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Revision: 1.200
Committed: Tue Jul 29 02:00:55 2008 UTC (15 years, 9 months ago) by root
Branch: MAIN
Changes since 1.199: +1 -0 lines
Log Message:
4.3

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.192 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.199 TODO: inscription cannot be readied.
8 root 1.192
9 elmex 1.197 - made jeweler workbench larger and some other minor map
10     changes in jeweler town.
11 root 1.196 - fixed wrong item handling in jeweler skill code.
12 root 1.198 - (arch) use a special "key_random_map" for random map keys
13     that are used up.
14 root 1.199 - fix a crash when the player who was observed has logged out long
15     enough for his region/map to be gone.
16 root 1.200 - port to g++-4.3's incompatible tr1 changes.
17 elmex 1.195
18 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
19 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
20 root 1.179 - correctly move gsay to the party channel.
21 root 1.178 - fix a crash when animate weapon was used in some areas.
22 elmex 1.177 - fixed unnecessary identification of by converters created objects.
23 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
24     with NPCs.
25 elmex 1.175 - (arch) dragon scales got proper type now
26 root 1.193 - object::decrease would sometimes cause container weights to
27     be wrong, this has been fixed.
28 root 1.194 - do not send time updates for newly-seen items.
29 root 1.185 - thawing an icecube will once more drop its contents to the ground.
30 root 1.183 - fix cone spells etc. going through walls sometimes.
31 root 1.186 - fix a weight update bug that sometimes left containers
32     with wrong weights.
33 root 1.194 - added auto_apply event and extension for shop tiles.
34 root 1.172 - work around get_map_flags invoking perl and switching the stack.
35     - make sure the map is loaded when using a town portal return.
36 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
37     where healing spells didn't cost any grace.
38 root 1.173 - fix starvation kill reason.
39 root 1.174 - fix pk killer name message.
40 root 1.189 - don't let people apply signs with @match.
41 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
42     what seems to be the biggets memleak in the server).
43 elmex 1.171
44 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
45 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
46     - use anyevent to manage listen ports (this enables IPv6 support).
47 root 1.167 - server supports ipv6 client connections now.
48 root 1.168 - use newly-available Coro::AnyEvent.
49 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
50     to let it handle AIO requests.
51 root 1.167
52 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
53 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
54     processing considerably (especially in the client) and reduces data transfers
55     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
56 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
57     - (map) fixed npc dialogue in pup_land/s_f/special.
58     - bugfix: fix a crash when a player casts a swarm spell and then logs out
59     (swarm spells now stay in the player's inventory).
60 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
61 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
62     archetype *archname* (chairs of different facings were merged).
63     - bugfix: fix a potential crash issue in find_object_name (not used
64     normally).
65 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
66     (destruction, magic missile etc.).
67 root 1.163 - swarm spells without a direction now use various spiral patterns
68     instead of being fully random.
69 root 1.158 - update AnyEvent API to 3.4 and above.
70 root 1.156
71 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
72 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
73 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
74 root 1.152 - bugfix: the jumping skill now gives experience for jumping
75     and for attacking monsters. it also takes about one second to do a jump.
76 root 1.138 - bugfix: players couldn't starve in 2.53 :(
77 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
78 root 1.152 - bugfix: spell effects like word of recall are removed on death.
79 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
80     were created outside a map.
81 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
82     (fixed by reversing the logic).
83 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
84 root 1.153 - bugfix: the random map generator no longer leaks key objects.
85 root 1.154 - bugfix: support random maps >127x127.
86 root 1.152 - (maps) fixed the death certificate system in nimbus.
87 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
88 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
89 root 1.147 - (arch) give ball lightning a real name.
90 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
91 root 1.155 - support cfpod in ex replies (client item tooltips).
92 root 1.143 - unapply item in range slow when readying a spell.
93 root 1.148 - bugfix: account for rounding errors in weight updates.
94 root 1.139 - remove synchronous mkdir in chargen_race_done.
