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Revision: 1.202
Committed: Tue Jul 29 03:46:26 2008 UTC (15 years, 9 months ago) by root
Branch: MAIN
Changes since 1.201: +1 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.192 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 root 1.199 TODO: inscription cannot be readied.
8 root 1.202 TODO: server lgos by default to /var/log/crossfire
9 root 1.192
10 elmex 1.197 - made jeweler workbench larger and some other minor map
11     changes in jeweler town.
12 root 1.196 - fixed wrong item handling in jeweler skill code.
13 root 1.198 - (arch) use a special "key_random_map" for random map keys
14     that are used up.
15 root 1.199 - fix a crash when the player who was observed has logged out long
16     enough for his region/map to be gone.
17 root 1.200 - port to g++-4.3's incompatible tr1 changes.
18 root 1.201 - add some missing dependencies.
19 elmex 1.195
20 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
21 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
22 root 1.179 - correctly move gsay to the party channel.
23 root 1.178 - fix a crash when animate weapon was used in some areas.
24 elmex 1.177 - fixed unnecessary identification of by converters created objects.
25 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
26     with NPCs.
27 elmex 1.175 - (arch) dragon scales got proper type now
28 root 1.193 - object::decrease would sometimes cause container weights to
29     be wrong, this has been fixed.
30 root 1.194 - do not send time updates for newly-seen items.
31 root 1.185 - thawing an icecube will once more drop its contents to the ground.
32 root 1.183 - fix cone spells etc. going through walls sometimes.
33 root 1.186 - fix a weight update bug that sometimes left containers
34     with wrong weights.
35 root 1.194 - added auto_apply event and extension for shop tiles.
36 root 1.172 - work around get_map_flags invoking perl and switching the stack.
37     - make sure the map is loaded when using a town portal return.
38 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
39     where healing spells didn't cost any grace.
40 root 1.173 - fix starvation kill reason.
41 root 1.174 - fix pk killer name message.
42 root 1.189 - don't let people apply signs with @match.
43 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
44     what seems to be the biggets memleak in the server).
45 elmex 1.171
46 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
47 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
48     - use anyevent to manage listen ports (this enables IPv6 support).
49 root 1.167 - server supports ipv6 client connections now.
50 root 1.168 - use newly-available Coro::AnyEvent.
51 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
52     to let it handle AIO requests.
53 root 1.167
54 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
55 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
56     processing considerably (especially in the client) and reduces data transfers
57     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
58 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
59     - (map) fixed npc dialogue in pup_land/s_f/special.
60     - bugfix: fix a crash when a player casts a swarm spell and then logs out
61     (swarm spells now stay in the player's inventory).
62 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
63 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
64     archetype *archname* (chairs of different facings were merged).
65     - bugfix: fix a potential crash issue in find_object_name (not used
66     normally).
67 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
68     (destruction, magic missile etc.).
69 root 1.163 - swarm spells without a direction now use various spiral patterns
70     instead of being fully random.
71 root 1.158 - update AnyEvent API to 3.4 and above.
72 root 1.156
73 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
74 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
75 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
76 root 1.152 - bugfix: the jumping skill now gives experience for jumping
77     and for attacking monsters. it also takes about one second to do a jump.
78 root 1.138 - bugfix: players couldn't starve in 2.53 :(
79 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
80 root 1.152 - bugfix: spell effects like word of recall are removed on death.
81 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
82     were created outside a map.
83 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
84     (fixed by reversing the logic).
85 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
86 root 1.153 - bugfix: the random map generator no longer leaks key objects.
87 root 1.154 - bugfix: support random maps >127x127.
88 root 1.152 - (maps) fixed the death certificate system in nimbus.
89 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
90 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
91 root 1.147 - (arch) give ball lightning a real name.
92 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
93 root 1.155 - support cfpod in ex replies (client item tooltips).
94 root 1.143 - unapply item in range slow when readying a spell.
95 root 1.148 - bugfix: account for rounding errors in weight updates.
