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Revision: 1.14
Committed: Fri Aug 3 01:50:42 2007 UTC (16 years, 10 months ago) by root
Branch: MAIN
Changes since 1.13: +23 -171 lines
Log Message:
oh my, its so immensely difficult to make this map foolproof

File Contents

# Content
1 arch map
2 name Tutorial
3 difficulty 1
4 region creation
5 width 24
6 height 16
7 enter_x 11
8 enter_y 1
9 msg
10 Creator: Mhoram, http://aaron.baugher.biz/
11 Software: CF Java Map Editor
12 Date: 1/23/2007
13
14 This map is intended for use as a tutorial for
15 complete newbies, to teach them some of the
16 basic concepts of Crossfire.
17 endmsg
18 per_player 1
19 end
20 arch woodfloor
21 end
22 arch wall_2_2_2
23 end
24 arch woodfloor
25 y 1
26 end
27 arch wall_2_1_1
28 y 1
29 end
30 arch woodfloor
31 y 2
32 end
33 arch wall_2_1_1
34 y 2
35 end
36 arch woodfloor
37 y 3
38 end
39 arch wall_2_1_1
40 y 3
41 end
42 arch woodfloor
43 y 4
44 end
45 arch wall_2_1_1
46 y 4
47 end
48 arch woodfloor
49 y 5
50 end
51 arch wall_2_1_1
52 y 5
53 end
54 arch woodfloor
55 y 6
56 end
57 arch wall_2_1_1
58 y 6
59 end
60 arch woodfloor
61 y 7
62 end
63 arch wall_2_1_1
64 y 7
65 end
66 arch woodfloor
67 y 8
68 end
69 arch wall_3_2
70 y 8
71 end
72 arch woodfloor
73 y 9
74 end
75 arch wall_2_1_1
76 y 9
77 end
78 arch woodfloor
79 y 10
80 end
81 arch wall_2_1_1
82 y 10
83 end
84 arch woodfloor
85 y 11
86 end
87 arch wall_2_1_1
88 y 11
89 end
90 arch woodfloor
91 y 12
92 end
93 arch wall_2_1_1
94 y 12
95 end
96 arch woodfloor
97 y 13
98 end
99 arch wall_2_1_1
100 y 13
101 end
102 arch woodfloor
103 y 14
104 end
105 arch wall_2_1_1
106 y 14
107 end
108 arch woodfloor
109 y 15
110 end
111 arch wall_2_2_1
112 y 15
113 end
114 arch woodfloor
115 x 1
116 end
117 arch wall_2_1_2
118 x 1
119 end
120 arch shop_ring
121 x 1
122 y 1
123 end
124 arch shop_throw
125 x 1
126 y 2
127 end
128 arch shop_food
129 x 1
130 y 3
131 end
132 arch woodfloor
133 x 1
134 y 4
135 end
136 arch shop_food
137 x 1
138 y 4
139 end
140 arch woodfloor
141 x 1
142 y 5
143 end
144 arch swall_1_4
145 x 1
146 y 5
147 end
148 arch woodfloor
149 x 1
150 y 6
151 end
152 arch goldcoin
153 x 1
154 y 6
155 end
156 arch woodfloor
157 x 1
158 y 7
159 end
160 arch woodfloor
161 x 1
162 y 8
163 end
164 arch wall_2_1_2
165 x 1
166 y 8
167 end
168 arch woodfloor
169 x 1
170 y 9
171 end
172 arch woodfloor
173 x 1
174 y 10
175 end
176 arch woodfloor
177 x 1
178 y 11
179 end
180 arch woodfloor
181 x 1
182 y 12
183 end
184 arch sign
185 name Saving and Exiting
186 msg
187 A bed of reality is used for saving your game. Whenever you want to leave the game, or just save in a particular town, apply (press space) on a bed of reality, like the one at the end of this hallway.
188
189 The next time you login, your player will start from that bed's location, with all the inventory items you had when you saved. Also, if your player ever dies, you will be returned to the location of the last bed of reality you used.
190
191 You may use this one now, and then continue on after logging back in.
192 endmsg
193 x 1
194 y 12
195 end
196 arch woodfloor
197 x 1
198 y 13
199 end
200 arch woodfloor
201 x 1
202 y 14
203 end
204 arch sign
205 name Congratulations
206 msg
207 Congratulations, you have completed this part of the tutorial!
208 Take the exit to your east to move on.
209 Step carefully around the gravestone of Harold, who didn't pay very close attention and paid the price. :-)
210 endmsg
211 x 1
212 y 14
213 end
214 arch woodfloor
215 x 1
216 y 15
217 end
218 arch wall_2_1_2
219 x 1
220 y 15
221 end
222 arch woodfloor
223 x 2
224 end
225 arch wall_2_1_2
226 x 2
227 end
228 arch shop_empty
229 x 2
230 y 1
231 end
232 arch shop_mat
233 x 2
234 y 1
235 end
236 arch shop_wands
237 x 2
238 y 2
239 end
240 arch shop_armour
241 x 2
242 y 3
243 end
244 arch woodfloor
245 x 2
246 y 4
247 end
248 arch shop_general
249 x 2
250 y 4
251 end
252 arch woodfloor
253 x 2
254 y 5
255 end
256 arch swall_2_1_2
257 x 2
258 y 5
259 end
260 arch woodfloor
261 x 2
262 y 6
263 end
264 arch woodfloor
265 x 2
266 y 7
267 end
268 arch mouse
269 wis 2
270 x 2
271 y 7
272 end
273 arch woodfloor
274 x 2
275 y 8
276 end
277 arch wall_2_1_2
278 x 2
279 y 8
280 end
281 arch woodfloor
282 x 2
283 y 9
284 end
285 arch woodfloor
286 x 2
287 y 10
288 end
289 arch wall_1_1
290 x 2
291 y 10
292 end
293 arch woodfloor
294 x 2
295 y 11
296 end
297 arch wall_2_2_1
298 x 2
299 y 11
300 end
301 arch woodfloor
302 x 2
303 y 12
304 end
305 arch woodfloor
306 x 2
307 y 13
308 end
309 arch wall_1_4
310 x 2
311 y 13
312 end
313 arch woodfloor
314 x 2
315 y 14
316 end
317 arch monument
318 msg
319 Here lies Harold the Slow
320 endmsg
321 x 2
322 y 14
323 end
324 arch woodfloor
325 x 2
326 y 15
327 end
328 arch wall_2_1_2
329 x 2
330 y 15
331 end
332 arch woodfloor
333 x 3
334 end
335 arch wall_2_1_2
336 x 3
337 end
338 arch woodfloor
339 x 3
340 y 1
341 end
342 arch swall_1_1
343 x 3
344 y 1
345 end
346 arch woodfloor
347 x 3
348 y 2
349 end
350 arch swall_2_2_1
351 x 3
352 y 2
353 end
354 arch shop_weapon
355 x 3
356 y 3
357 end
358 arch woodfloor
359 x 3
360 y 4
361 end
362 arch shop_general
363 x 3
364 y 4
365 end
366 arch woodfloor
367 x 3
368 y 5
369 end
370 arch swall_2_1_2
371 x 3
372 y 5
373 end
374 arch woodfloor
375 x 3
376 y 6
377 end
378 arch woodfloor
379 x 3
380 y 7
381 end
382 arch mouse
383 wis 2
384 x 3
385 y 7
386 end
387 arch woodfloor
388 x 3
389 y 8
390 end
391 arch wall_2_1_2
392 x 3
393 y 8
394 end
395 arch woodfloor
396 x 3
397 y 9
398 end
399 arch sign
400 name Potions
401 msg
402 Potions can help you in many ways, boosting your stats temporarily or permanently, giving you resistance to certain attacks, or healing you. Save this potion of healing for some time when you are injured and unable to retreat to heal slowly.
403
404 Keep in mind that potions you find can be cursed just like other objects, so always get them identified before using them.
405 endmsg
406 x 3
407 y 9
408 end
409 arch woodfloor
410 x 3
411 y 10
412 end
413 arch potion_heal
414 x 3
415 y 10
416 end
417 arch woodfloor
418 x 3
419 y 11
420 end
421 arch wall_2_1_2
422 x 3
423 y 11
424 end
425 arch woodfloor
426 x 3
427 y 12
428 end
429 arch chair_1.1
430 x 3
431 y 12
432 end
433 arch woodfloor
434 x 3
435 y 13
436 end
437 arch wall_2_1_2
438 x 3
439 y 13
440 end
441 arch magic_mouth
442 msg
443 What is the password? (Use the I<say> command and say it)
444
445 (Do you still have the note you got back at the beginning of this trip?
446 Apply it and see what it says, if you don't remember. If you cannot read, you need
447 to go back to the place where you found it and listen to the magic voice.)
448
449 If you get stuck here and need help, try to talk to other players using the I<chat> command. To do
450 so, enter I<c help me, I am stuck in the tutorial> or something to that extent.
