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Revision: 1.13
Committed: Tue Jul 31 19:20:57 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.12: +133 -0 lines
Log Message:
freely sprinkle anti-monster floors around

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch woodfloor
121 x 1
122 y 1
123 end
124 arch shop_general
125 x 1
126 y 1
127 end
128 arch woodfloor
129 x 1
130 y 2
131 end
132 arch shop_weapon
133 x 1
134 y 2
135 end
136 arch woodfloor
137 x 1
138 y 3
139 end
140 arch shop_general
141 x 1
142 y 3
143 end
144 arch woodfloor
145 x 1
146 y 4
147 end
148 arch shop_food
149 x 1
150 y 4
151 end
152 arch woodfloor
153 x 1
154 y 5
155 end
156 arch swall_1_4
157 x 1
158 y 5
159 end
160 arch woodfloor
161 x 1
162 y 6
163 end
164 arch goldcoin
165 x 1
166 y 6
167 end
168 arch woodfloor
169 x 1
170 y 7
171 end
172 arch woodfloor
173 x 1
174 y 8
175 end
176 arch wall_2_1_2
177 x 1
178 y 8
179 end
180 arch woodfloor
181 x 1
182 y 9
183 end
184 arch woodfloor
185 x 1
186 y 10
187 end
188 arch check_floor
189 race mouse
190 x 1
191 y 11
192 last_sp 0
193 move_block all
194 end
195 arch woodfloor
196 x 1
197 y 11
198 end
199 arch woodfloor
200 x 1
201 y 12
202 end
203 arch sign
204 name Saving and Exiting
205 msg
206 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
207
208 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
209
210 You may use this one now, and then continue on after logging back in.
211 endmsg
212 x 1
213 y 12
214 end
215 arch check_floor
216 race mouse
217 x 1
218 y 13
219 last_sp 0
220 move_block all
221 end
222 arch woodfloor
223 x 1
224 y 13
225 end
226 arch woodfloor
227 x 1
228 y 14
229 end
230 arch sign
231 name Congratulations
232 msg
233 Congratulations, you have completed this part of the tutorial!
234 Take the exit to your east to move on.
235 Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
236 endmsg
237 x 1
238 y 14
239 end
240 arch woodfloor
241 x 1
242 y 15
243 end
244 arch wall_2_1_2
245 x 1
246 y 15
247 end
248 arch woodfloor
249 x 2
250 end
251 arch wall_2_1_2
252 x 2
253 end
254 arch woodfloor
255 x 2
256 y 1
257 end
258 arch shop_armour
259 x 2
260 y 1
261 end
262 arch woodfloor
263 x 2
264 y 2
265 end
266 arch shop_general
267 x 2
268 y 2
269 end
270 arch woodfloor
271 x 2
272 y 3
273 end
274 arch shop_food
275 x 2
276 y 3
277 end
278 arch woodfloor
279 x 2
280 y 4
281 end
282 arch shop_general
283 x 2
284 y 4
285 end
286 arch woodfloor
287 x 2
288 y 5
289 end
290 arch swall_2_1_2
291 x 2
292 y 5
293 end
294 arch woodfloor
295 x 2
296 y 6
297 end
298 arch woodfloor
299 x 2
300 y 7
301 end
302 arch mouse
303 wis 2
304 x 2
305 y 7
306 end
307 arch woodfloor
308 x 2
309 y 8
310 end
311 arch wall_2_1_2
312 x 2
313 y 8
314 end
315 arch woodfloor
316 x 2
317 y 9
318 end
319 arch woodfloor
320 x 2
321 y 10
322 end
323 arch wall_1_1
324 x 2
325 y 10
326 end
327 arch woodfloor
328 x 2
329 y 11
330 end
331 arch wall_2_2_1
332 x 2
333 y 11
334 end
335 arch woodfloor
336 x 2
337 y 12
338 end
339 arch woodfloor
340 x 2
341 y 13
342 end
343 arch wall_1_4
344 x 2
345 y 13
346 end
347 arch woodfloor
348 x 2
349 y 14
350 end
351 arch monument
352 msg
353 Here lies Harold the Slow
354 endmsg
355 x 2
356 y 14
357 end
358 arch woodfloor
359 x 2
360 y 15
361 end
362 arch wall_2_1_2
363 x 2
364 y 15
365 end
366 arch woodfloor
367 x 3
368 end
369 arch wall_2_1_2
370 x 3
371 end
372 arch woodfloor
373 x 3
374 y 1
375 end
376 arch swall_1_1
377 x 3
378 y 1
379 end
380 arch woodfloor
381 x 3
382 y 2
383 end
384 arch swall_2_2_1
385 x 3
386 y 2
387 end
388 arch woodfloor
389 x 3
390 y 3
391 end
392 arch shop_mat
393 x 3
394 y 3
395 end
396 arch woodfloor
397 x 3
398 y 4
399 end
400 arch shop_floor
401 x 3
402 y 4
403 end
404 arch woodfloor
405 x 3
406 y 5
407 end
408 arch swall_2_1_2
409 x 3
410 y 5
411 end
412 arch woodfloor
413 x 3
414 y 6
415 end
416 arch woodfloor
417 x 3
418 y 7
419 end
420 arch mouse
421 wis 2
422 x 3
423 y 7
424 end
425 arch woodfloor
426 x 3
427 y 8
428 end
429 arch wall_2_1_2
430 x 3
431 y 8
432 end
433 arch check_floor
434 race mouse
435 x 3
436 y 9
437 last_sp 0
438 move_block all
439 end
440 arch woodfloor
441 x 3
442 y 9
443 end
444 arch sign
445 name Potions
446 msg
447 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
448
449 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
450 endmsg
451 x 3
452 y 9
453 end
454 arch woodfloor
455 x 3
456 y 10
457 end
458 arch potion_heal
459 x 3
460 y 10
461 end
462 arch woodfloor
463 x 3
464 y 11
465 end
466 arch wall_2_1_2
467 x 3
468 y 11
469 end
470 arch woodfloor
471 x 3
472 y 12
473 end
474 arch chair_1.1
475 x 3
476 y 12
477 end
478 arch woodfloor
479 x 3
480 y 13
481 end
482 arch wall_2_1_2
483 x 3
484 y 13
485 end
486 arch magic_mouth
487 msg
488 What is the password? (Use the I<say> command and say it)
489
490 (Do you still have the note you got back at the beginning of this trip?
491 Apply it and see what it says, if you don't remember. If you cannot read, you need
492 to go back to the place where you found it and listen to the magic voice.)
493
494 If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
495 so, enter I<c help me, I am stuck in the tutorial> or something to that extent.
