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Revision: 1.203
Committed: Sun Aug 3 16:01:32 2008 UTC (15 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-2_61
Changes since 1.202: +3 -7 lines
Log Message:
2.61

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
4 elmex 1.197 - made jeweler workbench larger and some other minor map
5     changes in jeweler town.
6 root 1.196 - fixed wrong item handling in jeweler skill code.
7 root 1.198 - (arch) use a special "key_random_map" for random map keys
8     that are used up.
9 root 1.199 - fix a crash when the player who was observed has logged out long
10     enough for his region/map to be gone.
11 root 1.200 - port to g++-4.3's incompatible tr1 changes.
12 root 1.201 - add some missing dependencies.
13 root 1.203 - log to /var/log/deliantra/ by default.
14     - hack observe code to enable smooth movmenet when observing.
15 elmex 1.195
16 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
17 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
18 root 1.179 - correctly move gsay to the party channel.
19 root 1.178 - fix a crash when animate weapon was used in some areas.
20 elmex 1.177 - fixed unnecessary identification of by converters created objects.
21 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
22     with NPCs.
23 elmex 1.175 - (arch) dragon scales got proper type now
24 root 1.193 - object::decrease would sometimes cause container weights to
25     be wrong, this has been fixed.
26 root 1.194 - do not send time updates for newly-seen items.
27 root 1.185 - thawing an icecube will once more drop its contents to the ground.
28 root 1.183 - fix cone spells etc. going through walls sometimes.
29 root 1.186 - fix a weight update bug that sometimes left containers
30     with wrong weights.
31 root 1.194 - added auto_apply event and extension for shop tiles.
32 root 1.172 - work around get_map_flags invoking perl and switching the stack.
33     - make sure the map is loaded when using a town portal return.
34 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
35     where healing spells didn't cost any grace.
36 root 1.173 - fix starvation kill reason.
37 root 1.174 - fix pk killer name message.
38 root 1.189 - don't let people apply signs with @match.
39 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
40     what seems to be the biggets memleak in the server).
41 elmex 1.171
42 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
43 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
44     - use anyevent to manage listen ports (this enables IPv6 support).
45 root 1.167 - server supports ipv6 client connections now.
46 root 1.168 - use newly-available Coro::AnyEvent.
47 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
48     to let it handle AIO requests.
49 root 1.167
50 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
51 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
52     processing considerably (especially in the client) and reduces data transfers
53     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
54 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
55     - (map) fixed npc dialogue in pup_land/s_f/special.
56     - bugfix: fix a crash when a player casts a swarm spell and then logs out
57     (swarm spells now stay in the player's inventory).
58 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
59 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
60     archetype *archname* (chairs of different facings were merged).
61     - bugfix: fix a potential crash issue in find_object_name (not used
62     normally).
63 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
64     (destruction, magic missile etc.).
65 root 1.163 - swarm spells without a direction now use various spiral patterns
66     instead of being fully random.
67 root 1.158 - update AnyEvent API to 3.4 and above.
68 root 1.156
69 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
70 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
71 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
72 root 1.152 - bugfix: the jumping skill now gives experience for jumping
73     and for attacking monsters. it also takes about one second to do a jump.
74 root 1.138 - bugfix: players couldn't starve in 2.53 :(
75 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
76 root 1.152 - bugfix: spell effects like word of recall are removed on death.
77 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
78     were created outside a map.
79 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
80     (fixed by reversing the logic).
81 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
82 root 1.153 - bugfix: the random map generator no longer leaks key objects.
83 root 1.154 - bugfix: support random maps >127x127.
84 root 1.152 - (maps) fixed the death certificate system in nimbus.
85 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
86 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
87 root 1.147 - (arch) give ball lightning a real name.
88 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
89 root 1.155 - support cfpod in ex replies (client item tooltips).
90 root 1.143 - unapply item in range slow when readying a spell.
91 root 1.148 - bugfix: account for rounding errors in weight updates.
92 root 1.139 - remove synchronous mkdir in chargen_race_done.
93     - fix per-race starting maps.
94 root 1.142 - check hiscore on suicide and quit as well.
95 root 1.138 - tell players when they are starving.
96 root 1.133 - get rid of costly object_from_name conversion for altar effects.
