ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.168
Committed: Thu May 29 03:27:37 2008 UTC (15 years, 11 months ago) by root
Branch: MAIN
Changes since 1.167: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.167 TODO: emergency swap mode is not working
4     TODO: improve repelled message to include the full equation
5    
6     xs-warn doesn't end up in server log.
7    
8 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
9     - use anyevent to manage listen ports (this enables IPv6 support).
10 root 1.167 - server supports ipv6 client connections now.
11 root 1.168 - use newly-available Coro::AnyEvent.
12 root 1.167
13 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
14 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
15     processing considerably (especially in the client) and reduces data transfers
16     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
17 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
18     - (map) fixed npc dialogue in pup_land/s_f/special.
19     - bugfix: fix a crash when a player casts a swarm spell and then logs out
20     (swarm spells now stay in the player's inventory).
21 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
22 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
23     archetype *archname* (chairs of different facings were merged).
24     - bugfix: fix a potential crash issue in find_object_name (not used
25     normally).
26 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
27     (destruction, magic missile etc.).
28 root 1.163 - swarm spells without a direction now use various spiral patterns
29     instead of being fully random.
30 root 1.158 - update AnyEvent API to 3.4 and above.
31 root 1.156
32 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
33 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
34 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
35 root 1.152 - bugfix: the jumping skill now gives experience for jumping
36     and for attacking monsters. it also takes about one second to do a jump.
37 root 1.138 - bugfix: players couldn't starve in 2.53 :(
38 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
39 root 1.152 - bugfix: spell effects like word of recall are removed on death.
40 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
41     were created outside a map.
42 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
43     (fixed by reversing the logic).
44 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
45 root 1.153 - bugfix: the random map generator no longer leaks key objects.
46 root 1.154 - bugfix: support random maps >127x127.
47 root 1.152 - (maps) fixed the death certificate system in nimbus.
48 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
49 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
50 root 1.147 - (arch) give ball lightning a real name.
51 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
52 root 1.155 - support cfpod in ex replies (client item tooltips).
53 root 1.143 - unapply item in range slow when readying a spell.
54 root 1.148 - bugfix: account for rounding errors in weight updates.
55 root 1.139 - remove synchronous mkdir in chargen_race_done.
56     - fix per-race starting maps.
57 root 1.142 - check hiscore on suicide and quit as well.
58 root 1.138 - tell players when they are starving.
59 root 1.133 - get rid of costly object_from_name conversion for altar effects.
60     - fix map difficulty calculation for generators.
61 root 1.146 - slightly more intelligent handling of "is_animated" flag.
62 root 1.149 - support no_drop map header flag (before it was only available internally).
63 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
64 root 1.133
65 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
66 root 1.119 - bugfix: custom skill settings were not saved by the server.
67     - bugfix: remove did not actually remove items from the inventory, leaving
68 root 1.116 ghost items.
69 root 1.119 - bugfix: properly update items identified on the ground.
70 root 1.120 - bugfix: use localtime_r in the logger thread.
71 root 1.122 - bugfix: player starvation will now give the correct kill reason.
72     - bugfix: archetype reloads could crash the server.
73 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
74 elmex 1.114 player is not logged in.
75 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
76 root 1.117 server startup.
77 root 1.128 - bugfix: fix the door surround check in the random map generator.
78     - (maps) fix heaven quest difficulty progression.
79     - (maps) fix some random map styles.
80     - dropping items a shop is not interested in won't sell them anymore.
81     - rods and horns with a too low maximum charge allow now at least one discharge.
82     - implement kill & death statistics.
83     - random map preparation is no longer synchronous.
84     - rewrite find_style in perl, no longer does synchronous I/O.
85     - improve random map specials placement.
86     - make the killer a real object pointer instead of a string, improved
87     kill reason messages.
88 root 1.117 - take advantage of new aio_close and aio_chmod.
89 root 1.128 - implement archetype::get, object::deep_clone and update callers.
90 root 1.125 - change_abil is much faster.
91 root 1.126 - update the floorbox more often to work around the reverses item order
92     display in clients.
93 root 1.125 - cleaned up object copying by encapsulating it to a single place.
94 root 1.126 - add hints to the invite messages.
95 root 1.127 - rewrote key<->value pair handling.
96 root 1.128 - use an independent random number generator for the random map generator.
97 elmex 1.113
98 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
99 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
100     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
101     - completely automate the weight handling, should fix all weight
102     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
103 root 1.103 - reloading archetypes while a user was in the character creation phase
104     could crash the server.