496 endmsg
497 x 3
498 y 14
499 end
500 arch magic_ear
501 msg
502 @match orc-knuckle
503 Click.
504 endmsg
505 x 3
506 y 14
507 connected 9
508 end
509 arch woodfloor
510 x 3
511 y 14
512 end
513 arch woodfloor
514 x 3
515 y 15
516 end
517 arch wall_2_1_2
518 x 3
519 y 15
520 end
521 arch woodfloor
522 x 4
523 end
524 arch wall_2_1_2
525 x 4
526 end
527 arch check_floor
528 race mouse
529 x 4
530 y 1
531 last_sp 0
532 move_block all
533 end
534 arch woodfloor
535 x 4
536 y 1
537 end
538 arch shop_mat
539 x 4
540 y 1
541 end
542 arch woodfloor
543 x 4
544 y 2
545 end
546 arch swall_2_2_3
547 x 4
548 y 2
549 end
550 arch woodfloor
551 x 4
552 y 3
553 end
554 arch swall_2_1_1
555 x 4
556 y 3
557 end
558 arch woodfloor
559 x 4
560 y 4
561 end
562 arch swall_2_1_1
563 x 4
564 y 4
565 end
566 arch woodfloor
567 x 4
568 y 5
569 end
570 arch swall_4
571 x 4
572 y 5
573 end
574 arch woodfloor
575 x 4
576 y 6
577 end
578 arch swall_1_2
579 x 4
580 y 6
581 end
582 arch woodfloor
583 x 4
584 y 7
585 end
586 arch door_1
587 hp 12
588 x 4
589 y 7
590 end
591 arch woodfloor
592 x 4
593 y 8
594 end
595 arch wall_1_3
596 x 4
597 y 8
598 end
599 arch check_floor
600 race mouse
601 x 4
602 y 9
603 last_sp 0
604 move_block all
605 end
606 arch woodfloor
607 x 4
608 y 9
609 end
610 arch woodfloor
611 x 4
612 y 10
613 end
614 arch wall_1_1
615 x 4
616 y 10
617 end
618 arch woodfloor
619 x 4
620 y 11
621 end
622 arch wall_3_1
623 x 4
624 y 11
625 end
626 arch woodfloor
627 x 4
628 y 12
629 end
630 arch woodfloor
631 x 4
632 y 13
633 end
634 arch wall_2_1_2
635 x 4
636 y 13
637 end
638 arch woodfloor
639 x 4
640 y 14
641 end
642 arch igateTrg2
643 x 4
644 y 14
645 connected 9
646 end
647 arch woodfloor
648 x 4
649 y 15
650 end
651 arch wall_2_1_2
652 x 4
653 y 15
654 end
655 arch woodfloor
656 x 5
657 end
658 arch wall_2_1_2
659 x 5
660 end
661 arch check_floor
662 race mouse
663 x 5
664 y 1
665 last_sp 0
666 move_block all
667 end
668 arch woodfloor
669 x 5
670 y 1
671 end
672 arch sign
673 name Shops
674 msg
675 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
676
677 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
678
679 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
680
681 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
682 endmsg
683 x 5
684 y 1
685 end
686 arch check_floor
687 race mouse
688 x 5
689 y 2
690 last_sp 0
691 move_block all
692 end
693 arch woodfloor
694 x 5
695 y 2
696 end
697 arch mat
698 name mouse barrier
699 name_pl
700 x 5
701 y 2
702 end
703 arch woodfloor
704 x 5
705 y 3
706 end
707 arch sign
708 name Teleporters
709 msg
710 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
711 endmsg
712 x 5
713 y 3
714 end
715 arch woodfloor
716 x 5
717 y 4
718 end
719 arch teleporter
720 hp 5
721 sp 7
722 x 5
723 y 4
724 speed 0.2
725 end
726 arch woodfloor
727 x 5
728 y 5
729 end
730 arch swall_1_3
731 x 5
732 y 5
733 end
734 arch woodfloor
735 x 5
736 y 6
737 end
738 arch teleporter
739 hp 5
740 sp 3
741 x 5
742 y 6
743 speed 0.2
744 end
745 arch woodfloor
746 x 5
747 y 7
748 end
749 arch sign
750 name Inbreeding
751 msg
752 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
753 endmsg
754 x 5
755 y 7
756 end
757 arch check_floor
758 race mouse
759 x 5
760 y 8
761 last_sp 0
762 move_block all
763 end
764 arch woodfloor
765 x 5
766 y 8
767 end
768 arch mat
769 name mouse barrier
770 name_pl
771 x 5
772 y 8
773 end
774 arch check_floor
775 race mouse
776 x 5
777 y 9
778 last_sp 0
779 move_block all
780 end
781 arch woodfloor
782 x 5
783 y 9
784 end
785 arch sign
786 name Scrolls
787 msg
788 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
789 endmsg
790 x 5
791 y 9
792 end
793 arch woodfloor
794 x 5
795 y 10
796 end
797 arch scroll_new
798 name scroll of detect magic
799 sp 76
800 x 5
801 y 10
802 level 1
803 end
804 arch woodfloor
805 x 5
806 y 11
807 end
808 arch wall_2_1_2
809 x 5
810 y 11
811 end
812 arch woodfloor
813 x 5
814 y 12
815 end
816 arch bed_save
817 x 5
818 y 12
819 end
820 arch woodfloor
821 x 5
822 y 13
823 end
824 arch wall_2_1_2
825 x 5
826 y 13
827 end
828 arch woodfloor
829 x 5
830 y 14
831 end
832 arch exit
833 slaying /scorn/misc/beginners
834 msg
835 Good luck!
836 endmsg
837 hp 15
838 sp 28
839 x 5
840 y 14
841 damned 1
842 end
843 arch woodfloor
844 x 5
845 y 15
846 end
847 arch wall_2_1_2
848 x 5
849 y 15
850 end
851 arch woodfloor
852 x 6
853 end
854 arch wall_2_1_2
855 x 6
856 end
857 arch check_floor
858 race mouse
859 x 6
860 y 1
861 last_sp 0
862 move_block all
863 end
864 arch woodfloor
865 x 6
866 y 1
867 end
868 arch woodfloor
869 x 6
870 y 2
871 end
872 arch wall_1_1
873 x 6
874 y 2
875 end
876 arch woodfloor
877 x 6
878 y 3
879 end
880 arch wall_2_1_1
881 x 6
882 y 3
883 end
884 arch woodfloor
885 x 6
886 y 4
887 end
888 arch wall_2_1_1
889 x 6
890 y 4
891 end
892 arch woodfloor
893 x 6
894 y 5
895 end
896 arch wall_2_1_1
897 x 6
898 y 5
899 end
900 arch woodfloor
901 x 6
902 y 6
903 end
904 arch wall_2_1_1
905 x 6
906 y 6
907 end
908 arch woodfloor
909 x 6
910 y 7
911 end
912 arch wall_2_1_1
913 x 6
914 y 7
915 end
916 arch woodfloor
917 x 6
918 y 8
919 end
920 arch wall_2_1_1
921 x 6
922 y 8
923 end
924 arch woodfloor
925 x 6
926 y 9
927 end
928 arch wall_2_1_1
929 x 6
930 y 9
931 end
932 arch woodfloor
933 x 6
934 y 10
935 end
936 arch wall_2_1_1
937 x 6
938 y 10
939 end
940 arch woodfloor
941 x 6
942 y 11
943 end
944 arch wall_3_4
945 x 6
946 y 11
947 end
948 arch woodfloor
949 x 6
950 y 12
951 end
952 arch wall_2_1_1
953 x 6
954 y 12
955 end
956 arch woodfloor
957 x 6
958 y 13
959 end
960 arch wall_3_4
961 x 6
962 y 13
963 end
964 arch woodfloor
965 x 6
966 y 14
967 end
968 arch wall_2_1_1
969 x 6
970 y 14
971 end
972 arch woodfloor
973 x 6
974 y 15
975 end
976 arch wall_3_1
977 x 6
978 y 15
979 end
980 arch woodfloor
981 x 7
982 end
983 arch wall_2_1_2
984 x 7
985 end
986 arch woodfloor
987 x 7
988 y 1
989 end
990 arch rune_mark
991 msg
992 Tables work much like altars. The table to the
993 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
994 endmsg
995 x 7
996 y 1
997 end
998 arch check_floor
999 race mouse
1000 x 7
1001 y 2
1002 last_sp 0
1003 move_block all
1004 end
1005 arch woodfloor
1006 x 7
1007 y 2
1008 end
1009 arch woodfloor
1010 x 7
1011 y 3
1012 end
1013 arch rune_mark
1014 msg
1015 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
1016
1017 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
1018 endmsg
1019 x 7
1020 y 3
1021 end
1022 arch check_floor
1023 race mouse
1024 x 7
1025 y 4
1026 last_sp 0
1027 move_block all
1028 end
1029 arch woodfloor
1030 x 7
1031 y 4
1032 end
1033 arch woodfloor
1034 x 7
1035 y 5
1036 end
1037 arch rune_mark
1038 msg
