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Revision: 1.199
Committed: Sun Jul 27 05:33:52 2008 UTC (15 years, 9 months ago) by root
Branch: MAIN
Changes since 1.198: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.192 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.199 TODO: inscription cannot be readied.
8 root 1.192
9 elmex 1.197 - made jeweler workbench larger and some other minor map
10     changes in jeweler town.
11 root 1.196 - fixed wrong item handling in jeweler skill code.
12 root 1.198 - (arch) use a special "key_random_map" for random map keys
13     that are used up.
14 root 1.199 - fix a crash when the player who was observed has logged out long
15     enough for his region/map to be gone.
16 elmex 1.195
17 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
18 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
19 root 1.179 - correctly move gsay to the party channel.
20 root 1.178 - fix a crash when animate weapon was used in some areas.
21 elmex 1.177 - fixed unnecessary identification of by converters created objects.
22 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
23     with NPCs.
24 elmex 1.175 - (arch) dragon scales got proper type now
25 root 1.193 - object::decrease would sometimes cause container weights to
26     be wrong, this has been fixed.
27 root 1.194 - do not send time updates for newly-seen items.
28 root 1.185 - thawing an icecube will once more drop its contents to the ground.
29 root 1.183 - fix cone spells etc. going through walls sometimes.
30 root 1.186 - fix a weight update bug that sometimes left containers
31     with wrong weights.
32 root 1.194 - added auto_apply event and extension for shop tiles.
33 root 1.172 - work around get_map_flags invoking perl and switching the stack.
34     - make sure the map is loaded when using a town portal return.
35 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
36     where healing spells didn't cost any grace.
37 root 1.173 - fix starvation kill reason.
38 root 1.174 - fix pk killer name message.
39 root 1.189 - don't let people apply signs with @match.
40 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
41     what seems to be the biggets memleak in the server).
42 elmex 1.171
43 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
44 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
45     - use anyevent to manage listen ports (this enables IPv6 support).
46 root 1.167 - server supports ipv6 client connections now.
47 root 1.168 - use newly-available Coro::AnyEvent.
48 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
49     to let it handle AIO requests.
50 root 1.167
51 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
52 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
53     processing considerably (especially in the client) and reduces data transfers
54     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
55 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
56     - (map) fixed npc dialogue in pup_land/s_f/special.
57     - bugfix: fix a crash when a player casts a swarm spell and then logs out
58     (swarm spells now stay in the player's inventory).
59 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
60 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
61     archetype *archname* (chairs of different facings were merged).
62     - bugfix: fix a potential crash issue in find_object_name (not used
63     normally).
64 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
65     (destruction, magic missile etc.).
66 root 1.163 - swarm spells without a direction now use various spiral patterns
67     instead of being fully random.
68 root 1.158 - update AnyEvent API to 3.4 and above.
69 root 1.156
70 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
71 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
72 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
73 root 1.152 - bugfix: the jumping skill now gives experience for jumping
74     and for attacking monsters. it also takes about one second to do a jump.
75 root 1.138 - bugfix: players couldn't starve in 2.53 :(
76 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
77 root 1.152 - bugfix: spell effects like word of recall are removed on death.
78 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
79     were created outside a map.
80 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
81     (fixed by reversing the logic).
82 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
83 root 1.153 - bugfix: the random map generator no longer leaks key objects.
84 root 1.154 - bugfix: support random maps >127x127.
85 root 1.152 - (maps) fixed the death certificate system in nimbus.
86 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
87 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
88 root 1.147 - (arch) give ball lightning a real name.
89 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
90 root 1.155 - support cfpod in ex replies (client item tooltips).
91 root 1.143 - unapply item in range slow when readying a spell.
92 root 1.148 - bugfix: account for rounding errors in weight updates.
93 root 1.139 - remove synchronous mkdir in chargen_race_done.
94     - fix per-race starting maps.
95 root 1.142 - check hiscore on suicide and quit as well.
