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Revision: 1.152
Committed: Wed May 7 23:25:58 2008 UTC (16 years ago) by root
Branch: MAIN
Changes since 1.151: +8 -5 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.131 TODO: dragons should not be able to change their title via the settings tab in playerbook
4     TODO: emergency swap mode is not working
5    
6 root 1.135 syncpoints: rules, news, motd, crossfiremail
7     ""/opt/perl/lib/perl5/unicore/Canonical.pl", "/opt/perl/lib/perl5/unicore/To/Lower.pl" etc...
8    
9 root 1.134 2.54
10 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
11 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
12 root 1.152 - bugfix: the jumping skill now gives experience for jumping
13     and for attacking monsters. it also takes about one second to do a jump.
14 root 1.138 - bugfix: players couldn't starve in 2.53 :(
15 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
16 root 1.152 - bugfix: spell effects like word of recall are removed on death.
17 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
18     were created outside a map.
19 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
20     (fixed by reversing the logic).
21 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
22     - (maps) fixed the death certificate system in nimbus.
23     - (maps( rebalance onefang, build a road to onefang, temporarily closed zorn.
24     - (arch) the material 'wood' was undefined, it's now a burnable material.
25 root 1.147 - (arch) give ball lightning a real name.
26 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
27 root 1.143 - unapply item in range slow when readying a spell.
28 root 1.148 - bugfix: account for rounding errors in weight updates.
29 root 1.139 - remove synchronous mkdir in chargen_race_done.
30     - fix per-race starting maps.
31 root 1.142 - check hiscore on suicide and quit as well.
32 root 1.138 - tell players when they are starving.
33 root 1.133 - get rid of costly object_from_name conversion for altar effects.
34     - fix map difficulty calculation for generators.
35 root 1.146 - slightly more intelligent handling of "is_animated" flag.
36 root 1.149 - support no_drop map header flag (before it was only available internally).
37 root 1.133
38 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
39 root 1.119 - bugfix: custom skill settings were not saved by the server.
40     - bugfix: remove did not actually remove items from the inventory, leaving
41 root 1.116 ghost items.
42 root 1.119 - bugfix: properly update items identified on the ground.
43 root 1.120 - bugfix: use localtime_r in the logger thread.
44 root 1.122 - bugfix: player starvation will now give the correct kill reason.
45     - bugfix: archetype reloads could crash the server.
46 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
47 elmex 1.114 player is not logged in.
48 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
49 root 1.117 server startup.
50 root 1.128 - bugfix: fix the door surround check in the random map generator.
51     - (maps) fix heaven quest difficulty progression.
52     - (maps) fix some random map styles.
53     - dropping items a shop is not interested in won't sell them anymore.
54     - rods and horns with a too low maximum charge allow now at least one discharge.
55     - implement kill & death statistics.
56     - random map preparation is no longer synchronous.
57     - rewrite find_style in perl, no longer does synchronous I/O.
58     - improve random map specials placement.
59     - make the killer a real object pointer instead of a string, improved
60     kill reason messages.
61 root 1.117 - take advantage of new aio_close and aio_chmod.
62 root 1.128 - implement archetype::get, object::deep_clone and update callers.
63 root 1.125 - change_abil is much faster.
64 root 1.126 - update the floorbox more often to work around the reverses item order
65     display in clients.
66 root 1.125 - cleaned up object copying by encapsulating it to a single place.
67 root 1.126 - add hints to the invite messages.
68 root 1.127 - rewrote key<->value pair handling.
69 root 1.128 - use an independent random number generator for the random map generator.
70 elmex 1.113
71 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
72 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
73     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
74     - completely automate the weight handling, should fix all weight
75     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
76 root 1.103 - reloading archetypes while a user was in the character creation phase
77     could crash the server.
78 root 1.106 - fix a nontrivial number of cases of code commented similar
79     to "is this really correct?", as many of those cases are now handles
80     automatically by lower level code.
81     - replace many ad-hoc checks for client visibility by object::visible_to,
82     should result in broader applicability of functions using it.
83 root 1.104 - merge items with different arch pointers refering to the same arch
84     (due to archetype reloads).
85 root 1.106 - refactored the object remove/insert functions and most related
86     functions (decrease, split, merge_ob etc.).
87 root 1.105 - make it compile better on freebsd (reported by pippijn).
