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Revision: 1.201
Committed: Tue Jul 29 02:05:00 2008 UTC (15 years, 9 months ago) by root
Branch: MAIN
Changes since 1.200: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.192 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.199 TODO: inscription cannot be readied.
8 root 1.192
9 elmex 1.197 - made jeweler workbench larger and some other minor map
10     changes in jeweler town.
11 root 1.196 - fixed wrong item handling in jeweler skill code.
12 root 1.198 - (arch) use a special "key_random_map" for random map keys
13     that are used up.
14 root 1.199 - fix a crash when the player who was observed has logged out long
15     enough for his region/map to be gone.
16 root 1.200 - port to g++-4.3's incompatible tr1 changes.
17 root 1.201 - add some missing dependencies.
18 elmex 1.195
19 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
20 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
21 root 1.179 - correctly move gsay to the party channel.
22 root 1.178 - fix a crash when animate weapon was used in some areas.
23 elmex 1.177 - fixed unnecessary identification of by converters created objects.
24 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
25     with NPCs.
26 elmex 1.175 - (arch) dragon scales got proper type now
27 root 1.193 - object::decrease would sometimes cause container weights to
28     be wrong, this has been fixed.
29 root 1.194 - do not send time updates for newly-seen items.
30 root 1.185 - thawing an icecube will once more drop its contents to the ground.
31 root 1.183 - fix cone spells etc. going through walls sometimes.
32 root 1.186 - fix a weight update bug that sometimes left containers
33     with wrong weights.
34 root 1.194 - added auto_apply event and extension for shop tiles.
35 root 1.172 - work around get_map_flags invoking perl and switching the stack.
36     - make sure the map is loaded when using a town portal return.
37 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
38     where healing spells didn't cost any grace.
39 root 1.173 - fix starvation kill reason.
40 root 1.174 - fix pk killer name message.
41 root 1.189 - don't let people apply signs with @match.
42 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
43     what seems to be the biggets memleak in the server).
44 elmex 1.171
45 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
46 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
47     - use anyevent to manage listen ports (this enables IPv6 support).
48 root 1.167 - server supports ipv6 client connections now.
49 root 1.168 - use newly-available Coro::AnyEvent.
50 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
51     to let it handle AIO requests.
52 root 1.167
53 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
54 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
55     processing considerably (especially in the client) and reduces data transfers
56     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
57 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
58     - (map) fixed npc dialogue in pup_land/s_f/special.
59     - bugfix: fix a crash when a player casts a swarm spell and then logs out
60     (swarm spells now stay in the player's inventory).
61 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
62 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
63     archetype *archname* (chairs of different facings were merged).
64     - bugfix: fix a potential crash issue in find_object_name (not used
65     normally).
66 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
67     (destruction, magic missile etc.).
68 root 1.163 - swarm spells without a direction now use various spiral patterns
69     instead of being fully random.
70 root 1.158 - update AnyEvent API to 3.4 and above.
71 root 1.156
72 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
73 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
74 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
75 root 1.152 - bugfix: the jumping skill now gives experience for jumping
76     and for attacking monsters. it also takes about one second to do a jump.
77 root 1.138 - bugfix: players couldn't starve in 2.53 :(
78 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
79 root 1.152 - bugfix: spell effects like word of recall are removed on death.
80 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
81     were created outside a map.
82 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
83     (fixed by reversing the logic).
84 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
85 root 1.153 - bugfix: the random map generator no longer leaks key objects.
86 root 1.154 - bugfix: support random maps >127x127.
87 root 1.152 - (maps) fixed the death certificate system in nimbus.
88 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
89 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
90 root 1.147 - (arch) give ball lightning a real name.
91 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
92 root 1.155 - support cfpod in ex replies (client item tooltips).
93 root 1.143 - unapply item in range slow when readying a spell.
94 root 1.148 - bugfix: account for rounding errors in weight updates.
95 root 1.139 - remove synchronous mkdir in chargen_race_done.