96 root 1.138 - tell players when they are starving.
97 root 1.133 - get rid of costly object_from_name conversion for altar effects.
98     - fix map difficulty calculation for generators.
99 root 1.146 - slightly more intelligent handling of "is_animated" flag.
100 root 1.149 - support no_drop map header flag (before it was only available internally).
101 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
102 root 1.133
103 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
104 root 1.119 - bugfix: custom skill settings were not saved by the server.
105     - bugfix: remove did not actually remove items from the inventory, leaving
106 root 1.116 ghost items.
107 root 1.119 - bugfix: properly update items identified on the ground.
108 root 1.120 - bugfix: use localtime_r in the logger thread.
109 root 1.122 - bugfix: player starvation will now give the correct kill reason.
110     - bugfix: archetype reloads could crash the server.
111 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
112 elmex 1.114 player is not logged in.
113 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
114 root 1.117 server startup.
115 root 1.128 - bugfix: fix the door surround check in the random map generator.
116     - (maps) fix heaven quest difficulty progression.
117     - (maps) fix some random map styles.
118     - dropping items a shop is not interested in won't sell them anymore.
119     - rods and horns with a too low maximum charge allow now at least one discharge.
120     - implement kill & death statistics.
121     - random map preparation is no longer synchronous.
122     - rewrite find_style in perl, no longer does synchronous I/O.
123     - improve random map specials placement.
124     - make the killer a real object pointer instead of a string, improved
125     kill reason messages.
126 root 1.117 - take advantage of new aio_close and aio_chmod.
127 root 1.128 - implement archetype::get, object::deep_clone and update callers.
128 root 1.125 - change_abil is much faster.
129 root 1.126 - update the floorbox more often to work around the reverses item order
130     display in clients.
131 root 1.125 - cleaned up object copying by encapsulating it to a single place.
132 root 1.126 - add hints to the invite messages.
133 root 1.127 - rewrote key<->value pair handling.
134 root 1.128 - use an independent random number generator for the random map generator.
135 elmex 1.113
136 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
137 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
138     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
139     - completely automate the weight handling, should fix all weight
140     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
141 root 1.103 - reloading archetypes while a user was in the character creation phase
142     could crash the server.
143 root 1.106 - fix a nontrivial number of cases of code commented similar
144     to "is this really correct?", as many of those cases are now handles
145     automatically by lower level code.
146     - replace many ad-hoc checks for client visibility by object::visible_to,
147     should result in broader applicability of functions using it.
148 root 1.104 - merge items with different arch pointers refering to the same arch
149     (due to archetype reloads).
150 root 1.106 - refactored the object remove/insert functions and most related
151     functions (decrease, split, merge_ob etc.).
152 root 1.105 - make it compile better on freebsd (reported by pippijn).
153 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
154 root 1.108 - fix the longstanding "container stays open" bug.
155 root 1.107 - improved floorbox updating to be incremental and other protocol
156     optimisations.
157     - get rid of update_after_inventory_change and only do update stats
158     for weight once/tick/player at max.
159 root 1.109 - rewrite party commands, use party channel.
160 root 1.103
161 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
162 root 1.97 - properly link against libgthread as that is needed to make the slice
163     allocator thread-safe.
164 root 1.91 - support perls not compiled with 64 bit support (though this is not a
165     recommended configuration) (reported by Samuel Gondouin).
166 root 1.94 - always put godgiven items into the player inventory, never any containers.
167 root 1.92 - (maps, arch) the scorn go club was founded!
168 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
169 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
170     became a real spell-class.
171 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
172     - (arch) considerably strengthened spark shower and destruction.
173     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
174     finally reloadable at runtime.
175     - changed archetype loading algorithm to only require one pass and
176     use delayed resolving of references.
177 root 1.101 - examine command now uses the examine infobox.
178 root 1.102 - implement an "incremental garbage collector" for archetypes.