88 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
89 root 1.108 - fix the longstanding "container stays open" bug.
90 root 1.107 - improved floorbox updating to be incremental and other protocol
91     optimisations.
92     - get rid of update_after_inventory_change and only do update stats
93     for weight once/tick/player at max.
94 root 1.109 - rewrite party commands, use party channel.
95 root 1.103
96 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
97 root 1.97 - properly link against libgthread as that is needed to make the slice
98     allocator thread-safe.
99 root 1.91 - support perls not compiled with 64 bit support (though this is not a
100     recommended configuration) (reported by Samuel Gondouin).
101 root 1.94 - always put godgiven items into the player inventory, never any containers.
102 root 1.102 - (arch)
103 root 1.92 - (maps, arch) the scorn go club was founded!
104 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
105 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
106     became a real spell-class.
107 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
108     - (arch) considerably strengthened spark shower and destruction.
109     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
110     finally reloadable at runtime.
111     - changed archetype loading algorithm to only require one pass and
112     use delayed resolving of references.
113 root 1.101 - examine command now uses the examine infobox.
114 root 1.102 - implement an "incremental garbage collector" for archetypes.
115 root 1.98 - enable slice allocator again.
116 root 1.96 - implement optional free memory poisoning.
117 root 1.91
118 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
119 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
120 root 1.85 skill.
121 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
122     names (also update all maps to use money instead of coins).
123 root 1.78 - add uuid accessors to perl.
124     - add coin names and archetype accessors to perl.
125 root 1.80 - fix runtime uuid file format to use "." instead of ",".
126 root 1.78 - change perl extensions to not use hardcoded coins and values.
127 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
128     and be more parsimonous of uuid usage by the exact value out on exit.
129 root 1.86 - write log messages in another thread, removing another sync point.
130     - support multi-line log messages in a nicer way.
131 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
132 root 1.81 - fix a minor memleak in the random map generator.
133     - some parts of the random map generator are not coroutine-safe,
134     so only call it "single-threaded".
135     - major cleanup of memory management in random map generator.
136 root 1.87 - slight refactoring of the random map generator, faster too.
137 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
138     bookkeeping bug.
139 root 1.87 - work around "player is on active list" problem by deactivating player
140     after loading.
141 root 1.81 - garbage collect shstr's more evenly and adaptively only when
142     there have in fact been allocations.
143 root 1.82 - fix object::insert to do as documented and insert into the env
144     if necessary.
145     - fix cf::map::unique_maps.
146     - fix nrof overflow check in can_merge_slow.
147     - fix converter code to handle >31 bit values.
148 elmex 1.83 - added support for the player_sold flag
149 root 1.84 - converters no longer accept unpaid items.
150 root 1.88 - canonicalize random map meta files for better unification.
151 root 1.77
152 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
153 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
154     when mlockall has been used.
155 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
156 root 1.72 - use separate thread for ticker timing (and more in the future).
157     this greatly increases timing accuracy and gets rid of an enourmous
158     number of gettimeofday calls.
159 root 1.82 - use a separate thread to signal aio completion, for lower latency.
160 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
161 root 1.71
162 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
163 root 1.68 - rebalanced default experience table to be more exponential
164     and much easier up to level ~40, then moderately harder.
165 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
166 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
167     - do not exit on reload/load errors but properly cleanup.
168 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
169 root 1.66
170 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
171 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
172     (this fixes the jeweler skill).
173 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
174 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
175 root 1.63 - move tombstone to real map if player died due to cave-in (even if
176     it has reset, which is better than putting it on the savebed, also as
177     proof that the palyer didn't use a savebed).
178 root 1.59
179 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
180 root 1.56 - work around perl bug in configure perl module version check.
181 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
182 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
183 root 1.52 - fix a bug in animate_weapon, causing a crash.
184 root 1.54 - no longer exit when a coroutine throws an exception.
185 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
186 root 1.53 - fix the "<player> is nuts" message.
187 root 1.58 - fix an exception at logout due to the json_coder being gone.
188 root 1.43 - upgrade to EV version 2.0 API.
189 root 1.47 - when players don't apply a savebed correctly but stand above one,
190     do not move or kill them.
191 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
192 root 1.43 - implement generic framework for server-side resource files.
193     - implement resource file update event.
