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Revision: 1.197
Committed: Sun Jul 20 17:07:08 2008 UTC (15 years, 9 months ago) by elmex
Branch: MAIN
Changes since 1.196: +2 -0 lines
Log Message:
changes for next release

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.192 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7    
8 elmex 1.197 - made jeweler workbench larger and some other minor map
9     changes in jeweler town.
10 root 1.196 - fixed wrong item handling in jeweler skill code.
11 elmex 1.195
12 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
13 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
14 root 1.179 - correctly move gsay to the party channel.
15 root 1.178 - fix a crash when animate weapon was used in some areas.
16 elmex 1.177 - fixed unnecessary identification of by converters created objects.
17 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
18     with NPCs.
19 elmex 1.175 - (arch) dragon scales got proper type now
20 root 1.193 - object::decrease would sometimes cause container weights to
21     be wrong, this has been fixed.
22 root 1.194 - do not send time updates for newly-seen items.
23 root 1.185 - thawing an icecube will once more drop its contents to the ground.
24 root 1.183 - fix cone spells etc. going through walls sometimes.
25 root 1.186 - fix a weight update bug that sometimes left containers
26     with wrong weights.
27 root 1.194 - added auto_apply event and extension for shop tiles.
28 root 1.172 - work around get_map_flags invoking perl and switching the stack.
29     - make sure the map is loaded when using a town portal return.
30 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
31     where healing spells didn't cost any grace.
32 root 1.173 - fix starvation kill reason.
33 root 1.174 - fix pk killer name message.
34 root 1.189 - don't let people apply signs with @match.
35 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
36     what seems to be the biggets memleak in the server).
37 elmex 1.171
38 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
39 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
40     - use anyevent to manage listen ports (this enables IPv6 support).
41 root 1.167 - server supports ipv6 client connections now.
42 root 1.168 - use newly-available Coro::AnyEvent.
43 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
44     to let it handle AIO requests.
45 root 1.167
46 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
47 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
48     processing considerably (especially in the client) and reduces data transfers
49     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
50 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
51     - (map) fixed npc dialogue in pup_land/s_f/special.
52     - bugfix: fix a crash when a player casts a swarm spell and then logs out
53     (swarm spells now stay in the player's inventory).
54 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
55 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
56     archetype *archname* (chairs of different facings were merged).
57     - bugfix: fix a potential crash issue in find_object_name (not used
58     normally).
59 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
60     (destruction, magic missile etc.).
61 root 1.163 - swarm spells without a direction now use various spiral patterns
62     instead of being fully random.
63 root 1.158 - update AnyEvent API to 3.4 and above.
64 root 1.156
65 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
66 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
67 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
68 root 1.152 - bugfix: the jumping skill now gives experience for jumping
69     and for attacking monsters. it also takes about one second to do a jump.
70 root 1.138 - bugfix: players couldn't starve in 2.53 :(
71 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
72 root 1.152 - bugfix: spell effects like word of recall are removed on death.
73 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
74     were created outside a map.
75 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
76     (fixed by reversing the logic).
77 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
78 root 1.153 - bugfix: the random map generator no longer leaks key objects.
79 root 1.154 - bugfix: support random maps >127x127.
80 root 1.152 - (maps) fixed the death certificate system in nimbus.
81 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
82 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
83 root 1.147 - (arch) give ball lightning a real name.
84 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
85 root 1.155 - support cfpod in ex replies (client item tooltips).
86 root 1.143 - unapply item in range slow when readying a spell.
87 root 1.148 - bugfix: account for rounding errors in weight updates.
88 root 1.139 - remove synchronous mkdir in chargen_race_done.
89     - fix per-race starting maps.
90 root 1.142 - check hiscore on suicide and quit as well.
91 root 1.138 - tell players when they are starving.
92 root 1.133 - get rid of costly object_from_name conversion for altar effects.
93     - fix map difficulty calculation for generators.
94 root 1.146 - slightly more intelligent handling of "is_animated" flag.
95 root 1.149 - support no_drop map header flag (before it was only available internally).
96 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
97 root 1.133
98 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
99 root 1.119 - bugfix: custom skill settings were not saved by the server.
100     - bugfix: remove did not actually remove items from the inventory, leaving
101 root 1.116 ghost items.
102 root 1.119 - bugfix: properly update items identified on the ground.
103 root 1.120 - bugfix: use localtime_r in the logger thread.
104 root 1.122 - bugfix: player starvation will now give the correct kill reason.
105     - bugfix: archetype reloads could crash the server.
106 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
107 elmex 1.114 player is not logged in.
108 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
109 root 1.117 server startup.
110 root 1.128 - bugfix: fix the door surround check in the random map generator.
111     - (maps) fix heaven quest difficulty progression.
112     - (maps) fix some random map styles.
113     - dropping items a shop is not interested in won't sell them anymore.