451 endmsg
452 x 3
453 y 14
454 end
455 arch magic_ear
456 msg
457 @match orc-knuckle
458 Click.
459 endmsg
460 x 3
461 y 14
462 connected 9
463 end
464 arch woodfloor
465 x 3
466 y 14
467 end
468 arch woodfloor
469 x 3
470 y 15
471 end
472 arch wall_2_1_2
473 x 3
474 y 15
475 end
476 arch woodfloor
477 x 4
478 end
479 arch wall_2_1_2
480 x 4
481 end
482 arch woodfloor
483 x 4
484 y 1
485 end
486 arch shop_mat
487 x 4
488 y 1
489 end
490 arch woodfloor
491 x 4
492 y 2
493 end
494 arch swall_2_2_3
495 x 4
496 y 2
497 end
498 arch woodfloor
499 x 4
500 y 3
501 end
502 arch swall_2_1_1
503 x 4
504 y 3
505 end
506 arch woodfloor
507 x 4
508 y 4
509 end
510 arch swall_2_1_1
511 x 4
512 y 4
513 end
514 arch woodfloor
515 x 4
516 y 5
517 end
518 arch swall_4
519 x 4
520 y 5
521 end
522 arch woodfloor
523 x 4
524 y 6
525 end
526 arch swall_1_2
527 x 4
528 y 6
529 end
530 arch check_floor
531 race mouse
532 x 4
533 y 7
534 last_sp 0
535 move_block all
536 end
537 arch mat
538 name mouse barrier
539 name_pl
540 x 4
541 y 7
542 end
543 arch woodfloor
544 x 4
545 y 7
546 end
547 arch door_1
548 hp 12
549 x 4
550 y 7
551 end
552 arch woodfloor
553 x 4
554 y 8
555 end
556 arch wall_1_3
557 x 4
558 y 8
559 end
560 arch woodfloor
561 x 4
562 y 9
563 end
564 arch woodfloor
565 x 4
566 y 10
567 end
568 arch wall_1_1
569 x 4
570 y 10
571 end
572 arch woodfloor
573 x 4
574 y 11
575 end
576 arch wall_3_1
577 x 4
578 y 11
579 end
580 arch woodfloor
581 x 4
582 y 12
583 end
584 arch woodfloor
585 x 4
586 y 13
587 end
588 arch wall_2_1_2
589 x 4
590 y 13
591 end
592 arch woodfloor
593 x 4
594 y 14
595 end
596 arch igateTrg2
597 x 4
598 y 14
599 connected 9
600 end
601 arch woodfloor
602 x 4
603 y 15
604 end
605 arch wall_2_1_2
606 x 4
607 y 15
608 end
609 arch woodfloor
610 x 5
611 end
612 arch wall_2_1_2
613 x 5
614 end
615 arch woodfloor
616 x 5
617 y 1
618 end
619 arch sign
620 name Shops
621 msg
622 Shops are an important part of Crossfire. Shops will sell you all sorts of adventuring supplies, and then buy almost any treasure you bring back to sell.
623
624 To enter a shop, step on the shop mat. This will transport you to the inside. To exit, simply step on the inside mat. To sell items, drop them on the shop floor. To buy items, simply pick up what you want and leave. The cost of the items will be taken from your inventory. If you don't have enough money to pay your bill, you won't be allowed to leave, and you will have to drop enough of the items you picked up until you can afford what you're holding.
625
626 You may enter this shop and look around, and buy something if you have the money. When you're in the shop, clicking on an item in your inventory will tell you how much the shop will pay you for it. Standing over an item on the shop floor and examining it (press 'e' or type 'examine) will tell you that item's price.
627
628 WARNING: Be very careful not to drop anything you aren't sure you want to sell! Once dropped, an item is sold and belongs to the shop, and the price for buying it back may be many times what you sold it for. Check your client's documentation on "locking" items for instructions on how to lock your important items so you can't accidentally drop them.
629 endmsg
630 x 5
631 y 1
632 end
633 arch woodfloor
634 x 5
635 y 2
636 end
637 arch woodfloor
638 x 5
639 y 3
640 end
641 arch sign
642 name Teleporters
643 msg
644 In areas other than shops, teleporters can transport you instantly from place to place. Beware: a teleporter might send you into a dangerous area! This teleporter, however, will take you right across the fence to the south.
645 endmsg
646 x 5
647 y 3
648 end
649 arch woodfloor
650 x 5
651 y 4
652 end
653 arch teleporter
654 hp 5
655 sp 7
656 x 5
657 y 4
658 speed 0.2
659 end
660 arch woodfloor
661 x 5
662 y 5
663 end
664 arch swall_1_3
665 x 5
666 y 5
667 end
668 arch woodfloor
669 x 5
670 y 6
671 end
672 arch teleporter
673 slaying tutorial
674 hp 5
675 sp 3
676 x 5
677 y 6
678 speed 0.2
679 end
680 arch woodfloor
681 x 5
682 y 7
683 end
684 arch sign
685 name Inbreeding
686 msg
687 Some monsters, like mice, can multiply without a generator. If not killed quickly, these monsters can spread to fill up a map completely. Run through this door and kill the mice inside before they get out of control.
688 endmsg
689 x 5
690 y 7
691 end
692 arch woodfloor
693 x 5
694 y 8
695 end
696 arch woodfloor
697 x 5
698 y 9
699 end
700 arch sign
701 name Scrolls
702 msg
703 Magic scrolls like the one to your south contain one spell each. When you read a magic scroll, the spell is cast and the scroll crumbles into dust. Take this scroll and save it for some time when you have collected a bunch of items and want to cast detect magic on them.
704 endmsg
705 x 5
706 y 9
707 end
708 arch woodfloor
709 x 5
710 y 10
711 end
712 arch scroll_new
713 name scroll of detect magic
714 sp 76
715 x 5
716 y 10
717 level 1
718 end
719 arch woodfloor
720 x 5
721 y 11
722 end
723 arch wall_2_1_2
724 x 5
725 y 11
726 end
727 arch woodfloor
728 x 5
729 y 12
730 end
731 arch bed_save
732 x 5
733 y 12
734 end
735 arch woodfloor
736 x 5
737 y 13
738 end
739 arch wall_2_1_2
740 x 5
741 y 13
742 end
743 arch woodfloor
744 x 5
745 y 14
746 end
747 arch exit
748 slaying /scorn/misc/beginners
749 msg
750 Good luck!
751 endmsg
752 hp 15
753 sp 28
754 x 5
755 y 14
756 damned 1
757 end
758 arch woodfloor
759 x 5
760 y 15
761 end
762 arch wall_2_1_2
763 x 5
764 y 15
765 end
766 arch woodfloor
767 x 6
768 end
769 arch wall_2_1_2
770 x 6
771 end
772 arch woodfloor
773 x 6
774 y 1
775 end
776 arch woodfloor
777 x 6
778 y 2
779 end
780 arch wall_1_1
781 x 6
782 y 2
783 end
784 arch woodfloor
785 x 6
786 y 3
787 end
788 arch wall_2_1_1
789 x 6
790 y 3
791 end
792 arch woodfloor
793 x 6
794 y 4
795 end
796 arch wall_2_1_1
797 x 6
798 y 4
799 end
800 arch woodfloor
801 x 6
802 y 5
803 end
804 arch wall_2_1_1
805 x 6
806 y 5
807 end
808 arch woodfloor
809 x 6
810 y 6
811 end
812 arch wall_2_1_1
813 x 6
814 y 6
815 end
816 arch woodfloor
817 x 6
818 y 7
819 end
820 arch wall_2_1_1
821 x 6
822 y 7
823 end
824 arch woodfloor
825 x 6
826 y 8
827 end
828 arch wall_2_1_1
829 x 6
830 y 8
831 end
832 arch woodfloor
833 x 6
834 y 9
835 end
836 arch wall_2_1_1
837 x 6
838 y 9
839 end
840 arch woodfloor
841 x 6
842 y 10
843 end
844 arch wall_2_1_1
845 x 6
846 y 10
847 end
848 arch woodfloor
849 x 6
850 y 11
851 end
852 arch wall_3_4
853 x 6
854 y 11
855 end
856 arch woodfloor
857 x 6
858 y 12
859 end
860 arch wall_2_1_1
861 x 6
862 y 12
863 end
864 arch woodfloor
865 x 6
866 y 13
867 end
868 arch wall_3_4
869 x 6
870 y 13
871 end
872 arch woodfloor
873 x 6
874 y 14
875 end
876 arch wall_2_1_1
877 x 6
878 y 14
879 end
880 arch woodfloor
881 x 6
882 y 15
883 end
884 arch wall_3_1
885 x 6
886 y 15
887 end
888 arch woodfloor
889 x 7
890 end
891 arch wall_2_1_2
892 x 7
893 end
894 arch woodfloor
895 x 7
896 y 1
897 end
898 arch rune_mark
899 msg
900 Tables work much like altars. The table to the
901 east is an "identify item" table. It will identify the unidentified items in your inventory, one at a time, for 20 gold pieces each. Tables are often found in shops too, especially magic shops.
