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Revision: 1.174
Committed: Fri Jun 20 21:17:19 2008 UTC (15 years, 10 months ago) by root
Branch: MAIN
Changes since 1.173: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.172 TODO: emergency swap mode is not working
4     TODO: improve repelled message to include the full equation
5     TODO: xs-warn doesn't end up in server log.
6    
7     - work around get_map_flags invoking perl and switching the stack.
8     - make sure the map is loaded when using a town portal return.
9 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
10     where healing spells didn't cost any grace.
11 root 1.173 - fix starvation kill reason.
12 root 1.174 - fix pk killer name message.
13 elmex 1.171
14 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
15 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
16     - use anyevent to manage listen ports (this enables IPv6 support).
17 root 1.167 - server supports ipv6 client connections now.
18 root 1.168 - use newly-available Coro::AnyEvent.
19 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
20     to let it handle AIO requests.
21 root 1.167
22 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
23 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
24     processing considerably (especially in the client) and reduces data transfers
25     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
26 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
27     - (map) fixed npc dialogue in pup_land/s_f/special.
28     - bugfix: fix a crash when a player casts a swarm spell and then logs out
29     (swarm spells now stay in the player's inventory).
30 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
31 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
32     archetype *archname* (chairs of different facings were merged).
33     - bugfix: fix a potential crash issue in find_object_name (not used
34     normally).
35 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
36     (destruction, magic missile etc.).
37 root 1.163 - swarm spells without a direction now use various spiral patterns
38     instead of being fully random.
39 root 1.158 - update AnyEvent API to 3.4 and above.
40 root 1.156
41 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
42 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
43 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
44 root 1.152 - bugfix: the jumping skill now gives experience for jumping
45     and for attacking monsters. it also takes about one second to do a jump.
46 root 1.138 - bugfix: players couldn't starve in 2.53 :(
47 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
48 root 1.152 - bugfix: spell effects like word of recall are removed on death.
49 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
50     were created outside a map.
51 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
52     (fixed by reversing the logic).
53 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
54 root 1.153 - bugfix: the random map generator no longer leaks key objects.
55 root 1.154 - bugfix: support random maps >127x127.
56 root 1.152 - (maps) fixed the death certificate system in nimbus.
57 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
58 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
59 root 1.147 - (arch) give ball lightning a real name.
60 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
61 root 1.155 - support cfpod in ex replies (client item tooltips).
62 root 1.143 - unapply item in range slow when readying a spell.
63 root 1.148 - bugfix: account for rounding errors in weight updates.
64 root 1.139 - remove synchronous mkdir in chargen_race_done.
65     - fix per-race starting maps.
66 root 1.142 - check hiscore on suicide and quit as well.
67 root 1.138 - tell players when they are starving.
68 root 1.133 - get rid of costly object_from_name conversion for altar effects.
69     - fix map difficulty calculation for generators.
70 root 1.146 - slightly more intelligent handling of "is_animated" flag.
71 root 1.149 - support no_drop map header flag (before it was only available internally).
72 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
73 root 1.133
74 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
75 root 1.119 - bugfix: custom skill settings were not saved by the server.
76     - bugfix: remove did not actually remove items from the inventory, leaving
77 root 1.116 ghost items.
78 root 1.119 - bugfix: properly update items identified on the ground.
79 root 1.120 - bugfix: use localtime_r in the logger thread.
80 root 1.122 - bugfix: player starvation will now give the correct kill reason.
81     - bugfix: archetype reloads could crash the server.
82 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
83 elmex 1.114 player is not logged in.
84 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
85 root 1.117 server startup.
86 root 1.128 - bugfix: fix the door surround check in the random map generator.
87     - (maps) fix heaven quest difficulty progression.
88     - (maps) fix some random map styles.
89     - dropping items a shop is not interested in won't sell them anymore.
90     - rods and horns with a too low maximum charge allow now at least one discharge.
91     - implement kill & death statistics.
92     - random map preparation is no longer synchronous.
93     - rewrite find_style in perl, no longer does synchronous I/O.
94     - improve random map specials placement.
95     - make the killer a real object pointer instead of a string, improved
96     kill reason messages.
97 root 1.117 - take advantage of new aio_close and aio_chmod.
98 root 1.128 - implement archetype::get, object::deep_clone and update callers.
99 root 1.125 - change_abil is much faster.
100 root 1.126 - update the floorbox more often to work around the reverses item order
101     display in clients.
102 root 1.125 - cleaned up object copying by encapsulating it to a single place.
103 root 1.126 - add hints to the invite messages.