97     - fix map difficulty calculation for generators.
98 root 1.146 - slightly more intelligent handling of "is_animated" flag.
99 root 1.149 - support no_drop map header flag (before it was only available internally).
100 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
101 root 1.133
102 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
103 root 1.119 - bugfix: custom skill settings were not saved by the server.
104     - bugfix: remove did not actually remove items from the inventory, leaving
105 root 1.116 ghost items.
106 root 1.119 - bugfix: properly update items identified on the ground.
107 root 1.120 - bugfix: use localtime_r in the logger thread.
108 root 1.122 - bugfix: player starvation will now give the correct kill reason.
109     - bugfix: archetype reloads could crash the server.
110 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
111 elmex 1.114 player is not logged in.
112 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
113 root 1.117 server startup.
114 root 1.128 - bugfix: fix the door surround check in the random map generator.
115     - (maps) fix heaven quest difficulty progression.
116     - (maps) fix some random map styles.
117     - dropping items a shop is not interested in won't sell them anymore.
118     - rods and horns with a too low maximum charge allow now at least one discharge.
119     - implement kill & death statistics.
120     - random map preparation is no longer synchronous.
121     - rewrite find_style in perl, no longer does synchronous I/O.
122     - improve random map specials placement.
123     - make the killer a real object pointer instead of a string, improved
124     kill reason messages.
125 root 1.117 - take advantage of new aio_close and aio_chmod.
126 root 1.128 - implement archetype::get, object::deep_clone and update callers.
127 root 1.125 - change_abil is much faster.
128 root 1.126 - update the floorbox more often to work around the reverses item order
129     display in clients.
130 root 1.125 - cleaned up object copying by encapsulating it to a single place.
131 root 1.126 - add hints to the invite messages.
132 root 1.127 - rewrote key<->value pair handling.
133 root 1.128 - use an independent random number generator for the random map generator.
134 elmex 1.113
135 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
136 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
137     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
138     - completely automate the weight handling, should fix all weight
139     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
140 root 1.103 - reloading archetypes while a user was in the character creation phase
141     could crash the server.
142 root 1.106 - fix a nontrivial number of cases of code commented similar
143     to "is this really correct?", as many of those cases are now handles
144     automatically by lower level code.
145     - replace many ad-hoc checks for client visibility by object::visible_to,
146     should result in broader applicability of functions using it.
147 root 1.104 - merge items with different arch pointers refering to the same arch
148     (due to archetype reloads).
149 root 1.106 - refactored the object remove/insert functions and most related
150     functions (decrease, split, merge_ob etc.).
151 root 1.105 - make it compile better on freebsd (reported by pippijn).
152 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
153 root 1.108 - fix the longstanding "container stays open" bug.
154 root 1.107 - improved floorbox updating to be incremental and other protocol
155     optimisations.
156     - get rid of update_after_inventory_change and only do update stats
157     for weight once/tick/player at max.
158 root 1.109 - rewrite party commands, use party channel.
159 root 1.103
160 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
161 root 1.97 - properly link against libgthread as that is needed to make the slice
162     allocator thread-safe.
163 root 1.91 - support perls not compiled with 64 bit support (though this is not a
164     recommended configuration) (reported by Samuel Gondouin).
165 root 1.94 - always put godgiven items into the player inventory, never any containers.
166 root 1.92 - (maps, arch) the scorn go club was founded!
167 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
168 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
169     became a real spell-class.
170 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
171     - (arch) considerably strengthened spark shower and destruction.
172     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
173     finally reloadable at runtime.
174     - changed archetype loading algorithm to only require one pass and
175     use delayed resolving of references.
176 root 1.101 - examine command now uses the examine infobox.
177 root 1.102 - implement an "incremental garbage collector" for archetypes.
178 root 1.98 - enable slice allocator again.
179 root 1.96 - implement optional free memory poisoning.
180 root 1.91
181 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
182 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
183 root 1.85 skill.
184 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
185     names (also update all maps to use money instead of coins).
186 root 1.78 - add uuid accessors to perl.
187     - add coin names and archetype accessors to perl.
188 root 1.80 - fix runtime uuid file format to use "." instead of ",".
