
2554     y 8
2555     end
2556     arch wall_2_2_3
2557     x 18
2558     y 8
2559     end
2560     arch woodfloor
2561     x 18
2562     y 9
2563     end
2564     arch wall_2_1_1
2565     x 18
2566     y 9
2567     end
2568     arch woodfloor
2569     x 18
2570     y 10
2571     end
2572     arch wall_2_2_1
2573     x 18
2574     y 10
2575     end
2576     arch woodfloor
2577     x 18
2578     y 11
2579     end
2580     arch door_1
2581     hp 4
2582     x 18
2583     y 11
2584     end
2585     arch woodfloor
2586     x 18
2587     y 12
2588     end
2589     arch wall_2_2_3
2590     x 18
2591     y 12
2592     end
2593     arch woodfloor
2594     x 18
2595     y 13
2596     end
2597     arch wall_2_2_1
2598     x 18
2599     y 13
2600     end
2601     arch woodfloor
2602     x 18
2603     y 14
2604     end
2605     arch ant
2606     x 18
2607     y 14
2608     end
2609     arch woodfloor
2610     x 18
2611     y 15
2612     end
2613     arch wall_2_1_2
2614     x 18
2615     y 15
2616     end
2617     arch woodfloor
2618     x 19
2619     end
2620     arch wall_2_1_2
2621     x 19
2622     end
2623     arch woodfloor
2624     x 19
2625     y 1
2626     end
2627     arch sign
2628     name Bashing Doors
2629     msg
2630     === Doors ===
2631    
2632     There are many kinds of doors in Crossfire.
2633     Some doors will open for you, so you can walk
2634     right through. Ordinary locked doors can be
2635     bashed open by attacking them or using
2636     lockpicks. Stronger locked doors may require
2637     a certain key, or open when you speak a magic
2638     word or activate a certain trigger somewhere.
2639    
2640     To get through this first door, run into it until
2641     you break through.
2642     endmsg
2643     x 19
2644     y 1
2645     end
2646     arch woodfloor
2647     x 19
2648     y 2
2649     end
2650     arch wall_2_1_2
2651     x 19
2652     y 2
2653     end
2654     arch woodfloor
2655     x 19
2656     y 3
2657     end
2658     arch woodfloor
2659     x 19
2660     y 4
2661     end
2662     arch wall_1_3
2663     x 19
2664     y 4
2665     end
2666     arch woodfloor
2667     x 19
2668     y 5
2669     end
2670     arch woodfloor
2671     x 19
2672     y 6
2673     end
2674     arch wall_2_1_2
2675     x 19
2676     y 6
2677     end
2678     arch woodfloor
2679     x 19
2680     y 7
2681     end
2682     arch sign
2683     name Triggering Buttons with Weights
2684     msg
2685     Sometimes large buttons in the floor can
2686     be activated by a large weight. Run into this
2687     boulder to push it onto the button to your
2688     west, and see what happens.
2689    
2690     Boulders and other "rollable" items like barrels can only be pushed,
2691     never pulled, so be careful not to push them into corners from where
2692     you won't be able to move them to their destination.
2693    
2694     If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2695     weak characters can push things if they are persistent.
2696     endmsg
2697     x 19
2698     y 7
2699     end
2700     arch woodfloor
2701     x 19
2702     y 8
2703     end
2704     arch spikes_closed
2705     x 19
2706     y 8
2707     connected 3
2708     end
2709     arch woodfloor
2710     x 19
2711     y 9
2712     end
2713     arch sign
2714     name Buttons are Your Friends
2715     msg
2716     Cool, huh! Buttons and other switches can be
2717     used to do all sorts of things, sometimes on
2718     completely different areas of a map, so if you
2719     ever think you're stuck, look around for any
2720     of these kinds of triggers that might open
2721     a way out for you.