1039 === Altars ===
1040
1041 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
1042
1043 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
1044
1045 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
1046 endmsg
1047 x 7
1048 y 5
1049 end
1050 arch woodfloor
1051 x 7
1052 y 6
1053 end
1054 arch check_floor
1055 race mouse
1056 x 7
1057 y 7
1058 last_sp 0
1059 move_block all
1060 end
1061 arch woodfloor
1062 x 7
1063 y 7
1064 end
1065 arch woodfloor
1066 x 7
1067 y 8
1068 end
1069 arch woodfloor
1070 msg
1071 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
1072 endmsg
1073 x 7
1074 y 9
1075 end
1076 arch sign
1077 name Missile Weapons
1078 msg
1079 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
1080 endmsg
1081 x 7
1082 y 9
1083 end
1084 arch check_floor
1085 race mouse
1086 x 7
1087 y 10
1088 last_sp 0
1089 move_block all
1090 end
1091 arch woodfloor
1092 x 7
1093 y 10
1094 end
1095 arch woodfloor
1096 x 7
1097 y 11
1098 end
1099 arch woodfloor
1100 x 7
1101 y 12
1102 end
1103 arch woodfloor
1104 x 7
1105 y 13
1106 end
1107 arch sign
1108 name Missile Weapon Training
1109 msg
1110 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
1111
1112 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
1113
1114 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
1115 endmsg
1116 x 7
1117 y 13
1118 end
1119 arch woodfloor
1120 x 7
1121 y 14
1122 end
1123 arch trigger
1124 x 7
1125 y 14
1126 connected 8
1127 end
1128 arch woodfloor
1129 x 7
1130 y 15
1131 end
1132 arch wall_2_1_2
1133 x 7
1134 y 15
1135 end
1136 arch woodfloor
1137 x 8
1138 end
1139 arch wall_2_1_2
1140 x 8
1141 end
1142 arch woodfloor
1143 x 8
1144 y 1
1145 end
1146 arch woodfloor
1147 x 8
1148 y 2
1149 end
1150 arch wall_1_4
1151 x 8
1152 y 2
1153 end
1154 arch woodfloor
1155 x 8
1156 y 3
1157 end
1158 arch woodfloor
1159 x 8
1160 y 4
1161 end
1162 arch wall_1_4
1163 x 8
1164 y 4
1165 end
1166 arch woodfloor
1167 x 8
1168 y 5
1169 end
1170 arch woodfloor
1171 x 8
1172 y 6
1173 end
1174 arch wall_2_2_2
1175 x 8
1176 y 6
1177 end
1178 arch woodfloor
1179 x 8
1180 y 7
1181 end
1182 arch wall_2_1_1
1183 x 8
1184 y 7
1185 end
1186 arch woodfloor
1187 x 8
1188 y 8
1189 end
1190 arch wall_1_2
1191 x 8
1192 y 8
1193 end
1194 arch woodfloor
1195 x 8
1196 y 9
1197 end
1198 arch woodfloor
1199 x 8
1200 y 10
1201 end
1202 arch wall_1_4
1203 x 8
1204 y 10
1205 end
1206 arch woodfloor
1207 x 8
1208 y 11
1209 end
1210 arch gate_closed_2
1211 x 8
1212 y 11
1213 connected 8
1214 end
1215 arch woodfloor
1216 x 8
1217 y 12
1218 end
1219 arch gate_closed_2
1220 x 8
1221 y 12
1222 connected 8
1223 end
1224 arch woodfloor
1225 x 8
1226 y 13
1227 end
1228 arch gate_closed_2
1229 x 8
1230 y 13
1231 connected 8
1232 end
1233 arch woodfloor
1234 x 8
1235 y 14
1236 end
1237 arch gate_closed_2
1238 x 8
1239 y 14
1240 connected 8
1241 end
1242 arch woodfloor
1243 x 8
1244 y 15
1245 end
1246 arch wall_2_1_2
1247 x 8
1248 y 15
1249 end
1250 arch woodfloor
1251 x 9
1252 end
1253 arch wall_2_1_2
1254 x 9
1255 end
1256 arch woodfloor
1257 x 9
1258 y 1
1259 end
1260 arch identify_table
1261 msg
1262 Drop twenty gold pieces to identify one unidentified item you are carrying.
1263 endmsg
1264 x 9
1265 y 1
1266 end
1267 arch woodfloor
1268 x 9
1269 y 2
1270 end
1271 arch wall_2_1_2
1272 x 9
1273 y 2
1274 end
1275 arch woodfloor
1276 x 9
1277 y 3
1278 end
1279 arch altar
1280 name altar of detect curse
1281 slaying money
1282 msg
1283 Drop one silver piece to see if you are carrying any cursed items.
1284 endmsg
1285 sp 79
1286 food 1
1287 x 9
1288 y 3
1289 end
1290 arch woodfloor
1291 x 9
1292 y 4
1293 end
1294 arch wall_2_1_2
1295 x 9
1296 y 4
1297 end
1298 arch woodfloor
1299 x 9
1300 y 5
1301 end
1302 arch altar
1303 name altar of detect magic
1304 slaying money
1305 msg
1306 Drop one silver piece to see if you are carrying any magic items.
1307 endmsg
1308 sp 76
1309 food 1
1310 x 9
1311 y 5
1312 end
1313 arch woodfloor
1314 x 9
1315 y 6
1316 end
1317 arch wall_2_1_2
1318 x 9
1319 y 6
1320 end
1321 arch woodfloor
1322 x 9
1323 y 7
1324 end
1325 arch rune_heal
1326 x 9
1327 y 7
1328 end
1329 arch woodfloor
1330 x 9
1331 y 8
1332 end
1333 arch woodfloor
1334 x 9
1335 y 9
1336 end
1337 arch rune_mark
1338 msg
1339 Not all runes are harmful. The rune to your north will restore your health!
1340 endmsg
1341 x 9
1342 y 9
1343 end
1344 arch woodfloor
1345 x 9
1346 y 10
1347 end
1348 arch wall_2_1_2
1349 x 9
1350 y 10
1351 end
1352 arch woodfloor
1353 x 9
1354 y 11
1355 end
1356 arch woodfloor
1357 x 9
1358 y 12
1359 end
1360 arch woodfloor
1361 x 9
1362 y 13
1363 end
1364 arch woodfloor
1365 x 9
1366 y 14
1367 end
1368 arch trigger
1369 x 9
1370 y 14
1371 connected 8
1372 end
1373 arch woodfloor
1374 x 9
1375 y 15
1376 end
1377 arch wall_2_1_2
1378 x 9
1379 y 15
1380 end
1381 arch woodfloor
1382 x 10
1383 end
1384 arch wall_3_3
1385 x 10
1386 end
1387 arch woodfloor
1388 x 10
1389 y 1
1390 end
1391 arch wall_2_1_1
1392 x 10
1393 y 1
1394 end
1395 arch woodfloor
1396 x 10
1397 y 2
1398 end
1399 arch wall_3_4
1400 x 10
1401 y 2
1402 end
1403 arch woodfloor
1404 x 10
1405 y 3
1406 end
1407 arch wall_2_1_1
1408 x 10
1409 y 3
1410 end
1411 arch woodfloor
1412 x 10
1413 y 4
1414 end
1415 arch wall_3_4
1416 x 10
1417 y 4
1418 end
1419 arch woodfloor
1420 x 10
1421 y 5
1422 end
1423 arch wall_2_1_1
1424 x 10
1425 y 5
1426 end
1427 arch woodfloor
1428 x 10
1429 y 6
1430 end
1431 arch wall_4
1432 x 10
1433 y 6
1434 end
1435 arch woodfloor
1436 x 10
1437 y 7
1438 end
1439 arch wall_2_1_1
1440 x 10
1441 y 7
1442 end
1443 arch woodfloor
1444 x 10
1445 y 8
1446 end
1447 arch wall_1_2
1448 x 10
1449 y 8
1450 end
1451 arch check_floor
1452 race mouse
1453 x 10
1454 y 9
1455 last_sp 0
1456 move_block all
1457 end
1458 arch woodfloor
1459 x 10
1460 y 9
1461 end
1462 arch woodfloor
1463 x 10
1464 y 10
1465 end
1466 arch wall_2_1_2
1467 x 10
1468 y 10
1469 end
1470 arch woodfloor
1471 x 10
1472 y 11
1473 move_block walk
1474 end
1475 arch bench_1_1
1476 x 10
1477 y 11
1478 end
1479 arch woodfloor
1480 x 10
1481 y 12
1482 move_block walk
1483 end
1484 arch bench_2_1_1
1485 x 10
1486 y 12
1487 end
1488 arch woodfloor
1489 x 10
1490 y 13
1491 move_block walk
1492 end
1493 arch bench_2_1_1
1494 x 10
1495 y 13
1496 end
1497 arch woodfloor
1498 x 10
1499 y 14
1500 move_block walk
1501 end
1502 arch bench_1_2
1503 x 10
1504 y 14
1505 end
1506 arch woodfloor
1507 x 10
1508 y 15
1509 end
1510 arch wall_2_1_2
1511 x 10
1512 y 15
1513 end
1514 arch woodfloor
1515 x 11
1516 end
1517 arch wall_2_1_2
1518 x 11
1519 end
1520 arch woodfloor
1521 x 11
1522 y 1
1523 end
1524 arch sign
1525 name Press cursor-down once to read the next sign.