114     - rods and horns with a too low maximum charge allow now at least one discharge.
115     - implement kill & death statistics.
116     - random map preparation is no longer synchronous.
117     - rewrite find_style in perl, no longer does synchronous I/O.
118     - improve random map specials placement.
119     - make the killer a real object pointer instead of a string, improved
120     kill reason messages.
121 root 1.117 - take advantage of new aio_close and aio_chmod.
122 root 1.128 - implement archetype::get, object::deep_clone and update callers.
123 root 1.125 - change_abil is much faster.
124 root 1.126 - update the floorbox more often to work around the reverses item order
125     display in clients.
126 root 1.125 - cleaned up object copying by encapsulating it to a single place.
127 root 1.126 - add hints to the invite messages.
128 root 1.127 - rewrote key<->value pair handling.
129 root 1.128 - use an independent random number generator for the random map generator.
130 elmex 1.113
131 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
132 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
133     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
134     - completely automate the weight handling, should fix all weight
135     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
136 root 1.103 - reloading archetypes while a user was in the character creation phase
137     could crash the server.
138 root 1.106 - fix a nontrivial number of cases of code commented similar
139     to "is this really correct?", as many of those cases are now handles
140     automatically by lower level code.
141     - replace many ad-hoc checks for client visibility by object::visible_to,
142     should result in broader applicability of functions using it.
143 root 1.104 - merge items with different arch pointers refering to the same arch
144     (due to archetype reloads).
145 root 1.106 - refactored the object remove/insert functions and most related
146     functions (decrease, split, merge_ob etc.).
147 root 1.105 - make it compile better on freebsd (reported by pippijn).
148 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
149 root 1.108 - fix the longstanding "container stays open" bug.
150 root 1.107 - improved floorbox updating to be incremental and other protocol
151     optimisations.
152     - get rid of update_after_inventory_change and only do update stats
153     for weight once/tick/player at max.
154 root 1.109 - rewrite party commands, use party channel.
155 root 1.103
156 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
157 root 1.97 - properly link against libgthread as that is needed to make the slice
158     allocator thread-safe.
159 root 1.91 - support perls not compiled with 64 bit support (though this is not a
160     recommended configuration) (reported by Samuel Gondouin).
161 root 1.94 - always put godgiven items into the player inventory, never any containers.
162 root 1.102 - (arch)
163 root 1.92 - (maps, arch) the scorn go club was founded!
164 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
165 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
166     became a real spell-class.
167 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
168     - (arch) considerably strengthened spark shower and destruction.
169     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
170     finally reloadable at runtime.
171     - changed archetype loading algorithm to only require one pass and
172     use delayed resolving of references.
173 root 1.101 - examine command now uses the examine infobox.
174 root 1.102 - implement an "incremental garbage collector" for archetypes.
175 root 1.98 - enable slice allocator again.
176 root 1.96 - implement optional free memory poisoning.
177 root 1.91
178 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
179 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
180 root 1.85 skill.
181 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
182     names (also update all maps to use money instead of coins).
183 root 1.78 - add uuid accessors to perl.
184     - add coin names and archetype accessors to perl.
185 root 1.80 - fix runtime uuid file format to use "." instead of ",".
186 root 1.78 - change perl extensions to not use hardcoded coins and values.
187 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
188     and be more parsimonous of uuid usage by the exact value out on exit.
189 root 1.86 - write log messages in another thread, removing another sync point.
190     - support multi-line log messages in a nicer way.
191 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
192 root 1.81 - fix a minor memleak in the random map generator.
193     - some parts of the random map generator are not coroutine-safe,
194     so only call it "single-threaded".
195     - major cleanup of memory management in random map generator.
196 root 1.87 - slight refactoring of the random map generator, faster too.
197 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
198     bookkeeping bug.
199 root 1.87 - work around "player is on active list" problem by deactivating player
200     after loading.
201 root 1.81 - garbage collect shstr's more evenly and adaptively only when
202     there have in fact been allocations.
203 root 1.82 - fix object::insert to do as documented and insert into the env
204     if necessary.
205     - fix cf::map::unique_maps.
206     - fix nrof overflow check in can_merge_slow.
207     - fix converter code to handle >31 bit values.
208 elmex 1.83 - added support for the player_sold flag
209 root 1.84 - converters no longer accept unpaid items.
210 root 1.88 - canonicalize random map meta files for better unification.
211 root 1.77
212 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
213 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
214     when mlockall has been used.
215 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
216 root 1.72 - use separate thread for ticker timing (and more in the future).
217     this greatly increases timing accuracy and gets rid of an enourmous
218     number of gettimeofday calls.
219 root 1.82 - use a separate thread to signal aio completion, for lower latency.
220 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
221 root 1.71
222 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
223 root 1.68 - rebalanced default experience table to be more exponential
224     and much easier up to level ~40, then moderately harder.
