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Revision: 1.14
Committed: Fri Aug 3 01:50:42 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.13: +23 -171 lines
Log Message:
oh my, its so immensely difficult to make this map foolproof

File Contents

# User Rev Content
1 root 1.1 arch map
2 root 1.6 name Tutorial
3 root 1.1 difficulty 1
4 root 1.6 region creation
5 root 1.1 width 24
6     height 16
7     enter_x 11
8     enter_y 1
9     msg
10     Creator: Mhoram, http://aaron.baugher.biz/
11     Software: CF Java Map Editor
12     Date: 1/23/2007
13    
14     This map is intended for use as a tutorial for
15     complete newbies, to teach them some of the
16 root 1.6 basic concepts of Crossfire.
17 root 1.1 endmsg
18 elmex 1.2 per_player 1
19 root 1.1 end
20     arch woodfloor
21     end
22     arch wall_2_2_2
23     end
24     arch woodfloor
25     y 1
26     end
27     arch wall_2_1_1
28     y 1
29     end
30     arch woodfloor
31     y 2
32     end
33     arch wall_2_1_1
34     y 2
35     end
36     arch woodfloor
37     y 3
38     end
39     arch wall_2_1_1
40     y 3
41     end
42     arch woodfloor
43     y 4
44     end
45     arch wall_2_1_1
46     y 4
47     end
48     arch woodfloor
49     y 5
50     end
51     arch wall_2_1_1
52     y 5
53     end
54     arch woodfloor
55     y 6
56     end
57     arch wall_2_1_1
58     y 6
59     end
60     arch woodfloor
61     y 7
62     end
63     arch wall_2_1_1
64     y 7
65     end
66     arch woodfloor
67     y 8
68     end
69     arch wall_3_2
70     y 8
71     end
72     arch woodfloor
73     y 9
74     end
75     arch wall_2_1_1
76     y 9
77     end
78     arch woodfloor
79     y 10
80     end
81     arch wall_2_1_1
82     y 10
83     end
84     arch woodfloor
85     y 11
86     end
87     arch wall_2_1_1
88     y 11
89     end
90     arch woodfloor
91     y 12
92     end
93     arch wall_2_1_1
94     y 12
95     end
96     arch woodfloor
97     y 13
98     end
99     arch wall_2_1_1
100     y 13
101     end
102     arch woodfloor
103     y 14
104     end
105     arch wall_2_1_1
106     y 14
107     end
108     arch woodfloor
109     y 15
110     end
111     arch wall_2_2_1
112     y 15
113     end
114     arch woodfloor
115     x 1
116     end
117     arch wall_2_1_2
118     x 1
119     end
120 root 1.14 arch shop_ring
121 root 1.1 x 1
122     y 1
123     end
124 root 1.14 arch shop_throw
125 root 1.1 x 1
126     y 2
127     end
128 root 1.14 arch shop_food
129 root 1.1 x 1
130     y 3
131     end
132     arch woodfloor
133     x 1
134     y 4
135     end
136     arch shop_food
137     x 1
138     y 4
139     end
140     arch woodfloor
141     x 1
142     y 5
143     end
144     arch swall_1_4
145     x 1
146     y 5
147     end
148     arch woodfloor
149     x 1
150     y 6
151     end
152     arch goldcoin
153     x 1
154     y 6
155     end
156     arch woodfloor
157     x 1
158     y 7
159     end
160     arch woodfloor
161     x 1
162     y 8
163     end
164     arch wall_2_1_2
165     x 1
166     y 8
167     end
168     arch woodfloor
169     x 1
170     y 9
171     end
172     arch woodfloor
173     x 1
174     y 10
175     end
176     arch woodfloor
177     x 1
178     y 11
179     end
180     arch woodfloor
181     x 1
182     y 12
183     end
184     arch sign
185     name Saving and Exiting
186     msg
187     A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
188    
189     The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
190    
191     You may use this one now, and then continue on after logging back in.
192     endmsg
193     x 1
194     y 12
195     end
196     arch woodfloor
197     x 1
198     y 13
199     end
200     arch woodfloor
201     x 1
202     y 14
203     end
204     arch sign
205     name Congratulations
206     msg
207 root 1.12 Congratulations, you have completed this part of the tutorial!
208     Take the exit to your east to move on.
209     Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
210 root 1.1 endmsg
211     x 1
212     y 14
213     end
214     arch woodfloor
215     x 1
216     y 15
217     end
218     arch wall_2_1_2
219     x 1
220     y 15
221     end
222     arch woodfloor
223     x 2
224     end
225     arch wall_2_1_2
226     x 2
227     end
228 root 1.14 arch shop_empty
229 root 1.1 x 2
230     y 1
231     end
232 root 1.14 arch shop_mat
233 root 1.1 x 2
234     y 1
235     end
236 root 1.14 arch shop_wands
237 root 1.1 x 2
238     y 2
239     end
240 root 1.14 arch shop_armour
241 root 1.1 x 2
242     y 3
243     end
244     arch woodfloor
245     x 2
246     y 4
247     end
248     arch shop_general
249     x 2
250     y 4
251     end
252     arch woodfloor
253     x 2
254     y 5
255     end
256     arch swall_2_1_2
257     x 2
258     y 5
259     end
260     arch woodfloor
261     x 2
262     y 6
263     end
264     arch woodfloor
265     x 2
266     y 7
267     end
268     arch mouse
269     wis 2
270     x 2
271     y 7
272     end
273     arch woodfloor
274     x 2
275     y 8
276     end
277     arch wall_2_1_2
278     x 2
279     y 8
280     end
281     arch woodfloor
282     x 2
283     y 9
284     end
285     arch woodfloor
286     x 2
287     y 10
288     end
289     arch wall_1_1
290     x 2
291     y 10
292     end
293     arch woodfloor
294     x 2
295     y 11
296     end
297     arch wall_2_2_1
298     x 2
299     y 11
300     end
301     arch woodfloor
302     x 2
303     y 12
304     end
305     arch woodfloor
306     x 2
307     y 13
308     end
309     arch wall_1_4
310     x 2
311     y 13
312     end
313     arch woodfloor
314     x 2
315     y 14
316     end
317     arch monument
318     msg
319     Here lies Harold the Slow
320     endmsg
321     x 2
322     y 14
323     end
324     arch woodfloor
325     x 2
326     y 15
327     end
328     arch wall_2_1_2
329     x 2
330     y 15
331     end
332     arch woodfloor
333     x 3
334     end
335     arch wall_2_1_2
336     x 3
337     end
338     arch woodfloor
339     x 3
340     y 1
341     end
342     arch swall_1_1
343     x 3
344     y 1
345     end
346     arch woodfloor
347     x 3
348     y 2
349     end
350     arch swall_2_2_1
351     x 3
352     y 2
353     end
354 root 1.14 arch shop_weapon
355 root 1.1 x 3
356     y 3
357     end
358     arch woodfloor
359     x 3
360     y 4
361     end
362 root 1.14 arch shop_general
363 root 1.1 x 3
364     y 4
365     end
366     arch woodfloor
367     x 3
368     y 5
369     end
370     arch swall_2_1_2
371     x 3
372     y 5
373     end
374     arch woodfloor
375     x 3
376     y 6
377     end
378     arch woodfloor
379     x 3
380     y 7
381     end
382     arch mouse
383     wis 2
384     x 3
385     y 7
386     end
387     arch woodfloor
388     x 3
389     y 8
390     end
391     arch wall_2_1_2
392     x 3
393     y 8
394     end
395     arch woodfloor
396     x 3
397     y 9
398     end
399     arch sign
400     name Potions
401     msg
402     Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
403    
404     Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
405     endmsg
406     x 3
407     y 9
408     end
409     arch woodfloor
410     x 3
411     y 10
412     end
413     arch potion_heal
414     x 3
415     y 10
416     end
417     arch woodfloor
418     x 3
419     y 11
420     end
421     arch wall_2_1_2
422     x 3
423     y 11
424     end
425     arch woodfloor
426     x 3
427     y 12
428     end
429     arch chair_1.1
430     x 3
431     y 12
432     end
433     arch woodfloor
434     x 3
435     y 13
436     end
437     arch wall_2_1_2
438     x 3
439     y 13
440     end
441 root 1.11 arch magic_mouth
442     msg
443 root 1.12 What is the password? (Use the I<say> command and say it)
444 root 1.11
445     (Do you still have the note you got back at the beginning of this trip?
446 root 1.12 Apply it and see what it says, if you don't remember. If you cannot read, you need
447     to go back to the place where you found it and listen to the magic voice.)