96     - fix per-race starting maps.
97 root 1.142 - check hiscore on suicide and quit as well.
98 root 1.138 - tell players when they are starving.
99 root 1.133 - get rid of costly object_from_name conversion for altar effects.
100     - fix map difficulty calculation for generators.
101 root 1.146 - slightly more intelligent handling of "is_animated" flag.
102 root 1.149 - support no_drop map header flag (before it was only available internally).
103 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
104 root 1.133
105 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
106 root 1.119 - bugfix: custom skill settings were not saved by the server.
107     - bugfix: remove did not actually remove items from the inventory, leaving
108 root 1.116 ghost items.
109 root 1.119 - bugfix: properly update items identified on the ground.
110 root 1.120 - bugfix: use localtime_r in the logger thread.
111 root 1.122 - bugfix: player starvation will now give the correct kill reason.
112     - bugfix: archetype reloads could crash the server.
113 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
114 elmex 1.114 player is not logged in.
115 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
116 root 1.117 server startup.
117 root 1.128 - bugfix: fix the door surround check in the random map generator.
118     - (maps) fix heaven quest difficulty progression.
119     - (maps) fix some random map styles.
120     - dropping items a shop is not interested in won't sell them anymore.
121     - rods and horns with a too low maximum charge allow now at least one discharge.
122     - implement kill & death statistics.
123     - random map preparation is no longer synchronous.
124     - rewrite find_style in perl, no longer does synchronous I/O.
125     - improve random map specials placement.
126     - make the killer a real object pointer instead of a string, improved
127     kill reason messages.
128 root 1.117 - take advantage of new aio_close and aio_chmod.
129 root 1.128 - implement archetype::get, object::deep_clone and update callers.
130 root 1.125 - change_abil is much faster.
131 root 1.126 - update the floorbox more often to work around the reverses item order
132     display in clients.
133 root 1.125 - cleaned up object copying by encapsulating it to a single place.
134 root 1.126 - add hints to the invite messages.
135 root 1.127 - rewrote key<->value pair handling.
136 root 1.128 - use an independent random number generator for the random map generator.
137 elmex 1.113
138 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
139 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
140     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
141     - completely automate the weight handling, should fix all weight
142     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
143 root 1.103 - reloading archetypes while a user was in the character creation phase
144     could crash the server.
145 root 1.106 - fix a nontrivial number of cases of code commented similar
146     to "is this really correct?", as many of those cases are now handles
147     automatically by lower level code.
148     - replace many ad-hoc checks for client visibility by object::visible_to,
149     should result in broader applicability of functions using it.
150 root 1.104 - merge items with different arch pointers refering to the same arch
151     (due to archetype reloads).
152 root 1.106 - refactored the object remove/insert functions and most related
153     functions (decrease, split, merge_ob etc.).
154 root 1.105 - make it compile better on freebsd (reported by pippijn).
155 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
156 root 1.108 - fix the longstanding "container stays open" bug.
157 root 1.107 - improved floorbox updating to be incremental and other protocol
158     optimisations.
159     - get rid of update_after_inventory_change and only do update stats
160     for weight once/tick/player at max.
161 root 1.109 - rewrite party commands, use party channel.
162 root 1.103
163 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
164 root 1.97 - properly link against libgthread as that is needed to make the slice
165     allocator thread-safe.
166 root 1.91 - support perls not compiled with 64 bit support (though this is not a
167     recommended configuration) (reported by Samuel Gondouin).
168 root 1.94 - always put godgiven items into the player inventory, never any containers.
169 root 1.92 - (maps, arch) the scorn go club was founded!
170 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
171 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
172     became a real spell-class.
173 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
174     - (arch) considerably strengthened spark shower and destruction.
175     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
176     finally reloadable at runtime.
177     - changed archetype loading algorithm to only require one pass and
178     use delayed resolving of references.
179 root 1.101 - examine command now uses the examine infobox.