95     - fix per-race starting maps.
96 root 1.142 - check hiscore on suicide and quit as well.
97 root 1.138 - tell players when they are starving.
98 root 1.133 - get rid of costly object_from_name conversion for altar effects.
99     - fix map difficulty calculation for generators.
100 root 1.146 - slightly more intelligent handling of "is_animated" flag.
101 root 1.149 - support no_drop map header flag (before it was only available internally).
102 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
103 root 1.133
104 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
105 root 1.119 - bugfix: custom skill settings were not saved by the server.
106     - bugfix: remove did not actually remove items from the inventory, leaving
107 root 1.116 ghost items.
108 root 1.119 - bugfix: properly update items identified on the ground.
109 root 1.120 - bugfix: use localtime_r in the logger thread.
110 root 1.122 - bugfix: player starvation will now give the correct kill reason.
111     - bugfix: archetype reloads could crash the server.
112 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
113 elmex 1.114 player is not logged in.
114 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
115 root 1.117 server startup.
116 root 1.128 - bugfix: fix the door surround check in the random map generator.
117     - (maps) fix heaven quest difficulty progression.
118     - (maps) fix some random map styles.
119     - dropping items a shop is not interested in won't sell them anymore.
120     - rods and horns with a too low maximum charge allow now at least one discharge.
121     - implement kill & death statistics.
122     - random map preparation is no longer synchronous.
123     - rewrite find_style in perl, no longer does synchronous I/O.
124     - improve random map specials placement.
125     - make the killer a real object pointer instead of a string, improved
126     kill reason messages.
127 root 1.117 - take advantage of new aio_close and aio_chmod.
128 root 1.128 - implement archetype::get, object::deep_clone and update callers.
129 root 1.125 - change_abil is much faster.
130 root 1.126 - update the floorbox more often to work around the reverses item order
131     display in clients.
132 root 1.125 - cleaned up object copying by encapsulating it to a single place.
133 root 1.126 - add hints to the invite messages.
134 root 1.127 - rewrote key<->value pair handling.
135 root 1.128 - use an independent random number generator for the random map generator.
136 elmex 1.113
137 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
138 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
139     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
140     - completely automate the weight handling, should fix all weight
141     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
142 root 1.103 - reloading archetypes while a user was in the character creation phase
143     could crash the server.
144 root 1.106 - fix a nontrivial number of cases of code commented similar
145     to "is this really correct?", as many of those cases are now handles
146     automatically by lower level code.
147     - replace many ad-hoc checks for client visibility by object::visible_to,
148     should result in broader applicability of functions using it.
149 root 1.104 - merge items with different arch pointers refering to the same arch
150     (due to archetype reloads).
151 root 1.106 - refactored the object remove/insert functions and most related
152     functions (decrease, split, merge_ob etc.).
153 root 1.105 - make it compile better on freebsd (reported by pippijn).
154 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
155 root 1.108 - fix the longstanding "container stays open" bug.
156 root 1.107 - improved floorbox updating to be incremental and other protocol
157     optimisations.
158     - get rid of update_after_inventory_change and only do update stats
159     for weight once/tick/player at max.
160 root 1.109 - rewrite party commands, use party channel.
161 root 1.103
162 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
163 root 1.97 - properly link against libgthread as that is needed to make the slice
164     allocator thread-safe.
165 root 1.91 - support perls not compiled with 64 bit support (though this is not a
166     recommended configuration) (reported by Samuel Gondouin).
167 root 1.94 - always put godgiven items into the player inventory, never any containers.
168 root 1.92 - (maps, arch) the scorn go club was founded!
169 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
170 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
171     became a real spell-class.
172 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
173     - (arch) considerably strengthened spark shower and destruction.
174     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
175     finally reloadable at runtime.
176     - changed archetype loading algorithm to only require one pass and
177     use delayed resolving of references.
178 root 1.101 - examine command now uses the examine infobox.