902 endmsg
903 x 7
904 y 1
905 end
906 arch woodfloor
907 x 7
908 y 2
909 end
910 arch woodfloor
911 x 7
912 y 3
913 end
914 arch rune_mark
915 msg
916 This altar to your east is a "detect curse" altar. It works the same as the "detect magic" altar below. Altars like these are often found in shops in towns.
917
918 Always detect curse on items you find before applying them. If you apply a cursed item, you won't be able to remove it until the curse is removed.
919 endmsg
920 x 7
921 y 3
922 end
923 arch woodfloor
924 x 7
925 y 4
926 end
927 arch woodfloor
928 x 7
929 y 5
930 end
931 arch rune_mark
932 msg
933 === Altars ===
934
935 Altars have many different uses. Some altars are consecrated to a particular god. Do not pray over these altars unless you wish to worship that god! (More on gods later.) Altars can also cast spells and perform other actions if you place the correct sacrifice on them.
936
937 The altar to your east is an "altar of detect magic." Dropping money on it will cause it to cast detect magic on all the items in your inventory. (Make sure you pick up your change.) To drop money, right-click on it in your inventory while standing on the altar.
938
939 Magic items are often worth more than identical non-magic items, so detect magic can help you decide which ones to sell and which ones to identify or keep.
940 endmsg
941 x 7
942 y 5
943 end
944 arch woodfloor
945 x 7
946 y 6
947 end
948 arch woodfloor
949 x 7
950 y 7
951 end
952 arch woodfloor
953 x 7
954 y 8
955 end
956 arch woodfloor
957 msg
958 Are you carrying a bow or crossbow? If so, go south for missile weapons training. If not, go north.
959 endmsg
960 x 7
961 y 9
962 end
963 arch sign
964 name Missile Weapons
965 msg
966 If you have a bow or crossbow in your inventory, go south for missile weapons training. If you do not, go north.
967 endmsg
968 x 7
969 y 9
970 end
971 arch woodfloor
972 x 7
973 y 10
974 end
975 arch woodfloor
976 x 7
977 y 11
978 end
979 arch woodfloor
980 x 7
981 y 12
982 end
983 arch woodfloor
984 x 7
985 y 13
986 end
987 arch sign
988 name Missile Weapon Training
989 msg
990 Ready your bow or crossbow by clicking on it. Arrows or bolts in your inventory will be used automatically.
991
992 To fire a missile weapon, hold down your Fire (Shift) key, and press the movement key in the direction you want to fire.
993
994 On the other side of these doors are some monsters. Pull the lever to open the doors, and shoot them all! Don't worry, there's a force preventing them from reaching you. Continue down the passageway until you get back to this hallway, then go north.
995 endmsg
996 x 7
997 y 13
998 end
999 arch woodfloor
1000 x 7
1001 y 14
1002 end
1003 arch trigger
1004 x 7
1005 y 14
1006 connected 8
1007 end
1008 arch woodfloor
1009 x 7
1010 y 15
1011 end
1012 arch wall_2_1_2
1013 x 7
1014 y 15
1015 end
1016 arch woodfloor
1017 x 8
1018 end
1019 arch wall_2_1_2
1020 x 8
1021 end
1022 arch woodfloor
1023 x 8
1024 y 1
1025 end
1026 arch woodfloor
1027 x 8
1028 y 2
1029 end
1030 arch wall_1_4
1031 x 8
1032 y 2
1033 end
1034 arch woodfloor
1035 x 8
1036 y 3
1037 end
1038 arch woodfloor
1039 x 8
1040 y 4
1041 end
1042 arch wall_1_4
1043 x 8
1044 y 4
1045 end
1046 arch woodfloor
1047 x 8
1048 y 5
1049 end
1050 arch woodfloor
1051 x 8
1052 y 6
1053 end
1054 arch wall_2_2_2
1055 x 8
1056 y 6
1057 end
1058 arch woodfloor
1059 x 8
1060 y 7
1061 end
1062 arch wall_2_1_1
1063 x 8
1064 y 7
1065 end
1066 arch woodfloor
1067 x 8
1068 y 8
1069 end
1070 arch wall_1_2
1071 x 8
1072 y 8
1073 end
1074 arch woodfloor
1075 x 8
1076 y 9
1077 end
1078 arch woodfloor
1079 x 8
1080 y 10
1081 end
1082 arch wall_1_4
1083 x 8
1084 y 10
1085 end
1086 arch woodfloor
1087 x 8
1088 y 11
1089 end
1090 arch gate_closed_2
1091 x 8
1092 y 11
1093 connected 8
1094 end
1095 arch woodfloor
1096 x 8
1097 y 12
1098 end
1099 arch gate_closed_2
1100 x 8
1101 y 12
1102 connected 8
1103 end
1104 arch woodfloor
1105 x 8
1106 y 13
1107 end
1108 arch gate_closed_2
1109 x 8
1110 y 13
1111 connected 8
1112 end
1113 arch woodfloor
1114 x 8
1115 y 14
1116 end
1117 arch gate_closed_2
1118 x 8
1119 y 14
1120 connected 8
1121 end
1122 arch woodfloor
1123 x 8
1124 y 15
1125 end
1126 arch wall_2_1_2
1127 x 8
1128 y 15
1129 end
1130 arch woodfloor
1131 x 9
1132 end
1133 arch wall_2_1_2
1134 x 9
1135 end
1136 arch woodfloor
1137 x 9
1138 y 1
1139 end
1140 arch identify_table
1141 msg
1142 Drop twenty gold pieces to identify one unidentified item you are carrying.
1143 endmsg
1144 x 9
1145 y 1
1146 end
1147 arch woodfloor
1148 x 9
1149 y 2
1150 end
1151 arch wall_2_1_2
1152 x 9
1153 y 2
1154 end
1155 arch woodfloor
1156 x 9
1157 y 3
1158 end
1159 arch altar
1160 name altar of detect curse
1161 slaying money
1162 msg
1163 Drop one silver piece to see if you are carrying any cursed items.
1164 endmsg
1165 sp 79
1166 food 1
1167 x 9
1168 y 3
1169 end
1170 arch woodfloor
1171 x 9
1172 y 4
1173 end
1174 arch wall_2_1_2
1175 x 9
1176 y 4
1177 end
1178 arch woodfloor
1179 x 9
1180 y 5
1181 end
1182 arch altar
1183 name altar of detect magic
1184 slaying money
1185 msg
1186 Drop one silver piece to see if you are carrying any magic items.
1187 endmsg
1188 sp 76
1189 food 1
1190 x 9
1191 y 5
1192 end
1193 arch woodfloor
1194 x 9
1195 y 6
1196 end
1197 arch wall_2_1_2
1198 x 9
1199 y 6
1200 end
1201 arch woodfloor
1202 x 9
1203 y 7
1204 end
1205 arch rune_heal
1206 x 9
1207 y 7
1208 end
1209 arch woodfloor
1210 x 9
1211 y 8
1212 end
1213 arch woodfloor
1214 x 9
1215 y 9
1216 end
1217 arch rune_mark
1218 msg
1219 Not all runes are harmful. The rune to your north will restore your health!
1220 endmsg
1221 x 9
1222 y 9
1223 end
1224 arch woodfloor
1225 x 9
1226 y 10
1227 end
1228 arch wall_2_1_2
1229 x 9
1230 y 10
1231 end
1232 arch woodfloor
1233 x 9
1234 y 11
1235 end
1236 arch woodfloor
1237 x 9
1238 y 12
1239 end
1240 arch woodfloor
1241 x 9
1242 y 13
1243 end
1244 arch woodfloor
1245 x 9
1246 y 14
1247 end
1248 arch trigger
1249 x 9
1250 y 14
1251 connected 8
1252 end
1253 arch woodfloor
1254 x 9
1255 y 15
1256 end
1257 arch wall_2_1_2
1258 x 9
1259 y 15
1260 end
1261 arch woodfloor
1262 x 10
1263 end
1264 arch wall_3_3
1265 x 10
1266 end
1267 arch woodfloor
1268 x 10
1269 y 1
1270 end
1271 arch wall_2_1_1
1272 x 10
1273 y 1
1274 end
1275 arch woodfloor
1276 x 10
1277 y 2
1278 end
1279 arch wall_3_4
1280 x 10
1281 y 2
1282 end
1283 arch woodfloor
1284 x 10
1285 y 3
1286 end
1287 arch wall_2_1_1
1288 x 10
1289 y 3
1290 end
1291 arch woodfloor
1292 x 10
1293 y 4
1294 end
1295 arch wall_3_4
1296 x 10
1297 y 4
1298 end
1299 arch woodfloor
1300 x 10
1301 y 5
1302 end
1303 arch wall_2_1_1
1304 x 10
1305 y 5
1306 end
1307 arch woodfloor
1308 x 10
1309 y 6
1310 end
1311 arch wall_4
1312 x 10
1313 y 6
1314 end
1315 arch woodfloor
1316 x 10
1317 y 7
1318 end
1319 arch wall_2_1_1
1320 x 10
1321 y 7
1322 end
1323 arch woodfloor
1324 x 10
1325 y 8
1326 end
1327 arch wall_1_2
1328 x 10
1329 y 8
1330 end
1331 arch woodfloor
1332 x 10
1333 y 9
1334 end
1335 arch woodfloor
1336 x 10
1337 y 10
1338 end
1339 arch wall_2_1_2
1340 x 10
1341 y 10
1342 end
1343 arch woodfloor
1344 x 10
1345 y 11
1346 move_block walk
1347 end
1348 arch bench_1_1
1349 x 10
1350 y 11
1351 end
1352 arch woodfloor
1353 x 10
1354 y 12
1355 move_block walk
1356 end
1357 arch bench_2_1_1
1358 x 10
1359 y 12
1360 end
1361 arch woodfloor
1362 x 10
1363 y 13
1364 move_block walk
1365 end
1366 arch bench_2_1_1
1367 x 10
1368 y 13
1369 end
1370 arch woodfloor
1371 x 10
1372 y 14
1373 move_block walk
1374 end
1375 arch bench_1_2
1376 x 10
1377 y 14
1378 end
1379 arch woodfloor
1380 x 10
1381 y 15
1382 end
1383 arch wall_2_1_2
1384 x 10
1385 y 15
1386 end
1387 arch woodfloor
1388 x 11
1389 end
1390 arch wall_2_1_2
1391 x 11
1392 end
1393 arch woodfloor
1394 x 11
1395 y 1
1396 end
1397 arch sign
1398 name Press cursor-down once to read the next sign.