448 root 1.11
449     If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
450 root 1.12 so, enter I<c help me, I am stuck in the tutorial> or something to that extent.
451 root 1.11 endmsg
452 root 1.1 x 3
453     y 14
454     end
455     arch magic_ear
456     msg
457     @match orc-knuckle
458     Click.
459     endmsg
460     x 3
461     y 14
462     connected 9
463     end
464 root 1.11 arch woodfloor
465 root 1.1 x 3
466     y 14
467     end
468     arch woodfloor
469     x 3
470     y 15
471     end
472     arch wall_2_1_2
473     x 3
474     y 15
475     end
476     arch woodfloor
477     x 4
478     end
479     arch wall_2_1_2
480     x 4
481     end
482     arch woodfloor
483     x 4
484     y 1
485     end
486     arch shop_mat
487     x 4
488     y 1
489     end
490     arch woodfloor
491     x 4
492     y 2
493     end
494     arch swall_2_2_3
495     x 4
496     y 2
497     end
498     arch woodfloor
499     x 4
500     y 3
501     end
502     arch swall_2_1_1
503     x 4
504     y 3
505     end
506     arch woodfloor
507     x 4
508     y 4
509     end
510     arch swall_2_1_1
511     x 4
512     y 4
513     end
514     arch woodfloor
515     x 4
516     y 5
517     end
518     arch swall_4
519     x 4
520     y 5
521     end
522     arch woodfloor
523     x 4
524     y 6
525     end
526     arch swall_1_2
527     x 4
528     y 6
529     end
530 root 1.14 arch check_floor
531     race mouse
532     x 4
533     y 7
534     last_sp 0
535     move_block all
536     end
537     arch mat
538     name mouse barrier
539     name_pl
540     x 4
541     y 7
542     end
543 root 1.1 arch woodfloor
544     x 4
545     y 7
546     end
547     arch door_1
548     hp 12
549     x 4
550     y 7
551     end
552     arch woodfloor
553     x 4
554     y 8
555     end
556     arch wall_1_3
557     x 4
558     y 8
559     end
560     arch woodfloor
561     x 4
562     y 9
563     end
564     arch woodfloor
565     x 4
566     y 10
567     end
568     arch wall_1_1
569     x 4
570     y 10
571     end
572     arch woodfloor
573     x 4
574     y 11
575     end
576     arch wall_3_1
577     x 4
578     y 11
579     end
580     arch woodfloor
581     x 4
582     y 12
583     end
584     arch woodfloor
585     x 4
586     y 13
587     end
588     arch wall_2_1_2
589     x 4
590     y 13
591     end
592     arch woodfloor
593     x 4
594     y 14
595     end
596     arch igateTrg2
597     x 4
598     y 14
599     connected 9
600     end
601     arch woodfloor
602     x 4
603     y 15
604     end
605     arch wall_2_1_2
606     x 4
607     y 15
608     end
609     arch woodfloor
610     x 5
611     end
612     arch wall_2_1_2
613     x 5
614     end
615     arch woodfloor
616     x 5
617     y 1
618     end
619     arch sign
620     name Shops
621     msg
622     Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
623    
624     To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
625    
626     You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
627    
628     WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
629     endmsg
630     x 5
631     y 1
632     end
633 root 1.11 arch woodfloor
634     x 5
635     y 2
636     end
637 root 1.1 arch woodfloor
638     x 5
639     y 3
640     end
641     arch sign
642     name Teleporters
643     msg
644     In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
645     endmsg
646     x 5
647     y 3
648     end
649     arch woodfloor
650     x 5
651     y 4
652     end
653     arch teleporter
654     hp 5
655     sp 7
656     x 5
657     y 4
658     speed 0.2
659     end
660     arch woodfloor
661     x 5
662     y 5
663     end
664     arch swall_1_3
665     x 5
666     y 5
667     end
668     arch woodfloor
669     x 5
670     y 6
671     end
672     arch teleporter
673 root 1.14 slaying tutorial
674 root 1.1 hp 5
675     sp 3
676     x 5
677     y 6
678     speed 0.2
679     end
680     arch woodfloor
681     x 5
682     y 7
683     end
684     arch sign
685     name Inbreeding
686     msg
687     Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
688     endmsg
689     x 5
690     y 7
691     end
692 root 1.11 arch woodfloor
693     x 5
694     y 8
695     end
696 root 1.1 arch woodfloor
697     x 5
698     y 9
699     end
700     arch sign
701     name Scrolls
702     msg
703     Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
704     endmsg
705     x 5
706     y 9
707     end
708     arch woodfloor
709     x 5
710     y 10
711     end
712     arch scroll_new
713     name scroll of detect magic
714     sp 76
715     x 5
716     y 10
717     level 1
718     end
719     arch woodfloor
720     x 5
721     y 11
722     end
723     arch wall_2_1_2
724     x 5
725     y 11
726     end
727     arch woodfloor
728     x 5
729     y 12
730     end
731     arch bed_save
732     x 5
733     y 12
734     end
735     arch woodfloor
736     x 5
737     y 13
738     end
739     arch wall_2_1_2
740     x 5
741     y 13
742     end
743     arch woodfloor
744     x 5
745     y 14
746     end
747     arch exit
748     slaying /scorn/misc/beginners
749     msg
750     Good luck!
751     endmsg
752     hp 15
753     sp 28
754     x 5
755     y 14
756 root 1.11 damned 1
757 root 1.1 end
758     arch woodfloor
759     x 5
760     y 15
761     end
762     arch wall_2_1_2
763     x 5
764     y 15
765     end
766     arch woodfloor
767     x 6
768     end
769     arch wall_2_1_2
770     x 6
771     end
772     arch woodfloor
773     x 6
774     y 1
775     end
776     arch woodfloor
777     x 6
778     y 2
779     end
780     arch wall_1_1
781     x 6
782     y 2
783     end
784     arch woodfloor
785     x 6
786     y 3
787     end
788     arch wall_2_1_1
789     x 6
790     y 3
791     end
792     arch woodfloor
793     x 6
794     y 4
795     end
796     arch wall_2_1_1
797     x 6
798     y 4
799     end
800     arch woodfloor
801     x 6
802     y 5
803     end
804     arch wall_2_1_1
805     x 6
806     y 5
807     end
808     arch woodfloor
809     x 6
810     y 6
811     end
812     arch wall_2_1_1
813     x 6
814     y 6
815     end
816     arch woodfloor
817     x 6
818     y 7
819     end
820     arch wall_2_1_1
821     x 6
822     y 7
823     end
824     arch woodfloor
825     x 6
826     y 8
827     end
828     arch wall_2_1_1
829     x 6
830     y 8
831     end
832     arch woodfloor
833     x 6
834     y 9
835     end
836     arch wall_2_1_1
837     x 6
838     y 9
839     end
840     arch woodfloor
841     x 6
842     y 10
843     end
844     arch wall_2_1_1
845     x 6
846     y 10
847     end
848     arch woodfloor
849     x 6
850     y 11
851     end
852     arch wall_3_4
853     x 6
854     y 11
855     end
856     arch woodfloor
857     x 6
858     y 12
859     end
860     arch wall_2_1_1
861     x 6
862     y 12
863     end
864     arch woodfloor
865     x 6
866     y 13
867     end
868     arch wall_3_4
869     x 6
870     y 13
871     end
872     arch woodfloor
873     x 6
874     y 14
875     end
876     arch wall_2_1_1
877     x 6
878     y 14
879     end
880     arch woodfloor
881     x 6
882     y 15
883     end
884     arch wall_3_1
885     x 6
886     y 15
887     end
888     arch woodfloor
889     x 7
890     end
891     arch wall_2_1_2
892     x 7
893     end
894     arch woodfloor
895     x 7
896     y 1
897     end
898     arch rune_mark
899     msg
900     Tables work much like altars. The table to the
901     east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
902     endmsg
903     x 7
904     y 1
905     end
906     arch woodfloor
907     x 7
908     y 2
909     end
910     arch woodfloor
911     x 7
912     y 3
913     end
914     arch rune_mark
915     msg
916     This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
917    
918     Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
919     endmsg
920     x 7
921     y 3
922     end
923     arch woodfloor
924     x 7
925     y 4
926     end
927     arch woodfloor
928     x 7
929     y 5
930     end
931     arch rune_mark
932     msg
933     === Altars ===
934    
935     Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