179 root 1.102 - implement an "incremental garbage collector" for archetypes.
180 root 1.98 - enable slice allocator again.
181 root 1.96 - implement optional free memory poisoning.
182 root 1.91
183 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
184 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
185 root 1.85 skill.
186 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
187     names (also update all maps to use money instead of coins).
188 root 1.78 - add uuid accessors to perl.
189     - add coin names and archetype accessors to perl.
190 root 1.80 - fix runtime uuid file format to use "." instead of ",".
191 root 1.78 - change perl extensions to not use hardcoded coins and values.
192 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
193     and be more parsimonous of uuid usage by the exact value out on exit.
194 root 1.86 - write log messages in another thread, removing another sync point.
195     - support multi-line log messages in a nicer way.
196 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
197 root 1.81 - fix a minor memleak in the random map generator.
198     - some parts of the random map generator are not coroutine-safe,
199     so only call it "single-threaded".
200     - major cleanup of memory management in random map generator.
201 root 1.87 - slight refactoring of the random map generator, faster too.
202 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
203     bookkeeping bug.
204 root 1.87 - work around "player is on active list" problem by deactivating player
205     after loading.
206 root 1.81 - garbage collect shstr's more evenly and adaptively only when
207     there have in fact been allocations.
208 root 1.82 - fix object::insert to do as documented and insert into the env
209     if necessary.
210     - fix cf::map::unique_maps.
211     - fix nrof overflow check in can_merge_slow.
212     - fix converter code to handle >31 bit values.
213 elmex 1.83 - added support for the player_sold flag
214 root 1.84 - converters no longer accept unpaid items.
215 root 1.88 - canonicalize random map meta files for better unification.
216 root 1.77
217 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
218 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
219     when mlockall has been used.
220 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
221 root 1.72 - use separate thread for ticker timing (and more in the future).
222     this greatly increases timing accuracy and gets rid of an enourmous
223     number of gettimeofday calls.
224 root 1.82 - use a separate thread to signal aio completion, for lower latency.
225 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
226 root 1.71
227 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
228 root 1.68 - rebalanced default experience table to be more exponential
229     and much easier up to level ~40, then moderately harder.
230 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
231 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
232     - do not exit on reload/load errors but properly cleanup.
233 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
234 root 1.66
235 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
236 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
237     (this fixes the jeweler skill).
238 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
239 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
240 root 1.63 - move tombstone to real map if player died due to cave-in (even if
241     it has reset, which is better than putting it on the savebed, also as
242     proof that the palyer didn't use a savebed).
243 root 1.59
244 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
245 root 1.56 - work around perl bug in configure perl module version check.
246 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
247 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
248 root 1.52 - fix a bug in animate_weapon, causing a crash.
249 root 1.54 - no longer exit when a coroutine throws an exception.
250 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
251 root 1.53 - fix the "<player> is nuts" message.
252 root 1.58 - fix an exception at logout due to the json_coder being gone.
253 root 1.43 - upgrade to EV version 2.0 API.
254 root 1.47 - when players don't apply a savebed correctly but stand above one,
255     do not move or kill them.
256 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
257 root 1.43 - implement generic framework for server-side resource files.
258     - implement resource file update event.
259     - hook experience table update into the framework.
260     - move jeweler.yaml to resources (arch/).
261 root 1.44 - switch from Crossfire to Deliantra perl module.
262     - implement json2json arch filter.
263 root 1.45 - implement widget protocol version 2, support for ui templates.
264 root 1.54 - mapinfo is now handled fully asynchronously.
265 root 1.48 - ext/irc: also log irc messages.
266 root 1.51 - ext/schmorplog: write user stat files asynchronously.
267 root 1.43
268 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
269 elmex 1.41 - limited the number of items that can be picked up and dropped
270 root 1.42 as temporary measurement against bad performance or dropping things
271     (this lead to long freezes and triggered the watchdog).
272 elmex 1.41 - improved the performance of the drop command a bit.