96 root 1.139 - remove synchronous mkdir in chargen_race_done.
97     - fix per-race starting maps.
98 root 1.142 - check hiscore on suicide and quit as well.
99 root 1.138 - tell players when they are starving.
100 root 1.133 - get rid of costly object_from_name conversion for altar effects.
101     - fix map difficulty calculation for generators.
102 root 1.146 - slightly more intelligent handling of "is_animated" flag.
103 root 1.149 - support no_drop map header flag (before it was only available internally).
104 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
105 root 1.133
106 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
107 root 1.119 - bugfix: custom skill settings were not saved by the server.
108     - bugfix: remove did not actually remove items from the inventory, leaving
109 root 1.116 ghost items.
110 root 1.119 - bugfix: properly update items identified on the ground.
111 root 1.120 - bugfix: use localtime_r in the logger thread.
112 root 1.122 - bugfix: player starvation will now give the correct kill reason.
113     - bugfix: archetype reloads could crash the server.
114 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
115 elmex 1.114 player is not logged in.
116 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
117 root 1.117 server startup.
118 root 1.128 - bugfix: fix the door surround check in the random map generator.
119     - (maps) fix heaven quest difficulty progression.
120     - (maps) fix some random map styles.
121     - dropping items a shop is not interested in won't sell them anymore.
122     - rods and horns with a too low maximum charge allow now at least one discharge.
123     - implement kill & death statistics.
124     - random map preparation is no longer synchronous.
125     - rewrite find_style in perl, no longer does synchronous I/O.
126     - improve random map specials placement.
127     - make the killer a real object pointer instead of a string, improved
128     kill reason messages.
129 root 1.117 - take advantage of new aio_close and aio_chmod.
130 root 1.128 - implement archetype::get, object::deep_clone and update callers.
131 root 1.125 - change_abil is much faster.
132 root 1.126 - update the floorbox more often to work around the reverses item order
133     display in clients.
134 root 1.125 - cleaned up object copying by encapsulating it to a single place.
135 root 1.126 - add hints to the invite messages.
136 root 1.127 - rewrote key<->value pair handling.
137 root 1.128 - use an independent random number generator for the random map generator.
138 elmex 1.113
139 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
140 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
141     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
142     - completely automate the weight handling, should fix all weight
143     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
144 root 1.103 - reloading archetypes while a user was in the character creation phase
145     could crash the server.
146 root 1.106 - fix a nontrivial number of cases of code commented similar
147     to "is this really correct?", as many of those cases are now handles
148     automatically by lower level code.
149     - replace many ad-hoc checks for client visibility by object::visible_to,
150     should result in broader applicability of functions using it.
151 root 1.104 - merge items with different arch pointers refering to the same arch
152     (due to archetype reloads).
153 root 1.106 - refactored the object remove/insert functions and most related
154     functions (decrease, split, merge_ob etc.).
155 root 1.105 - make it compile better on freebsd (reported by pippijn).
156 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
157 root 1.108 - fix the longstanding "container stays open" bug.
158 root 1.107 - improved floorbox updating to be incremental and other protocol
159     optimisations.
160     - get rid of update_after_inventory_change and only do update stats
161     for weight once/tick/player at max.
162 root 1.109 - rewrite party commands, use party channel.
163 root 1.103
164 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
165 root 1.97 - properly link against libgthread as that is needed to make the slice
166     allocator thread-safe.
167 root 1.91 - support perls not compiled with 64 bit support (though this is not a
168     recommended configuration) (reported by Samuel Gondouin).
169 root 1.94 - always put godgiven items into the player inventory, never any containers.
170 root 1.92 - (maps, arch) the scorn go club was founded!
171 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
172 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
173     became a real spell-class.
174 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
175     - (arch) considerably strengthened spark shower and destruction.
176     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
177     finally reloadable at runtime.
178     - changed archetype loading algorithm to only require one pass and
179     use delayed resolving of references.