936    
937     The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
938    
939     Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
940     endmsg
941     x 7
942     y 5
943     end
944     arch woodfloor
945     x 7
946     y 6
947     end
948     arch woodfloor
949     x 7
950     y 7
951     end
952     arch woodfloor
953     x 7
954     y 8
955     end
956     arch woodfloor
957     msg
958     Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
959     endmsg
960     x 7
961     y 9
962     end
963     arch sign
964     name Missile Weapons
965     msg
966     If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
967     endmsg
968     x 7
969     y 9
970     end
971     arch woodfloor
972     x 7
973     y 10
974     end
975     arch woodfloor
976     x 7
977     y 11
978     end
979     arch woodfloor
980     x 7
981     y 12
982     end
983     arch woodfloor
984     x 7
985     y 13
986     end
987     arch sign
988     name Missile Weapon Training
989     msg
990     Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
991    
992     To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
993    
994     On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
995     endmsg
996     x 7
997     y 13
998     end
999     arch woodfloor
1000     x 7
1001     y 14
1002     end
1003     arch trigger
1004     x 7
1005     y 14
1006     connected 8
1007     end
1008     arch woodfloor
1009     x 7
1010     y 15
1011     end
1012     arch wall_2_1_2
1013     x 7
1014     y 15
1015     end
1016     arch woodfloor
1017     x 8
1018     end
1019     arch wall_2_1_2
1020     x 8
1021     end
1022     arch woodfloor
1023     x 8
1024     y 1
1025     end
1026     arch woodfloor
1027     x 8
1028     y 2
1029     end
1030     arch wall_1_4
1031     x 8
1032     y 2
1033     end
1034     arch woodfloor
1035     x 8
1036     y 3
1037     end
1038     arch woodfloor
1039     x 8
1040     y 4
1041     end
1042     arch wall_1_4
1043     x 8
1044     y 4
1045     end
1046     arch woodfloor
1047     x 8
1048     y 5
1049     end
1050     arch woodfloor
1051     x 8
1052     y 6
1053     end
1054     arch wall_2_2_2
1055     x 8
1056     y 6
1057     end
1058     arch woodfloor
1059     x 8
1060     y 7
1061     end
1062     arch wall_2_1_1
1063     x 8
1064     y 7
1065     end
1066     arch woodfloor
1067     x 8
1068     y 8
1069     end
1070     arch wall_1_2
1071     x 8
1072     y 8
1073     end
1074     arch woodfloor
1075     x 8
1076     y 9
1077     end
1078     arch woodfloor
1079     x 8
1080     y 10
1081     end
1082     arch wall_1_4
1083     x 8
1084     y 10
1085     end
1086     arch woodfloor
1087     x 8
1088     y 11
1089     end
1090     arch gate_closed_2
1091     x 8
1092     y 11
1093     connected 8
1094     end
1095     arch woodfloor
1096     x 8
1097     y 12
1098     end
1099     arch gate_closed_2
1100     x 8
1101     y 12
1102     connected 8
1103     end
1104     arch woodfloor
1105     x 8
1106     y 13
1107     end
1108     arch gate_closed_2
1109     x 8
1110     y 13
1111     connected 8
1112     end
1113     arch woodfloor
1114     x 8
1115     y 14
1116     end
1117     arch gate_closed_2
1118     x 8
1119     y 14
1120     connected 8
1121     end
1122     arch woodfloor
1123     x 8
1124     y 15
1125     end
1126     arch wall_2_1_2
1127     x 8
1128     y 15
1129     end
1130     arch woodfloor
1131     x 9
1132     end
1133     arch wall_2_1_2
1134     x 9
1135     end
1136     arch woodfloor
1137     x 9
1138     y 1
1139     end
1140     arch identify_table
1141     msg
1142     Drop twenty gold pieces to identify one unidentified item you are carrying.
1143     endmsg
1144     x 9
1145     y 1
1146     end
1147     arch woodfloor
1148     x 9
1149     y 2
1150     end
1151     arch wall_2_1_2
1152     x 9
1153     y 2
1154     end
1155     arch woodfloor
1156     x 9
1157     y 3
1158     end
1159     arch altar
1160     name altar of detect curse
1161     slaying money
1162     msg
1163     Drop one silver piece to see if you are carrying any cursed items.
1164     endmsg
1165     sp 79
1166     food 1
1167     x 9
1168     y 3
1169     end
1170     arch woodfloor
1171     x 9
1172     y 4
1173     end
1174     arch wall_2_1_2
1175     x 9
1176     y 4
1177     end
1178     arch woodfloor
1179     x 9
1180     y 5
1181     end
1182     arch altar
1183     name altar of detect magic
1184     slaying money
1185     msg
1186     Drop one silver piece to see if you are carrying any magic items.
1187     endmsg
1188     sp 76
1189     food 1
1190     x 9
1191     y 5
1192     end
1193     arch woodfloor
1194     x 9
1195     y 6
1196     end
1197     arch wall_2_1_2
1198     x 9
1199     y 6
1200     end
1201     arch woodfloor
1202     x 9
1203     y 7
1204     end
1205     arch rune_heal
1206     x 9
1207     y 7
1208     end
1209     arch woodfloor
1210     x 9
1211     y 8
1212     end
1213     arch woodfloor
1214     x 9
1215     y 9
1216     end
1217     arch rune_mark
1218     msg
1219     Not all runes are harmful. The rune to your north will restore your health!
1220     endmsg
1221     x 9
1222     y 9
1223     end
1224     arch woodfloor
1225     x 9
1226     y 10
1227     end
1228     arch wall_2_1_2
1229     x 9
1230     y 10
1231     end
1232     arch woodfloor
1233     x 9
1234     y 11
1235     end
1236     arch woodfloor
1237     x 9
1238     y 12
1239     end
1240     arch woodfloor
1241     x 9
1242     y 13
1243     end
1244     arch woodfloor
1245     x 9
1246     y 14
1247     end
1248     arch trigger
1249     x 9
1250     y 14
1251     connected 8
1252     end
1253     arch woodfloor
1254     x 9
1255     y 15
1256     end
1257     arch wall_2_1_2
1258     x 9
1259     y 15
1260     end
1261     arch woodfloor
1262     x 10
1263     end
1264     arch wall_3_3
1265     x 10
1266     end
1267     arch woodfloor
1268     x 10
1269     y 1
1270     end
1271     arch wall_2_1_1
1272     x 10
1273     y 1
1274     end
1275     arch woodfloor
1276     x 10
1277     y 2
1278     end
1279     arch wall_3_4
1280     x 10
1281     y 2
1282     end
1283     arch woodfloor
1284     x 10
1285     y 3
1286     end
1287     arch wall_2_1_1
1288     x 10
1289     y 3
1290     end
1291     arch woodfloor
1292     x 10
1293     y 4
1294     end
1295     arch wall_3_4
1296     x 10
1297     y 4
1298     end
1299     arch woodfloor
1300     x 10
1301     y 5
1302     end
1303     arch wall_2_1_1
1304     x 10
1305     y 5
1306     end
1307     arch woodfloor
1308     x 10
1309     y 6
1310     end
1311     arch wall_4
1312     x 10
1313     y 6
1314     end
1315     arch woodfloor
1316     x 10
1317     y 7
1318     end
1319     arch wall_2_1_1
1320     x 10
1321     y 7
1322     end
1323     arch woodfloor
1324     x 10
1325     y 8
1326     end
1327     arch wall_1_2
1328     x 10
1329     y 8
1330     end
1331     arch woodfloor
1332     x 10
1333     y 9
1334     end
1335     arch woodfloor
1336     x 10
1337     y 10
1338     end
1339     arch wall_2_1_2
1340     x 10
1341     y 10
1342     end
1343     arch woodfloor
1344     x 10
1345     y 11
1346     move_block walk
1347     end
1348     arch bench_1_1
1349     x 10
1350     y 11
1351     end
1352     arch woodfloor
1353     x 10
1354     y 12
1355     move_block walk
1356     end
1357     arch bench_2_1_1
1358     x 10
1359     y 12
1360     end
1361     arch woodfloor
1362     x 10
1363     y 13
1364     move_block walk
1365     end
1366     arch bench_2_1_1
1367     x 10
1368     y 13
1369     end
1370     arch woodfloor
1371     x 10
1372     y 14
1373     move_block walk
1374     end
1375     arch bench_1_2
1376     x 10
1377     y 14
1378     end
1379     arch woodfloor
1380     x 10
1381     y 15
1382     end
1383     arch wall_2_1_2
1384     x 10
1385     y 15
1386     end
1387     arch woodfloor
1388     x 11
1389     end
1390     arch wall_2_1_2
1391     x 11
1392     end
1393     arch woodfloor
1394     x 11
1395     y 1
1396     end
1397     arch sign
1398     name Press cursor-down once to read the next sign.
