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Revision: 1.2
Committed: Wed Jan 10 19:52:42 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
Changes since 1.1: +7 -1 lines
Log Message:
- implement cf::map::unique_maps ()
- support string overloading for cf::path objects
- minor cleanups

File Contents

# User Rev Content
1 root 1.1 Crossfire+ Server ChangeLog
2    
3     2.1
4     - started a Changes file, please use.
5     - make coroapi accessible to cf+.
6     - moved map handling logic completely to perl
7     - per player maps are now marked in the map
8 root 1.2 - maps are saved completely differently now,
9     and much more often.
10 root 1.1 - rewrote map header parser and writer
11 root 1.2 - maps and players are now (in the average case) loaded
12     and saved completely asynchronously, I/O contention will no
13     longer freeze the server.
14     - players and maps can be loaded anytime, without the player
15     being logged in.
16 root 1.1 - automatically generate method interfaces for perl from headers
17     - unbundled freezethaw
18     - mostly rewrote common/map.C
19     - completely rewrite server/swap.C
20     - introduced "runtime", the CCT clock (corrected crossfire time) :)
21     - introduced new keyword for map files: file_format_version (integer, server version: 0)
22     - better message for apply failures due to applymode
23     - removed most all of the weather code
24     - unified logging to stderr and file
25     - too many minor changes to document