2722    
2723     endmsg
2724     x 19
2725     y 9
2726     end
2727     arch woodfloor
2728     x 19
2729     y 10
2730     end
2731     arch wall_2_1_2
2732     x 19
2733     y 10
2734     end
2735     arch woodfloor
2736     x 19
2737     y 11
2738     end
2739     arch kobold
2740     x 19
2741     y 11
2742     end
2743     arch woodfloor
2744     x 19
2745     y 12
2746     end
2747     arch kobold
2748     x 19
2749     y 12
2750     end
2751     arch woodfloor
2752     x 19
2753     y 13
2754     end
2755     arch wall_2_1_2
2756     x 19
2757     y 13
2758     end
2759     arch woodfloor
2760     x 19
2761     y 14
2762     end
2763     arch ant
2764     x 19
2765     y 14
2766     end
2767     arch woodfloor
2768     x 19
2769     y 15
2770     end
2771     arch wall_2_1_2
2772     x 19
2773     y 15
2774     end
2775     arch woodfloor
2776     x 20
2777     end
2778     arch wall_2_1_2
2779     x 20
2780     end
2781     arch woodfloor
2782     x 20
2783     y 1
2784     end
2785     arch woodfloor
2786     x 20
2787     y 2
2788     end
2789     arch wall_2_1_2
2790     x 20
2791     y 2
2792     end
2793     arch magic_mouth
2794     msg
2795 root 1.12 A magic voice says:
2796 root 1.1
2797 root 1.12 Here is a note you can pick up and take with you. (You may have already picked it up
2798     automatically if your client is set to do that. If so, find it in your inventory and read it by
2799     middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2800     to read it first (press space), and then pick it up (press the comma key or type 'take). Now it
2801     will be in your inventory, so you can read it anytime you need to.
2802 root 1.1
2803 root 1.12 Oh, and remember one thing: the password is B<orc-knuckle>.
2804 root 1.1 endmsg
2805     x 20
2806     y 3
2807     end
2808 root 1.12 arch woodfloor
2809     x 20
2810     y 3
2811     end
2812 root 1.1 arch note
2813     msg
2814 root 1.12 The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2815 root 1.1 endmsg
2816     x 20
2817     y 3
2818     end
2819     arch woodfloor
2820     x 20
2821     y 4
2822     end
2823     arch woodfloor
2824     x 20
2825     y 5
2826     end
2827     arch sign
2828     name Gathering Information
2829     msg
2830     === Information ===
2831    
2832     There are many sources of information other
2833     than signs like this one. Did you see the sign
2834     on the wall as you were running here?
2835     Sometimes information comes from non-visible
2836     sources like that, so always keep your eyes
2837     open and don't miss anything that shows up
2838     in your Messages area.
2839    
2840     Information also comes from books, notes, and
2841     many other sources. The smallest note can be
2842     the first clue to a large treasure or heroic quest,
2843     so always gather as much information as possible.
2844     Some notes and books you will be able to pick
2845     up and take with you, while others will be
2846     fixed where they are, but they all may be
2847     important to read.
2848 elmex 1.9
2849     In case you can't read, for example when you are
2850     too low on intelligence or don't have the literacy
2851     skill you might find the word 'orc-knuckle' useful
2852     for leaving this tutorial!
2853 root 1.1 endmsg
2854     x 20
2855     y 5
2856     end
2857     arch woodfloor
2858     x 20
2859     y 6
2860     end
2861     arch wall_2_1_2
2862     x 20
2863     y 6
2864     end
2865     arch woodfloor
2866     x 20
2867     y 7
2868     end
2869     arch button_handle
2870     x 20
2871     y 7
2872     connected 5
2873     end
2874     arch woodfloor
2875     x 20
2876     y 8
2877     end
2878     arch wall_1_4
2879     x 20
2880     y 8
2881     end
2882     arch woodfloor
2883     x 20
2884     y 9
2885     end
2886     arch sign
2887     name Earthwalls
2888     msg
2889     === Earthwalls ===
2890    
2891     Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2892     Run at the wall to your east until you pass through.
2893    
2894     If you are very weak you might need a long time time to destroy the earthwall. Do
2895     not give up!