1399     x 11
1400     y 1
1401     end
1402     arch magic_mouth
1403     msg
1404     Welcome to Crossfire!
1405    
1406     You are now in the beginner's area, which will
1407     teach you the fundamentals of playing Crossfire,
1408     and prepare you to survive in this vast and
1409     sometimes dangerous world.
1410    
1411     As you pass through these halls, read all the
1412     signs and any other information provided, and
1413     you'll soon learn the basics of the game.
1414    
1415     From here, move south (press your down-arrow key,
1416 root 1.7 or type 'south <enter>) and press the spacebar to
1417 root 1.1 read the next sign. Good luck!
1418     endmsg
1419     x 11
1420     y 2
1421     move_on all
1422     end
1423 root 1.11 arch woodfloor
1424     x 11
1425     y 2
1426     end
1427 root 1.1 arch sign
1428     name Press space bar to read me
1429     msg
1430     Welcome to Crossfire!
1431    
1432     You are now in the beginner's area, which will
1433     teach you the fundamentals of playing Crossifre,
1434     and prepare you to survive in this vast and
1435     sometimes dangerous world.
1436    
1437     As you pass through these halls, read all the
1438     signs and any other information provided, and
1439     you'll soon learn the basics of the game.
1440    
1441     From here, move south (press your down-arrow key,
1442 root 1.7 or type 'south <enter>) and press the space bar to
1443 root 1.1 read the next sign. Good luck!
1444     endmsg
1445     x 11
1446     y 2
1447     end
1448     arch woodfloor
1449     x 11
1450     y 3
1451     end
1452     arch sign
1453     name Press space to read me
1454     msg
1455     === Commands ===
1456    
1457     There are many commands you can use to
1458     do everything from movement to attacking
1459     to casting spells to identifying treasure. Any
1460     command in Crossfire can be executed by
1461     typing ' (a single quote) followed by the
1462     command.
1463    
1464     So to move southeast, for example, you could type
1465     'southeast. To read this sign, you could type
1466     'apply sign. These "long-form" commands are
1467     always available for everything you can do in
1468     the game.
1469    
1470     However, it would be cumbersome to type
1471     commands like that for common actions, so
1472     many commands are bound to keys by default.
1473     This varies from client to client, but you will
1474     probably find that the movement commands
1475     are bound to the arrow keys on your keypad,
1476     for example. There are many other default
1477     keybindings, and you can create your own for
1478     any action or series of actions that you use
1479     regularly. See the documentation for your
1480     Crossfire client for more information on
1481     keybindings.
1482     endmsg
1483     x 11
1484     y 3
1485     end
1486     arch woodfloor
1487     x 11
1488     y 4
1489     end
1490     arch woodfloor
1491     x 11
1492     y 5
1493     end
1494     arch sign
1495     name Press space to read me
1496     msg
1497     === Movement ===
1498    
1499     You can move in any of eight directions: north,
1500     south, east, west, and the four in between.
1501     Pressing a movement key once (or executing a
1502     movement command) will move you one tile
1503     in that direction. If something is in the way, you
1504     may attack it.
1505    
1506     To run in a direction, which is very useful when
1507     fighting, battering down doors, or traveling long
1508     distances, hold down the Ctrl key and press
1509     and hold the key for direction you wish to run.
1510    
1511     Now run to the end of this hallway, and read
1512     the sign there.