1399 x 11
1400 y 1
1401 end
1402 arch magic_mouth
1403 msg
1404 Welcome to Crossfire!
1405
1406 You are now in the beginner's area, which will
1407 teach you the fundamentals of playing Crossfire,
1408 and prepare you to survive in this vast and
1409 sometimes dangerous world.
1410
1411 As you pass through these halls, read all the
1412 signs and any other information provided, and
1413 you'll soon learn the basics of the game.
1414
1415 From here, move south (press your down-arrow key,
1416 or type 'south <enter>) and press the spacebar to
1417 read the next sign. Good luck!
1418 endmsg
1419 x 11
1420 y 2
1421 move_on all
1422 end
1423 arch woodfloor
1424 x 11
1425 y 2
1426 end
1427 arch sign
1428 name Press space bar to read me
1429 msg
1430 Welcome to Crossfire!
1431
1432 You are now in the beginner's area, which will
1433 teach you the fundamentals of playing Crossifre,
1434 and prepare you to survive in this vast and
1435 sometimes dangerous world.
1436
1437 As you pass through these halls, read all the
1438 signs and any other information provided, and
1439 you'll soon learn the basics of the game.
1440
1441 From here, move south (press your down-arrow key,
1442 or type 'south <enter>) and press the space bar to
1443 read the next sign. Good luck!
1444 endmsg
1445 x 11
1446 y 2
1447 end
1448 arch woodfloor
1449 x 11
1450 y 3
1451 end
1452 arch sign
1453 name Press space to read me
1454 msg
1455 === Commands ===
1456
1457 There are many commands you can use to
1458 do everything from movement to attacking
1459 to casting spells to identifying treasure. Any
1460 command in Crossfire can be executed by
1461 typing ' (a single quote) followed by the
1462 command.
1463
1464 So to move southeast, for example, you could type
1465 'southeast. To read this sign, you could type
1466 'apply sign. These "long-form" commands are
1467 always available for everything you can do in
1468 the game.
1469
1470 However, it would be cumbersome to type
1471 commands like that for common actions, so
1472 many commands are bound to keys by default.
1473 This varies from client to client, but you will
1474 probably find that the movement commands
1475 are bound to the arrow keys on your keypad,
1476 for example. There are many other default
1477 keybindings, and you can create your own for
1478 any action or series of actions that you use
1479 regularly. See the documentation for your
1480 Crossfire client for more information on
1481 keybindings.
1482 endmsg
1483 x 11
1484 y 3
1485 end
1486 arch woodfloor
1487 x 11
1488 y 4
1489 end
1490 arch woodfloor
1491 x 11
1492 y 5
1493 end
1494 arch sign
1495 name Press space to read me
1496 msg
1497 === Movement ===
1498
1499 You can move in any of eight directions: north,
1500 south, east, west, and the four in between.
1501 Pressing a movement key once (or executing a
1502 movement command) will move you one tile
1503 in that direction. If something is in the way, you
1504 may attack it.
1505
1506 To run in a direction, which is very useful when
1507 fighting, battering down doors, or traveling long
1508 distances, hold down the Ctrl key and press
1509 and hold the key for direction you wish to run.
1510
1511 Now run to the end of this hallway, and read
1512 the sign there.
1513 endmsg
1514 x 11
1515 y 5
1516 end
1517 arch woodfloor
1518 x 11
1519 y 6
1520 end
1521 arch wall_2_1_2
1522 x 11
1523 y 6
1524 end
1525 arch woodfloor
1526 x 11
1527 y 7
1528 end
1529 arch chest_2
1530 x 11
1531 y 7
1532 no_pick 1
1533 arch goldcoin
1534 end
1535 arch water
1536 end
1537 end
1538 arch woodfloor
1539 x 11
1540 y 8
1541 end
1542 arch woodfloor
1543 x 11
1544 y 9
1545 end
1546 arch rune_mark
1547 msg
1548 Chests and other containers are often protected by traps. To find and disarm these traps, stand on the chest or next to it while using the find traps and disarm traps commands.
1549
1550 Once you think a chest is safe, open it by applying it with the 'a' key, and see what's inside.
1551
1552 Sometimes you won't be able to find a trap, or it will be triggered when you try to disarm it. That's just the risk you take in the pursuit of treasure! If you get hurt by a trap, let yourself heal before you move on, in case you walk into another one.