225 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
226 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
227     - do not exit on reload/load errors but properly cleanup.
228 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
229 root 1.66
230 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
231 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
232     (this fixes the jeweler skill).
233 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
234 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
235 root 1.63 - move tombstone to real map if player died due to cave-in (even if
236     it has reset, which is better than putting it on the savebed, also as
237     proof that the palyer didn't use a savebed).
238 root 1.59
239 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
240 root 1.56 - work around perl bug in configure perl module version check.
241 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
242 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
243 root 1.52 - fix a bug in animate_weapon, causing a crash.
244 root 1.54 - no longer exit when a coroutine throws an exception.
245 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
246 root 1.53 - fix the "<player> is nuts" message.
247 root 1.58 - fix an exception at logout due to the json_coder being gone.
248 root 1.43 - upgrade to EV version 2.0 API.
249 root 1.47 - when players don't apply a savebed correctly but stand above one,
250     do not move or kill them.
251 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
252 root 1.43 - implement generic framework for server-side resource files.
253     - implement resource file update event.
254     - hook experience table update into the framework.
255     - move jeweler.yaml to resources (arch/).
256 root 1.44 - switch from Crossfire to Deliantra perl module.
257     - implement json2json arch filter.
258 root 1.45 - implement widget protocol version 2, support for ui templates.
259 root 1.54 - mapinfo is now handled fully asynchronously.
260 root 1.48 - ext/irc: also log irc messages.
261 root 1.51 - ext/schmorplog: write user stat files asynchronously.
262 root 1.43
263 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
264 elmex 1.41 - limited the number of items that can be picked up and dropped
265 root 1.42 as temporary measurement against bad performance or dropping things
266     (this lead to long freezes and triggered the watchdog).
267 elmex 1.41 - improved the performance of the drop command a bit.
268 root 1.38 - switch from Event to EV for higher performance, easier usage,
269     less bugs...
270 root 1.39 - updated to release version of the gnu affero license.
271 root 1.38
272 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
273 root 1.36 - more thoroughly rename the binaries, contact addresses.
274     - update the copyrights.
275 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
276     crashes.
277 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
278     potentially causing crashes.
279 root 1.35 - assign weapons on user load time, not login-time, avoiding
280     crashes.
281    
282 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
283 root 1.32 - fixed an important bug that caused passwords to be forgotten.
284 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
285     in some of the maps.
286 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
287     which is now trivial to do.
288 root 1.33 - removed all traces of the old (and never working) plug-in interface
289     (70kb code less on amd64).
290 root 1.34 - improve/tune scheduling priorities.
291     - fix some freezing bugs.
292     - fix a memory corruption problem in dynbuf.printf.
293     - use channels for chat and many informational commands.
294     - improved the tutorial.
295     - create missile is now fixed.
296     - race fields must now contain archetypes.
297     - jumping skill now works as advertised.
298 root 1.31
299 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
300 root 1.24 - relicense under the gnu affero license.
301 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
302 root 1.24 - implement server-side framework for generic resources.
303     - use resource framework for server-provided ambient
304     music.
305 root 1.27 - save object owners (players only atm).
306 root 1.24 - replace limited sound api with server-provided sound effects.
307     - new sc (sound control) protocol command.
308     - improve fxix protocol to include types.
309     - exactly fill tcp segments, if possible.
310     - output-rate is now an upper limit, the server will automatically
311     (and quite perfectly) adjust to the network conditions, ensuring
312     low latency even during bulk transfers (music, images, sounds etc.).
313     - implement server-side widgets (i.e. client widgets controlled
314     in the server side). this will allow future expansion without
315     having to upgrade clients.
316     - implement a (artwork) world map with realtime player position
317     tracking.
318     - new and more efficient extcmd (server still supports old extcmd
319     protocol).
320 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
321     calcluation that could be easily exploited by users.
322     - rebalanced diseases to spread more naturally/evenly.
323     - completely asynchronous map loading even for tiled maps.
324 root 1.24 - replace simple messaging protocol with channels carrying metadata
325     (similar to message types, but more directed at the user).
326     - reduce command processing latency by a whopping 120ms by
327     reordering some processing steps inside the server. this directly
328     reduces lag by 120ms.
329     - actually send spell faces to the client.
330 root 1.23 - implement player genders.
331 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
332     otherwise return to savebed and possible kill if the log-out
333     was for too long.
334     - fast socket-dead detection (kick player after 8 seconds without ack).
335     - greatly reduce the cpu time needed to draw maps _again_.
336     - archetypes are now subclasses of objects.
337     - rebalanced shop greed and approval functions to be more realistic
338     (and likely match the actual intention).
339 root 1.23 - implement "crossfire pod" format for messages, with working bold,
340     italic, gender-specific text, paragraphs etc.