189 root 1.78 - change perl extensions to not use hardcoded coins and values.
190 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
191     and be more parsimonous of uuid usage by the exact value out on exit.
192 root 1.86 - write log messages in another thread, removing another sync point.
193     - support multi-line log messages in a nicer way.
194 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
195 root 1.81 - fix a minor memleak in the random map generator.
196     - some parts of the random map generator are not coroutine-safe,
197     so only call it "single-threaded".
198     - major cleanup of memory management in random map generator.
199 root 1.87 - slight refactoring of the random map generator, faster too.
200 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
201     bookkeeping bug.
202 root 1.87 - work around "player is on active list" problem by deactivating player
203     after loading.
204 root 1.81 - garbage collect shstr's more evenly and adaptively only when
205     there have in fact been allocations.
206 root 1.82 - fix object::insert to do as documented and insert into the env
207     if necessary.
208     - fix cf::map::unique_maps.
209     - fix nrof overflow check in can_merge_slow.
210     - fix converter code to handle >31 bit values.
211 elmex 1.83 - added support for the player_sold flag
212 root 1.84 - converters no longer accept unpaid items.
213 root 1.88 - canonicalize random map meta files for better unification.
214 root 1.77
215 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
216 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
217     when mlockall has been used.
218 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
219 root 1.72 - use separate thread for ticker timing (and more in the future).
220     this greatly increases timing accuracy and gets rid of an enourmous
221     number of gettimeofday calls.
222 root 1.82 - use a separate thread to signal aio completion, for lower latency.
223 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
224 root 1.71
225 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
226 root 1.68 - rebalanced default experience table to be more exponential
227     and much easier up to level ~40, then moderately harder.
228 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
229 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
230     - do not exit on reload/load errors but properly cleanup.
231 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
232 root 1.66
233 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
234 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
235     (this fixes the jeweler skill).
236 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
237 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
238 root 1.63 - move tombstone to real map if player died due to cave-in (even if
239     it has reset, which is better than putting it on the savebed, also as
240     proof that the palyer didn't use a savebed).
241 root 1.59
242 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
243 root 1.56 - work around perl bug in configure perl module version check.
244 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
245 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
246 root 1.52 - fix a bug in animate_weapon, causing a crash.
247 root 1.54 - no longer exit when a coroutine throws an exception.
248 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
249 root 1.53 - fix the "<player> is nuts" message.
250 root 1.58 - fix an exception at logout due to the json_coder being gone.
251 root 1.43 - upgrade to EV version 2.0 API.
252 root 1.47 - when players don't apply a savebed correctly but stand above one,
253     do not move or kill them.
254 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
255 root 1.43 - implement generic framework for server-side resource files.
256     - implement resource file update event.
257     - hook experience table update into the framework.
258     - move jeweler.yaml to resources (arch/).
259 root 1.44 - switch from Crossfire to Deliantra perl module.
260     - implement json2json arch filter.
261 root 1.45 - implement widget protocol version 2, support for ui templates.
262 root 1.54 - mapinfo is now handled fully asynchronously.
263 root 1.48 - ext/irc: also log irc messages.
264 root 1.51 - ext/schmorplog: write user stat files asynchronously.
265 root 1.43
266 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
267 elmex 1.41 - limited the number of items that can be picked up and dropped
268 root 1.42 as temporary measurement against bad performance or dropping things
269     (this lead to long freezes and triggered the watchdog).
270 elmex 1.41 - improved the performance of the drop command a bit.
271 root 1.38 - switch from Event to EV for higher performance, easier usage,
272     less bugs...
273 root 1.39 - updated to release version of the gnu affero license.
274 root 1.38
275 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
276 root 1.36 - more thoroughly rename the binaries, contact addresses.
277     - update the copyrights.
278 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
279     crashes.
280 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
281     potentially causing crashes.
282 root 1.35 - assign weapons on user load time, not login-time, avoiding
283     crashes.
284    
285 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
286 root 1.32 - fixed an important bug that caused passwords to be forgotten.
287 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
288     in some of the maps.
289 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
290     which is now trivial to do.
291 root 1.33 - removed all traces of the old (and never working) plug-in interface
292     (70kb code less on amd64).
293 root 1.34 - improve/tune scheduling priorities.