273 root 1.38 - switch from Event to EV for higher performance, easier usage,
274     less bugs...
275 root 1.39 - updated to release version of the gnu affero license.
276 root 1.38
277 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
278 root 1.36 - more thoroughly rename the binaries, contact addresses.
279     - update the copyrights.
280 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
281     crashes.
282 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
283     potentially causing crashes.
284 root 1.35 - assign weapons on user load time, not login-time, avoiding
285     crashes.
286    
287 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
288 root 1.32 - fixed an important bug that caused passwords to be forgotten.
289 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
290     in some of the maps.
291 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
292     which is now trivial to do.
293 root 1.33 - removed all traces of the old (and never working) plug-in interface
294     (70kb code less on amd64).
295 root 1.34 - improve/tune scheduling priorities.
296     - fix some freezing bugs.
297     - fix a memory corruption problem in dynbuf.printf.
298     - use channels for chat and many informational commands.
299     - improved the tutorial.
300     - create missile is now fixed.
301     - race fields must now contain archetypes.
302     - jumping skill now works as advertised.
303 root 1.31
304 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
305 root 1.24 - relicense under the gnu affero license.
306 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
307 root 1.24 - implement server-side framework for generic resources.
308     - use resource framework for server-provided ambient
309     music.
310 root 1.27 - save object owners (players only atm).
311 root 1.24 - replace limited sound api with server-provided sound effects.
312     - new sc (sound control) protocol command.
313     - improve fxix protocol to include types.
314     - exactly fill tcp segments, if possible.
315     - output-rate is now an upper limit, the server will automatically
316     (and quite perfectly) adjust to the network conditions, ensuring
317     low latency even during bulk transfers (music, images, sounds etc.).
318     - implement server-side widgets (i.e. client widgets controlled
319     in the server side). this will allow future expansion without
320     having to upgrade clients.
321     - implement a (artwork) world map with realtime player position
322     tracking.
323     - new and more efficient extcmd (server still supports old extcmd
324     protocol).
325 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
326     calcluation that could be easily exploited by users.
327     - rebalanced diseases to spread more naturally/evenly.
328     - completely asynchronous map loading even for tiled maps.
329 root 1.24 - replace simple messaging protocol with channels carrying metadata
330     (similar to message types, but more directed at the user).
331     - reduce command processing latency by a whopping 120ms by
332     reordering some processing steps inside the server. this directly
333     reduces lag by 120ms.
334     - actually send spell faces to the client.
335 root 1.23 - implement player genders.
336 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
337     otherwise return to savebed and possible kill if the log-out
338     was for too long.
339     - fast socket-dead detection (kick player after 8 seconds without ack).
340     - greatly reduce the cpu time needed to draw maps _again_.
341     - archetypes are now subclasses of objects.
342     - rebalanced shop greed and approval functions to be more realistic
343     (and likely match the actual intention).
344 root 1.23 - implement "crossfire pod" format for messages, with working bold,
345     italic, gender-specific text, paragraphs etc.
346 root 1.24 - implemented hint framework, players can opt to receive hints.
347     - implemented (long) book framework, added some books from the cf wiki.
348 root 1.23 - implement generic message framework that uses xml, utf8 for the client
349     protocol and is capable of transmitting generic meta information.
350 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
351     - replace the nexus by a per-player tutorial map that teaches stuff
352     better than the newbie house.
353 root 1.18 - fix the magicmap colours.
354 root 1.19 - optimise map update even more by removing unneeded code and checks.
355     - decouple map and stats update from pl->ob and use pl->observe instead.
356     - implement observe command.
357 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
358     calls with a simple comparison.
359     - fix a latent crossfire bug that could crash the server because the
360     map refresh did not update the mapspace.
361 root 1.24 - support custom keys for regions and maps, regions are now
362     refcount-managed.
363     - allow worldmap overlays anywhere in the 000..999 range.