1513     endmsg
1514     x 11
1515     y 5
1516     end
1517     arch woodfloor
1518     x 11
1519     y 6
1520     end
1521     arch wall_2_1_2
1522     x 11
1523     y 6
1524     end
1525     arch woodfloor
1526     x 11
1527     y 7
1528     end
1529     arch chest_2
1530     x 11
1531     y 7
1532     no_pick 1
1533     arch goldcoin
1534     end
1535     arch water
1536     end
1537     end
1538     arch woodfloor
1539     x 11
1540     y 8
1541     end
1542     arch woodfloor
1543     x 11
1544     y 9
1545     end
1546     arch rune_mark
1547     msg
1548     Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1549    
1550     Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1551    
1552     Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1553     endmsg
1554     x 11
1555     y 9
1556     end
1557     arch woodfloor
1558     x 11
1559     y 10
1560     end
1561     arch wall_2_1_2
1562     x 11
1563     y 10
1564     end
1565     arch woodfloor
1566     x 11
1567     y 11
1568     end
1569     arch goblin
1570     x 11
1571     y 11
1572     end
1573     arch woodfloor
1574     x 11
1575     y 12
1576     end
1577     arch gnoll
1578     x 11
1579     y 12
1580     end
1581     arch woodfloor
1582     x 11
1583     y 13
1584     end
1585     arch kobold
1586     x 11
1587     y 13
1588     end
1589     arch woodfloor
1590     x 11
1591     y 14
1592     end
1593     arch orc
1594     x 11
1595     y 14
1596     end
1597     arch woodfloor
1598     x 11
1599     y 15
1600     end
1601     arch wall_2_1_2
1602     x 11
1603     y 15
1604     end
1605     arch woodfloor
1606     x 12
1607     end
1608     arch wall_2_2_3
1609     x 12
1610     end
1611     arch woodfloor
1612     x 12
1613     y 1
1614     end
1615     arch wall_2_1_1
1616     x 12
1617     y 1
1618     end
1619     arch woodfloor
1620     x 12
1621     y 2
1622     end
1623     arch wall_3_2
1624     x 12
1625     y 2
1626     end
1627     arch woodfloor
1628     x 12
1629     y 3
1630     end
1631     arch wall_2_1_1
1632     x 12
1633     y 3
1634     end
1635     arch woodfloor
1636     x 12
1637     y 4
1638     end
1639     arch wall_2_2_1
1640     x 12
1641     y 4
1642     end
1643     arch woodfloor
1644     x 12
1645     y 5
1646     end
1647     arch woodfloor
1648     x 12
1649     y 6
1650     end
1651     arch wall_3_3
1652     x 12
1653     y 6
1654     end
1655     arch woodfloor
1656     x 12
1657     y 7
1658     end
1659     arch wall_2_1_1
1660     x 12
1661     y 7
1662     end
1663     arch woodfloor
1664     x 12
1665     y 8
1666     end
1667     arch wall_1_2
1668     x 12
1669     y 8
1670     end
1671     arch woodfloor
1672     x 12
1673     y 9
1674     end
1675     arch woodfloor
1676     x 12
1677     y 10
1678     end
1679     arch wall_2_1_2
1680     x 12
1681     y 10
1682     end
1683     arch woodfloor
1684     x 12
1685     y 11
1686     end
1687     arch goblin
1688     x 12
1689     y 11
1690     end
1691     arch woodfloor
1692     x 12
1693     y 12
1694     end
1695     arch gnoll
1696     x 12
1697     y 12
1698     end
1699     arch woodfloor
1700     x 12
1701     y 13
1702     end
1703     arch kobold
1704     x 12
1705     y 13
1706     end
1707     arch woodfloor
1708     x 12
1709     y 14
1710     end
1711     arch orc
1712     x 12
1713     y 14
1714     end
1715     arch woodfloor
1716     x 12
1717     y 15
1718     end
1719     arch wall_2_1_2
1720     x 12
1721     y 15
1722     end
1723     arch woodfloor
1724     x 13
1725     end
1726     arch wall_2_2_2
1727     x 13
1728     end
1729     arch woodfloor
1730     x 13
1731     y 1
1732     end
1733     arch wall_2_1_1
1734     x 13
1735     y 1
1736     end
1737     arch woodfloor
1738     x 13
1739     y 2
1740     end
1741     arch wall_2_2_4
1742     x 13
1743     y 2
1744     end
1745     arch woodfloor
1746     x 13
1747     y 3
1748 elmex 1.5 move_block all
1749 root 1.1 end
1750 elmex 1.4 arch sign
1751     name old man
1752 root 1.1 msg
1753     @match food|no
1754     There is some food on the other side of this gate.
1755     @match beer
1756     Beer isn't food!
1757     @match gate
1758     Say the word "open" to get through. Bye now!
1759     @match open
1760     @trigger 1
1761     Well done lad, now go through!
1762     @match hello|hi
1763     Do you have any food?
1764     @match *
1765     Ninety-nine bottles of beer on the wall....
1766     endmsg
1767 elmex 1.4 face sage.x11
1768 root 1.1 x 13
1769     y 3
1770     end
1771     arch woodfloor
1772     x 13
1773     y 4
1774     end
1775     arch wall_2_1_2
1776     x 13
1777     y 4
1778     end
1779     arch woodfloor
1780     x 13
1781     y 5
1782     end
1783     arch woodfloor
1784     x 13
1785     y 6
1786     end
1787     arch wall_2_1_2
1788     x 13
1789     y 6
1790     end
1791     arch woodfloor
1792     x 13
1793     y 7
1794     end
1795     arch rune_confusion
1796     x 13
1797     y 7
1798     end
1799     arch woodfloor
1800     x 13
1801     y 8
1802     end
1803     arch woodfloor
1804     x 13
1805     y 9
1806     end
1807     arch rune_mark
1808     msg
1809     There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1810    
1811     Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1812     endmsg
1813     x 13
1814     y 9
1815     end
1816     arch woodfloor
1817     x 13
1818     y 10
1819     end
1820     arch wall_2_1_2
1821     x 13
1822     y 10
1823     end
1824     arch woodfloor
1825     x 13
1826     y 11
1827     end
1828     arch generate_goblin
1829     x 13
1830     y 11
1831     end
1832     arch woodfloor
1833     x 13
1834     y 12
1835     end
1836     arch generate_gnoll
1837     x 13
1838     y 12
1839     end
1840     arch woodfloor
1841     x 13
1842     y 13
1843     end
1844     arch generate_kobold
1845     x 13
1846     y 13
1847     end
1848     arch woodfloor
1849     x 13
1850     y 14
1851     end
1852     arch generate_orc
1853     x 13
1854     y 14
1855     end
1856     arch woodfloor
1857     x 13
1858     y 15
1859     end
1860     arch wall_2_1_2
1861     x 13
1862     y 15
1863     end
1864     arch woodfloor
1865     x 14
1866     end
1867     arch wall_2_1_2
1868     x 14
1869     end
1870     arch magic_mouth
1871     msg
1872     A message scrawled on the wall says:
1873    
1874     This is a standard food. You can apply it while
1875     it's on the ground, the same way you apply
1876     signs and other objects, or you can pick it up
1877     and take it with you.
1878     endmsg
1879     x 14
1880     y 1
1881     end
1882 root 1.11 arch woodfloor
1883     x 14
1884     y 1
1885     end
1886 root 1.1 arch food
1887     x 14
1888     y 1
1889     end
1890     arch woodfloor
1891     x 14
1892     y 2
1893     end
1894     arch igateTrg1
1895     x 14
1896     y 2
1897     connected 1
1898     end
1899     arch woodfloor
1900     x 14
1901     y 3
1902     end
1903     arch woodfloor
1904     x 14
1905     y 4
1906     end
1907     arch wall_2_1_2
1908     x 14
1909     y 4
1910     end
1911     arch woodfloor
1912     x 14
1913     y 5
1914     end
1915     arch woodfloor
1916     x 14
1917     y 6
1918     end
1919     arch wall_3_3
1920     x 14
1921     y 6
1922     end
1923     arch woodfloor
1924     x 14
1925     y 7
1926     end
1927     arch wall_2_1_1
1928     x 14
1929     y 7
1930     end
1931     arch woodfloor
1932     x 14
1933     y 8
1934     end
1935     arch wall_1_2
1936     x 14
1937     y 8
1938     end
1939     arch woodfloor
1940     x 14
1941     y 9
1942     end
1943     arch woodfloor
1944     x 14
1945     y 10
1946     end
1947     arch wall_3_3
1948     x 14
1949     y 10
1950     end
1951     arch woodfloor
1952     x 14
1953     y 11
1954     end
1955     arch wall_2_1_1
1956     x 14
1957     y 11
1958     end
1959     arch woodfloor
1960     x 14
1961     y 12
1962     end
1963     arch wall_2_1_1
1964     x 14
1965     y 12
1966     end
1967     arch woodfloor
1968     x 14
1969     y 13
1970     end
1971     arch wall_2_1_1
1972     x 14
1973     y 13
1974     end
1975     arch woodfloor
1976     x 14
1977     y 14
1978     end
1979     arch wall_2_1_1
1980     x 14
1981     y 14
1982     end
1983     arch woodfloor
1984     x 14
1985     y 15
1986     end
1987     arch wall_3_1
1988     x 14
1989     y 15
1990     end
1991     arch woodfloor
1992     x 15
1993     end
1994     arch wall_2_1_2
1995     x 15
1996     end
1997     arch magic_mouth
1998     msg
1999     A message scrawled on the wall says:
2000    
2001     There are many types of food you can eat.
2002     Be careful, though: food that you find may be
2003     poisonous, so to be safe, don't eat food until
2004     you've identified it. (More on identifying items
2005     later.)
2006     endmsg
2007     x 15
2008     y 1
2009     end
2010 root 1.11 arch woodfloor
2011     x 15
2012     y 1
2013     end
2014 root 1.1 arch apple
2015     x 15
2016     y 1
2017     end
2018     arch woodfloor
2019     x 15
2020     y 2
2021     end
2022     arch wall_1_4
2023     x 15
2024     y 2
2025     end
2026     arch woodfloor
2027     x 15
2028     y 3
2029     end
2030     arch woodfloor
2031     x 15
2032     y 4
2033     end
2034     arch wall_2_1_2
2035     x 15
2036     y 4
2037     end
2038     arch magic_mouth
2039     msg
2040     A sign on the wall says: Slow Down!!
2041     endmsg
2042     x 15
2043     y 5
2044     end
2045     arch woodfloor
2046     x 15
2047 root 1.11 y 5
2048     end
2049     arch woodfloor
2050     x 15
2051 root 1.1 y 6
2052     end
2053     arch wall_2_1_2
2054     x 15
2055     y 6
2056     end
2057     arch woodfloor
2058     x 15
2059     y 7
2060     end
2061     arch rune_paralysis
2062     cha 2
2063     x 15
2064     y 7
2065     end
2066     arch woodfloor
2067     x 15
2068     y 8
2069     end
2070     arch woodfloor
2071     x 15
2072     y 9
2073     end
2074     arch rune_mark
2075     msg
2076     See that rune to the north? You may have to
2077     wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2078    
2079     Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2080     endmsg
2081     x 15
2082     y 9
2083     end
2084     arch woodfloor
2085     x 15
2086     y 10
2087     end
2088     arch wall_2_1_2
2089     x 15
2090     y 10
2091     end
2092     arch woodfloor
2093     x 15
2094     y 11
2095     end
2096     arch food
2097     x 15
2098     y 11
2099     end
2100     arch woodfloor
2101     x 15
2102     y 12
2103     end
2104     arch sign
2105     msg
2106     How did you do? Watch your hit points (HP)
2107     closely during battle. If they get too low, you
2108     can always retreat and come back. Hit points
2109     gradually regenerate over time, so if you took
2110     damage, wait until your HP is back to the
2111     maximum before moving on. Eating food
2112     speeds up HP regeneration, so you may want
2113     to eat this food now.
2114     endmsg
2115     x 15
2116     y 12
2117     end
2118 root 1.13 arch check_floor
2119     race ant
2120     x 15
2121     y 13
2122     last_sp 0
2123     move_block all
2124     end
2125 root 1.1 arch woodfloor
2126     x 15
2127     y 13
2128     end
2129     arch locked_door1
2130     slaying ant_king_key
2131     x 15
2132     y 13
2133     end
2134     arch woodfloor
2135     x 15
2136     y 14
2137     end
2138     arch sign
2139     name Doors with Keys
2140     msg
2141     Did you get the key under the anthill? If not,
2142     go back and get it. You will need it to get
2143     through this door. Keep in mind that keys
2144     are often hidden under other objects like that.
2145     endmsg
2146     x 15
2147     y 14
2148     end
2149     arch ant
2150     x 15
2151     y 14
2152     end
2153     arch woodfloor
2154     x 15
2155     y 15
2156     end
2157     arch wall_2_1_2
2158     x 15
2159     y 15
2160     end
2161     arch woodfloor
2162     x 16
2163     end
2164     arch wall_2_1_2
2165     x 16
2166     end
2167     arch magic_mouth
2168     msg
2169     A message scrawled on the wall says:
2170    
2171     When you kill monsters, sometimes they leave
2172     body parts behind, and these can be taken and
2173     eaten also.