179 root 1.98 - enable slice allocator again.
180 root 1.96 - implement optional free memory poisoning.
181 root 1.91
182 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
183 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
184 root 1.85 skill.
185 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
186     names (also update all maps to use money instead of coins).
187 root 1.78 - add uuid accessors to perl.
188     - add coin names and archetype accessors to perl.
189 root 1.80 - fix runtime uuid file format to use "." instead of ",".
190 root 1.78 - change perl extensions to not use hardcoded coins and values.
191 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
192     and be more parsimonous of uuid usage by the exact value out on exit.
193 root 1.86 - write log messages in another thread, removing another sync point.
194     - support multi-line log messages in a nicer way.
195 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
196 root 1.81 - fix a minor memleak in the random map generator.
197     - some parts of the random map generator are not coroutine-safe,
198     so only call it "single-threaded".
199     - major cleanup of memory management in random map generator.
200 root 1.87 - slight refactoring of the random map generator, faster too.
201 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
202     bookkeeping bug.
203 root 1.87 - work around "player is on active list" problem by deactivating player
204     after loading.
205 root 1.81 - garbage collect shstr's more evenly and adaptively only when
206     there have in fact been allocations.
207 root 1.82 - fix object::insert to do as documented and insert into the env
208     if necessary.
209     - fix cf::map::unique_maps.
210     - fix nrof overflow check in can_merge_slow.
211     - fix converter code to handle >31 bit values.
212 elmex 1.83 - added support for the player_sold flag
213 root 1.84 - converters no longer accept unpaid items.
214 root 1.88 - canonicalize random map meta files for better unification.
215 root 1.77
216 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
217 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
218     when mlockall has been used.
219 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
220 root 1.72 - use separate thread for ticker timing (and more in the future).
221     this greatly increases timing accuracy and gets rid of an enourmous
222     number of gettimeofday calls.
223 root 1.82 - use a separate thread to signal aio completion, for lower latency.
224 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
225 root 1.71
226 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
227 root 1.68 - rebalanced default experience table to be more exponential
228     and much easier up to level ~40, then moderately harder.
229 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
230 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
231     - do not exit on reload/load errors but properly cleanup.
232 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
233 root 1.66
234 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
235 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
236     (this fixes the jeweler skill).
237 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
238 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
239 root 1.63 - move tombstone to real map if player died due to cave-in (even if
240     it has reset, which is better than putting it on the savebed, also as
241     proof that the palyer didn't use a savebed).
242 root 1.59
243 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
244 root 1.56 - work around perl bug in configure perl module version check.
245 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
246 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
247 root 1.52 - fix a bug in animate_weapon, causing a crash.
248 root 1.54 - no longer exit when a coroutine throws an exception.
249 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
250 root 1.53 - fix the "<player> is nuts" message.
251 root 1.58 - fix an exception at logout due to the json_coder being gone.
252 root 1.43 - upgrade to EV version 2.0 API.
253 root 1.47 - when players don't apply a savebed correctly but stand above one,
254     do not move or kill them.
255 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
256 root 1.43 - implement generic framework for server-side resource files.
257     - implement resource file update event.
258     - hook experience table update into the framework.
259     - move jeweler.yaml to resources (arch/).
260 root 1.44 - switch from Crossfire to Deliantra perl module.
261     - implement json2json arch filter.
262 root 1.45 - implement widget protocol version 2, support for ui templates.
263 root 1.54 - mapinfo is now handled fully asynchronously.
264 root 1.48 - ext/irc: also log irc messages.
265 root 1.51 - ext/schmorplog: write user stat files asynchronously.
266 root 1.43
267 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
268 elmex 1.41 - limited the number of items that can be picked up and dropped
269 root 1.42 as temporary measurement against bad performance or dropping things
270     (this lead to long freezes and triggered the watchdog).
271 elmex 1.41 - improved the performance of the drop command a bit.