1553 endmsg
1554 x 11
1555 y 9
1556 end
1557 arch woodfloor
1558 x 11
1559 y 10
1560 end
1561 arch wall_2_1_2
1562 x 11
1563 y 10
1564 end
1565 arch woodfloor
1566 x 11
1567 y 11
1568 end
1569 arch goblin
1570 x 11
1571 y 11
1572 end
1573 arch woodfloor
1574 x 11
1575 y 12
1576 end
1577 arch gnoll
1578 x 11
1579 y 12
1580 end
1581 arch woodfloor
1582 x 11
1583 y 13
1584 end
1585 arch kobold
1586 x 11
1587 y 13
1588 end
1589 arch woodfloor
1590 x 11
1591 y 14
1592 end
1593 arch orc
1594 x 11
1595 y 14
1596 end
1597 arch woodfloor
1598 x 11
1599 y 15
1600 end
1601 arch wall_2_1_2
1602 x 11
1603 y 15
1604 end
1605 arch woodfloor
1606 x 12
1607 end
1608 arch wall_2_2_3
1609 x 12
1610 end
1611 arch woodfloor
1612 x 12
1613 y 1
1614 end
1615 arch wall_2_1_1
1616 x 12
1617 y 1
1618 end
1619 arch woodfloor
1620 x 12
1621 y 2
1622 end
1623 arch wall_3_2
1624 x 12
1625 y 2
1626 end
1627 arch woodfloor
1628 x 12
1629 y 3
1630 end
1631 arch wall_2_1_1
1632 x 12
1633 y 3
1634 end
1635 arch woodfloor
1636 x 12
1637 y 4
1638 end
1639 arch wall_2_2_1
1640 x 12
1641 y 4
1642 end
1643 arch woodfloor
1644 x 12
1645 y 5
1646 end
1647 arch woodfloor
1648 x 12
1649 y 6
1650 end
1651 arch wall_3_3
1652 x 12
1653 y 6
1654 end
1655 arch woodfloor
1656 x 12
1657 y 7
1658 end
1659 arch wall_2_1_1
1660 x 12
1661 y 7
1662 end
1663 arch woodfloor
1664 x 12
1665 y 8
1666 end
1667 arch wall_1_2
1668 x 12
1669 y 8
1670 end
1671 arch woodfloor
1672 x 12
1673 y 9
1674 end
1675 arch woodfloor
1676 x 12
1677 y 10
1678 end
1679 arch wall_2_1_2
1680 x 12
1681 y 10
1682 end
1683 arch woodfloor
1684 x 12
1685 y 11
1686 end
1687 arch goblin
1688 x 12
1689 y 11
1690 end
1691 arch woodfloor
1692 x 12
1693 y 12
1694 end
1695 arch gnoll
1696 x 12
1697 y 12
1698 end
1699 arch woodfloor
1700 x 12
1701 y 13
1702 end
1703 arch kobold
1704 x 12
1705 y 13
1706 end
1707 arch woodfloor
1708 x 12
1709 y 14
1710 end
1711 arch orc
1712 x 12
1713 y 14
1714 end
1715 arch woodfloor
1716 x 12
1717 y 15
1718 end
1719 arch wall_2_1_2
1720 x 12
1721 y 15
1722 end
1723 arch woodfloor
1724 x 13
1725 end
1726 arch wall_2_2_2
1727 x 13
1728 end
1729 arch woodfloor
1730 x 13
1731 y 1
1732 end
1733 arch wall_2_1_1
1734 x 13
1735 y 1
1736 end
1737 arch woodfloor
1738 x 13
1739 y 2
1740 end
1741 arch wall_2_2_4
1742 x 13
1743 y 2
1744 end
1745 arch woodfloor
1746 x 13
1747 y 3
1748 move_block all
1749 end
1750 arch sign
1751 name old man
1752 msg
1753 @match food|no
1754 There is some food on the other side of this gate.
1755 @match beer
1756 Beer isn't food!
1757 @match gate
1758 Say the word "open" to get through. Bye now!
1759 @match open
1760 @trigger 1
1761 Well done lad, now go through!
1762 @match hello|hi
1763 Do you have any food?
1764 @match *
1765 Ninety-nine bottles of beer on the wall....
1766 endmsg
1767 face sage.x11
1768 x 13
1769 y 3
1770 end
1771 arch woodfloor
1772 x 13
1773 y 4
1774 end
1775 arch wall_2_1_2
1776 x 13
1777 y 4
1778 end
1779 arch woodfloor
1780 x 13
1781 y 5
1782 end
1783 arch woodfloor
1784 x 13
1785 y 6
1786 end
1787 arch wall_2_1_2
1788 x 13
1789 y 6
1790 end
1791 arch woodfloor
1792 x 13
1793 y 7
1794 end
1795 arch rune_confusion
1796 x 13
1797 y 7
1798 end
1799 arch woodfloor
1800 x 13
1801 y 8
1802 end
1803 arch woodfloor
1804 x 13
1805 y 9
1806 end
1807 arch rune_mark
1808 msg
1809 There is a rune at the end of this hallway too, but you might not be able to see it. You can try to find and disarm it, though.
1810
1811 Higher level runes are less visible. Do not despair if you cannot find or disarm it, simply move on to the next marking rune.
1812 endmsg
1813 x 13
1814 y 9
1815 end
1816 arch woodfloor
1817 x 13
1818 y 10
1819 end
1820 arch wall_2_1_2
1821 x 13
1822 y 10
1823 end
1824 arch woodfloor
1825 x 13
1826 y 11
1827 end
1828 arch generate_goblin
1829 x 13
1830 y 11
1831 end
1832 arch woodfloor
1833 x 13
1834 y 12
1835 end
1836 arch generate_gnoll
1837 x 13
1838 y 12
1839 end
1840 arch woodfloor
1841 x 13
1842 y 13
1843 end
1844 arch generate_kobold
1845 x 13
1846 y 13
1847 end
1848 arch woodfloor
1849 x 13
1850 y 14
1851 end
1852 arch generate_orc
1853 x 13
1854 y 14
1855 end
1856 arch woodfloor
1857 x 13
1858 y 15
1859 end
1860 arch wall_2_1_2
1861 x 13
1862 y 15
1863 end
1864 arch woodfloor
1865 x 14
1866 end
1867 arch wall_2_1_2
1868 x 14
1869 end
1870 arch magic_mouth
1871 msg
1872 A message scrawled on the wall says:
1873
1874 This is a standard food. You can apply it while
1875 it's on the ground, the same way you apply
1876 signs and other objects, or you can pick it up
1877 and take it with you.
1878 endmsg
1879 x 14
1880 y 1
1881 end
1882 arch woodfloor
1883 x 14
1884 y 1
1885 end
1886 arch food
1887 x 14
1888 y 1
1889 end
1890 arch woodfloor
1891 x 14
1892 y 2
1893 end
1894 arch igateTrg1
1895 x 14
1896 y 2
1897 connected 1
1898 end
1899 arch woodfloor
1900 x 14
1901 y 3
1902 end
1903 arch woodfloor
1904 x 14
1905 y 4
1906 end
1907 arch wall_2_1_2
1908 x 14
1909 y 4
1910 end
1911 arch woodfloor
1912 x 14
1913 y 5
1914 end
1915 arch woodfloor
1916 x 14
1917 y 6
1918 end
1919 arch wall_3_3
1920 x 14
1921 y 6
1922 end
1923 arch woodfloor
1924 x 14
1925 y 7
1926 end
1927 arch wall_2_1_1
1928 x 14
1929 y 7
1930 end
1931 arch woodfloor
1932 x 14
1933 y 8
1934 end
1935 arch wall_1_2
1936 x 14
1937 y 8
1938 end
1939 arch woodfloor
1940 x 14
1941 y 9
1942 end
1943 arch woodfloor
1944 x 14
1945 y 10
1946 end
1947 arch wall_3_3
1948 x 14
1949 y 10
1950 end
1951 arch woodfloor
1952 x 14
1953 y 11
1954 end
1955 arch wall_2_1_1
1956 x 14
1957 y 11
1958 end
1959 arch woodfloor
1960 x 14
1961 y 12
1962 end
1963 arch wall_2_1_1
1964 x 14
1965 y 12
1966 end
1967 arch woodfloor
1968 x 14
1969 y 13
1970 end
1971 arch wall_2_1_1
1972 x 14
1973 y 13
1974 end
1975 arch woodfloor
1976 x 14
1977 y 14
1978 end
1979 arch wall_2_1_1
1980 x 14
1981 y 14
1982 end
1983 arch woodfloor
1984 x 14
1985 y 15
1986 end
1987 arch wall_3_1
1988 x 14
1989 y 15
1990 end
1991 arch woodfloor
1992 x 15
1993 end
1994 arch wall_2_1_2
1995 x 15
1996 end
1997 arch magic_mouth
1998 msg
1999 A message scrawled on the wall says:
2000
2001 There are many types of food you can eat.
2002 Be careful, though: food that you find may be
2003 poisonous, so to be safe, don't eat food until
2004 you've identified it. (More on identifying items
2005 later.)
2006 endmsg
2007 x 15
2008 y 1
2009 end
2010 arch woodfloor
2011 x 15
2012 y 1
2013 end
2014 arch apple
2015 x 15
2016 y 1
2017 end
2018 arch woodfloor
2019 x 15
2020 y 2
2021 end
2022 arch wall_1_4
2023 x 15
2024 y 2
2025 end
2026 arch woodfloor
2027 x 15
2028 y 3
2029 end
2030 arch woodfloor
2031 x 15
2032 y 4
2033 end
2034 arch wall_2_1_2
2035 x 15
2036 y 4
2037 end
2038 arch magic_mouth
2039 msg
2040 A sign on the wall says: Slow Down!!
2041 endmsg
2042 x 15
2043 y 5
2044 end
2045 arch woodfloor
2046 x 15
2047 y 5
2048 end
2049 arch woodfloor
2050 x 15
2051 y 6
2052 end
2053 arch wall_2_1_2
2054 x 15
2055 y 6
2056 end
2057 arch woodfloor
2058 x 15
2059 y 7
2060 end
2061 arch rune_paralysis
2062 cha 2
2063 x 15
2064 y 7
2065 end
2066 arch woodfloor
2067 x 15
2068 y 8
2069 end
2070 arch woodfloor
2071 x 15
2072 y 9
2073 end
2074 arch rune_mark
2075 msg
2076 See that rune to the north? You may have to
2077 wait a few seconds to see it. Don't step on it; itmight hurt you! If you have the find traps and disarm traps skills mentioned earlier, you can step NEXT to it and attempt to find and disarm it. Since it's at the end of the hallway, you might decide it's not worth the risk, since there's nothing beyond it, but it's good to increase your experience in those skills whenever possible.
2078
2079 Remember: to search for traps, press 'f' (or type 'use_skill find traps), and to attempt to disarm any traps you find, press 'd' (or type 'use_skill disarm traps).
2080 endmsg
2081 x 15
2082 y 9
2083 end
2084 arch woodfloor
2085 x 15
2086 y 10
2087 end
2088 arch wall_2_1_2
2089 x 15
2090 y 10
2091 end
2092 arch woodfloor
2093 x 15
2094 y 11
2095 end
2096 arch food
2097 x 15
2098 y 11
2099 end
2100 arch woodfloor
2101 x 15
2102 y 12
2103 end
2104 arch sign
2105 msg
2106 How did you do? Watch your hit points (HP)
2107 closely during battle. If they get too low, you
2108 can always retreat and come back. Hit points
2109 gradually regenerate over time, so if you took
2110 damage, wait until your HP is back to the
2111 maximum before moving on. Eating food
2112 speeds up HP regeneration, so you may want
2113 to eat this food now.
2114 endmsg
2115 x 15
2116 y 12
2117 end
2118 arch check_floor
2119 race ant
2120 x 15
2121 y 13
2122 last_sp 0
2123 move_block all
2124 end
2125 arch woodfloor
2126 x 15
2127 y 13
2128 end
2129 arch locked_door1
2130 slaying ant_king_key
2131 x 15
2132 y 13
2133 end
2134 arch woodfloor
2135 x 15
2136 y 14
2137 end
2138 arch sign
2139 name Doors with Keys
2140 msg
2141 Did you get the key under the anthill? If not,
2142 go back and get it. You will need it to get
2143 through this door. Keep in mind that keys
2144 are often hidden under other objects like that.