2174     endmsg
2175     x 16
2176     y 1
2177     end
2178 root 1.11 arch woodfloor
2179     x 16
2180     y 1
2181     end
2182 root 1.1 arch heart
2183     name goblin's heart
2184     x 16
2185     y 1
2186     end
2187     arch woodfloor
2188     x 16
2189     y 2
2190     end
2191     arch wall_2_1_2
2192     x 16
2193     y 2
2194     end
2195     arch woodfloor
2196     x 16
2197     y 3
2198     end
2199     arch sign
2200     name Talking to NPCs
2201     msg
2202     === Talking to People ===
2203    
2204 root 1.8 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2205     and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2206    
2207     To talk to other players, for example to get help, you can use the I<chat> command, which
2208     is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2209     "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2210     for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2211 root 1.1
2212 root 1.8 You can also get information from non-player characters (NPCs) in the game by talking to them.
2213     NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2214 root 1.1
2215 root 1.8 To talk to the man at the end of this hallway when you're finished reading this,
2216     walk up next to him and either click on him or type: say hello<return>
2217 root 1.1
2218     Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2219     command is more tedious, but works when you can't see the NPC, or you need to say a password.
2220    
2221 root 1.8 The say command will let you talk to nearby NPCs and other Crossfire players who are
2222     on the same map as you, so it is your main way to communicate inside the game.
2223    
2224     Many NPC have useful information, but they will only tell you about it if you ask about the
2225     right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2226     that might be important, and ask about them. For example, if he says, "Hello, do you have
2227     any food?" ask him about food ("say food"), and he may say something else in response to
2228     that. Saying words like quest, key, treasure, and other things you're interested in may
2229 root 1.1 start up very interesting conversations!
2230    
2231     Be careful not to run into friendly NPCs: dead men tell no tales.
2232    
2233     Now go talk to that old man.
2234     endmsg
2235     x 16
2236     y 3
2237     end
2238     arch woodfloor
2239     x 16
2240     y 4
2241     end
2242     arch wall_2_1_2
2243     x 16
2244     y 4
2245     end
2246     arch woodfloor
2247     x 16
2248     y 5
2249     end
2250     arch woodfloor
2251     x 16
2252     y 6
2253     end
2254     arch wall_3_3
2255     x 16
2256     y 6
2257     end
2258     arch woodfloor
2259     x 16
2260     y 7
2261     end
2262     arch wall_2_1_1
2263     x 16
2264     y 7
2265     end
2266     arch woodfloor
2267     x 16
2268     y 8
2269     end
2270     arch wall_2_2_1
2271     x 16
2272     y 8
2273     end
2274     arch woodfloor
2275     x 16
2276     y 9
2277     end
2278     arch woodfloor
2279     x 16
2280     y 10
2281     end
2282     arch wall_1_3
2283     x 16
2284     y 10
2285     end
2286     arch woodfloor
2287     x 16
2288     y 11
2289     end
2290     arch woodfloor
2291     x 16
2292     y 12
2293     end
2294     arch wall_2_2_2
2295     x 16
2296     y 12
2297     end
2298     arch woodfloor
2299     x 16
2300     y 13
2301     end
2302     arch wall_1_2
2303     x 16
2304     y 13
2305     end
2306     arch woodfloor
2307     x 16
2308     y 14
2309     end
2310     arch ant
2311     x 16
2312     y 14
2313     end
2314     arch woodfloor
2315     x 16
2316     y 15
2317     end
2318     arch wall_2_1_2
2319     x 16
2320     y 15
2321     end
2322     arch woodfloor
2323     x 17
2324     end
2325     arch wall_2_1_2
2326     x 17
2327     end
2328 root 1.11 arch magic_mouth
2329 root 1.1 x 17
2330     y 1
2331     end
2332 root 1.11 arch woodfloor
2333 root 1.1 x 17
2334     y 1
2335     end
2336     arch waybread
2337     msg
2338     A message scrawled on the wall says:
2339    
2340     Waybreads are the MRE (Meals-Ready-to-Eat)
2341     of Crossfire. They weigh very little but pack
2342     a large food value. They are much more
2343     expensive than normal food, but when you
2344     can afford them, they are the best food to
2345     take on long trips or dungeon excursions,
2346     since their light weight won't slow you down.
2347     endmsg
2348     x 17
2349     y 1
2350     end
2351     arch woodfloor
2352     x 17
2353     y 2
2354     end
2355     arch wall_2_1_2
2356     x 17
2357     y 2
2358     end
2359     arch woodfloor
2360     x 17
2361     y 3
2362     end
2363     arch woodfloor
2364     x 17
2365     y 4
2366     end
2367     arch wall_2_1_2
2368     x 17
2369     y 4
2370     end
2371     arch woodfloor
2372     x 17
2373     y 5
2374     end
2375     arch woodfloor
2376     x 17
2377     y 6
2378     end
2379     arch wall_2_1_2
2380     x 17
2381     y 6
2382     end
2383     arch woodfloor
2384     x 17
2385     y 7
2386     end
2387     arch button_plate
2388     x 17
2389     y 7
2390     connected 3
2391     end
2392     arch woodfloor
2393     x 17
2394     y 8
2395     end
2396     arch wall_2_1_2
2397     x 17
2398     y 8
2399     end
2400     arch woodfloor
2401     x 17
2402     y 9
2403     end
2404     arch rune_mark
2405     msg
2406     Marking runes like this one are created with
2407     magic spells, but they contain messages
2408     just like signs do. Marking runes are harmless,
2409     but other runes can be very dangerous, so
2410     step carefully!
2411     endmsg
2412     x 17
2413     y 9
2414     end
2415     arch woodfloor
2416     x 17
2417     y 10
2418     end
2419     arch woodfloor
2420     x 17
2421     y 11
2422     end
2423     arch sign
2424     name Challenge
2425     msg
2426     Would you like to take on something stronger?
2427     If so, there are a few kobolds on the other side
2428     of this door to your east that shouldn't give
2429     you too much trouble. If the ants were enough
2430     of a challenge, skip the kobolds and go north.
2431     endmsg
2432     x 17
2433     y 11
2434     end
2435     arch woodfloor
2436     x 17
2437     y 12
2438     end
2439     arch wall_2_1_2
2440     x 17
2441     y 12
2442     end
2443     arch woodfloor
2444     x 17
2445     y 13
2446     end
2447     arch key2
2448     name Key of the Ant King
2449     slaying ant_king_key
2450     x 17
2451     y 13
2452     end
2453     arch generate_ant
2454     x 17
2455     y 13
2456     end
2457     arch woodfloor
2458     x 17
2459     y 14
2460     end
2461     arch ant
2462     x 17
2463     y 14
2464     end
2465     arch woodfloor
2466     x 17
2467     y 15
2468     end
2469     arch wall_2_1_2
2470     x 17
2471     y 15
2472     end
2473     arch woodfloor
2474     x 18
2475     end
2476     arch wall_2_1_2
2477     x 18
2478     end
2479     arch woodfloor
2480     x 18
2481     y 1
2482     end
2483     arch woodfloor
2484     x 18
2485     y 2
2486     end
2487     arch wall_2_1_2
2488     x 18
2489     y 2
2490     end
2491     arch woodfloor
2492     x 18
2493     y 3
2494     end
2495     arch woodfloor
2496     x 18
2497     y 4
2498     end
2499     arch wall_2_1_2
2500     x 18
2501     y 4
2502     end
2503     arch woodfloor
2504     x 18
2505     y 5
2506     end
2507     arch woodfloor
2508     x 18
2509     y 6
2510     end
2511     arch wall_2_1_2
2512     x 18
2513     y 6
2514     end
2515     arch woodfloor
2516     x 18
2517     y 7
2518     end
2519     arch boulder
2520     x 18
2521     y 7
2522     end
2523     arch woodfloor
2524     x 18
2525     y 8
2526     end
2527     arch wall_2_2_3
2528     x 18
2529     y 8
2530     end
2531     arch woodfloor
2532     x 18
2533     y 9
2534     end
2535     arch wall_2_1_1
2536     x 18
2537     y 9
2538     end
2539     arch woodfloor
2540     x 18
2541     y 10
2542     end
2543     arch wall_2_2_1
2544     x 18
2545     y 10
2546     end
2547     arch woodfloor
2548     x 18
2549     y 11
2550     end
2551     arch door_1
2552     hp 4
2553     x 18
2554     y 11
2555     end
2556     arch woodfloor
2557     x 18
2558     y 12
2559     end
2560     arch wall_2_2_3
2561     x 18
2562     y 12
2563     end
2564     arch woodfloor
2565     x 18
2566     y 13
2567     end
2568     arch wall_2_2_1
2569     x 18
2570     y 13
2571     end
2572     arch woodfloor
2573     x 18
2574     y 14
2575     end
2576     arch ant
2577     x 18
2578     y 14
2579     end
2580     arch woodfloor
2581     x 18
2582     y 15
2583     end
2584     arch wall_2_1_2
2585     x 18
2586     y 15
2587     end
2588     arch woodfloor
2589     x 19
2590     end
2591     arch wall_2_1_2
2592     x 19
2593     end
2594     arch woodfloor
2595     x 19
2596     y 1
2597     end
2598     arch sign
2599     name Bashing Doors
2600     msg
2601     === Doors ===
2602    
2603     There are many kinds of doors in Crossfire.
2604     Some doors will open for you, so you can walk
2605     right through. Ordinary locked doors can be
2606     bashed open by attacking them or using
2607     lockpicks. Stronger locked doors may require
2608     a certain key, or open when you speak a magic
2609     word or activate a certain trigger somewhere.