272 root 1.38 - switch from Event to EV for higher performance, easier usage,
273     less bugs...
274 root 1.39 - updated to release version of the gnu affero license.
275 root 1.38
276 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
277 root 1.36 - more thoroughly rename the binaries, contact addresses.
278     - update the copyrights.
279 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
280     crashes.
281 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
282     potentially causing crashes.
283 root 1.35 - assign weapons on user load time, not login-time, avoiding
284     crashes.
285    
286 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
287 root 1.32 - fixed an important bug that caused passwords to be forgotten.
288 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
289     in some of the maps.
290 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
291     which is now trivial to do.
292 root 1.33 - removed all traces of the old (and never working) plug-in interface
293     (70kb code less on amd64).
294 root 1.34 - improve/tune scheduling priorities.
295     - fix some freezing bugs.
296     - fix a memory corruption problem in dynbuf.printf.
297     - use channels for chat and many informational commands.
298     - improved the tutorial.
299     - create missile is now fixed.
300     - race fields must now contain archetypes.
301     - jumping skill now works as advertised.
302 root 1.31
303 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
304 root 1.24 - relicense under the gnu affero license.
305 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
306 root 1.24 - implement server-side framework for generic resources.
307     - use resource framework for server-provided ambient
308     music.
309 root 1.27 - save object owners (players only atm).
310 root 1.24 - replace limited sound api with server-provided sound effects.
311     - new sc (sound control) protocol command.
312     - improve fxix protocol to include types.
313     - exactly fill tcp segments, if possible.
314     - output-rate is now an upper limit, the server will automatically
315     (and quite perfectly) adjust to the network conditions, ensuring
316     low latency even during bulk transfers (music, images, sounds etc.).
317     - implement server-side widgets (i.e. client widgets controlled
318     in the server side). this will allow future expansion without
319     having to upgrade clients.
320     - implement a (artwork) world map with realtime player position
321     tracking.
322     - new and more efficient extcmd (server still supports old extcmd
323     protocol).
324 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
325     calcluation that could be easily exploited by users.
326     - rebalanced diseases to spread more naturally/evenly.
327     - completely asynchronous map loading even for tiled maps.
328 root 1.24 - replace simple messaging protocol with channels carrying metadata
329     (similar to message types, but more directed at the user).
330     - reduce command processing latency by a whopping 120ms by
331     reordering some processing steps inside the server. this directly
332     reduces lag by 120ms.
333     - actually send spell faces to the client.
334 root 1.23 - implement player genders.
335 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
336     otherwise return to savebed and possible kill if the log-out
337     was for too long.
338     - fast socket-dead detection (kick player after 8 seconds without ack).
339     - greatly reduce the cpu time needed to draw maps _again_.
340     - archetypes are now subclasses of objects.
341     - rebalanced shop greed and approval functions to be more realistic
342     (and likely match the actual intention).
343 root 1.23 - implement "crossfire pod" format for messages, with working bold,
344     italic, gender-specific text, paragraphs etc.
345 root 1.24 - implemented hint framework, players can opt to receive hints.
346     - implemented (long) book framework, added some books from the cf wiki.
347 root 1.23 - implement generic message framework that uses xml, utf8 for the client
348     protocol and is capable of transmitting generic meta information.
349 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
350     - replace the nexus by a per-player tutorial map that teaches stuff
351     better than the newbie house.
352 root 1.18 - fix the magicmap colours.
353 root 1.19 - optimise map update even more by removing unneeded code and checks.
354     - decouple map and stats update from pl->ob and use pl->observe instead.
355     - implement observe command.
356 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
357     calls with a simple comparison.
358     - fix a latent crossfire bug that could crash the server because the
359     map refresh did not update the mapspace.
360 root 1.24 - support custom keys for regions and maps, regions are now
361     refcount-managed.
362     - allow worldmap overlays anywhere in the 000..999 range.
363     - new system to acquire time slices for background jobs, to reduce
364     jitter.