2896     endmsg
2897     x 20
2898     y 9
2899     end
2900     arch woodfloor
2901     x 20
2902     y 10
2903     end
2904     arch wall_2_1_2
2905     x 20
2906     y 10
2907     end
2908     arch woodfloor
2909     x 20
2910     y 11
2911     end
2912     arch silvercoin
2913     name silver coins
2914     x 20
2915     y 11
2916     nrof 5
2917     end
2918     arch kobold
2919     x 20
2920     y 11
2921     end
2922     arch woodfloor
2923     x 20
2924     y 12
2925     end
2926     arch kobold
2927     x 20
2928     y 12
2929     end
2930     arch woodfloor
2931     x 20
2932     y 13
2933     end
2934     arch wall_2_1_2
2935     x 20
2936     y 13
2937     end
2938     arch woodfloor
2939     x 20
2940     y 14
2941     end
2942     arch ant
2943     x 20
2944     y 14
2945     end
2946     arch woodfloor
2947     x 20
2948     y 15
2949     end
2950     arch wall_2_1_2
2951     x 20
2952     y 15
2953     end
2954     arch woodfloor
2955     x 21
2956     end
2957     arch wall_2_1_2
2958     x 21
2959     end
2960     arch woodfloor
2961     x 21
2962     y 1
2963     end
2964     arch door_1
2965     hp 4
2966     x 21
2967     y 1
2968     end
2969     arch woodfloor
2970     x 21
2971     y 2
2972     end
2973     arch wall_2_2_3
2974     x 21
2975     y 2
2976     end
2977     arch woodfloor
2978     x 21
2979     y 3
2980     end
2981     arch wall_2_1_1
2982     x 21
2983     y 3
2984     end
2985     arch woodfloor
2986     x 21
2987     y 4
2988     end
2989     arch wall_2_1_1
2990     x 21
2991     y 4
2992     end
2993     arch woodfloor
2994     x 21
2995     y 5
2996     end
2997     arch wall_2_1_1
2998     x 21
2999     y 5
3000     end
3001     arch woodfloor
3002     x 21
3003     y 6
3004     end
3005     arch wall_2_2_4
3006     x 21
3007     y 6
3008     end
3009     arch woodfloor
3010     x 21
3011     y 7
3012     end
3013     arch grate_closed_2
3014     x 21
3015     y 7
3016     connected 5
3017     end
3018     arch woodfloor
3019     x 21
3020     y 8
3021     end
3022     arch wall_2_1_2
3023     x 21
3024     y 8
3025     end
3026     arch woodfloor
3027     x 21
3028     y 9
3029     end
3030     arch earthwall
3031     x 21
3032     y 9
3033     end
3034     arch woodfloor
3035     x 21
3036     y 10
3037     end
3038     arch wall_2_2_3
3039     x 21
3040     y 10
3041     end
3042     arch woodfloor
3043     x 21
3044     y 11
3045     end
3046     arch wall_2_1_1
3047     x 21
3048     y 11
3049     end
3050     arch woodfloor
3051     x 21
3052     y 12
3053     end
3054     arch wall_2_1_1
3055     x 21
3056     y 12
3057     end
3058     arch woodfloor
3059     x 21
3060     y 13
3061     end
3062     arch wall_2_2_4
3063     x 21
3064     y 13
3065     end
3066     arch woodfloor
3067     x 21
3068     y 14
3069     end
3070     arch door_1
3071     hp 4
3072     x 21
3073     y 14
3074     end
3075     arch woodfloor
3076     x 21
3077     y 15
3078     end
3079     arch wall_2_1_2
3080     x 21
3081     y 15
3082     end
3083     arch woodfloor
3084     x 22
3085     end
3086     arch wall_2_1_2
3087     x 22
3088     end
3089     arch woodfloor
3090     x 22
3091     y 1
3092     end
3093     arch sign
3094     name Traps, and Automatic Doors
3095     msg
3096     By the way, it's a good idea to always check
3097     for traps before trying to open a door. Do
3098     this with the command ('use_skill find traps),
3099     which is often bound to the 'f' key. If you
3100     find a trap, you can try to disarm it with
3101     ('use_skill disarm traps). You can only find
3102     and disable traps if you have those skills.
3103    
3104     Some doors will open when you walk up to them,
3105     then close after a moment. Be careful not to
3106     get crushed by standing in the doorway
3107     too long!
3108     endmsg
3109     x 22
3110     y 1
3111     end
3112     arch woodfloor
3113     x 22
3114     y 2
3115     end
3116     arch button_trigger
3117     x 22
3118     y 2
3119     invisible 1
3120     connected 2
3121     end
3122     arch woodfloor
3123     x 22
3124     y 3
3125     end
3126     arch mdoor_closed_1
3127     x 22
3128     y 3
3129     connected 2
3130     end
3131     arch woodfloor
3132     x 22
3133     y 4
3134     end
3135     arch button_trigger
3136     x 22
3137     y 4
3138     invisible 1
3139     connected 2
3140     end
3141     arch woodfloor
3142     x 22
3143     y 5
3144     end
3145     arch woodfloor
3146     x 22
3147     y 6
3148     end
3149     arch sign
3150     name Levers
3151     msg
3152     Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3153     endmsg
3154     x 22
3155     y 6
3156     end
3157     arch woodfloor
3158     x 22
3159     y 7
3160     end
3161     arch button_handle
3162     name handle (press space to apply)
3163     x 22
3164     y 7
3165     connected 5
3166     end
3167     arch woodfloor
3168     x 22
3169     y 8
3170     end
3171     arch wall_2_1_2
3172     x 22
3173     y 8
3174     end
3175     arch woodfloor
3176     x 22
3177     y 9
3178     end
3179     arch sign
3180     name Illusionary Walls
3181     msg
3182     Other kinds of walls can also have weak spots.
3183     Look for cracks in the wall, especially if you
3184     hear voices or have reason to think there might
3185     be secret areas nearby.