104 root 1.127 - rewrote key<->value pair handling.
105 root 1.128 - use an independent random number generator for the random map generator.
106 elmex 1.113
107 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
108 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
109     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
110     - completely automate the weight handling, should fix all weight
111     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
112 root 1.103 - reloading archetypes while a user was in the character creation phase
113     could crash the server.
114 root 1.106 - fix a nontrivial number of cases of code commented similar
115     to "is this really correct?", as many of those cases are now handles
116     automatically by lower level code.
117     - replace many ad-hoc checks for client visibility by object::visible_to,
118     should result in broader applicability of functions using it.
119 root 1.104 - merge items with different arch pointers refering to the same arch
120     (due to archetype reloads).
121 root 1.106 - refactored the object remove/insert functions and most related
122     functions (decrease, split, merge_ob etc.).
123 root 1.105 - make it compile better on freebsd (reported by pippijn).
124 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
125 root 1.108 - fix the longstanding "container stays open" bug.
126 root 1.107 - improved floorbox updating to be incremental and other protocol
127     optimisations.
128     - get rid of update_after_inventory_change and only do update stats
129     for weight once/tick/player at max.
130 root 1.109 - rewrite party commands, use party channel.
131 root 1.103
132 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
133 root 1.97 - properly link against libgthread as that is needed to make the slice
134     allocator thread-safe.
135 root 1.91 - support perls not compiled with 64 bit support (though this is not a
136     recommended configuration) (reported by Samuel Gondouin).
137 root 1.94 - always put godgiven items into the player inventory, never any containers.
138 root 1.102 - (arch)
139 root 1.92 - (maps, arch) the scorn go club was founded!
140 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
141 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
142     became a real spell-class.
143 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
144     - (arch) considerably strengthened spark shower and destruction.
145     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
146     finally reloadable at runtime.
147     - changed archetype loading algorithm to only require one pass and
148     use delayed resolving of references.
149 root 1.101 - examine command now uses the examine infobox.
150 root 1.102 - implement an "incremental garbage collector" for archetypes.
151 root 1.98 - enable slice allocator again.
152 root 1.96 - implement optional free memory poisoning.
153 root 1.91
154 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
155 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
156 root 1.85 skill.
157 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
158     names (also update all maps to use money instead of coins).
159 root 1.78 - add uuid accessors to perl.
160     - add coin names and archetype accessors to perl.
161 root 1.80 - fix runtime uuid file format to use "." instead of ",".
162 root 1.78 - change perl extensions to not use hardcoded coins and values.
163 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
164     and be more parsimonous of uuid usage by the exact value out on exit.
165 root 1.86 - write log messages in another thread, removing another sync point.
166     - support multi-line log messages in a nicer way.
167 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
168 root 1.81 - fix a minor memleak in the random map generator.
169     - some parts of the random map generator are not coroutine-safe,
170     so only call it "single-threaded".
171     - major cleanup of memory management in random map generator.
172 root 1.87 - slight refactoring of the random map generator, faster too.
173 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
174     bookkeeping bug.
175 root 1.87 - work around "player is on active list" problem by deactivating player
176     after loading.
177 root 1.81 - garbage collect shstr's more evenly and adaptively only when
178     there have in fact been allocations.
179 root 1.82 - fix object::insert to do as documented and insert into the env
180     if necessary.
181     - fix cf::map::unique_maps.
182     - fix nrof overflow check in can_merge_slow.
183     - fix converter code to handle >31 bit values.
184 elmex 1.83 - added support for the player_sold flag
185 root 1.84 - converters no longer accept unpaid items.
186 root 1.88 - canonicalize random map meta files for better unification.
187 root 1.77
188 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
189 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
190     when mlockall has been used.
191 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
192 root 1.72 - use separate thread for ticker timing (and more in the future).
193     this greatly increases timing accuracy and gets rid of an enourmous
194     number of gettimeofday calls.
195 root 1.82 - use a separate thread to signal aio completion, for lower latency.
196 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
197 root 1.71
198 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
199 root 1.68 - rebalanced default experience table to be more exponential
200     and much easier up to level ~40, then moderately harder.
201 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
202 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
203     - do not exit on reload/load errors but properly cleanup.
204 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
205 root 1.66
206 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
207 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
208     (this fixes the jeweler skill).
209 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
210 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
211 root 1.63 - move tombstone to real map if player died due to cave-in (even if
212     it has reset, which is better than putting it on the savebed, also as
213     proof that the palyer didn't use a savebed).
214 root 1.59
215 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
216 root 1.56 - work around perl bug in configure perl module version check.