2145 endmsg
2146 x 15
2147 y 14
2148 end
2149 arch ant
2150 x 15
2151 y 14
2152 end
2153 arch woodfloor
2154 x 15
2155 y 15
2156 end
2157 arch wall_2_1_2
2158 x 15
2159 y 15
2160 end
2161 arch woodfloor
2162 x 16
2163 end
2164 arch wall_2_1_2
2165 x 16
2166 end
2167 arch magic_mouth
2168 msg
2169 A message scrawled on the wall says:
2170
2171 When you kill monsters, sometimes they leave
2172 body parts behind, and these can be taken and
2173 eaten also.
2174 endmsg
2175 x 16
2176 y 1
2177 end
2178 arch woodfloor
2179 x 16
2180 y 1
2181 end
2182 arch heart
2183 name goblin's heart
2184 x 16
2185 y 1
2186 end
2187 arch woodfloor
2188 x 16
2189 y 2
2190 end
2191 arch wall_2_1_2
2192 x 16
2193 y 2
2194 end
2195 arch woodfloor
2196 x 16
2197 y 3
2198 end
2199 arch sign
2200 name Talking to NPCs
2201 msg
2202 === Talking to People ===
2203
2204 There are two different types of "people" in the game: PCs (player characters, i.e. other players)
2205 and NPcs (non-player-characters, your typical dumb computer-automated pseudo persons :)
2206
2207 To talk to other players, for example to get help, you can use the I<chat> command, which
2208 is displayed in blue. All players currently logged in can see that. In CFPlus, you can simply type
2209 "c some message<return>" to chat with others. There is also the I<shout> command (short "sh")
2210 for use in emergencies, and I<say> (short "s") which all players on a map and all NPCs near you can hear.
2211
2212 You can also get information from non-player characters (NPCs) in the game by talking to them.
2213 NPCs that can talk to you have a little speech bubble sign in the upper left corner of their map space.
2214
2215 To talk to the man at the end of this hallway when you're finished reading this,
2216 walk up next to him and either click on him or type: say hello<return>
2217
2218 Clicking on NPCs lets you use a dialogue window to communicate with the NPC. The say
2219 command is more tedious, but works when you can't see the NPC, or you need to say a password.
2220
2221 The say command will let you talk to nearby NPCs and other Crossfire players who are
2222 on the same map as you, so it is your main way to communicate inside the game.
2223
2224 Many NPC have useful information, but they will only tell you about it if you ask about the
2225 right things. Saying "hello" is a good start. If the NPC replies, look for words in his reply
2226 that might be important, and ask about them. For example, if he says, "Hello, do you have
2227 any food?" ask him about food ("say food"), and he may say something else in response to
2228 that. Saying words like quest, key, treasure, and other things you're interested in may
2229 start up very interesting conversations!
2230
2231 Be careful not to run into friendly NPCs: dead men tell no tales.
2232
2233 Now go talk to that old man.
2234 endmsg
2235 x 16
2236 y 3
2237 end
2238 arch woodfloor
2239 x 16
2240 y 4
2241 end
2242 arch wall_2_1_2
2243 x 16
2244 y 4
2245 end
2246 arch woodfloor
2247 x 16
2248 y 5
2249 end
2250 arch woodfloor
2251 x 16
2252 y 6
2253 end
2254 arch wall_3_3
2255 x 16
2256 y 6
2257 end
2258 arch woodfloor
2259 x 16
2260 y 7
2261 end
2262 arch wall_2_1_1
2263 x 16
2264 y 7
2265 end
2266 arch woodfloor
2267 x 16
2268 y 8
2269 end
2270 arch wall_2_2_1
2271 x 16
2272 y 8
2273 end
2274 arch woodfloor
2275 x 16
2276 y 9
2277 end
2278 arch woodfloor
2279 x 16
2280 y 10
2281 end
2282 arch wall_1_3
2283 x 16
2284 y 10
2285 end
2286 arch woodfloor
2287 x 16
2288 y 11
2289 end
2290 arch woodfloor
2291 x 16
2292 y 12
2293 end
2294 arch wall_2_2_2
2295 x 16
2296 y 12
2297 end
2298 arch woodfloor
2299 x 16
2300 y 13
2301 end
2302 arch wall_1_2
2303 x 16
2304 y 13
2305 end
2306 arch woodfloor
2307 x 16
2308 y 14
2309 end
2310 arch ant
2311 x 16
2312 y 14
2313 end
2314 arch woodfloor
2315 x 16
2316 y 15
2317 end
2318 arch wall_2_1_2
2319 x 16
2320 y 15
2321 end
2322 arch woodfloor
2323 x 17
2324 end
2325 arch wall_2_1_2
2326 x 17
2327 end
2328 arch magic_mouth
2329 x 17
2330 y 1
2331 end
2332 arch woodfloor
2333 x 17
2334 y 1
2335 end
2336 arch waybread
2337 msg
2338 A message scrawled on the wall says:
2339
2340 Waybreads are the MRE (Meals-Ready-to-Eat)
2341 of Crossfire. They weigh very little but pack
2342 a large food value. They are much more
2343 expensive than normal food, but when you
2344 can afford them, they are the best food to
2345 take on long trips or dungeon excursions,
2346 since their light weight won't slow you down.
2347 endmsg
2348 x 17
2349 y 1
2350 end
2351 arch woodfloor
2352 x 17
2353 y 2
2354 end
2355 arch wall_2_1_2
2356 x 17
2357 y 2
2358 end
2359 arch woodfloor
2360 x 17
2361 y 3
2362 end
2363 arch woodfloor
2364 x 17
2365 y 4
2366 end
2367 arch wall_2_1_2
2368 x 17
2369 y 4
2370 end
2371 arch woodfloor
2372 x 17
2373 y 5
2374 end
2375 arch woodfloor
2376 x 17
2377 y 6
2378 end
2379 arch wall_2_1_2
2380 x 17
2381 y 6
2382 end
2383 arch woodfloor
2384 x 17
2385 y 7
2386 end
2387 arch button_plate
2388 x 17
2389 y 7
2390 connected 3
2391 end
2392 arch woodfloor
2393 x 17
2394 y 8
2395 end
2396 arch wall_2_1_2
2397 x 17
2398 y 8
2399 end
2400 arch woodfloor
2401 x 17
2402 y 9
2403 end
2404 arch rune_mark
2405 msg
2406 Marking runes like this one are created with
2407 magic spells, but they contain messages
2408 just like signs do. Marking runes are harmless,
2409 but other runes can be very dangerous, so
2410 step carefully!
2411 endmsg
2412 x 17
2413 y 9
2414 end
2415 arch woodfloor
2416 x 17
2417 y 10
2418 end
2419 arch woodfloor
2420 x 17
2421 y 11
2422 end
2423 arch sign
2424 name Challenge
2425 msg
2426 Would you like to take on something stronger?
2427 If so, there are a few kobolds on the other side
2428 of this door to your east that shouldn't give
2429 you too much trouble. If the ants were enough
2430 of a challenge, skip the kobolds and go north.