1526 x 11
1527 y 1
1528 end
1529 arch magic_mouth
1530 msg
1531 Welcome to Crossfire!
1532
1533 You are now in the beginner's area, which will
1534 teach you the fundamentals of playing Crossfire,
1535 and prepare you to survive in this vast and
1536 sometimes dangerous world.
1537
1538 As you pass through these halls, read all the
1539 signs and any other information provided, and
1540 you'll soon learn the basics of the game.
1541
1542 From here, move south (press your down-arrow key,
1543 or type 'south <enter>) and press the spacebar to
1544 read the next sign. Good luck!
1545 endmsg
1546 x 11
1547 y 2
1548 move_on all
1549 end
1550 arch woodfloor
1551 x 11
1552 y 2
1553 end
1554 arch sign
1555 name Press space bar to read me
1556 msg
1557 Welcome to Crossfire!
1558
1559 You are now in the beginner's area, which will
1560 teach you the fundamentals of playing Crossifre,
1561 and prepare you to survive in this vast and
1562 sometimes dangerous world.
1563
1564 As you pass through these halls, read all the
1565 signs and any other information provided, and
1566 you'll soon learn the basics of the game.
1567
1568 From here, move south (press your down-arrow key,
1569 or type 'south <enter>) and press the space bar to
1570 read the next sign. Good luck!
1571 endmsg
1572 x 11
1573 y 2
1574 end
1575 arch woodfloor
1576 x 11
1577 y 3
1578 end
1579 arch sign
1580 name Press space to read me
1581 msg
1582 === Commands ===
1583
1584 There are many commands you can use to
1585 do everything from movement to attacking
1586 to casting spells to identifying treasure. Any
1587 command in Crossfire can be executed by
1588 typing ' (a single quote) followed by the
1589 command.
1590
1591 So to move southeast, for example, you could type
1592 'southeast. To read this sign, you could type
1593 'apply sign. These "long-form" commands are
1594 always available for everything you can do in
1595 the game.
1596
1597 However, it would be cumbersome to type
1598 commands like that for common actions, so
1599 many commands are bound to keys by default.
1600 This varies from client to client, but you will
1601 probably find that the movement commands
1602 are bound to the arrow keys on your keypad,
1603 for example. There are many other default
1604 keybindings, and you can create your own for
1605 any action or series of actions that you use
1606 regularly. See the documentation for your
1607 Crossfire client for more information on
1608 keybindings.
1609 endmsg
1610 x 11
1611 y 3
1612 end
1613 arch woodfloor
1614 x 11
1615 y 4
1616 end
1617 arch woodfloor
1618 x 11
1619 y 5
1620 end
1621 arch sign
1622 name Press space to read me
1623 msg
1624 === Movement ===
1625
1626 You can move in any of eight directions: north,
1627 south, east, west, and the four in between.
1628 Pressing a movement key once (or executing a
1629 movement command) will move you one tile
1630 in that direction. If something is in the way, you
1631 may attack it.
1632
1633 To run in a direction, which is very useful when
1634 fighting, battering down doors, or traveling long
1635 distances, hold down the Ctrl key and press
1636 and hold the key for direction you wish to run.
1637
1638 Now run to the end of this hallway, and read
1639 the sign there.