2610    
2611     To get through this first door, run into it until
2612     you break through.
2613     endmsg
2614     x 19
2615     y 1
2616     end
2617     arch woodfloor
2618     x 19
2619     y 2
2620     end
2621     arch wall_2_1_2
2622     x 19
2623     y 2
2624     end
2625     arch woodfloor
2626     x 19
2627     y 3
2628     end
2629     arch woodfloor
2630     x 19
2631     y 4
2632     end
2633     arch wall_1_3
2634     x 19
2635     y 4
2636     end
2637     arch woodfloor
2638     x 19
2639     y 5
2640     end
2641     arch woodfloor
2642     x 19
2643     y 6
2644     end
2645     arch wall_2_1_2
2646     x 19
2647     y 6
2648     end
2649     arch woodfloor
2650     x 19
2651     y 7
2652     end
2653     arch sign
2654     name Triggering Buttons with Weights
2655     msg
2656     Sometimes large buttons in the floor can
2657     be activated by a large weight. Run into this
2658     boulder to push it onto the button to your
2659     west, and see what happens.
2660    
2661     Boulders and other "rollable" items like barrels can only be pushed,
2662     never pulled, so be careful not to push them into corners from where
2663     you won't be able to move them to their destination.
2664    
2665     If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2666     weak characters can push things if they are persistent.
2667     endmsg
2668     x 19
2669     y 7
2670     end
2671     arch woodfloor
2672     x 19
2673     y 8
2674     end
2675     arch spikes_closed
2676     x 19
2677     y 8
2678     connected 3
2679     end
2680     arch woodfloor
2681     x 19
2682     y 9
2683     end
2684     arch sign
2685     name Buttons are Your Friends
2686     msg
2687     Cool, huh! Buttons and other switches can be
2688     used to do all sorts of things, sometimes on
2689     completely different areas of a map, so if you
2690     ever think you're stuck, look around for any
2691     of these kinds of triggers that might open
2692     a way out for you.
2693    
2694     endmsg
2695     x 19
2696     y 9
2697     end
2698     arch woodfloor
2699     x 19
2700     y 10
2701     end
2702     arch wall_2_1_2
2703     x 19
2704     y 10
2705     end
2706     arch woodfloor
2707     x 19
2708     y 11
2709     end
2710     arch kobold
2711     x 19
2712     y 11
2713     end
2714     arch woodfloor
2715     x 19
2716     y 12
2717     end
2718     arch kobold
2719     x 19
2720     y 12
2721     end
2722     arch woodfloor
2723     x 19
2724     y 13
2725     end
2726     arch wall_2_1_2
2727     x 19
2728     y 13
2729     end
2730     arch woodfloor
2731     x 19
2732     y 14
2733     end
2734     arch ant
2735     x 19
2736     y 14
2737     end
2738     arch woodfloor
2739     x 19
2740     y 15
2741     end
2742     arch wall_2_1_2
2743     x 19
2744     y 15
2745     end
2746     arch woodfloor
2747     x 20
2748     end
2749     arch wall_2_1_2
2750     x 20
2751     end
2752     arch woodfloor
2753     x 20
2754     y 1
2755     end
2756     arch woodfloor
2757     x 20
2758     y 2
2759     end
2760     arch wall_2_1_2
2761     x 20
2762     y 2
2763     end
2764     arch magic_mouth
2765     msg
2766 root 1.12 A magic voice says:
2767 root 1.1
2768 root 1.12 Here is a note you can pick up and take with you. (You may have already picked it up
2769     automatically if your client is set to do that. If so, find it in your inventory and read it by
2770     middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2771     to read it first (press space), and then pick it up (press the comma key or type 'take). Now it
2772     will be in your inventory, so you can read it anytime you need to.
2773 root 1.1
2774 root 1.12 Oh, and remember one thing: the password is B<orc-knuckle>.
2775 root 1.1 endmsg
2776     x 20
2777     y 3
2778     end
2779 root 1.12 arch woodfloor
2780     x 20
2781     y 3
2782     end
2783 root 1.1 arch note
2784     msg
2785 root 1.12 The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2786 root 1.1 endmsg
2787     x 20
2788     y 3
2789     end
2790     arch woodfloor
2791     x 20
2792     y 4
2793     end
2794     arch woodfloor
2795     x 20
2796     y 5
2797     end
2798     arch sign
2799     name Gathering Information
2800     msg
2801     === Information ===
2802    
2803     There are many sources of information other
2804     than signs like this one. Did you see the sign
2805     on the wall as you were running here?
2806     Sometimes information comes from non-visible
2807     sources like that, so always keep your eyes
2808     open and don't miss anything that shows up
2809     in your Messages area.
2810    
2811     Information also comes from books, notes, and
2812     many other sources. The smallest note can be
2813     the first clue to a large treasure or heroic quest,
2814     so always gather as much information as possible.
2815     Some notes and books you will be able to pick
2816     up and take with you, while others will be
2817     fixed where they are, but they all may be
2818     important to read.
2819 elmex 1.9
2820     In case you can't read, for example when you are
2821     too low on intelligence or don't have the literacy
2822     skill you might find the word 'orc-knuckle' useful
2823     for leaving this tutorial!
2824 root 1.1 endmsg
2825     x 20
2826     y 5
2827     end
2828     arch woodfloor
2829     x 20
2830     y 6
2831     end
2832     arch wall_2_1_2
2833     x 20
2834     y 6
2835     end
2836     arch woodfloor
2837     x 20
2838     y 7
2839     end
2840     arch button_handle
2841     x 20
2842     y 7
2843     connected 5
2844     end
2845     arch woodfloor
2846     x 20
2847     y 8
2848     end
2849     arch wall_1_4
2850     x 20
2851     y 8
2852     end
2853     arch woodfloor
2854     x 20
2855     y 9
2856     end
2857     arch sign
2858     name Earthwalls
2859     msg
2860     === Earthwalls ===
2861    
2862     Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2863     Run at the wall to your east until you pass through.
2864    
2865     If you are very weak you might need a long time time to destroy the earthwall. Do
2866     not give up!