2431 endmsg
2432 x 17
2433 y 11
2434 end
2435 arch woodfloor
2436 x 17
2437 y 12
2438 end
2439 arch wall_2_1_2
2440 x 17
2441 y 12
2442 end
2443 arch woodfloor
2444 x 17
2445 y 13
2446 end
2447 arch key2
2448 name Key of the Ant King
2449 slaying ant_king_key
2450 x 17
2451 y 13
2452 end
2453 arch generate_ant
2454 x 17
2455 y 13
2456 end
2457 arch woodfloor
2458 x 17
2459 y 14
2460 end
2461 arch ant
2462 x 17
2463 y 14
2464 end
2465 arch woodfloor
2466 x 17
2467 y 15
2468 end
2469 arch wall_2_1_2
2470 x 17
2471 y 15
2472 end
2473 arch woodfloor
2474 x 18
2475 end
2476 arch wall_2_1_2
2477 x 18
2478 end
2479 arch woodfloor
2480 x 18
2481 y 1
2482 end
2483 arch woodfloor
2484 x 18
2485 y 2
2486 end
2487 arch wall_2_1_2
2488 x 18
2489 y 2
2490 end
2491 arch woodfloor
2492 x 18
2493 y 3
2494 end
2495 arch woodfloor
2496 x 18
2497 y 4
2498 end
2499 arch wall_2_1_2
2500 x 18
2501 y 4
2502 end
2503 arch woodfloor
2504 x 18
2505 y 5
2506 end
2507 arch woodfloor
2508 x 18
2509 y 6
2510 end
2511 arch wall_2_1_2
2512 x 18
2513 y 6
2514 end
2515 arch woodfloor
2516 x 18
2517 y 7
2518 end
2519 arch boulder
2520 x 18
2521 y 7
2522 end
2523 arch woodfloor
2524 x 18
2525 y 8
2526 end
2527 arch wall_2_2_3
2528 x 18
2529 y 8
2530 end
2531 arch woodfloor
2532 x 18
2533 y 9
2534 end
2535 arch wall_2_1_1
2536 x 18
2537 y 9
2538 end
2539 arch woodfloor
2540 x 18
2541 y 10
2542 end
2543 arch wall_2_2_1
2544 x 18
2545 y 10
2546 end
2547 arch woodfloor
2548 x 18
2549 y 11
2550 end
2551 arch door_1
2552 hp 4
2553 x 18
2554 y 11
2555 end
2556 arch woodfloor
2557 x 18
2558 y 12
2559 end
2560 arch wall_2_2_3
2561 x 18
2562 y 12
2563 end
2564 arch woodfloor
2565 x 18
2566 y 13
2567 end
2568 arch wall_2_2_1
2569 x 18
2570 y 13
2571 end
2572 arch woodfloor
2573 x 18
2574 y 14
2575 end
2576 arch ant
2577 x 18
2578 y 14
2579 end
2580 arch woodfloor
2581 x 18
2582 y 15
2583 end
2584 arch wall_2_1_2
2585 x 18
2586 y 15
2587 end
2588 arch woodfloor
2589 x 19
2590 end
2591 arch wall_2_1_2
2592 x 19
2593 end
2594 arch woodfloor
2595 x 19
2596 y 1
2597 end
2598 arch sign
2599 name Bashing Doors
2600 msg
2601 === Doors ===
2602
2603 There are many kinds of doors in Crossfire.
2604 Some doors will open for you, so you can walk
2605 right through. Ordinary locked doors can be
2606 bashed open by attacking them or using
2607 lockpicks. Stronger locked doors may require
2608 a certain key, or open when you speak a magic
2609 word or activate a certain trigger somewhere.
2610
2611 To get through this first door, run into it until
2612 you break through.
2613 endmsg
2614 x 19
2615 y 1
2616 end
2617 arch woodfloor
2618 x 19
2619 y 2
2620 end
2621 arch wall_2_1_2
2622 x 19
2623 y 2
2624 end
2625 arch woodfloor
2626 x 19
2627 y 3
2628 end
2629 arch woodfloor
2630 x 19
2631 y 4
2632 end
2633 arch wall_1_3
2634 x 19
2635 y 4
2636 end
2637 arch woodfloor
2638 x 19
2639 y 5
2640 end
2641 arch woodfloor
2642 x 19
2643 y 6
2644 end
2645 arch wall_2_1_2
2646 x 19
2647 y 6
2648 end
2649 arch woodfloor
2650 x 19
2651 y 7
2652 end
2653 arch sign
2654 name Triggering Buttons with Weights
2655 msg
2656 Sometimes large buttons in the floor can
2657 be activated by a large weight. Run into this
2658 boulder to push it onto the button to your
2659 west, and see what happens.
2660
2661 Boulders and other "rollable" items like barrels can only be pushed,
2662 never pulled, so be careful not to push them into corners from where
2663 you won't be able to move them to their destination.
2664
2665 If you are very weak you may have to try a lot of times to move the boulder. Do not give up! Even
2666 weak characters can push things if they are persistent.
2667 endmsg
2668 x 19
2669 y 7
2670 end
2671 arch woodfloor
2672 x 19
2673 y 8
2674 end
2675 arch spikes_closed
2676 x 19
2677 y 8
2678 connected 3
2679 end
2680 arch woodfloor
2681 x 19
2682 y 9
2683 end
2684 arch sign
2685 name Buttons are Your Friends
2686 msg
2687 Cool, huh! Buttons and other switches can be
2688 used to do all sorts of things, sometimes on
2689 completely different areas of a map, so if you
2690 ever think you're stuck, look around for any
2691 of these kinds of triggers that might open
2692 a way out for you.
2693
2694 endmsg
2695 x 19
2696 y 9
2697 end
2698 arch woodfloor
2699 x 19
2700 y 10
2701 end
2702 arch wall_2_1_2
2703 x 19
2704 y 10
2705 end
2706 arch woodfloor
2707 x 19
2708 y 11
2709 end
2710 arch kobold
2711 x 19
2712 y 11
2713 end
2714 arch woodfloor
2715 x 19
2716 y 12
2717 end
2718 arch kobold
2719 x 19
2720 y 12
2721 end
2722 arch woodfloor
2723 x 19
2724 y 13
2725 end
2726 arch wall_2_1_2
2727 x 19
2728 y 13
2729 end
2730 arch woodfloor
2731 x 19
2732 y 14
2733 end
2734 arch ant
2735 x 19
2736 y 14
2737 end
2738 arch woodfloor
2739 x 19
2740 y 15
2741 end
2742 arch wall_2_1_2
2743 x 19
2744 y 15
2745 end
2746 arch woodfloor
2747 x 20
2748 end
2749 arch wall_2_1_2
2750 x 20
2751 end
2752 arch woodfloor
2753 x 20
2754 y 1
2755 end
2756 arch woodfloor
2757 x 20
2758 y 2
2759 end
2760 arch wall_2_1_2
2761 x 20
2762 y 2
2763 end
2764 arch magic_mouth
2765 msg
2766 A magic voice says:
2767
2768 Here is a note you can pick up and take with you. (You may have already picked it up
2769 automatically if your client is set to do that. If so, find it in your inventory and read it by
2770 middle-clicking or whatever action your client uses to apply inventory items.) You may wish
2771 to read it first (press space), and then pick it up (press the comma key or type 'take). Now it
2772 will be in your inventory, so you can read it anytime you need to.
2773
2774 Oh, and remember one thing: the password is B<orc-knuckle>.
2775 endmsg
2776 x 20
2777 y 3
2778 end
2779 arch woodfloor
2780 x 20
2781 y 3
2782 end
2783 arch note
2784 msg
2785 The exit password is B<orc-knuckle>! (Save this note; you'll need it much later, after you meet Harold.)
2786 endmsg
2787 x 20
2788 y 3
2789 end
2790 arch woodfloor
2791 x 20
2792 y 4
2793 end
2794 arch woodfloor
2795 x 20
2796 y 5
2797 end
2798 arch sign
2799 name Gathering Information
2800 msg
2801 === Information ===
2802
2803 There are many sources of information other
2804 than signs like this one. Did you see the sign
2805 on the wall as you were running here?
2806 Sometimes information comes from non-visible
2807 sources like that, so always keep your eyes
2808 open and don't miss anything that shows up
2809 in your Messages area.
2810
2811 Information also comes from books, notes, and
2812 many other sources. The smallest note can be
2813 the first clue to a large treasure or heroic quest,
2814 so always gather as much information as possible.
2815 Some notes and books you will be able to pick
2816 up and take with you, while others will be
2817 fixed where they are, but they all may be
2818 important to read.
2819
2820 In case you can't read, for example when you are
2821 too low on intelligence or don't have the literacy
2822 skill you might find the word 'orc-knuckle' useful
2823 for leaving this tutorial!
2824 endmsg
2825 x 20
2826 y 5
2827 end
2828 arch woodfloor
2829 x 20
2830 y 6
2831 end
2832 arch wall_2_1_2
2833 x 20
2834 y 6
2835 end
2836 arch woodfloor
2837 x 20
2838 y 7
2839 end
2840 arch button_handle
2841 x 20
2842 y 7
2843 connected 5
2844 end
2845 arch woodfloor
2846 x 20
2847 y 8
2848 end
2849 arch wall_1_4
2850 x 20
2851 y 8
2852 end
2853 arch woodfloor
2854 x 20
2855 y 9
2856 end
2857 arch sign
2858 name Earthwalls
2859 msg
2860 === Earthwalls ===
2861
2862 Some walls, called "earthwalls," are soft and can be battered down and destroyed.
2863 Run at the wall to your east until you pass through.
2864
2865 If you are very weak you might need a long time time to destroy the earthwall. Do
2866 not give up!