1640 endmsg
1641 x 11
1642 y 5
1643 end
1644 arch woodfloor
1645 x 11
1646 y 6
1647 end
1648 arch wall_2_1_2
1649 x 11
1650 y 6
1651 end
1652 arch woodfloor
1653 x 11
1654 y 7
1655 end
1656 arch chest_2
1657 x 11
1658 y 7
1659 no_pick 1
1660 arch goldcoin
1661 end
1662 arch water
1663 end
1664 end
1665 arch woodfloor
1666 x 11
1667 y 8
1668 end
1669 arch woodfloor
1670 x 11
1671 y 9
1672 end
1673 arch rune_mark
1674 msg
1675 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1676
1677 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1678
1679 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1680 endmsg
1681 x 11
1682 y 9
1683 end
1684 arch woodfloor
1685 x 11
1686 y 10
1687 end
1688 arch wall_2_1_2
1689 x 11
1690 y 10
1691 end
1692 arch woodfloor
1693 x 11
1694 y 11
1695 end
1696 arch goblin
1697 x 11
1698 y 11
1699 end
1700 arch woodfloor
1701 x 11
1702 y 12
1703 end
1704 arch gnoll
1705 x 11
1706 y 12
1707 end
1708 arch woodfloor
1709 x 11
1710 y 13
1711 end
1712 arch kobold
1713 x 11
1714 y 13
1715 end
1716 arch woodfloor
1717 x 11
1718 y 14
1719 end
1720 arch orc
1721 x 11
1722 y 14
1723 end
1724 arch woodfloor
1725 x 11
1726 y 15
1727 end
1728 arch wall_2_1_2
1729 x 11
1730 y 15
1731 end
1732 arch woodfloor
1733 x 12
1734 end
1735 arch wall_2_2_3
1736 x 12
1737 end
1738 arch woodfloor
1739 x 12
1740 y 1
1741 end
1742 arch wall_2_1_1
1743 x 12
1744 y 1
1745 end
1746 arch woodfloor
1747 x 12
1748 y 2
1749 end
1750 arch wall_3_2
1751 x 12
1752 y 2
1753 end
1754 arch woodfloor
1755 x 12
1756 y 3
1757 end
1758 arch wall_2_1_1
1759 x 12
1760 y 3
1761 end
1762 arch woodfloor
1763 x 12
1764 y 4
1765 end
1766 arch wall_2_2_1
1767 x 12
1768 y 4
1769 end
1770 arch woodfloor
1771 x 12
1772 y 5
1773 end
1774 arch woodfloor
1775 x 12
1776 y 6
1777 end
1778 arch wall_3_3
1779 x 12
1780 y 6
1781 end
1782 arch woodfloor
1783 x 12
1784 y 7
1785 end
1786 arch wall_2_1_1
1787 x 12
1788 y 7
1789 end
1790 arch woodfloor
1791 x 12
1792 y 8
1793 end
1794 arch wall_1_2
1795 x 12
1796 y 8
1797 end
1798 arch check_floor
1799 race mouse
1800 x 12
1801 y 9
1802 last_sp 0
1803 move_block all
1804 end
1805 arch woodfloor
1806 x 12
1807 y 9
1808 end
1809 arch woodfloor
1810 x 12
1811 y 10
1812 end
1813 arch wall_2_1_2
1814 x 12
1815 y 10
1816 end
1817 arch woodfloor
1818 x 12
1819 y 11
1820 end
1821 arch goblin
1822 x 12
1823 y 11
1824 end
1825 arch woodfloor
1826 x 12
1827 y 12
1828 end
1829 arch gnoll
1830 x 12
1831 y 12
1832 end
1833 arch woodfloor
1834 x 12
1835 y 13
1836 end
1837 arch kobold
1838 x 12
1839 y 13
1840 end
1841 arch woodfloor
1842 x 12
1843 y 14
1844 end
1845 arch orc
1846 x 12
1847 y 14
1848 end
1849 arch woodfloor
1850 x 12
1851 y 15
1852 end
1853 arch wall_2_1_2
1854 x 12
1855 y 15
1856 end
1857 arch woodfloor
1858 x 13
1859 end
1860 arch wall_2_2_2
1861 x 13
1862 end
1863 arch woodfloor
1864 x 13
1865 y 1
1866 end
1867 arch wall_2_1_1
1868 x 13
1869 y 1
1870 end
1871 arch woodfloor
1872 x 13
1873 y 2
1874 end
1875 arch wall_2_2_4
1876 x 13
1877 y 2
1878 end
1879 arch woodfloor
1880 x 13
1881 y 3
1882 move_block all
1883 end
1884 arch sign
1885 name old man
1886 msg
1887 @match food|no
1888 There is some food on the other side of this gate.
1889 @match beer
1890 Beer isn't food!
1891 @match gate
1892 Say the word "open" to get through. Bye now!
1893 @match open
1894 @trigger 1
1895 Well done lad, now go through!
1896 @match hello|hi
1897 Do you have any food?
1898 @match *
1899 Ninety-nine bottles of beer on the wall....
1900 endmsg
1901 face sage.x11
1902 x 13
1903 y 3
1904 end
1905 arch woodfloor
1906 x 13
1907 y 4
1908 end
1909 arch wall_2_1_2
1910 x 13
1911 y 4
1912 end
1913 arch woodfloor
1914 x 13
1915 y 5
1916 end
1917 arch woodfloor
1918 x 13
1919 y 6
1920 end
1921 arch wall_2_1_2
1922 x 13
1923 y 6
1924 end
1925 arch woodfloor
1926 x 13
1927 y 7
1928 end
1929 arch rune_confusion
1930 x 13
1931 y 7
1932 end
1933 arch woodfloor
1934 x 13
1935 y 8
1936 end
1937 arch woodfloor
1938 x 13
1939 y 9
1940 end
1941 arch rune_mark
1942 msg
1943 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1944
1945 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1946 endmsg
1947 x 13
1948 y 9
1949 end
1950 arch woodfloor
1951 x 13
1952 y 10
1953 end
1954 arch wall_2_1_2
1955 x 13
1956 y 10
1957 end
1958 arch woodfloor
1959 x 13
1960 y 11
1961 end
1962 arch generate_goblin
1963 x 13
1964 y 11
1965 end
1966 arch woodfloor
1967 x 13
1968 y 12
1969 end
1970 arch generate_gnoll
1971 x 13
1972 y 12
1973 end
1974 arch woodfloor
1975 x 13
1976 y 13
1977 end
1978 arch generate_kobold
1979 x 13
1980 y 13
1981 end
1982 arch woodfloor
1983 x 13
1984 y 14
1985 end
1986 arch generate_orc
1987 x 13
1988 y 14
1989 end
1990 arch woodfloor
1991 x 13
1992 y 15
1993 end
1994 arch wall_2_1_2
1995 x 13
1996 y 15
1997 end
1998 arch woodfloor
1999 x 14
2000 end
2001 arch wall_2_1_2
2002 x 14
2003 end
2004 arch magic_mouth
2005 msg
2006 A message scrawled on the wall says:
2007
2008 This is a standard food. You can apply it while
2009 it's on the ground, the same way you apply
2010 signs and other objects, or you can pick it up
2011 and take it with you.
2012 endmsg
2013 x 14
2014 y 1
2015 end
2016 arch woodfloor
2017 x 14
2018 y 1
2019 end
2020 arch food
2021 x 14
2022 y 1
2023 end
2024 arch woodfloor
2025 x 14
2026 y 2
2027 end
2028 arch igateTrg1
2029 x 14
2030 y 2
2031 connected 1
2032 end
2033 arch woodfloor
2034 x 14
2035 y 3
2036 end
2037 arch woodfloor
2038 x 14
2039 y 4
2040 end
2041 arch wall_2_1_2
2042 x 14
2043 y 4
2044 end
2045 arch woodfloor
2046 x 14
2047 y 5
2048 end
2049 arch woodfloor
2050 x 14
2051 y 6
2052 end
2053 arch wall_3_3
2054 x 14
2055 y 6
2056 end
2057 arch woodfloor
2058 x 14
2059 y 7
2060 end
2061 arch wall_2_1_1
2062 x 14
2063 y 7
2064 end
2065 arch woodfloor
2066 x 14
2067 y 8
2068 end
2069 arch wall_1_2
2070 x 14
2071 y 8
2072 end
2073 arch check_floor
2074 race ant
2075 x 14
2076 y 9
2077 last_sp 0
2078 move_block all
2079 end
2080 arch woodfloor
2081 x 14
2082 y 9
2083 end
2084 arch woodfloor
2085 x 14
2086 y 10
2087 end
2088 arch wall_3_3
2089 x 14
2090 y 10
2091 end
2092 arch woodfloor
2093 x 14
2094 y 11
2095 end
2096 arch wall_2_1_1
2097 x 14
2098 y 11
2099 end
2100 arch woodfloor
2101 x 14
2102 y 12
2103 end
2104 arch wall_2_1_1
2105 x 14
2106 y 12
2107 end
2108 arch woodfloor
2109 x 14
2110 y 13
2111 end
2112 arch wall_2_1_1
2113 x 14
2114 y 13
2115 end
2116 arch woodfloor
2117 x 14
2118 y 14
2119 end
2120 arch wall_2_1_1
2121 x 14
2122 y 14
2123 end
2124 arch woodfloor
2125 x 14
2126 y 15
2127 end
2128 arch wall_3_1
2129 x 14
2130 y 15
2131 end
2132 arch woodfloor
2133 x 15
2134 end
2135 arch wall_2_1_2
2136 x 15
2137 end
2138 arch magic_mouth
2139 msg
2140 A message scrawled on the wall says:
2141
2142 There are many types of food you can eat.
2143 Be careful, though: food that you find may be
2144 poisonous, so to be safe, don't eat food until
2145 you've identified it. (More on identifying items
2146 later.)
2147 endmsg
2148 x 15
2149 y 1
2150 end
2151 arch woodfloor
2152 x 15
2153 y 1
2154 end
2155 arch apple
2156 x 15
2157 y 1
2158 end
2159 arch woodfloor
2160 x 15
2161 y 2
2162 end
2163 arch wall_1_4
2164 x 15
2165 y 2
2166 end
2167 arch woodfloor
2168 x 15
2169 y 3
2170 end
2171 arch woodfloor
2172 x 15
2173 y 4
2174 end
2175 arch wall_2_1_2
2176 x 15
2177 y 4
2178 end
2179 arch magic_mouth
2180 msg
2181 A sign on the wall says: Slow Down!!
2182 endmsg
2183 x 15
2184 y 5
2185 end
2186 arch woodfloor
2187 x 15
2188 y 5
2189 end
2190 arch woodfloor
2191 x 15
2192 y 6
2193 end
2194 arch wall_2_1_2
2195 x 15
2196 y 6
2197 end
2198 arch woodfloor
2199 x 15
2200 y 7
2201 end
2202 arch rune_paralysis
2203 cha 2
2204 x 15
2205 y 7
2206 end
2207 arch woodfloor
2208 x 15
2209 y 8
2210 end
2211 arch woodfloor
2212 x 15
2213 y 9
2214 end
2215 arch rune_mark
2216 msg
2217 See that rune to the north? You may have to
2218 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2219
2220 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2221 endmsg
2222 x 15
2223 y 9
2224 end
2225 arch woodfloor
2226 x 15
2227 y 10
2228 end
2229 arch wall_2_1_2
2230 x 15
2231 y 10
2232 end
2233 arch woodfloor
2234 x 15
2235 y 11
2236 end
2237 arch food
2238 x 15
2239 y 11
2240 end
2241 arch check_floor
2242 race ant
2243 x 15
2244 y 12
2245 last_sp 0
2246 move_block all
2247 end
2248 arch woodfloor
2249 x 15
2250 y 12
2251 end
2252 arch sign
2253 msg
2254 How did you do? Watch your hit points (HP)
2255 closely during battle. If they get too low, you
2256 can always retreat and come back. Hit points
2257 gradually regenerate over time, so if you took
2258 damage, wait until your HP is back to the
2259 maximum before moving on. Eating food
2260 speeds up HP regeneration, so you may want
2261 to eat this food now.
2262 endmsg
2263 x 15
2264 y 12
2265 end
2266 arch check_floor
2267 race ant
2268 x 15
2269 y 13
2270 last_sp 0
2271 move_block all
2272 end
2273 arch woodfloor
2274 x 15
2275 y 13
2276 end
2277 arch locked_door1
2278 slaying ant_king_key
2279 x 15
2280 y 13
2281 end
2282 arch woodfloor
2283 x 15
2284 y 14
2285 end
2286 arch sign
2287 name Doors with Keys
2288 msg
2289 Did you get the key under the anthill? If not,
2290 go back and get it. You will need it to get
2291 through this door. Keep in mind that keys
2292 are often hidden under other objects like that.
2293 endmsg
2294 x 15
2295 y 14
2296 end
2297 arch ant
2298 x 15
2299 y 14
2300 end
2301 arch woodfloor
2302 x 15
2303 y 15
2304 end
2305 arch wall_2_1_2
2306 x 15
2307 y 15
2308 end
2309 arch woodfloor
2310 x 16
2311 end
2312 arch wall_2_1_2
2313 x 16
2314 end
2315 arch magic_mouth
2316 msg
2317 A message scrawled on the wall says:
2318
2319 When you kill monsters, sometimes they leave
2320 body parts behind, and these can be taken and
2321 eaten also.