3186    
3187     Sometimes walls are illusions that can be walked
3188     through. Go south from here.
3189     endmsg
3190     x 22
3191     y 9
3192     end
3193     arch woodfloor
3194     x 22
3195     y 10
3196     end
3197     arch false_wall
3198     x 22
3199     y 10
3200     end
3201     arch woodfloor
3202     x 22
3203     y 11
3204     end
3205     arch sign
3206     name Inventory
3207     msg
3208     === Inventory ===
3209    
3210     Stop and take a look at your inventory for a moment. If you started the game with any
3211     armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3212     (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3213     Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3214     endmsg
3215     x 22
3216     y 11
3217     end
3218     arch woodfloor
3219     x 22
3220     y 12
3221     end
3222     arch woodfloor
3223     x 22
3224     y 13
3225     end
3226     arch sign
3227     name Fighting
3228     msg
3229     === Fighting ===
3230    
3231     Ready for your first fight? On the other side
3232     of this door are some ants. They're mostly
3233     harmless, so run into them as fast as you can,
3234     until you kill them. Be sure to kill the anthill
3235     too, so it can't produce more ants. Many
3236     monsters have "generators" like this which
3237     produce more monsters every so often.
3238    
3239     After you kill the ants, go through the next
3240     door.
3241     endmsg
3242     x 22
3243     y 13
3244     end
3245     arch woodfloor
3246     x 22
3247     y 14
3248     end
3249     arch woodfloor
3250     x 22
3251     y 15
3252     end
3253     arch wall_2_1_2
3254     x 22
3255     y 15
3256     end
3257     arch woodfloor
3258     x 23
3259     end
3260     arch wall_2_2_3
3261     x 23
3262     end
3263     arch woodfloor
3264     x 23
3265     y 1
3266     end
3267     arch wall_2_1_1
3268     x 23
3269     y 1
3270     end
3271     arch woodfloor
3272     x 23
3273     y 2
3274     end
3275     arch wall_2_1_1
3276     x 23
3277     y 2
3278     end
3279     arch woodfloor
3280     x 23
3281     y 3
3282     end
3283     arch wall_2_1_1
3284     x 23
3285     y 3
3286     end
3287     arch woodfloor
3288     x 23
3289     y 4
3290     end
3291     arch wall_2_1_1
3292     x 23
3293     y 4
3294     end
3295     arch woodfloor
3296     x 23
3297     y 5
3298     end
3299     arch wall_2_1_1
3300     x 23
3301     y 5
3302     end
3303     arch woodfloor
3304     x 23
3305     y 6
3306     end
3307     arch wall_2_1_1
3308     x 23
3309     y 6
3310     end
3311     arch woodfloor
3312     x 23
3313     y 7
3314     end
3315     arch wall_2_1_1
3316     x 23
3317     y 7
3318     end
3319     arch woodfloor
3320     x 23
3321     y 8
3322     end
3323     arch wall_3_4
3324     x 23
3325     y 8
3326     end
3327     arch woodfloor
3328     x 23
3329     y 9
3330     end
3331     arch wall_2_1_1
3332     x 23
3333     y 9
3334     end
3335     arch woodfloor
3336     x 23
3337     y 10
3338     end
3339     arch wall_2_1_1
3340     x 23
3341     y 10
3342     end
3343     arch woodfloor
3344     x 23
3345     y 11
3346     end
3347     arch wall_2_1_1
3348     x 23
3349     y 11
3350     end
3351     arch woodfloor
3352     x 23
3353     y 12
3354     end
3355     arch wall_2_1_1
3356     x 23
3357     y 12
3358     end
3359     arch woodfloor
3360     x 23
3361     y 13
3362     end
3363     arch wall_2_1_1
3364     x 23
3365     y 13
3366     end
3367     arch woodfloor
3368     x 23
3369     y 14
3370     end
3371     arch wall_2_1_1
3372     x 23
3373     y 14
3374     end
3375     arch woodfloor
3376     x 23
3377     y 15
3378     end
3379     arch wall_2_2_4
3380     x 23
3381     y 15
3382     end