341 root 1.24 - implemented hint framework, players can opt to receive hints.
342     - implemented (long) book framework, added some books from the cf wiki.
343 root 1.23 - implement generic message framework that uses xml, utf8 for the client
344     protocol and is capable of transmitting generic meta information.
345 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
346     - replace the nexus by a per-player tutorial map that teaches stuff
347     better than the newbie house.
348 root 1.18 - fix the magicmap colours.
349 root 1.19 - optimise map update even more by removing unneeded code and checks.
350     - decouple map and stats update from pl->ob and use pl->observe instead.
351     - implement observe command.
352 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
353     calls with a simple comparison.
354     - fix a latent crossfire bug that could crash the server because the
355     map refresh did not update the mapspace.
356 root 1.24 - support custom keys for regions and maps, regions are now
357     refcount-managed.
358     - allow worldmap overlays anywhere in the 000..999 range.
359     - new system to acquire time slices for background jobs, to reduce
360     jitter.
361 root 1.27 - semi-persistent object-referencing framework (currently only players
362     supported).
363 root 1.22 - dependency tracking for perl extensions.
364 root 1.24 - new slag-ex extension for cleaning cauldrons.
365     - fix invoke result processing.
366     - there are even less i/o syncpoints in the server now.
367 root 1.29 - added map-tags extension that scans all maps for object tags
368     and records them in the database (not used yet).
369 root 1.28 - metaserver 2 support.
370 root 1.22 - many more bugfixes and minor optimisations.
371 root 1.16
372 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
373 root 1.14 - optimised event invocation (non-wanted events can now be
374     skipped with 4-5 inlined instructions).
375 root 1.12 - complete rewrite of town_portal: it now creates a portal
376     to the "nearest" town only, travel is only possible
377 root 1.13 to the town and back, anybody can use it (also removes
378     one of the remaining syncpoints in the server).
379 root 1.10 - complete rewrite of the range/attack skill slot system:
380     there are now two slots, one for combat, one for ranged
381     attacks.
382     - introduce the concept of a current weapon (either a ranged
383     or a combat weapon/skill/tool) and switch between them as
384     needed.
385     - rewrite bow code so bows get more useful: apply damage,
386     attacktype and other stats to the arrows and treat
387     bows as weapons. also rebalance the missile weapons skill
388     so its damage increases with level.
389     - rewrite the complete player speed logic: weapon_speed now
390     works as documented and there are no unnatural speed boosts.
391 root 1.6 - implement a utility - cfutil - that simplifies arch and map
392     installation, replacing the old collect scripts and
393 root 1.9 simplying deployment by scaling and cutting faces as required.
394     - simplify the map protocol extensively by taking advantage
395     of missing bigfaces, speeding up map generation immensely.
396 root 1.6 - implement inherit keyword allowing archetypes to inherit from
397     other archetypes.
398     - rationalise archetype, region and treasurelist file format
399     into a single file format and make them reloadable asynchronously.
400 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
401     reloadable at runtime.
402 root 1.6 - implement 64x64 faceset support.
403     - implement fxixsx protocol that saves
404     a lot of bandwidth over the old image/face/smooth packets
405 root 1.11 and allows images > packetsize, incremental and background
406     transfers.
407 root 1.6 - implement a bandwidth-saving smoothing protocol that works
408     on a face basis as opposed to a mapspace basis.
409 root 1.7 - the server can now rate-limit image uploads to not exceed
410     a certain (client-configurable) speed while guarenteeing full
411     freedom of movement.
412 root 1.8 - implement new ex command to request item descriptions.
413     - implement new msg command for in-game messages with meta
414     information (using xml).
415 root 1.9 - enforce utf-8 for all text messages.
416 root 1.13 - added micropather (not used yet).
417 root 1.6 - many, many bugfixes.
418 root 1.1
419 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
420 root 1.1 - make coroapi accessible to cf+.
421     - moved map handling logic completely to perl
422     - per player maps are now marked in the map
423 root 1.2 - maps are saved completely differently now,
424     and much more often.
425 root 1.17 - rewrote map header parser and writer, to be much faster.
426 pippijn 1.4 - maps and players are now (in the average case) loaded
427 root 1.2 and saved completely asynchronously, I/O contention will no
428     longer freeze the server.
429 pippijn 1.4 - players and maps can be loaded anytime, without the player
430 root 1.2 being logged in.
431 root 1.1 - automatically generate method interfaces for perl from headers
432     - unbundled freezethaw
433     - mostly rewrote common/map.C
434     - completely rewrite server/swap.C
435     - introduced "runtime", the CCT clock (corrected crossfire time) :)
436     - introduced new keyword for map files: file_format_version (integer, server version: 0)
437     - better message for apply failures due to applymode
438     - removed most all of the weather code
439     - unified logging to stderr and file
440     - too many minor changes to document