2322 endmsg
2323 x 16
2324 y 1
2325 end
2326 arch woodfloor
2327 x 16
2328 y 1
2329 end
2330 arch heart
2331 name goblin's heart
2332 x 16
2333 y 1
2334 end
2335 arch woodfloor
2336 x 16
2337 y 2
2338 end
2339 arch wall_2_1_2
2340 x 16
2341 y 2
2342 end
2343 arch woodfloor
2344 x 16
2345 y 3
2346 end
2347 arch sign
2348 name Talking to NPCs
2349 msg
2350 === Talking to People ===
2351
2352 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2353 and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2354
2355 To talk to other players, for example to get help, you can use the I<chat> command, which
2356 is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2357 "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2358 for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2359
2360 You can also get information from non-player characters (NPCs) in the game by talking to them.
2361 NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2362
2363 To talk to the man at the end of this hallway when you're finished reading this,
2364 walk up next to him and either click on him or type: say hello<return>
2365
2366 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2367 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2368
2369 The say command will let you talk to nearby NPCs and other Crossfire players who are
2370 on the same map as you, so it is your main way to communicate inside the game.
2371
2372 Many NPC have useful information, but they will only tell you about it if you ask about the
2373 right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2374 that might be important, and ask about them. For example, if he says, "Hello, do you have
2375 any food?" ask him about food ("say food"), and he may say something else in response to
2376 that. Saying words like quest, key, treasure, and other things you're interested in may
2377 start up very interesting conversations!
2378
2379 Be careful not to run into friendly NPCs: dead men tell no tales.
2380
2381 Now go talk to that old man.
2382 endmsg
2383 x 16
2384 y 3
2385 end
2386 arch woodfloor
2387 x 16
2388 y 4
2389 end
2390 arch wall_2_1_2
2391 x 16
2392 y 4
2393 end
2394 arch woodfloor
2395 x 16
2396 y 5
2397 end
2398 arch woodfloor
2399 x 16
2400 y 6
2401 end
2402 arch wall_3_3
2403 x 16
2404 y 6
2405 end
2406 arch woodfloor
2407 x 16
2408 y 7
2409 end
2410 arch wall_2_1_1
2411 x 16
2412 y 7
2413 end
2414 arch woodfloor
2415 x 16
2416 y 8
2417 end
2418 arch wall_2_2_1
2419 x 16
2420 y 8
2421 end
2422 arch woodfloor
2423 x 16
2424 y 9
2425 end
2426 arch woodfloor
2427 x 16
2428 y 10
2429 end
2430 arch wall_1_3
2431 x 16
2432 y 10
2433 end
2434 arch woodfloor
2435 x 16
2436 y 11
2437 end
2438 arch woodfloor
2439 x 16
2440 y 12
2441 end
2442 arch wall_2_2_2
2443 x 16
2444 y 12
2445 end
2446 arch woodfloor
2447 x 16
2448 y 13
2449 end
2450 arch wall_1_2
2451 x 16
2452 y 13
2453 end
2454 arch woodfloor
2455 x 16
2456 y 14
2457 end
2458 arch ant
2459 x 16
2460 y 14
2461 end
2462 arch woodfloor
2463 x 16
2464 y 15
2465 end
2466 arch wall_2_1_2
2467 x 16
2468 y 15
2469 end
2470 arch woodfloor
2471 x 17
2472 end
2473 arch wall_2_1_2
2474 x 17
2475 end
2476 arch magic_mouth
2477 x 17
2478 y 1
2479 end
2480 arch woodfloor
2481 x 17
2482 y 1
2483 end
2484 arch waybread
2485 msg
2486 A message scrawled on the wall says:
2487
2488 Waybreads are the MRE (Meals-Ready-to-Eat)
2489 of Crossfire. They weigh very little but pack
2490 a large food value. They are much more
2491 expensive than normal food, but when you
2492 can afford them, they are the best food to
2493 take on long trips or dungeon excursions,
2494 since their light weight won't slow you down.
2495 endmsg
2496 x 17
2497 y 1
2498 end
2499 arch woodfloor
2500 x 17
2501 y 2
2502 end
2503 arch wall_2_1_2
2504 x 17
2505 y 2
2506 end
2507 arch woodfloor
2508 x 17
2509 y 3
2510 end
2511 arch woodfloor
2512 x 17
2513 y 4
2514 end
2515 arch wall_2_1_2
2516 x 17
2517 y 4
2518 end
2519 arch woodfloor
2520 x 17
2521 y 5
2522 end
2523 arch woodfloor
2524 x 17
2525 y 6
2526 end
2527 arch wall_2_1_2
2528 x 17
2529 y 6
2530 end
2531 arch woodfloor
2532 x 17
2533 y 7
2534 end
2535 arch button_plate
2536 x 17
2537 y 7
2538 connected 3
2539 end
2540 arch woodfloor
2541 x 17
2542 y 8
2543 end
2544 arch wall_2_1_2
2545 x 17
2546 y 8
2547 end
2548 arch woodfloor
2549 x 17
2550 y 9
2551 end
2552 arch rune_mark
2553 msg
2554 Marking runes like this one are created with
2555 magic spells, but they contain messages
2556 just like signs do. Marking runes are harmless,
2557 but other runes can be very dangerous, so
2558 step carefully!
2559 endmsg
2560 x 17
2561 y 9
2562 end
2563 arch woodfloor
2564 x 17
2565 y 10
2566 end
2567 arch woodfloor
2568 x 17
2569 y 11
2570 end
2571 arch sign
2572 name Challenge
2573 msg
2574 Would you like to take on something stronger?
2575 If so, there are a few kobolds on the other side
2576 of this door to your east that shouldn't give
2577 you too much trouble. If the ants were enough
2578 of a challenge, skip the kobolds and go north.
2579 endmsg
2580 x 17
2581 y 11
2582 end
2583 arch woodfloor
2584 x 17
2585 y 12
2586 end
2587 arch wall_2_1_2
2588 x 17
2589 y 12
2590 end
2591 arch woodfloor
2592 x 17
2593 y 13
2594 end
2595 arch key2
2596 name Key of the Ant King
2597 slaying ant_king_key
2598 x 17
2599 y 13
2600 end
2601 arch generate_ant
2602 x 17
2603 y 13
2604 end
2605 arch woodfloor
2606 x 17
2607 y 14
2608 end
2609 arch ant
2610 x 17
2611 y 14
2612 end
2613 arch woodfloor
2614 x 17
2615 y 15
2616 end
2617 arch wall_2_1_2
2618 x 17
2619 y 15
2620 end
2621 arch woodfloor
2622 x 18
2623 end
2624 arch wall_2_1_2
2625 x 18
2626 end
2627 arch woodfloor
2628 x 18
2629 y 1
2630 end
2631 arch woodfloor
2632 x 18
2633 y 2
2634 end
2635 arch wall_2_1_2
2636 x 18
2637 y 2
2638 end
2639 arch woodfloor
2640 x 18
2641 y 3
2642 end
2643 arch woodfloor
2644 x 18
2645 y 4
2646 end
2647 arch wall_2_1_2
2648 x 18
2649 y 4
2650 end
2651 arch woodfloor
2652 x 18
2653 y 5
2654 end
2655 arch woodfloor
2656 x 18
2657 y 6
2658 end
2659 arch wall_2_1_2
2660 x 18
2661 y 6
2662 end
2663 arch woodfloor
2664 x 18
2665 y 7
2666 end
2667 arch boulder
2668 x 18
2669 y 7
2670 end
2671 arch woodfloor
2672 x 18
2673 y 8
2674 end
2675 arch wall_2_2_3
2676 x 18
2677 y 8
2678 end
2679 arch woodfloor
2680 x 18
2681 y 9
2682 end
2683 arch wall_2_1_1
2684 x 18
2685 y 9
2686 end
2687 arch woodfloor
2688 x 18
2689 y 10
2690 end
2691 arch wall_2_2_1
2692 x 18
2693 y 10
2694 end
2695 arch woodfloor
2696 x 18
2697 y 11
2698 end
2699 arch door_1
2700 hp 4
2701 x 18
2702 y 11
2703 end
2704 arch woodfloor
2705 x 18
2706 y 12
2707 end
2708 arch wall_2_2_3
2709 x 18
2710 y 12
2711 end
2712 arch woodfloor
2713 x 18
2714 y 13
2715 end
2716 arch wall_2_2_1
2717 x 18
2718 y 13
2719 end
2720 arch woodfloor
2721 x 18
2722 y 14
2723 end
2724 arch ant
2725 x 18
2726 y 14
2727 end
2728 arch woodfloor
2729 x 18
2730 y 15
2731 end
2732 arch wall_2_1_2
2733 x 18
2734 y 15
2735 end
2736 arch woodfloor
2737 x 19
2738 end
2739 arch wall_2_1_2
2740 x 19
2741 end
2742 arch woodfloor
2743 x 19
2744 y 1
2745 end
2746 arch sign
2747 name Bashing Doors
2748 msg
2749 === Doors ===
2750
2751 There are many kinds of doors in Crossfire.
2752 Some doors will open for you, so you can walk
2753 right through. Ordinary locked doors can be
2754 bashed open by attacking them or using
2755 lockpicks. Stronger locked doors may require
2756 a certain key, or open when you speak a magic
2757 word or activate a certain trigger somewhere.