180 root 1.102 - implement an "incremental garbage collector" for archetypes.
181 root 1.98 - enable slice allocator again.
182 root 1.96 - implement optional free memory poisoning.
183 root 1.91
184 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
185 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
186 root 1.85 skill.
187 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
188     names (also update all maps to use money instead of coins).
189 root 1.78 - add uuid accessors to perl.
190     - add coin names and archetype accessors to perl.
191 root 1.80 - fix runtime uuid file format to use "." instead of ",".
192 root 1.78 - change perl extensions to not use hardcoded coins and values.
193 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
194     and be more parsimonous of uuid usage by the exact value out on exit.
195 root 1.86 - write log messages in another thread, removing another sync point.
196     - support multi-line log messages in a nicer way.
197 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
198 root 1.81 - fix a minor memleak in the random map generator.
199     - some parts of the random map generator are not coroutine-safe,
200     so only call it "single-threaded".
201     - major cleanup of memory management in random map generator.
202 root 1.87 - slight refactoring of the random map generator, faster too.
203 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
204     bookkeeping bug.
205 root 1.87 - work around "player is on active list" problem by deactivating player
206     after loading.
207 root 1.81 - garbage collect shstr's more evenly and adaptively only when
208     there have in fact been allocations.
209 root 1.82 - fix object::insert to do as documented and insert into the env
210     if necessary.
211     - fix cf::map::unique_maps.
212     - fix nrof overflow check in can_merge_slow.
213     - fix converter code to handle >31 bit values.
214 elmex 1.83 - added support for the player_sold flag
215 root 1.84 - converters no longer accept unpaid items.
216 root 1.88 - canonicalize random map meta files for better unification.
217 root 1.77
218 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
219 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
220     when mlockall has been used.
221 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
222 root 1.72 - use separate thread for ticker timing (and more in the future).
223     this greatly increases timing accuracy and gets rid of an enourmous
224     number of gettimeofday calls.
225 root 1.82 - use a separate thread to signal aio completion, for lower latency.
226 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
227 root 1.71
228 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
229 root 1.68 - rebalanced default experience table to be more exponential
230     and much easier up to level ~40, then moderately harder.
231 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
232 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
233     - do not exit on reload/load errors but properly cleanup.
234 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
235 root 1.66
236 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
237 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
238     (this fixes the jeweler skill).
239 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
240 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
241 root 1.63 - move tombstone to real map if player died due to cave-in (even if
242     it has reset, which is better than putting it on the savebed, also as
243     proof that the palyer didn't use a savebed).
244 root 1.59
245 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
246 root 1.56 - work around perl bug in configure perl module version check.
247 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
248 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
249 root 1.52 - fix a bug in animate_weapon, causing a crash.
250 root 1.54 - no longer exit when a coroutine throws an exception.
251 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
252 root 1.53 - fix the "<player> is nuts" message.
253 root 1.58 - fix an exception at logout due to the json_coder being gone.
254 root 1.43 - upgrade to EV version 2.0 API.
255 root 1.47 - when players don't apply a savebed correctly but stand above one,
256     do not move or kill them.
257 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
258 root 1.43 - implement generic framework for server-side resource files.
259     - implement resource file update event.
260     - hook experience table update into the framework.
261     - move jeweler.yaml to resources (arch/).
262 root 1.44 - switch from Crossfire to Deliantra perl module.
263     - implement json2json arch filter.
264 root 1.45 - implement widget protocol version 2, support for ui templates.
265 root 1.54 - mapinfo is now handled fully asynchronously.
266 root 1.48 - ext/irc: also log irc messages.
267 root 1.51 - ext/schmorplog: write user stat files asynchronously.
268 root 1.43
269 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
270 elmex 1.41 - limited the number of items that can be picked up and dropped
271 root 1.42 as temporary measurement against bad performance or dropping things
272     (this lead to long freezes and triggered the watchdog).
273 elmex 1.41 - improved the performance of the drop command a bit.