2867     endmsg
2868     x 20
2869     y 9
2870     end
2871     arch woodfloor
2872     x 20
2873     y 10
2874     end
2875     arch wall_2_1_2
2876     x 20
2877     y 10
2878     end
2879     arch woodfloor
2880     x 20
2881     y 11
2882     end
2883     arch silvercoin
2884     name silver coins
2885     x 20
2886     y 11
2887     nrof 5
2888     end
2889     arch kobold
2890     x 20
2891     y 11
2892     end
2893     arch woodfloor
2894     x 20
2895     y 12
2896     end
2897     arch kobold
2898     x 20
2899     y 12
2900     end
2901     arch woodfloor
2902     x 20
2903     y 13
2904     end
2905     arch wall_2_1_2
2906     x 20
2907     y 13
2908     end
2909     arch woodfloor
2910     x 20
2911     y 14
2912     end
2913     arch ant
2914     x 20
2915     y 14
2916     end
2917     arch woodfloor
2918     x 20
2919     y 15
2920     end
2921     arch wall_2_1_2
2922     x 20
2923     y 15
2924     end
2925     arch woodfloor
2926     x 21
2927     end
2928     arch wall_2_1_2
2929     x 21
2930     end
2931     arch woodfloor
2932     x 21
2933     y 1
2934     end
2935     arch door_1
2936     hp 4
2937     x 21
2938     y 1
2939     end
2940     arch woodfloor
2941     x 21
2942     y 2
2943     end
2944     arch wall_2_2_3
2945     x 21
2946     y 2
2947     end
2948     arch woodfloor
2949     x 21
2950     y 3
2951     end
2952     arch wall_2_1_1
2953     x 21
2954     y 3
2955     end
2956     arch woodfloor
2957     x 21
2958     y 4
2959     end
2960     arch wall_2_1_1
2961     x 21
2962     y 4
2963     end
2964     arch woodfloor
2965     x 21
2966     y 5
2967     end
2968     arch wall_2_1_1
2969     x 21
2970     y 5
2971     end
2972     arch woodfloor
2973     x 21
2974     y 6
2975     end
2976     arch wall_2_2_4
2977     x 21
2978     y 6
2979     end
2980     arch woodfloor
2981     x 21
2982     y 7
2983     end
2984     arch grate_closed_2
2985     x 21
2986     y 7
2987     connected 5
2988     end
2989     arch woodfloor
2990     x 21
2991     y 8
2992     end
2993     arch wall_2_1_2
2994     x 21
2995     y 8
2996     end
2997     arch woodfloor
2998     x 21
2999     y 9
3000     end
3001     arch earthwall
3002     x 21
3003     y 9
3004     end
3005     arch woodfloor
3006     x 21
3007     y 10
3008     end
3009     arch wall_2_2_3
3010     x 21
3011     y 10
3012     end
3013     arch woodfloor
3014     x 21
3015     y 11
3016     end
3017     arch wall_2_1_1
3018     x 21
3019     y 11
3020     end
3021     arch woodfloor
3022     x 21
3023     y 12
3024     end
3025     arch wall_2_1_1
3026     x 21
3027     y 12
3028     end
3029     arch woodfloor
3030     x 21
3031     y 13
3032     end
3033     arch wall_2_2_4
3034     x 21
3035     y 13
3036     end
3037 root 1.13 arch check_floor
3038     race ant
3039     x 21
3040     y 14
3041     last_sp 0
3042     move_block all
3043     end
3044 root 1.1 arch woodfloor
3045     x 21
3046     y 14
3047     end
3048     arch door_1
3049     hp 4
3050     x 21
3051     y 14
3052     end
3053     arch woodfloor
3054     x 21
3055     y 15
3056     end
3057     arch wall_2_1_2
3058     x 21
3059     y 15
3060     end
3061     arch woodfloor
3062     x 22
3063     end
3064     arch wall_2_1_2
3065     x 22
3066     end
3067     arch woodfloor
3068     x 22
3069     y 1
3070     end
3071     arch sign
3072     name Traps, and Automatic Doors
3073     msg
3074     By the way, it's a good idea to always check
3075     for traps before trying to open a door. Do
3076     this with the command ('use_skill find traps),
3077     which is often bound to the 'f' key. If you
3078     find a trap, you can try to disarm it with
3079     ('use_skill disarm traps). You can only find
3080     and disable traps if you have those skills.
3081    
3082     Some doors will open when you walk up to them,
3083     then close after a moment. Be careful not to
3084     get crushed by standing in the doorway
3085     too long!
3086     endmsg
3087     x 22
3088     y 1
3089     end
3090     arch woodfloor
3091     x 22
3092     y 2
3093     end
3094     arch button_trigger
3095     x 22
3096     y 2
3097     invisible 1
3098     connected 2
3099     end
3100     arch woodfloor
3101     x 22
3102     y 3
3103     end
3104     arch mdoor_closed_1
3105     x 22
3106     y 3
3107     connected 2
3108     end
3109     arch woodfloor
3110     x 22
3111     y 4
3112     end
3113     arch button_trigger
3114     x 22
3115     y 4
3116     invisible 1
3117     connected 2
3118     end
3119     arch woodfloor
3120     x 22
3121     y 5
3122     end
3123     arch woodfloor
3124     x 22
3125     y 6
3126     end
3127     arch sign
3128     name Levers
3129     msg
3130     Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3131     endmsg
3132     x 22
3133     y 6
3134     end
3135     arch woodfloor
3136     x 22
3137     y 7
3138     end
3139     arch button_handle
3140     name handle (press space to apply)
3141     x 22
3142     y 7
3143     connected 5
3144     end
3145     arch woodfloor
3146     x 22
3147     y 8
3148     end
3149     arch wall_2_1_2
3150     x 22
3151     y 8
3152     end
3153     arch woodfloor
3154     x 22
3155     y 9
3156     end
3157     arch sign
3158     name Illusionary Walls
3159     msg
3160     Other kinds of walls can also have weak spots.
3161     Look for cracks in the wall, especially if you
3162     hear voices or have reason to think there might
3163     be secret areas nearby.
3164    
3165     Sometimes walls are illusions that can be walked
3166     through. Go south from here.
3167     endmsg
3168     x 22
3169     y 9
3170     end
3171     arch woodfloor
3172     x 22
3173     y 10
3174     end
3175     arch false_wall
3176     x 22
3177     y 10
3178     end
3179     arch woodfloor
3180     x 22
3181     y 11
3182     end
3183     arch sign
3184     name Inventory
3185     msg
3186     === Inventory ===
3187    
3188     Stop and take a look at your inventory for a moment. If you started the game with any
3189     armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3190     (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3191     Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3192     endmsg
3193     x 22
3194     y 11
3195     end
3196 root 1.13 arch check_floor
3197     race ant
3198     x 22
3199     y 12
3200     last_sp 0
3201     move_block all
3202     end
3203 root 1.1 arch woodfloor
3204     x 22
3205     y 12
3206     end
3207     arch woodfloor
3208     x 22
3209     y 13
3210     end
3211     arch sign
3212     name Fighting
3213     msg
3214     === Fighting ===
3215    
3216     Ready for your first fight? On the other side
3217     of this door are some ants. They're mostly
3218     harmless, so run into them as fast as you can,
3219     until you kill them. Be sure to kill the anthill
3220     too, so it can't produce more ants. Many
3221     monsters have "generators" like this which
3222     produce more monsters every so often.
3223    
3224     After you kill the ants, go through the next
3225     door.
3226     endmsg
3227     x 22
3228     y 13
3229     end
3230     arch woodfloor
3231     x 22
3232     y 14
3233     end
3234     arch woodfloor
3235     x 22
3236     y 15
3237     end
3238     arch wall_2_1_2
3239     x 22
3240     y 15
3241     end
3242     arch woodfloor
3243     x 23
3244     end
3245     arch wall_2_2_3
3246     x 23
3247     end
3248     arch woodfloor
3249     x 23
3250     y 1
3251     end
3252     arch wall_2_1_1
3253     x 23
3254     y 1
3255     end
3256     arch woodfloor
3257     x 23
3258     y 2
3259     end
3260     arch wall_2_1_1
3261     x 23
3262     y 2
3263     end
3264     arch woodfloor
3265     x 23
3266     y 3
3267     end
3268     arch wall_2_1_1
3269     x 23
3270     y 3
3271     end
3272     arch woodfloor
3273     x 23
3274     y 4
3275     end
3276     arch wall_2_1_1
3277     x 23
3278     y 4
3279     end
3280     arch woodfloor
3281     x 23
3282     y 5
3283     end
3284     arch wall_2_1_1
3285     x 23
3286     y 5
3287     end
3288     arch woodfloor
3289     x 23
3290     y 6
3291     end
3292     arch wall_2_1_1
3293     x 23
3294     y 6
3295     end
3296     arch woodfloor
3297     x 23
3298     y 7
3299     end
3300     arch wall_2_1_1
3301     x 23
3302     y 7
3303     end
3304     arch woodfloor
3305     x 23
3306     y 8
3307     end
3308     arch wall_3_4
3309     x 23
3310     y 8
3311     end
3312     arch woodfloor
3313     x 23
3314     y 9
3315     end
3316     arch wall_2_1_1
3317     x 23
3318     y 9
3319     end
3320     arch woodfloor
3321     x 23
3322     y 10
3323     end
3324     arch wall_2_1_1
3325     x 23
3326     y 10
3327     end
3328     arch woodfloor
3329     x 23
3330     y 11
3331     end
3332     arch wall_2_1_1
3333     x 23
3334     y 11
3335     end
3336     arch woodfloor
3337     x 23
3338     y 12
3339     end
3340     arch wall_2_1_1
3341     x 23
3342     y 12
3343     end
3344     arch woodfloor
3345     x 23
3346     y 13
3347     end
3348     arch wall_2_1_1
3349     x 23
3350     y 13
3351     end
3352     arch woodfloor
3353     x 23
3354     y 14
3355     end
3356     arch wall_2_1_1
3357     x 23
3358     y 14
3359     end
3360     arch woodfloor
3361     x 23
3362     y 15
3363     end
3364     arch wall_2_2_4
3365     x 23
3366     y 15
3367     end