194     - hook experience table update into the framework.
195     - move jeweler.yaml to resources (arch/).
196 root 1.44 - switch from Crossfire to Deliantra perl module.
197     - implement json2json arch filter.
198 root 1.45 - implement widget protocol version 2, support for ui templates.
199 root 1.54 - mapinfo is now handled fully asynchronously.
200 root 1.48 - ext/irc: also log irc messages.
201 root 1.51 - ext/schmorplog: write user stat files asynchronously.
202 root 1.43
203 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
204 elmex 1.41 - limited the number of items that can be picked up and dropped
205 root 1.42 as temporary measurement against bad performance or dropping things
206     (this lead to long freezes and triggered the watchdog).
207 elmex 1.41 - improved the performance of the drop command a bit.
208 root 1.38 - switch from Event to EV for higher performance, easier usage,
209     less bugs...
210 root 1.39 - updated to release version of the gnu affero license.
211 root 1.38
212 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
213 root 1.36 - more thoroughly rename the binaries, contact addresses.
214     - update the copyrights.
215 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
216     crashes.
217 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
218     potentially causing crashes.
219 root 1.35 - assign weapons on user load time, not login-time, avoiding
220     crashes.
221    
222 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
223 root 1.32 - fixed an important bug that caused passwords to be forgotten.
224 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
225     in some of the maps.
226 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
227     which is now trivial to do.
228 root 1.33 - removed all traces of the old (and never working) plug-in interface
229     (70kb code less on amd64).
230 root 1.34 - improve/tune scheduling priorities.
231     - fix some freezing bugs.
232     - fix a memory corruption problem in dynbuf.printf.
233     - use channels for chat and many informational commands.
234     - improved the tutorial.
235     - create missile is now fixed.
236     - race fields must now contain archetypes.
237     - jumping skill now works as advertised.
238 root 1.31
239 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
240 root 1.24 - relicense under the gnu affero license.
241 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
242 root 1.24 - implement server-side framework for generic resources.
243     - use resource framework for server-provided ambient
244     music.
245 root 1.27 - save object owners (players only atm).
246 root 1.24 - replace limited sound api with server-provided sound effects.
247     - new sc (sound control) protocol command.
248     - improve fxix protocol to include types.
249     - exactly fill tcp segments, if possible.
250     - output-rate is now an upper limit, the server will automatically
251     (and quite perfectly) adjust to the network conditions, ensuring
252     low latency even during bulk transfers (music, images, sounds etc.).
253     - implement server-side widgets (i.e. client widgets controlled
254     in the server side). this will allow future expansion without
255     having to upgrade clients.
256     - implement a (artwork) world map with realtime player position
257     tracking.
258     - new and more efficient extcmd (server still supports old extcmd
259     protocol).
260 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
261     calcluation that could be easily exploited by users.
262     - rebalanced diseases to spread more naturally/evenly.
263     - completely asynchronous map loading even for tiled maps.
264 root 1.24 - replace simple messaging protocol with channels carrying metadata
265     (similar to message types, but more directed at the user).
266     - reduce command processing latency by a whopping 120ms by
267     reordering some processing steps inside the server. this directly
268     reduces lag by 120ms.
269     - actually send spell faces to the client.
270 root 1.23 - implement player genders.
271 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
272     otherwise return to savebed and possible kill if the log-out
273     was for too long.
274     - fast socket-dead detection (kick player after 8 seconds without ack).
275     - greatly reduce the cpu time needed to draw maps _again_.
276     - archetypes are now subclasses of objects.
277     - rebalanced shop greed and approval functions to be more realistic
278     (and likely match the actual intention).
279 root 1.23 - implement "crossfire pod" format for messages, with working bold,
280     italic, gender-specific text, paragraphs etc.
281 root 1.24 - implemented hint framework, players can opt to receive hints.
282     - implemented (long) book framework, added some books from the cf wiki.
283 root 1.23 - implement generic message framework that uses xml, utf8 for the client
284     protocol and is capable of transmitting generic meta information.
285 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
286     - replace the nexus by a per-player tutorial map that teaches stuff
287     better than the newbie house.
288 root 1.18 - fix the magicmap colours.
289 root 1.19 - optimise map update even more by removing unneeded code and checks.
290     - decouple map and stats update from pl->ob and use pl->observe instead.