105 root 1.106 - fix a nontrivial number of cases of code commented similar
106     to "is this really correct?", as many of those cases are now handles
107     automatically by lower level code.
108     - replace many ad-hoc checks for client visibility by object::visible_to,
109     should result in broader applicability of functions using it.
110 root 1.104 - merge items with different arch pointers refering to the same arch
111     (due to archetype reloads).
112 root 1.106 - refactored the object remove/insert functions and most related
113     functions (decrease, split, merge_ob etc.).
114 root 1.105 - make it compile better on freebsd (reported by pippijn).
115 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
116 root 1.108 - fix the longstanding "container stays open" bug.
117 root 1.107 - improved floorbox updating to be incremental and other protocol
118     optimisations.
119     - get rid of update_after_inventory_change and only do update stats
120     for weight once/tick/player at max.
121 root 1.109 - rewrite party commands, use party channel.
122 root 1.103
123 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
124 root 1.97 - properly link against libgthread as that is needed to make the slice
125     allocator thread-safe.
126 root 1.91 - support perls not compiled with 64 bit support (though this is not a
127     recommended configuration) (reported by Samuel Gondouin).
128 root 1.94 - always put godgiven items into the player inventory, never any containers.
129 root 1.102 - (arch)
130 root 1.92 - (maps, arch) the scorn go club was founded!
131 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
132 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
133     became a real spell-class.
134 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
135     - (arch) considerably strengthened spark shower and destruction.
136     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
137     finally reloadable at runtime.
138     - changed archetype loading algorithm to only require one pass and
139     use delayed resolving of references.
140 root 1.101 - examine command now uses the examine infobox.
141 root 1.102 - implement an "incremental garbage collector" for archetypes.
142 root 1.98 - enable slice allocator again.
143 root 1.96 - implement optional free memory poisoning.
144 root 1.91
145 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
146 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
147 root 1.85 skill.
148 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
149     names (also update all maps to use money instead of coins).
150 root 1.78 - add uuid accessors to perl.
151     - add coin names and archetype accessors to perl.
152 root 1.80 - fix runtime uuid file format to use "." instead of ",".
153 root 1.78 - change perl extensions to not use hardcoded coins and values.
154 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
155     and be more parsimonous of uuid usage by the exact value out on exit.
156 root 1.86 - write log messages in another thread, removing another sync point.
157     - support multi-line log messages in a nicer way.
158 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
159 root 1.81 - fix a minor memleak in the random map generator.
160     - some parts of the random map generator are not coroutine-safe,
161     so only call it "single-threaded".
162     - major cleanup of memory management in random map generator.
163 root 1.87 - slight refactoring of the random map generator, faster too.
164 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
165     bookkeeping bug.
166 root 1.87 - work around "player is on active list" problem by deactivating player
167     after loading.
168 root 1.81 - garbage collect shstr's more evenly and adaptively only when
169     there have in fact been allocations.
170 root 1.82 - fix object::insert to do as documented and insert into the env
171     if necessary.
172     - fix cf::map::unique_maps.
173     - fix nrof overflow check in can_merge_slow.
174     - fix converter code to handle >31 bit values.
175 elmex 1.83 - added support for the player_sold flag
176 root 1.84 - converters no longer accept unpaid items.
177 root 1.88 - canonicalize random map meta files for better unification.
178 root 1.77
179 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
180 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
181     when mlockall has been used.
182 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
183 root 1.72 - use separate thread for ticker timing (and more in the future).
184     this greatly increases timing accuracy and gets rid of an enourmous
185     number of gettimeofday calls.
186 root 1.82 - use a separate thread to signal aio completion, for lower latency.
187 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
188 root 1.71
189 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
190 root 1.68 - rebalanced default experience table to be more exponential
191     and much easier up to level ~40, then moderately harder.
192 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
193 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
194     - do not exit on reload/load errors but properly cleanup.
195 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
196 root 1.66
197 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
198 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
199     (this fixes the jeweler skill).
200 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
201 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
202 root 1.63 - move tombstone to real map if player died due to cave-in (even if
203     it has reset, which is better than putting it on the savebed, also as
204     proof that the palyer didn't use a savebed).
205 root 1.59
206 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
207 root 1.56 - work around perl bug in configure perl module version check.
208 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
209 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
210 root 1.52 - fix a bug in animate_weapon, causing a crash.
211 root 1.54 - no longer exit when a coroutine throws an exception.