180 root 1.101 - examine command now uses the examine infobox.
181 root 1.102 - implement an "incremental garbage collector" for archetypes.
182 root 1.98 - enable slice allocator again.
183 root 1.96 - implement optional free memory poisoning.
184 root 1.91
185 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
186 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
187 root 1.85 skill.
188 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
189     names (also update all maps to use money instead of coins).
190 root 1.78 - add uuid accessors to perl.
191     - add coin names and archetype accessors to perl.
192 root 1.80 - fix runtime uuid file format to use "." instead of ",".
193 root 1.78 - change perl extensions to not use hardcoded coins and values.
194 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
195     and be more parsimonous of uuid usage by the exact value out on exit.
196 root 1.86 - write log messages in another thread, removing another sync point.
197     - support multi-line log messages in a nicer way.
198 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
199 root 1.81 - fix a minor memleak in the random map generator.
200     - some parts of the random map generator are not coroutine-safe,
201     so only call it "single-threaded".
202     - major cleanup of memory management in random map generator.
203 root 1.87 - slight refactoring of the random map generator, faster too.
204 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
205     bookkeeping bug.
206 root 1.87 - work around "player is on active list" problem by deactivating player
207     after loading.
208 root 1.81 - garbage collect shstr's more evenly and adaptively only when
209     there have in fact been allocations.
210 root 1.82 - fix object::insert to do as documented and insert into the env
211     if necessary.
212     - fix cf::map::unique_maps.
213     - fix nrof overflow check in can_merge_slow.
214     - fix converter code to handle >31 bit values.
215 elmex 1.83 - added support for the player_sold flag
216 root 1.84 - converters no longer accept unpaid items.
217 root 1.88 - canonicalize random map meta files for better unification.
218 root 1.77
219 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
220 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
221     when mlockall has been used.
222 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
223 root 1.72 - use separate thread for ticker timing (and more in the future).
224     this greatly increases timing accuracy and gets rid of an enourmous
225     number of gettimeofday calls.
226 root 1.82 - use a separate thread to signal aio completion, for lower latency.
227 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
228 root 1.71
229 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
230 root 1.68 - rebalanced default experience table to be more exponential
231     and much easier up to level ~40, then moderately harder.
232 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
233 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
234     - do not exit on reload/load errors but properly cleanup.
235 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
236 root 1.66
237 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
238 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
239     (this fixes the jeweler skill).
240 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
241 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
242 root 1.63 - move tombstone to real map if player died due to cave-in (even if
243     it has reset, which is better than putting it on the savebed, also as
244     proof that the palyer didn't use a savebed).
245 root 1.59
246 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
247 root 1.56 - work around perl bug in configure perl module version check.
248 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
249 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
250 root 1.52 - fix a bug in animate_weapon, causing a crash.
251 root 1.54 - no longer exit when a coroutine throws an exception.
252 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
253 root 1.53 - fix the "<player> is nuts" message.
254 root 1.58 - fix an exception at logout due to the json_coder being gone.
255 root 1.43 - upgrade to EV version 2.0 API.
256 root 1.47 - when players don't apply a savebed correctly but stand above one,
257     do not move or kill them.
258 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
259 root 1.43 - implement generic framework for server-side resource files.
260     - implement resource file update event.
261     - hook experience table update into the framework.
262     - move jeweler.yaml to resources (arch/).
263 root 1.44 - switch from Crossfire to Deliantra perl module.
264     - implement json2json arch filter.
265 root 1.45 - implement widget protocol version 2, support for ui templates.
266 root 1.54 - mapinfo is now handled fully asynchronously.
267 root 1.48 - ext/irc: also log irc messages.
268 root 1.51 - ext/schmorplog: write user stat files asynchronously.
269 root 1.43
270 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
271 elmex 1.41 - limited the number of items that can be picked up and dropped
272 root 1.42 as temporary measurement against bad performance or dropping things
273     (this lead to long freezes and triggered the watchdog).