217 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
218 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
219 root 1.52 - fix a bug in animate_weapon, causing a crash.
220 root 1.54 - no longer exit when a coroutine throws an exception.
221 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
222 root 1.53 - fix the "<player> is nuts" message.
223 root 1.58 - fix an exception at logout due to the json_coder being gone.
224 root 1.43 - upgrade to EV version 2.0 API.
225 root 1.47 - when players don't apply a savebed correctly but stand above one,
226     do not move or kill them.
227 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
228 root 1.43 - implement generic framework for server-side resource files.
229     - implement resource file update event.
230     - hook experience table update into the framework.
231     - move jeweler.yaml to resources (arch/).
232 root 1.44 - switch from Crossfire to Deliantra perl module.
233     - implement json2json arch filter.
234 root 1.45 - implement widget protocol version 2, support for ui templates.
235 root 1.54 - mapinfo is now handled fully asynchronously.
236 root 1.48 - ext/irc: also log irc messages.
237 root 1.51 - ext/schmorplog: write user stat files asynchronously.
238 root 1.43
239 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
240 elmex 1.41 - limited the number of items that can be picked up and dropped
241 root 1.42 as temporary measurement against bad performance or dropping things
242     (this lead to long freezes and triggered the watchdog).
243 elmex 1.41 - improved the performance of the drop command a bit.
244 root 1.38 - switch from Event to EV for higher performance, easier usage,
245     less bugs...
246 root 1.39 - updated to release version of the gnu affero license.
247 root 1.38
248 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
249 root 1.36 - more thoroughly rename the binaries, contact addresses.
250     - update the copyrights.
251 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
252     crashes.
253 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
254     potentially causing crashes.
255 root 1.35 - assign weapons on user load time, not login-time, avoiding
256     crashes.
257    
258 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
259 root 1.32 - fixed an important bug that caused passwords to be forgotten.
260 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
261     in some of the maps.
262 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
263     which is now trivial to do.
264 root 1.33 - removed all traces of the old (and never working) plug-in interface
265     (70kb code less on amd64).
266 root 1.34 - improve/tune scheduling priorities.
267     - fix some freezing bugs.
268     - fix a memory corruption problem in dynbuf.printf.
269     - use channels for chat and many informational commands.
270     - improved the tutorial.
271     - create missile is now fixed.
272     - race fields must now contain archetypes.
273     - jumping skill now works as advertised.
274 root 1.31
275 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
276 root 1.24 - relicense under the gnu affero license.
277 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
278 root 1.24 - implement server-side framework for generic resources.
279     - use resource framework for server-provided ambient
280     music.
281 root 1.27 - save object owners (players only atm).
282 root 1.24 - replace limited sound api with server-provided sound effects.
283     - new sc (sound control) protocol command.
284     - improve fxix protocol to include types.
285     - exactly fill tcp segments, if possible.
286     - output-rate is now an upper limit, the server will automatically
287     (and quite perfectly) adjust to the network conditions, ensuring
288     low latency even during bulk transfers (music, images, sounds etc.).
289     - implement server-side widgets (i.e. client widgets controlled
290     in the server side). this will allow future expansion without
291     having to upgrade clients.
292     - implement a (artwork) world map with realtime player position
293     tracking.
294     - new and more efficient extcmd (server still supports old extcmd
295     protocol).
296 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
297     calcluation that could be easily exploited by users.
298     - rebalanced diseases to spread more naturally/evenly.
299     - completely asynchronous map loading even for tiled maps.
300 root 1.24 - replace simple messaging protocol with channels carrying metadata
301     (similar to message types, but more directed at the user).
302     - reduce command processing latency by a whopping 120ms by
303     reordering some processing steps inside the server. this directly
304     reduces lag by 120ms.
305     - actually send spell faces to the client.
306 root 1.23 - implement player genders.
307 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
308     otherwise return to savebed and possible kill if the log-out
309     was for too long.
310     - fast socket-dead detection (kick player after 8 seconds without ack).
311     - greatly reduce the cpu time needed to draw maps _again_.
312     - archetypes are now subclasses of objects.
313     - rebalanced shop greed and approval functions to be more realistic
314     (and likely match the actual intention).
315 root 1.23 - implement "crossfire pod" format for messages, with working bold,
316     italic, gender-specific text, paragraphs etc.
317 root 1.24 - implemented hint framework, players can opt to receive hints.
318     - implemented (long) book framework, added some books from the cf wiki.
319 root 1.23 - implement generic message framework that uses xml, utf8 for the client
320     protocol and is capable of transmitting generic meta information.