212 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
213 root 1.53 - fix the "<player> is nuts" message.
214 root 1.58 - fix an exception at logout due to the json_coder being gone.
215 root 1.43 - upgrade to EV version 2.0 API.
216 root 1.47 - when players don't apply a savebed correctly but stand above one,
217     do not move or kill them.
218 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
219 root 1.43 - implement generic framework for server-side resource files.
220     - implement resource file update event.
221     - hook experience table update into the framework.
222     - move jeweler.yaml to resources (arch/).
223 root 1.44 - switch from Crossfire to Deliantra perl module.
224     - implement json2json arch filter.
225 root 1.45 - implement widget protocol version 2, support for ui templates.
226 root 1.54 - mapinfo is now handled fully asynchronously.
227 root 1.48 - ext/irc: also log irc messages.
228 root 1.51 - ext/schmorplog: write user stat files asynchronously.
229 root 1.43
230 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
231 elmex 1.41 - limited the number of items that can be picked up and dropped
232 root 1.42 as temporary measurement against bad performance or dropping things
233     (this lead to long freezes and triggered the watchdog).
234 elmex 1.41 - improved the performance of the drop command a bit.
235 root 1.38 - switch from Event to EV for higher performance, easier usage,
236     less bugs...
237 root 1.39 - updated to release version of the gnu affero license.
238 root 1.38
239 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
240 root 1.36 - more thoroughly rename the binaries, contact addresses.
241     - update the copyrights.
242 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
243     crashes.
244 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
245     potentially causing crashes.
246 root 1.35 - assign weapons on user load time, not login-time, avoiding
247     crashes.
248    
249 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
250 root 1.32 - fixed an important bug that caused passwords to be forgotten.
251 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
252     in some of the maps.
253 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
254     which is now trivial to do.
255 root 1.33 - removed all traces of the old (and never working) plug-in interface
256     (70kb code less on amd64).
257 root 1.34 - improve/tune scheduling priorities.
258     - fix some freezing bugs.
259     - fix a memory corruption problem in dynbuf.printf.
260     - use channels for chat and many informational commands.
261     - improved the tutorial.
262     - create missile is now fixed.
263     - race fields must now contain archetypes.
264     - jumping skill now works as advertised.
265 root 1.31
266 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
267 root 1.24 - relicense under the gnu affero license.
268 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
269 root 1.24 - implement server-side framework for generic resources.
270     - use resource framework for server-provided ambient
271     music.
272 root 1.27 - save object owners (players only atm).
273 root 1.24 - replace limited sound api with server-provided sound effects.
274     - new sc (sound control) protocol command.
275     - improve fxix protocol to include types.
276     - exactly fill tcp segments, if possible.
277     - output-rate is now an upper limit, the server will automatically
278     (and quite perfectly) adjust to the network conditions, ensuring
279     low latency even during bulk transfers (music, images, sounds etc.).
280     - implement server-side widgets (i.e. client widgets controlled
281     in the server side). this will allow future expansion without
282     having to upgrade clients.
283     - implement a (artwork) world map with realtime player position
284     tracking.
285     - new and more efficient extcmd (server still supports old extcmd
286     protocol).
287 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
288     calcluation that could be easily exploited by users.
289     - rebalanced diseases to spread more naturally/evenly.
290     - completely asynchronous map loading even for tiled maps.
291 root 1.24 - replace simple messaging protocol with channels carrying metadata
292     (similar to message types, but more directed at the user).
293     - reduce command processing latency by a whopping 120ms by
294     reordering some processing steps inside the server. this directly
295     reduces lag by 120ms.
296     - actually send spell faces to the client.
297 root 1.23 - implement player genders.
298 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
299     otherwise return to savebed and possible kill if the log-out
300     was for too long.
301     - fast socket-dead detection (kick player after 8 seconds without ack).
302     - greatly reduce the cpu time needed to draw maps _again_.
303     - archetypes are now subclasses of objects.
304     - rebalanced shop greed and approval functions to be more realistic
305     (and likely match the actual intention).
306 root 1.23 - implement "crossfire pod" format for messages, with working bold,
307     italic, gender-specific text, paragraphs etc.
308 root 1.24 - implemented hint framework, players can opt to receive hints.
309     - implemented (long) book framework, added some books from the cf wiki.
310 root 1.23 - implement generic message framework that uses xml, utf8 for the client
311     protocol and is capable of transmitting generic meta information.
312 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
313     - replace the nexus by a per-player tutorial map that teaches stuff
314     better than the newbie house.