2758
2759 To get through this first door, run into it until
2760 you break through.
2761 endmsg
2762 x 19
2763 y 1
2764 end
2765 arch woodfloor
2766 x 19
2767 y 2
2768 end
2769 arch wall_2_1_2
2770 x 19
2771 y 2
2772 end
2773 arch woodfloor
2774 x 19
2775 y 3
2776 end
2777 arch woodfloor
2778 x 19
2779 y 4
2780 end
2781 arch wall_1_3
2782 x 19
2783 y 4
2784 end
2785 arch woodfloor
2786 x 19
2787 y 5
2788 end
2789 arch woodfloor
2790 x 19
2791 y 6
2792 end
2793 arch wall_2_1_2
2794 x 19
2795 y 6
2796 end
2797 arch woodfloor
2798 x 19
2799 y 7
2800 end
2801 arch sign
2802 name Triggering Buttons with Weights
2803 msg
2804 Sometimes large buttons in the floor can
2805 be activated by a large weight. Run into this
2806 boulder to push it onto the button to your
2807 west, and see what happens.
2808
2809 Boulders and other "rollable" items like barrels can only be pushed,
2810 never pulled, so be careful not to push them into corners from where
2811 you won't be able to move them to their destination.
2812
2813 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2814 weak characters can push things if they are persistent.
2815 endmsg
2816 x 19
2817 y 7
2818 end
2819 arch woodfloor
2820 x 19
2821 y 8
2822 end
2823 arch spikes_closed
2824 x 19
2825 y 8
2826 connected 3
2827 end
2828 arch woodfloor
2829 x 19
2830 y 9
2831 end
2832 arch sign
2833 name Buttons are Your Friends
2834 msg
2835 Cool, huh! Buttons and other switches can be
2836 used to do all sorts of things, sometimes on
2837 completely different areas of a map, so if you
2838 ever think you're stuck, look around for any
2839 of these kinds of triggers that might open
2840 a way out for you.
2841
2842 endmsg
2843 x 19
2844 y 9
2845 end
2846 arch woodfloor
2847 x 19
2848 y 10
2849 end
2850 arch wall_2_1_2
2851 x 19
2852 y 10
2853 end
2854 arch woodfloor
2855 x 19
2856 y 11
2857 end
2858 arch kobold
2859 x 19
2860 y 11
2861 end
2862 arch woodfloor
2863 x 19
2864 y 12
2865 end
2866 arch kobold
2867 x 19
2868 y 12
2869 end
2870 arch woodfloor
2871 x 19
2872 y 13
2873 end
2874 arch wall_2_1_2
2875 x 19
2876 y 13
2877 end
2878 arch woodfloor
2879 x 19
2880 y 14
2881 end
2882 arch ant
2883 x 19
2884 y 14
2885 end
2886 arch woodfloor
2887 x 19
2888 y 15
2889 end
2890 arch wall_2_1_2
2891 x 19
2892 y 15
2893 end
2894 arch woodfloor
2895 x 20
2896 end
2897 arch wall_2_1_2
2898 x 20
2899 end
2900 arch woodfloor
2901 x 20
2902 y 1
2903 end
2904 arch woodfloor
2905 x 20
2906 y 2
2907 end
2908 arch wall_2_1_2
2909 x 20
2910 y 2
2911 end
2912 arch magic_mouth
2913 msg
2914 A magic voice says:
2915
2916 Here is a note you can pick up and take with you. (You may have already picked it up
2917 automatically if your client is set to do that. If so, find it in your inventory and read it by
2918 middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2919 to read it first (press space), and then pick it up (press the comma key or type 'take). Now it
2920 will be in your inventory, so you can read it anytime you need to.
2921
2922 Oh, and remember one thing: the password is B<orc-knuckle>.
2923 endmsg
2924 x 20
2925 y 3
2926 end
2927 arch woodfloor
2928 x 20
2929 y 3
2930 end
2931 arch note
2932 msg
2933 The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2934 endmsg
2935 x 20
2936 y 3
2937 end
2938 arch woodfloor
2939 x 20
2940 y 4
2941 end
2942 arch woodfloor
2943 x 20
2944 y 5
2945 end
2946 arch sign
2947 name Gathering Information
2948 msg
2949 === Information ===
2950
2951 There are many sources of information other
2952 than signs like this one. Did you see the sign
2953 on the wall as you were running here?
2954 Sometimes information comes from non-visible
2955 sources like that, so always keep your eyes
2956 open and don't miss anything that shows up
2957 in your Messages area.
2958
2959 Information also comes from books, notes, and
2960 many other sources. The smallest note can be
2961 the first clue to a large treasure or heroic quest,
2962 so always gather as much information as possible.
2963 Some notes and books you will be able to pick
2964 up and take with you, while others will be
2965 fixed where they are, but they all may be
2966 important to read.
2967
2968 In case you can't read, for example when you are
2969 too low on intelligence or don't have the literacy
2970 skill you might find the word 'orc-knuckle' useful
2971 for leaving this tutorial!
2972 endmsg
2973 x 20
2974 y 5
2975 end
2976 arch woodfloor
2977 x 20
2978 y 6
2979 end
2980 arch wall_2_1_2
2981 x 20
2982 y 6
2983 end
2984 arch woodfloor
2985 x 20
2986 y 7
2987 end
2988 arch button_handle
2989 x 20
2990 y 7
2991 connected 5
2992 end
2993 arch woodfloor
2994 x 20
2995 y 8
2996 end
2997 arch wall_1_4
2998 x 20
2999 y 8
3000 end
3001 arch woodfloor
3002 x 20
3003 y 9
3004 end
3005 arch sign
3006 name Earthwalls
3007 msg
3008 === Earthwalls ===
3009
3010 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
3011 Run at the wall to your east until you pass through.
3012
3013 If you are very weak you might need a long time time to destroy the earthwall. Do
3014 not give up!