274 elmex 1.41 - improved the performance of the drop command a bit.
275 root 1.38 - switch from Event to EV for higher performance, easier usage,
276     less bugs...
277 root 1.39 - updated to release version of the gnu affero license.
278 root 1.38
279 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
280 root 1.36 - more thoroughly rename the binaries, contact addresses.
281     - update the copyrights.
282 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
283     crashes.
284 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
285     potentially causing crashes.
286 root 1.35 - assign weapons on user load time, not login-time, avoiding
287     crashes.
288    
289 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
290 root 1.32 - fixed an important bug that caused passwords to be forgotten.
291 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
292     in some of the maps.
293 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
294     which is now trivial to do.
295 root 1.33 - removed all traces of the old (and never working) plug-in interface
296     (70kb code less on amd64).
297 root 1.34 - improve/tune scheduling priorities.
298     - fix some freezing bugs.
299     - fix a memory corruption problem in dynbuf.printf.
300     - use channels for chat and many informational commands.
301     - improved the tutorial.
302     - create missile is now fixed.
303     - race fields must now contain archetypes.
304     - jumping skill now works as advertised.
305 root 1.31
306 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
307 root 1.24 - relicense under the gnu affero license.
308 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
309 root 1.24 - implement server-side framework for generic resources.
310     - use resource framework for server-provided ambient
311     music.
312 root 1.27 - save object owners (players only atm).
313 root 1.24 - replace limited sound api with server-provided sound effects.
314     - new sc (sound control) protocol command.
315     - improve fxix protocol to include types.
316     - exactly fill tcp segments, if possible.
317     - output-rate is now an upper limit, the server will automatically
318     (and quite perfectly) adjust to the network conditions, ensuring
319     low latency even during bulk transfers (music, images, sounds etc.).
320     - implement server-side widgets (i.e. client widgets controlled
321     in the server side). this will allow future expansion without
322     having to upgrade clients.
323     - implement a (artwork) world map with realtime player position
324     tracking.
325     - new and more efficient extcmd (server still supports old extcmd
326     protocol).
327 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
328     calcluation that could be easily exploited by users.
329     - rebalanced diseases to spread more naturally/evenly.
330     - completely asynchronous map loading even for tiled maps.
331 root 1.24 - replace simple messaging protocol with channels carrying metadata
332     (similar to message types, but more directed at the user).
333     - reduce command processing latency by a whopping 120ms by
334     reordering some processing steps inside the server. this directly
335     reduces lag by 120ms.
336     - actually send spell faces to the client.
337 root 1.23 - implement player genders.
338 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
339     otherwise return to savebed and possible kill if the log-out
340     was for too long.
341     - fast socket-dead detection (kick player after 8 seconds without ack).
342     - greatly reduce the cpu time needed to draw maps _again_.
343     - archetypes are now subclasses of objects.
344     - rebalanced shop greed and approval functions to be more realistic
345     (and likely match the actual intention).
346 root 1.23 - implement "crossfire pod" format for messages, with working bold,
347     italic, gender-specific text, paragraphs etc.
348 root 1.24 - implemented hint framework, players can opt to receive hints.
349     - implemented (long) book framework, added some books from the cf wiki.
350 root 1.23 - implement generic message framework that uses xml, utf8 for the client
351     protocol and is capable of transmitting generic meta information.
352 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
353     - replace the nexus by a per-player tutorial map that teaches stuff
354     better than the newbie house.
355 root 1.18 - fix the magicmap colours.
356 root 1.19 - optimise map update even more by removing unneeded code and checks.
357     - decouple map and stats update from pl->ob and use pl->observe instead.
358     - implement observe command.
359 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
360     calls with a simple comparison.
361     - fix a latent crossfire bug that could crash the server because the
362     map refresh did not update the mapspace.
363 root 1.24 - support custom keys for regions and maps, regions are now
364     refcount-managed.
365     - allow worldmap overlays anywhere in the 000..999 range.