315 root 1.18 - fix the magicmap colours.
316 root 1.19 - optimise map update even more by removing unneeded code and checks.
317     - decouple map and stats update from pl->ob and use pl->observe instead.
318     - implement observe command.
319 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
320     calls with a simple comparison.
321     - fix a latent crossfire bug that could crash the server because the
322     map refresh did not update the mapspace.
323 root 1.24 - support custom keys for regions and maps, regions are now
324     refcount-managed.
325     - allow worldmap overlays anywhere in the 000..999 range.
326     - new system to acquire time slices for background jobs, to reduce
327     jitter.
328 root 1.27 - semi-persistent object-referencing framework (currently only players
329     supported).
330 root 1.22 - dependency tracking for perl extensions.
331 root 1.24 - new slag-ex extension for cleaning cauldrons.
332     - fix invoke result processing.
333     - there are even less i/o syncpoints in the server now.
334 root 1.29 - added map-tags extension that scans all maps for object tags
335     and records them in the database (not used yet).
336 root 1.28 - metaserver 2 support.
337 root 1.22 - many more bugfixes and minor optimisations.
338 root 1.16
339 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
340 root 1.14 - optimised event invocation (non-wanted events can now be
341     skipped with 4-5 inlined instructions).
342 root 1.12 - complete rewrite of town_portal: it now creates a portal
343     to the "nearest" town only, travel is only possible
344 root 1.13 to the town and back, anybody can use it (also removes
345     one of the remaining syncpoints in the server).
346 root 1.10 - complete rewrite of the range/attack skill slot system:
347     there are now two slots, one for combat, one for ranged
348     attacks.
349     - introduce the concept of a current weapon (either a ranged
350     or a combat weapon/skill/tool) and switch between them as
351     needed.
352     - rewrite bow code so bows get more useful: apply damage,
353     attacktype and other stats to the arrows and treat
354     bows as weapons. also rebalance the missile weapons skill
355     so its damage increases with level.
356     - rewrite the complete player speed logic: weapon_speed now
357     works as documented and there are no unnatural speed boosts.
358 root 1.6 - implement a utility - cfutil - that simplifies arch and map
359     installation, replacing the old collect scripts and
360 root 1.9 simplying deployment by scaling and cutting faces as required.
361     - simplify the map protocol extensively by taking advantage
362     of missing bigfaces, speeding up map generation immensely.
363 root 1.6 - implement inherit keyword allowing archetypes to inherit from
364     other archetypes.
365     - rationalise archetype, region and treasurelist file format
366     into a single file format and make them reloadable asynchronously.
367 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
368     reloadable at runtime.
369 root 1.6 - implement 64x64 faceset support.
370     - implement fxixsx protocol that saves
371     a lot of bandwidth over the old image/face/smooth packets
372 root 1.11 and allows images > packetsize, incremental and background
373     transfers.
374 root 1.6 - implement a bandwidth-saving smoothing protocol that works
375     on a face basis as opposed to a mapspace basis.
376 root 1.7 - the server can now rate-limit image uploads to not exceed
377     a certain (client-configurable) speed while guarenteeing full
378     freedom of movement.
379 root 1.8 - implement new ex command to request item descriptions.
380     - implement new msg command for in-game messages with meta
381     information (using xml).
382 root 1.9 - enforce utf-8 for all text messages.
383 root 1.13 - added micropather (not used yet).
384 root 1.6 - many, many bugfixes.
385 root 1.1
386 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
387 root 1.1 - make coroapi accessible to cf+.
388     - moved map handling logic completely to perl
389     - per player maps are now marked in the map
390 root 1.2 - maps are saved completely differently now,
391     and much more often.
392 root 1.17 - rewrote map header parser and writer, to be much faster.
393 pippijn 1.4 - maps and players are now (in the average case) loaded
394 root 1.2 and saved completely asynchronously, I/O contention will no
395     longer freeze the server.
396 pippijn 1.4 - players and maps can be loaded anytime, without the player
397 root 1.2 being logged in.
398 root 1.1 - automatically generate method interfaces for perl from headers
399     - unbundled freezethaw
400     - mostly rewrote common/map.C
401     - completely rewrite server/swap.C
402     - introduced "runtime", the CCT clock (corrected crossfire time) :)
403     - introduced new keyword for map files: file_format_version (integer, server version: 0)
404     - better message for apply failures due to applymode
405     - removed most all of the weather code
406     - unified logging to stderr and file
407     - too many minor changes to document