291     - implement observe command.
292 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
293     calls with a simple comparison.
294     - fix a latent crossfire bug that could crash the server because the
295     map refresh did not update the mapspace.
296 root 1.24 - support custom keys for regions and maps, regions are now
297     refcount-managed.
298     - allow worldmap overlays anywhere in the 000..999 range.
299     - new system to acquire time slices for background jobs, to reduce
300     jitter.
301 root 1.27 - semi-persistent object-referencing framework (currently only players
302     supported).
303 root 1.22 - dependency tracking for perl extensions.
304 root 1.24 - new slag-ex extension for cleaning cauldrons.
305     - fix invoke result processing.
306     - there are even less i/o syncpoints in the server now.
307 root 1.29 - added map-tags extension that scans all maps for object tags
308     and records them in the database (not used yet).
309 root 1.28 - metaserver 2 support.
310 root 1.22 - many more bugfixes and minor optimisations.
311 root 1.16
312 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
313 root 1.14 - optimised event invocation (non-wanted events can now be
314     skipped with 4-5 inlined instructions).
315 root 1.12 - complete rewrite of town_portal: it now creates a portal
316     to the "nearest" town only, travel is only possible
317 root 1.13 to the town and back, anybody can use it (also removes
318     one of the remaining syncpoints in the server).
319 root 1.10 - complete rewrite of the range/attack skill slot system:
320     there are now two slots, one for combat, one for ranged
321     attacks.
322     - introduce the concept of a current weapon (either a ranged
323     or a combat weapon/skill/tool) and switch between them as
324     needed.
325     - rewrite bow code so bows get more useful: apply damage,
326     attacktype and other stats to the arrows and treat
327     bows as weapons. also rebalance the missile weapons skill
328     so its damage increases with level.
329     - rewrite the complete player speed logic: weapon_speed now
330     works as documented and there are no unnatural speed boosts.
331 root 1.6 - implement a utility - cfutil - that simplifies arch and map
332     installation, replacing the old collect scripts and
333 root 1.9 simplying deployment by scaling and cutting faces as required.
334     - simplify the map protocol extensively by taking advantage
335     of missing bigfaces, speeding up map generation immensely.
336 root 1.6 - implement inherit keyword allowing archetypes to inherit from
337     other archetypes.
338     - rationalise archetype, region and treasurelist file format
339     into a single file format and make them reloadable asynchronously.
340 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
341     reloadable at runtime.
342 root 1.6 - implement 64x64 faceset support.
343     - implement fxixsx protocol that saves
344     a lot of bandwidth over the old image/face/smooth packets
345 root 1.11 and allows images > packetsize, incremental and background
346     transfers.
347 root 1.6 - implement a bandwidth-saving smoothing protocol that works
348     on a face basis as opposed to a mapspace basis.
349 root 1.7 - the server can now rate-limit image uploads to not exceed
350     a certain (client-configurable) speed while guarenteeing full
351     freedom of movement.
352 root 1.8 - implement new ex command to request item descriptions.
353     - implement new msg command for in-game messages with meta
354     information (using xml).
355 root 1.9 - enforce utf-8 for all text messages.
356 root 1.13 - added micropather (not used yet).
357 root 1.6 - many, many bugfixes.
358 root 1.1
359 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
360 root 1.1 - make coroapi accessible to cf+.
361     - moved map handling logic completely to perl
362     - per player maps are now marked in the map
363 root 1.2 - maps are saved completely differently now,
364     and much more often.
365 root 1.17 - rewrote map header parser and writer, to be much faster.
366 pippijn 1.4 - maps and players are now (in the average case) loaded
367 root 1.2 and saved completely asynchronously, I/O contention will no
368     longer freeze the server.
369 pippijn 1.4 - players and maps can be loaded anytime, without the player
370 root 1.2 being logged in.
371 root 1.1 - automatically generate method interfaces for perl from headers
372     - unbundled freezethaw
373     - mostly rewrote common/map.C
374     - completely rewrite server/swap.C
375     - introduced "runtime", the CCT clock (corrected crossfire time) :)
376     - introduced new keyword for map files: file_format_version (integer, server version: 0)
377     - better message for apply failures due to applymode
378     - removed most all of the weather code
379     - unified logging to stderr and file
380     - too many minor changes to document