274 root 1.38 - switch from Event to EV for higher performance, easier usage,
275     less bugs...
276 root 1.39 - updated to release version of the gnu affero license.
277 root 1.38
278 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
279 root 1.36 - more thoroughly rename the binaries, contact addresses.
280     - update the copyrights.
281 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
282     crashes.
283 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
284     potentially causing crashes.
285 root 1.35 - assign weapons on user load time, not login-time, avoiding
286     crashes.
287    
288 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
289 root 1.32 - fixed an important bug that caused passwords to be forgotten.
290 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
291     in some of the maps.
292 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
293     which is now trivial to do.
294 root 1.33 - removed all traces of the old (and never working) plug-in interface
295     (70kb code less on amd64).
296 root 1.34 - improve/tune scheduling priorities.
297     - fix some freezing bugs.
298     - fix a memory corruption problem in dynbuf.printf.
299     - use channels for chat and many informational commands.
300     - improved the tutorial.
301     - create missile is now fixed.
302     - race fields must now contain archetypes.
303     - jumping skill now works as advertised.
304 root 1.31
305 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
306 root 1.24 - relicense under the gnu affero license.
307 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
308 root 1.24 - implement server-side framework for generic resources.
309     - use resource framework for server-provided ambient
310     music.
311 root 1.27 - save object owners (players only atm).
312 root 1.24 - replace limited sound api with server-provided sound effects.
313     - new sc (sound control) protocol command.
314     - improve fxix protocol to include types.
315     - exactly fill tcp segments, if possible.
316     - output-rate is now an upper limit, the server will automatically
317     (and quite perfectly) adjust to the network conditions, ensuring
318     low latency even during bulk transfers (music, images, sounds etc.).
319     - implement server-side widgets (i.e. client widgets controlled
320     in the server side). this will allow future expansion without
321     having to upgrade clients.
322     - implement a (artwork) world map with realtime player position
323     tracking.
324     - new and more efficient extcmd (server still supports old extcmd
325     protocol).
326 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
327     calcluation that could be easily exploited by users.
328     - rebalanced diseases to spread more naturally/evenly.
329     - completely asynchronous map loading even for tiled maps.
330 root 1.24 - replace simple messaging protocol with channels carrying metadata
331     (similar to message types, but more directed at the user).
332     - reduce command processing latency by a whopping 120ms by
333     reordering some processing steps inside the server. this directly
334     reduces lag by 120ms.
335     - actually send spell faces to the client.
336 root 1.23 - implement player genders.
337 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
338     otherwise return to savebed and possible kill if the log-out
339     was for too long.
340     - fast socket-dead detection (kick player after 8 seconds without ack).
341     - greatly reduce the cpu time needed to draw maps _again_.
342     - archetypes are now subclasses of objects.
343     - rebalanced shop greed and approval functions to be more realistic
344     (and likely match the actual intention).
345 root 1.23 - implement "crossfire pod" format for messages, with working bold,
346     italic, gender-specific text, paragraphs etc.
347 root 1.24 - implemented hint framework, players can opt to receive hints.
348     - implemented (long) book framework, added some books from the cf wiki.
349 root 1.23 - implement generic message framework that uses xml, utf8 for the client
350     protocol and is capable of transmitting generic meta information.
351 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
352     - replace the nexus by a per-player tutorial map that teaches stuff
353     better than the newbie house.
354 root 1.18 - fix the magicmap colours.
355 root 1.19 - optimise map update even more by removing unneeded code and checks.
356     - decouple map and stats update from pl->ob and use pl->observe instead.
357     - implement observe command.
358 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
359     calls with a simple comparison.
360     - fix a latent crossfire bug that could crash the server because the
361     map refresh did not update the mapspace.
362 root 1.24 - support custom keys for regions and maps, regions are now
363     refcount-managed.
364     - allow worldmap overlays anywhere in the 000..999 range.