366     - new system to acquire time slices for background jobs, to reduce
367     jitter.
368 root 1.27 - semi-persistent object-referencing framework (currently only players
369     supported).
370 root 1.22 - dependency tracking for perl extensions.
371 root 1.24 - new slag-ex extension for cleaning cauldrons.
372     - fix invoke result processing.
373     - there are even less i/o syncpoints in the server now.
374 root 1.29 - added map-tags extension that scans all maps for object tags
375     and records them in the database (not used yet).
376 root 1.28 - metaserver 2 support.
377 root 1.22 - many more bugfixes and minor optimisations.
378 root 1.16
379 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
380 root 1.14 - optimised event invocation (non-wanted events can now be
381     skipped with 4-5 inlined instructions).
382 root 1.12 - complete rewrite of town_portal: it now creates a portal
383     to the "nearest" town only, travel is only possible
384 root 1.13 to the town and back, anybody can use it (also removes
385     one of the remaining syncpoints in the server).
386 root 1.10 - complete rewrite of the range/attack skill slot system:
387     there are now two slots, one for combat, one for ranged
388     attacks.
389     - introduce the concept of a current weapon (either a ranged
390     or a combat weapon/skill/tool) and switch between them as
391     needed.
392     - rewrite bow code so bows get more useful: apply damage,
393     attacktype and other stats to the arrows and treat
394     bows as weapons. also rebalance the missile weapons skill
395     so its damage increases with level.
396     - rewrite the complete player speed logic: weapon_speed now
397     works as documented and there are no unnatural speed boosts.
398 root 1.6 - implement a utility - cfutil - that simplifies arch and map
399     installation, replacing the old collect scripts and
400 root 1.9 simplying deployment by scaling and cutting faces as required.
401     - simplify the map protocol extensively by taking advantage
402     of missing bigfaces, speeding up map generation immensely.
403 root 1.6 - implement inherit keyword allowing archetypes to inherit from
404     other archetypes.
405     - rationalise archetype, region and treasurelist file format
406     into a single file format and make them reloadable asynchronously.
407 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
408     reloadable at runtime.
409 root 1.6 - implement 64x64 faceset support.
410     - implement fxixsx protocol that saves
411     a lot of bandwidth over the old image/face/smooth packets
412 root 1.11 and allows images > packetsize, incremental and background
413     transfers.
414 root 1.6 - implement a bandwidth-saving smoothing protocol that works
415     on a face basis as opposed to a mapspace basis.
416 root 1.7 - the server can now rate-limit image uploads to not exceed
417     a certain (client-configurable) speed while guarenteeing full
418     freedom of movement.
419 root 1.8 - implement new ex command to request item descriptions.
420     - implement new msg command for in-game messages with meta
421     information (using xml).
422 root 1.9 - enforce utf-8 for all text messages.
423 root 1.13 - added micropather (not used yet).
424 root 1.6 - many, many bugfixes.
425 root 1.1
426 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
427 root 1.1 - make coroapi accessible to cf+.
428     - moved map handling logic completely to perl
429     - per player maps are now marked in the map
430 root 1.2 - maps are saved completely differently now,
431     and much more often.
432 root 1.17 - rewrote map header parser and writer, to be much faster.
433 pippijn 1.4 - maps and players are now (in the average case) loaded
434 root 1.2 and saved completely asynchronously, I/O contention will no
435     longer freeze the server.
436 pippijn 1.4 - players and maps can be loaded anytime, without the player
437 root 1.2 being logged in.
438 root 1.1 - automatically generate method interfaces for perl from headers
439     - unbundled freezethaw
440     - mostly rewrote common/map.C
441     - completely rewrite server/swap.C
442     - introduced "runtime", the CCT clock (corrected crossfire time) :)
443     - introduced new keyword for map files: file_format_version (integer, server version: 0)
444     - better message for apply failures due to applymode
445     - removed most all of the weather code
446     - unified logging to stderr and file
447     - too many minor changes to document