364     - new system to acquire time slices for background jobs, to reduce
365     jitter.
366 root 1.27 - semi-persistent object-referencing framework (currently only players
367     supported).
368 root 1.22 - dependency tracking for perl extensions.
369 root 1.24 - new slag-ex extension for cleaning cauldrons.
370     - fix invoke result processing.
371     - there are even less i/o syncpoints in the server now.
372 root 1.29 - added map-tags extension that scans all maps for object tags
373     and records them in the database (not used yet).
374 root 1.28 - metaserver 2 support.
375 root 1.22 - many more bugfixes and minor optimisations.
376 root 1.16
377 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
378 root 1.14 - optimised event invocation (non-wanted events can now be
379     skipped with 4-5 inlined instructions).
380 root 1.12 - complete rewrite of town_portal: it now creates a portal
381     to the "nearest" town only, travel is only possible
382 root 1.13 to the town and back, anybody can use it (also removes
383     one of the remaining syncpoints in the server).
384 root 1.10 - complete rewrite of the range/attack skill slot system:
385     there are now two slots, one for combat, one for ranged
386     attacks.
387     - introduce the concept of a current weapon (either a ranged
388     or a combat weapon/skill/tool) and switch between them as
389     needed.
390     - rewrite bow code so bows get more useful: apply damage,
391     attacktype and other stats to the arrows and treat
392     bows as weapons. also rebalance the missile weapons skill
393     so its damage increases with level.
394     - rewrite the complete player speed logic: weapon_speed now
395     works as documented and there are no unnatural speed boosts.
396 root 1.6 - implement a utility - cfutil - that simplifies arch and map
397     installation, replacing the old collect scripts and
398 root 1.9 simplying deployment by scaling and cutting faces as required.
399     - simplify the map protocol extensively by taking advantage
400     of missing bigfaces, speeding up map generation immensely.
401 root 1.6 - implement inherit keyword allowing archetypes to inherit from
402     other archetypes.
403     - rationalise archetype, region and treasurelist file format
404     into a single file format and make them reloadable asynchronously.
405 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
406     reloadable at runtime.
407 root 1.6 - implement 64x64 faceset support.
408     - implement fxixsx protocol that saves
409     a lot of bandwidth over the old image/face/smooth packets
410 root 1.11 and allows images > packetsize, incremental and background
411     transfers.
412 root 1.6 - implement a bandwidth-saving smoothing protocol that works
413     on a face basis as opposed to a mapspace basis.
414 root 1.7 - the server can now rate-limit image uploads to not exceed
415     a certain (client-configurable) speed while guarenteeing full
416     freedom of movement.
417 root 1.8 - implement new ex command to request item descriptions.
418     - implement new msg command for in-game messages with meta
419     information (using xml).
420 root 1.9 - enforce utf-8 for all text messages.
421 root 1.13 - added micropather (not used yet).
422 root 1.6 - many, many bugfixes.
423 root 1.1
424 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
425 root 1.1 - make coroapi accessible to cf+.
426     - moved map handling logic completely to perl
427     - per player maps are now marked in the map
428 root 1.2 - maps are saved completely differently now,
429     and much more often.
430 root 1.17 - rewrote map header parser and writer, to be much faster.
431 pippijn 1.4 - maps and players are now (in the average case) loaded
432 root 1.2 and saved completely asynchronously, I/O contention will no
433     longer freeze the server.
434 pippijn 1.4 - players and maps can be loaded anytime, without the player
435 root 1.2 being logged in.
436 root 1.1 - automatically generate method interfaces for perl from headers
437     - unbundled freezethaw
438     - mostly rewrote common/map.C
439     - completely rewrite server/swap.C
440     - introduced "runtime", the CCT clock (corrected crossfire time) :)
441     - introduced new keyword for map files: file_format_version (integer, server version: 0)
442     - better message for apply failures due to applymode
443     - removed most all of the weather code
444     - unified logging to stderr and file
445     - too many minor changes to document