365     - new system to acquire time slices for background jobs, to reduce
366     jitter.
367 root 1.27 - semi-persistent object-referencing framework (currently only players
368     supported).
369 root 1.22 - dependency tracking for perl extensions.
370 root 1.24 - new slag-ex extension for cleaning cauldrons.
371     - fix invoke result processing.
372     - there are even less i/o syncpoints in the server now.
373 root 1.29 - added map-tags extension that scans all maps for object tags
374     and records them in the database (not used yet).
375 root 1.28 - metaserver 2 support.
376 root 1.22 - many more bugfixes and minor optimisations.
377 root 1.16
378 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
379 root 1.14 - optimised event invocation (non-wanted events can now be
380     skipped with 4-5 inlined instructions).
381 root 1.12 - complete rewrite of town_portal: it now creates a portal
382     to the "nearest" town only, travel is only possible
383 root 1.13 to the town and back, anybody can use it (also removes
384     one of the remaining syncpoints in the server).
385 root 1.10 - complete rewrite of the range/attack skill slot system:
386     there are now two slots, one for combat, one for ranged
387     attacks.
388     - introduce the concept of a current weapon (either a ranged
389     or a combat weapon/skill/tool) and switch between them as
390     needed.
391     - rewrite bow code so bows get more useful: apply damage,
392     attacktype and other stats to the arrows and treat
393     bows as weapons. also rebalance the missile weapons skill
394     so its damage increases with level.
395     - rewrite the complete player speed logic: weapon_speed now
396     works as documented and there are no unnatural speed boosts.
397 root 1.6 - implement a utility - cfutil - that simplifies arch and map
398     installation, replacing the old collect scripts and
399 root 1.9 simplying deployment by scaling and cutting faces as required.
400     - simplify the map protocol extensively by taking advantage
401     of missing bigfaces, speeding up map generation immensely.
402 root 1.6 - implement inherit keyword allowing archetypes to inherit from
403     other archetypes.
404     - rationalise archetype, region and treasurelist file format
405     into a single file format and make them reloadable asynchronously.
406 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
407     reloadable at runtime.
408 root 1.6 - implement 64x64 faceset support.
409     - implement fxixsx protocol that saves
410     a lot of bandwidth over the old image/face/smooth packets
411 root 1.11 and allows images > packetsize, incremental and background
412     transfers.
413 root 1.6 - implement a bandwidth-saving smoothing protocol that works
414     on a face basis as opposed to a mapspace basis.
415 root 1.7 - the server can now rate-limit image uploads to not exceed
416     a certain (client-configurable) speed while guarenteeing full
417     freedom of movement.
418 root 1.8 - implement new ex command to request item descriptions.
419     - implement new msg command for in-game messages with meta
420     information (using xml).
421 root 1.9 - enforce utf-8 for all text messages.
422 root 1.13 - added micropather (not used yet).
423 root 1.6 - many, many bugfixes.
424 root 1.1
425 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
426 root 1.1 - make coroapi accessible to cf+.
427     - moved map handling logic completely to perl
428     - per player maps are now marked in the map
429 root 1.2 - maps are saved completely differently now,
430     and much more often.
431 root 1.17 - rewrote map header parser and writer, to be much faster.
432 pippijn 1.4 - maps and players are now (in the average case) loaded
433 root 1.2 and saved completely asynchronously, I/O contention will no
434     longer freeze the server.
435 pippijn 1.4 - players and maps can be loaded anytime, without the player
436 root 1.2 being logged in.
437 root 1.1 - automatically generate method interfaces for perl from headers
438     - unbundled freezethaw
439     - mostly rewrote common/map.C
440     - completely rewrite server/swap.C
441     - introduced "runtime", the CCT clock (corrected crossfire time) :)
442     - introduced new keyword for map files: file_format_version (integer, server version: 0)
443     - better message for apply failures due to applymode
444     - removed most all of the weather code
445     - unified logging to stderr and file
446     - too many minor changes to document