2867 endmsg
2868 x 20
2869 y 9
2870 end
2871 arch woodfloor
2872 x 20
2873 y 10
2874 end
2875 arch wall_2_1_2
2876 x 20
2877 y 10
2878 end
2879 arch woodfloor
2880 x 20
2881 y 11
2882 end
2883 arch silvercoin
2884 name silver coins
2885 x 20
2886 y 11
2887 nrof 5
2888 end
2889 arch kobold
2890 x 20
2891 y 11
2892 end
2893 arch woodfloor
2894 x 20
2895 y 12
2896 end
2897 arch kobold
2898 x 20
2899 y 12
2900 end
2901 arch woodfloor
2902 x 20
2903 y 13
2904 end
2905 arch wall_2_1_2
2906 x 20
2907 y 13
2908 end
2909 arch woodfloor
2910 x 20
2911 y 14
2912 end
2913 arch ant
2914 x 20
2915 y 14
2916 end
2917 arch woodfloor
2918 x 20
2919 y 15
2920 end
2921 arch wall_2_1_2
2922 x 20
2923 y 15
2924 end
2925 arch woodfloor
2926 x 21
2927 end
2928 arch wall_2_1_2
2929 x 21
2930 end
2931 arch woodfloor
2932 x 21
2933 y 1
2934 end
2935 arch door_1
2936 hp 4
2937 x 21
2938 y 1
2939 end
2940 arch woodfloor
2941 x 21
2942 y 2
2943 end
2944 arch wall_2_2_3
2945 x 21
2946 y 2
2947 end
2948 arch woodfloor
2949 x 21
2950 y 3
2951 end
2952 arch wall_2_1_1
2953 x 21
2954 y 3
2955 end
2956 arch woodfloor
2957 x 21
2958 y 4
2959 end
2960 arch wall_2_1_1
2961 x 21
2962 y 4
2963 end
2964 arch woodfloor
2965 x 21
2966 y 5
2967 end
2968 arch wall_2_1_1
2969 x 21
2970 y 5
2971 end
2972 arch woodfloor
2973 x 21
2974 y 6
2975 end
2976 arch wall_2_2_4
2977 x 21
2978 y 6
2979 end
2980 arch woodfloor
2981 x 21
2982 y 7
2983 end
2984 arch grate_closed_2
2985 x 21
2986 y 7
2987 connected 5
2988 end
2989 arch woodfloor
2990 x 21
2991 y 8
2992 end
2993 arch wall_2_1_2
2994 x 21
2995 y 8
2996 end
2997 arch woodfloor
2998 x 21
2999 y 9
3000 end
3001 arch earthwall
3002 x 21
3003 y 9
3004 end
3005 arch woodfloor
3006 x 21
3007 y 10
3008 end
3009 arch wall_2_2_3
3010 x 21
3011 y 10
3012 end
3013 arch woodfloor
3014 x 21
3015 y 11
3016 end
3017 arch wall_2_1_1
3018 x 21
3019 y 11
3020 end
3021 arch woodfloor
3022 x 21
3023 y 12
3024 end
3025 arch wall_2_1_1
3026 x 21
3027 y 12
3028 end
3029 arch woodfloor
3030 x 21
3031 y 13
3032 end
3033 arch wall_2_2_4
3034 x 21
3035 y 13
3036 end
3037 arch check_floor
3038 race ant
3039 x 21
3040 y 14
3041 last_sp 0
3042 move_block all
3043 end
3044 arch woodfloor
3045 x 21
3046 y 14
3047 end
3048 arch door_1
3049 hp 4
3050 x 21
3051 y 14
3052 end
3053 arch woodfloor
3054 x 21
3055 y 15
3056 end
3057 arch wall_2_1_2
3058 x 21
3059 y 15
3060 end
3061 arch woodfloor
3062 x 22
3063 end
3064 arch wall_2_1_2
3065 x 22
3066 end
3067 arch woodfloor
3068 x 22
3069 y 1
3070 end
3071 arch sign
3072 name Traps, and Automatic Doors
3073 msg
3074 By the way, it's a good idea to always check
3075 for traps before trying to open a door. Do
3076 this with the command ('use_skill find traps),
3077 which is often bound to the 'f' key. If you
3078 find a trap, you can try to disarm it with
3079 ('use_skill disarm traps). You can only find
3080 and disable traps if you have those skills.
3081
3082 Some doors will open when you walk up to them,
3083 then close after a moment. Be careful not to
3084 get crushed by standing in the doorway
3085 too long!
3086 endmsg
3087 x 22
3088 y 1
3089 end
3090 arch woodfloor
3091 x 22
3092 y 2
3093 end
3094 arch button_trigger
3095 x 22
3096 y 2
3097 invisible 1
3098 connected 2
3099 end
3100 arch woodfloor
3101 x 22
3102 y 3
3103 end
3104 arch mdoor_closed_1
3105 x 22
3106 y 3
3107 connected 2
3108 end
3109 arch woodfloor
3110 x 22
3111 y 4
3112 end
3113 arch button_trigger
3114 x 22
3115 y 4
3116 invisible 1
3117 connected 2
3118 end
3119 arch woodfloor
3120 x 22
3121 y 5
3122 end
3123 arch woodfloor
3124 x 22
3125 y 6
3126 end
3127 arch sign
3128 name Levers
3129 msg
3130 Some gates and doors are opened by levers. Apply (press space bar) to lever to your south to continue.
3131 endmsg
3132 x 22
3133 y 6
3134 end
3135 arch woodfloor
3136 x 22
3137 y 7
3138 end
3139 arch button_handle
3140 name handle (press space to apply)
3141 x 22
3142 y 7
3143 connected 5
3144 end
3145 arch woodfloor
3146 x 22
3147 y 8
3148 end
3149 arch wall_2_1_2
3150 x 22
3151 y 8
3152 end
3153 arch woodfloor
3154 x 22
3155 y 9
3156 end
3157 arch sign
3158 name Illusionary Walls
3159 msg
3160 Other kinds of walls can also have weak spots.
3161 Look for cracks in the wall, especially if you
3162 hear voices or have reason to think there might
3163 be secret areas nearby.
3164
3165 Sometimes walls are illusions that can be walked
3166 through. Go south from here.
3167 endmsg
3168 x 22
3169 y 9
3170 end
3171 arch woodfloor
3172 x 22
3173 y 10
3174 end
3175 arch false_wall
3176 x 22
3177 y 10
3178 end
3179 arch woodfloor
3180 x 22
3181 y 11
3182 end
3183 arch sign
3184 name Inventory
3185 msg
3186 === Inventory ===
3187
3188 Stop and take a look at your inventory for a moment. If you started the game with any
3189 armor or a hand-to-hand weapon like a sword, you probably should ready them now.
3190 (In most clients you do this by clicking them with your middle mouse button or using the right mouse button to get a popup menu.)
3191 Don't make the mistake of many new players, and run into your first monsters naked and empty-handed. :-)
3192 endmsg
3193 x 22
3194 y 11
3195 end
3196 arch check_floor
3197 race ant
3198 x 22
3199 y 12
3200 last_sp 0
3201 move_block all
3202 end
3203 arch woodfloor
3204 x 22
3205 y 12
3206 end
3207 arch woodfloor
3208 x 22
3209 y 13
3210 end
3211 arch sign
3212 name Fighting
3213 msg
3214 === Fighting ===
3215
3216 Ready for your first fight? On the other side
3217 of this door are some ants. They're mostly
3218 harmless, so run into them as fast as you can,
3219 until you kill them. Be sure to kill the anthill
3220 too, so it can't produce more ants. Many
3221 monsters have "generators" like this which
3222 produce more monsters every so often.
3223
3224 After you kill the ants, go through the next
3225 door.
3226 endmsg
3227 x 22
3228 y 13
3229 end
3230 arch woodfloor
3231 x 22
3232 y 14
3233 end
3234 arch woodfloor
3235 x 22
3236 y 15
3237 end
3238 arch wall_2_1_2
3239 x 22
3240 y 15
3241 end
3242 arch woodfloor
3243 x 23
3244 end
3245 arch wall_2_2_3
3246 x 23
3247 end
3248 arch woodfloor
3249 x 23
3250 y 1
3251 end
3252 arch wall_2_1_1
3253 x 23
3254 y 1
3255 end
3256 arch woodfloor
3257 x 23
3258 y 2
3259 end
3260 arch wall_2_1_1
3261 x 23
3262 y 2
3263 end
3264 arch woodfloor
3265 x 23
3266 y 3
3267 end
3268 arch wall_2_1_1
3269 x 23
3270 y 3
3271 end
3272 arch woodfloor
3273 x 23
3274 y 4
3275 end
3276 arch wall_2_1_1
3277 x 23
3278 y 4
3279 end
3280 arch woodfloor
3281 x 23
3282 y 5
3283 end
3284 arch wall_2_1_1
3285 x 23
3286 y 5
3287 end
3288 arch woodfloor
3289 x 23
3290 y 6
3291 end
3292 arch wall_2_1_1
3293 x 23
3294 y 6
3295 end
3296 arch woodfloor
3297 x 23
3298 y 7
3299 end
3300 arch wall_2_1_1
3301 x 23
3302 y 7
3303 end
3304 arch woodfloor
3305 x 23
3306 y 8
3307 end
3308 arch wall_3_4
3309 x 23
3310 y 8
3311 end
3312 arch woodfloor
3313 x 23
3314 y 9
3315 end
3316 arch wall_2_1_1
3317 x 23
3318 y 9
3319 end
3320 arch woodfloor
3321 x 23
3322 y 10
3323 end
3324 arch wall_2_1_1
3325 x 23
3326 y 10
3327 end
3328 arch woodfloor
3329 x 23
3330 y 11
3331 end
3332 arch wall_2_1_1
3333 x 23
3334 y 11
3335 end
3336 arch woodfloor
3337 x 23
3338 y 12
3339 end
3340 arch wall_2_1_1
3341 x 23
3342 y 12
3343 end
3344 arch woodfloor
3345 x 23
3346 y 13
3347 end
3348 arch wall_2_1_1
3349 x 23
3350 y 13
3351 end
3352 arch woodfloor
3353 x 23
3354 y 14
3355 end
3356 arch wall_2_1_1
3357 x 23
3358 y 14
3359 end
3360 arch woodfloor
3361 x 23
3362 y 15
3363 end
3364 arch wall_2_2_4
3365 x 23
3366 y 15
3367 end