365 root 1.27 - semi-persistent object-referencing framework (currently only players
366     supported).
367 root 1.22 - dependency tracking for perl extensions.
368 root 1.24 - new slag-ex extension for cleaning cauldrons.
369     - fix invoke result processing.
370     - there are even less i/o syncpoints in the server now.
371 root 1.29 - added map-tags extension that scans all maps for object tags
372     and records them in the database (not used yet).
373 root 1.28 - metaserver 2 support.
374 root 1.22 - many more bugfixes and minor optimisations.
375 root 1.16
376 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
377 root 1.14 - optimised event invocation (non-wanted events can now be
378     skipped with 4-5 inlined instructions).
379 root 1.12 - complete rewrite of town_portal: it now creates a portal
380     to the "nearest" town only, travel is only possible
381 root 1.13 to the town and back, anybody can use it (also removes
382     one of the remaining syncpoints in the server).
383 root 1.10 - complete rewrite of the range/attack skill slot system:
384     there are now two slots, one for combat, one for ranged
385     attacks.
386     - introduce the concept of a current weapon (either a ranged
387     or a combat weapon/skill/tool) and switch between them as
388     needed.
389     - rewrite bow code so bows get more useful: apply damage,
390     attacktype and other stats to the arrows and treat
391     bows as weapons. also rebalance the missile weapons skill
392     so its damage increases with level.
393     - rewrite the complete player speed logic: weapon_speed now
394     works as documented and there are no unnatural speed boosts.
395 root 1.6 - implement a utility - cfutil - that simplifies arch and map
396     installation, replacing the old collect scripts and
397 root 1.9 simplying deployment by scaling and cutting faces as required.
398     - simplify the map protocol extensively by taking advantage
399     of missing bigfaces, speeding up map generation immensely.
400 root 1.6 - implement inherit keyword allowing archetypes to inherit from
401     other archetypes.
402     - rationalise archetype, region and treasurelist file format
403     into a single file format and make them reloadable asynchronously.
404 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
405     reloadable at runtime.
406 root 1.6 - implement 64x64 faceset support.
407     - implement fxixsx protocol that saves
408     a lot of bandwidth over the old image/face/smooth packets
409 root 1.11 and allows images > packetsize, incremental and background
410     transfers.
411 root 1.6 - implement a bandwidth-saving smoothing protocol that works
412     on a face basis as opposed to a mapspace basis.
413 root 1.7 - the server can now rate-limit image uploads to not exceed
414     a certain (client-configurable) speed while guarenteeing full
415     freedom of movement.
416 root 1.8 - implement new ex command to request item descriptions.
417     - implement new msg command for in-game messages with meta
418     information (using xml).
419 root 1.9 - enforce utf-8 for all text messages.
420 root 1.13 - added micropather (not used yet).
421 root 1.6 - many, many bugfixes.
422 root 1.1
423 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
424 root 1.1 - make coroapi accessible to cf+.
425     - moved map handling logic completely to perl
426     - per player maps are now marked in the map
427 root 1.2 - maps are saved completely differently now,
428     and much more often.
429 root 1.17 - rewrote map header parser and writer, to be much faster.
430 pippijn 1.4 - maps and players are now (in the average case) loaded
431 root 1.2 and saved completely asynchronously, I/O contention will no
432     longer freeze the server.
433 pippijn 1.4 - players and maps can be loaded anytime, without the player
434 root 1.2 being logged in.
435 root 1.1 - automatically generate method interfaces for perl from headers
436     - unbundled freezethaw
437     - mostly rewrote common/map.C
438     - completely rewrite server/swap.C
439     - introduced "runtime", the CCT clock (corrected crossfire time) :)
440     - introduced new keyword for map files: file_format_version (integer, server version: 0)
441     - better message for apply failures due to applymode
442     - removed most all of the weather code
443     - unified logging to stderr and file
444     - too many minor changes to document