3015 endmsg
3016 x 20
3017 y 9
3018 end
3019 arch woodfloor
3020 x 20
3021 y 10
3022 end
3023 arch wall_2_1_2
3024 x 20
3025 y 10
3026 end
3027 arch woodfloor
3028 x 20
3029 y 11
3030 end
3031 arch silvercoin
3032 name silver coins
3033 x 20
3034 y 11
3035 nrof 5
3036 end
3037 arch kobold
3038 x 20
3039 y 11
3040 end
3041 arch woodfloor
3042 x 20
3043 y 12
3044 end
3045 arch kobold
3046 x 20
3047 y 12
3048 end
3049 arch woodfloor
3050 x 20
3051 y 13
3052 end
3053 arch wall_2_1_2
3054 x 20
3055 y 13
3056 end
3057 arch woodfloor
3058 x 20
3059 y 14
3060 end
3061 arch ant
3062 x 20
3063 y 14
3064 end
3065 arch woodfloor
3066 x 20
3067 y 15
3068 end
3069 arch wall_2_1_2
3070 x 20
3071 y 15
3072 end
3073 arch woodfloor
3074 x 21
3075 end
3076 arch wall_2_1_2
3077 x 21
3078 end
3079 arch woodfloor
3080 x 21
3081 y 1
3082 end
3083 arch door_1
3084 hp 4
3085 x 21
3086 y 1
3087 end
3088 arch woodfloor
3089 x 21
3090 y 2
3091 end
3092 arch wall_2_2_3
3093 x 21
3094 y 2
3095 end
3096 arch woodfloor
3097 x 21
3098 y 3
3099 end
3100 arch wall_2_1_1
3101 x 21
3102 y 3
3103 end
3104 arch woodfloor
3105 x 21
3106 y 4
3107 end
3108 arch wall_2_1_1
3109 x 21
3110 y 4
3111 end
3112 arch woodfloor
3113 x 21
3114 y 5
3115 end
3116 arch wall_2_1_1
3117 x 21
3118 y 5
3119 end
3120 arch woodfloor
3121 x 21
3122 y 6
3123 end
3124 arch wall_2_2_4
3125 x 21
3126 y 6
3127 end
3128 arch woodfloor
3129 x 21
3130 y 7
3131 end
3132 arch grate_closed_2
3133 x 21
3134 y 7
3135 connected 5
3136 end
3137 arch woodfloor
3138 x 21
3139 y 8
3140 end
3141 arch wall_2_1_2
3142 x 21
3143 y 8
3144 end
3145 arch woodfloor
3146 x 21
3147 y 9
3148 end
3149 arch earthwall
3150 x 21
3151 y 9
3152 end
3153 arch woodfloor
3154 x 21
3155 y 10
3156 end
3157 arch wall_2_2_3
3158 x 21
3159 y 10
3160 end
3161 arch woodfloor
3162 x 21
3163 y 11
3164 end
3165 arch wall_2_1_1
3166 x 21
3167 y 11
3168 end
3169 arch woodfloor
3170 x 21
3171 y 12
3172 end
3173 arch wall_2_1_1
3174 x 21
3175 y 12
3176 end
3177 arch woodfloor
3178 x 21
3179 y 13
3180 end
3181 arch wall_2_2_4
3182 x 21
3183 y 13
3184 end
3185 arch check_floor
3186 race ant
3187 x 21
3188 y 14
3189 last_sp 0
3190 move_block all
3191 end
3192 arch woodfloor
3193 x 21
3194 y 14
3195 end
3196 arch door_1
3197 hp 4
3198 x 21
3199 y 14
3200 end
3201 arch woodfloor
3202 x 21
3203 y 15
3204 end
3205 arch wall_2_1_2
3206 x 21
3207 y 15
3208 end
3209 arch woodfloor
3210 x 22
3211 end
3212 arch wall_2_1_2
3213 x 22
3214 end
3215 arch woodfloor
3216 x 22
3217 y 1
3218 end
3219 arch sign
3220 name Traps, and Automatic Doors
3221 msg
3222 By the way, it's a good idea to always check
3223 for traps before trying to open a door. Do
3224 this with the command ('use_skill find traps),
3225 which is often bound to the 'f' key. If you
3226 find a trap, you can try to disarm it with
3227 ('use_skill disarm traps). You can only find
3228 and disable traps if you have those skills.
3229
3230 Some doors will open when you walk up to them,
3231 then close after a moment. Be careful not to
3232 get crushed by standing in the doorway
3233 too long!
3234 endmsg
3235 x 22
3236 y 1
3237 end
3238 arch woodfloor
3239 x 22
3240 y 2
3241 end
3242 arch button_trigger
3243 x 22
3244 y 2
3245 invisible 1
3246 connected 2
3247 end
3248 arch woodfloor
3249 x 22
3250 y 3
3251 end
3252 arch mdoor_closed_1
3253 x 22
3254 y 3
3255 connected 2
3256 end
3257 arch woodfloor
3258 x 22
3259 y 4
3260 end
3261 arch button_trigger
3262 x 22
3263 y 4
3264 invisible 1
3265 connected 2
3266 end
3267 arch woodfloor
3268 x 22
3269 y 5
3270 end
3271 arch woodfloor
3272 x 22
3273 y 6
3274 end
3275 arch sign
3276 name Levers
3277 msg
3278 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3279 endmsg
3280 x 22
3281 y 6
3282 end
3283 arch woodfloor
3284 x 22
3285 y 7
3286 end
3287 arch button_handle
3288 name handle (press space to apply)
3289 x 22
3290 y 7
3291 connected 5
3292 end
3293 arch woodfloor
3294 x 22
3295 y 8
3296 end
3297 arch wall_2_1_2
3298 x 22
3299 y 8
3300 end
3301 arch woodfloor
3302 x 22
3303 y 9
3304 end
3305 arch sign
3306 name Illusionary Walls
3307 msg
3308 Other kinds of walls can also have weak spots.
3309 Look for cracks in the wall, especially if you
3310 hear voices or have reason to think there might
3311 be secret areas nearby.
3312
3313 Sometimes walls are illusions that can be walked
3314 through. Go south from here.
3315 endmsg
3316 x 22
3317 y 9
3318 end
3319 arch woodfloor
3320 x 22
3321 y 10
3322 end
3323 arch false_wall
3324 x 22
3325 y 10
3326 end
3327 arch woodfloor
3328 x 22
3329 y 11
3330 end
3331 arch sign
3332 name Inventory
3333 msg
3334 === Inventory ===
3335
3336 Stop and take a look at your inventory for a moment. If you started the game with any
3337 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3338 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3339 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3340 endmsg
3341 x 22
3342 y 11
3343 end
3344 arch check_floor
3345 race ant
3346 x 22
3347 y 12
3348 last_sp 0
3349 move_block all
3350 end
3351 arch woodfloor
3352 x 22
3353 y 12
3354 end
3355 arch woodfloor
3356 x 22
3357 y 13
3358 end
3359 arch sign
3360 name Fighting
3361 msg
3362 === Fighting ===
3363
3364 Ready for your first fight? On the other side
3365 of this door are some ants. They're mostly
3366 harmless, so run into them as fast as you can,
3367 until you kill them. Be sure to kill the anthill
3368 too, so it can't produce more ants. Many
3369 monsters have "generators" like this which
3370 produce more monsters every so often.
3371
3372 After you kill the ants, go through the next
3373 door.
3374 endmsg
3375 x 22
3376 y 13
3377 end
3378 arch woodfloor
3379 x 22
3380 y 14
3381 end
3382 arch woodfloor
3383 x 22
3384 y 15
3385 end
3386 arch wall_2_1_2
3387 x 22
3388 y 15
3389 end
3390 arch woodfloor
3391 x 23
3392 end
3393 arch wall_2_2_3
3394 x 23
3395 end
3396 arch woodfloor
3397 x 23
3398 y 1
3399 end
3400 arch wall_2_1_1
3401 x 23
3402 y 1
3403 end
3404 arch woodfloor
3405 x 23
3406 y 2
3407 end
3408 arch wall_2_1_1
3409 x 23
3410 y 2
3411 end
3412 arch woodfloor
3413 x 23
3414 y 3
3415 end
3416 arch wall_2_1_1
3417 x 23
3418 y 3
3419 end
3420 arch woodfloor
3421 x 23
3422 y 4
3423 end
3424 arch wall_2_1_1
3425 x 23
3426 y 4
3427 end
3428 arch woodfloor
3429 x 23
3430 y 5
3431 end
3432 arch wall_2_1_1
3433 x 23
3434 y 5
3435 end
3436 arch woodfloor
3437 x 23
3438 y 6
3439 end
3440 arch wall_2_1_1
3441 x 23
3442 y 6
3443 end
3444 arch woodfloor
3445 x 23
3446 y 7
3447 end
3448 arch wall_2_1_1
3449 x 23
3450 y 7
3451 end
3452 arch woodfloor
3453 x 23
3454 y 8
3455 end
3456 arch wall_3_4
3457 x 23
3458 y 8
3459 end
3460 arch woodfloor
3461 x 23
3462 y 9
3463 end
3464 arch wall_2_1_1
3465 x 23
3466 y 9
3467 end
3468 arch woodfloor
3469 x 23
3470 y 10
3471 end
3472 arch wall_2_1_1
3473 x 23
3474 y 10
3475 end
3476 arch woodfloor
3477 x 23
3478 y 11
3479 end
3480 arch wall_2_1_1
3481 x 23
3482 y 11
3483 end
3484 arch woodfloor
3485 x 23
3486 y 12
3487 end
3488 arch wall_2_1_1
3489 x 23
3490 y 12
3491 end
3492 arch woodfloor
3493 x 23
3494 y 13
3495 end
3496 arch wall_2_1_1
3497 x 23
3498 y 13
3499 end
3500 arch woodfloor
3501 x 23
3502 y 14
3503 end
3504 arch wall_2_1_1
3505 x 23
3506 y 14
3507 end
3508 arch woodfloor
3509 x 23
3510 y 15
3511 end
3512 arch wall_2_2_4
3513 x 23
3514 y 15
3515 end