321 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
322     - replace the nexus by a per-player tutorial map that teaches stuff
323     better than the newbie house.
324 root 1.18 - fix the magicmap colours.
325 root 1.19 - optimise map update even more by removing unneeded code and checks.
326     - decouple map and stats update from pl->ob and use pl->observe instead.
327     - implement observe command.
328 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
329     calls with a simple comparison.
330     - fix a latent crossfire bug that could crash the server because the
331     map refresh did not update the mapspace.
332 root 1.24 - support custom keys for regions and maps, regions are now
333     refcount-managed.
334     - allow worldmap overlays anywhere in the 000..999 range.
335     - new system to acquire time slices for background jobs, to reduce
336     jitter.
337 root 1.27 - semi-persistent object-referencing framework (currently only players
338     supported).
339 root 1.22 - dependency tracking for perl extensions.
340 root 1.24 - new slag-ex extension for cleaning cauldrons.
341     - fix invoke result processing.
342     - there are even less i/o syncpoints in the server now.
343 root 1.29 - added map-tags extension that scans all maps for object tags
344     and records them in the database (not used yet).
345 root 1.28 - metaserver 2 support.
346 root 1.22 - many more bugfixes and minor optimisations.
347 root 1.16
348 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
349 root 1.14 - optimised event invocation (non-wanted events can now be
350     skipped with 4-5 inlined instructions).
351 root 1.12 - complete rewrite of town_portal: it now creates a portal
352     to the "nearest" town only, travel is only possible
353 root 1.13 to the town and back, anybody can use it (also removes
354     one of the remaining syncpoints in the server).
355 root 1.10 - complete rewrite of the range/attack skill slot system:
356     there are now two slots, one for combat, one for ranged
357     attacks.
358     - introduce the concept of a current weapon (either a ranged
359     or a combat weapon/skill/tool) and switch between them as
360     needed.
361     - rewrite bow code so bows get more useful: apply damage,
362     attacktype and other stats to the arrows and treat
363     bows as weapons. also rebalance the missile weapons skill
364     so its damage increases with level.
365     - rewrite the complete player speed logic: weapon_speed now
366     works as documented and there are no unnatural speed boosts.
367 root 1.6 - implement a utility - cfutil - that simplifies arch and map
368     installation, replacing the old collect scripts and
369 root 1.9 simplying deployment by scaling and cutting faces as required.
370     - simplify the map protocol extensively by taking advantage
371     of missing bigfaces, speeding up map generation immensely.
372 root 1.6 - implement inherit keyword allowing archetypes to inherit from
373     other archetypes.
374     - rationalise archetype, region and treasurelist file format
375     into a single file format and make them reloadable asynchronously.
376 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
377     reloadable at runtime.
378 root 1.6 - implement 64x64 faceset support.
379     - implement fxixsx protocol that saves
380     a lot of bandwidth over the old image/face/smooth packets
381 root 1.11 and allows images > packetsize, incremental and background
382     transfers.
383 root 1.6 - implement a bandwidth-saving smoothing protocol that works
384     on a face basis as opposed to a mapspace basis.
385 root 1.7 - the server can now rate-limit image uploads to not exceed
386     a certain (client-configurable) speed while guarenteeing full
387     freedom of movement.
388 root 1.8 - implement new ex command to request item descriptions.
389     - implement new msg command for in-game messages with meta
390     information (using xml).
391 root 1.9 - enforce utf-8 for all text messages.
392 root 1.13 - added micropather (not used yet).
393 root 1.6 - many, many bugfixes.
394 root 1.1
395 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
396 root 1.1 - make coroapi accessible to cf+.
397     - moved map handling logic completely to perl
398     - per player maps are now marked in the map
399 root 1.2 - maps are saved completely differently now,
400     and much more often.
401 root 1.17 - rewrote map header parser and writer, to be much faster.
402 pippijn 1.4 - maps and players are now (in the average case) loaded
403 root 1.2 and saved completely asynchronously, I/O contention will no
404     longer freeze the server.
405 pippijn 1.4 - players and maps can be loaded anytime, without the player
406 root 1.2 being logged in.
407 root 1.1 - automatically generate method interfaces for perl from headers
408     - unbundled freezethaw
409     - mostly rewrote common/map.C
410     - completely rewrite server/swap.C
411     - introduced "runtime", the CCT clock (corrected crossfire time) :)
412     - introduced new keyword for map files: file_format_version (integer, server version: 0)
413     - better message for apply failures due to applymode
414     - removed most all of the weather code
415     - unified logging to stderr and file
416     - too many minor changes to document