294     - fix some freezing bugs.
295     - fix a memory corruption problem in dynbuf.printf.
296     - use channels for chat and many informational commands.
297     - improved the tutorial.
298     - create missile is now fixed.
299     - race fields must now contain archetypes.
300     - jumping skill now works as advertised.
301 root 1.31
302 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
303 root 1.24 - relicense under the gnu affero license.
304 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
305 root 1.24 - implement server-side framework for generic resources.
306     - use resource framework for server-provided ambient
307     music.
308 root 1.27 - save object owners (players only atm).
309 root 1.24 - replace limited sound api with server-provided sound effects.
310     - new sc (sound control) protocol command.
311     - improve fxix protocol to include types.
312     - exactly fill tcp segments, if possible.
313     - output-rate is now an upper limit, the server will automatically
314     (and quite perfectly) adjust to the network conditions, ensuring
315     low latency even during bulk transfers (music, images, sounds etc.).
316     - implement server-side widgets (i.e. client widgets controlled
317     in the server side). this will allow future expansion without
318     having to upgrade clients.
319     - implement a (artwork) world map with realtime player position
320     tracking.
321     - new and more efficient extcmd (server still supports old extcmd
322     protocol).
323 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
324     calcluation that could be easily exploited by users.
325     - rebalanced diseases to spread more naturally/evenly.
326     - completely asynchronous map loading even for tiled maps.
327 root 1.24 - replace simple messaging protocol with channels carrying metadata
328     (similar to message types, but more directed at the user).
329     - reduce command processing latency by a whopping 120ms by
330     reordering some processing steps inside the server. this directly
331     reduces lag by 120ms.
332     - actually send spell faces to the client.
333 root 1.23 - implement player genders.
334 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
335     otherwise return to savebed and possible kill if the log-out
336     was for too long.
337     - fast socket-dead detection (kick player after 8 seconds without ack).
338     - greatly reduce the cpu time needed to draw maps _again_.
339     - archetypes are now subclasses of objects.
340     - rebalanced shop greed and approval functions to be more realistic
341     (and likely match the actual intention).
342 root 1.23 - implement "crossfire pod" format for messages, with working bold,
343     italic, gender-specific text, paragraphs etc.
344 root 1.24 - implemented hint framework, players can opt to receive hints.
345     - implemented (long) book framework, added some books from the cf wiki.
346 root 1.23 - implement generic message framework that uses xml, utf8 for the client
347     protocol and is capable of transmitting generic meta information.
348 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
349     - replace the nexus by a per-player tutorial map that teaches stuff
350     better than the newbie house.
351 root 1.18 - fix the magicmap colours.
352 root 1.19 - optimise map update even more by removing unneeded code and checks.
353     - decouple map and stats update from pl->ob and use pl->observe instead.
354     - implement observe command.
355 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
356     calls with a simple comparison.
357     - fix a latent crossfire bug that could crash the server because the
358     map refresh did not update the mapspace.
359 root 1.24 - support custom keys for regions and maps, regions are now
360     refcount-managed.
361     - allow worldmap overlays anywhere in the 000..999 range.
362     - new system to acquire time slices for background jobs, to reduce
363     jitter.
364 root 1.27 - semi-persistent object-referencing framework (currently only players
365     supported).
366 root 1.22 - dependency tracking for perl extensions.
367 root 1.24 - new slag-ex extension for cleaning cauldrons.
368     - fix invoke result processing.
369     - there are even less i/o syncpoints in the server now.
370 root 1.29 - added map-tags extension that scans all maps for object tags
371     and records them in the database (not used yet).
372 root 1.28 - metaserver 2 support.
373 root 1.22 - many more bugfixes and minor optimisations.
374 root 1.16
375 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
376 root 1.14 - optimised event invocation (non-wanted events can now be
377     skipped with 4-5 inlined instructions).
378 root 1.12 - complete rewrite of town_portal: it now creates a portal
379     to the "nearest" town only, travel is only possible
380 root 1.13 to the town and back, anybody can use it (also removes
381     one of the remaining syncpoints in the server).
382 root 1.10 - complete rewrite of the range/attack skill slot system:
383     there are now two slots, one for combat, one for ranged
384     attacks.
385     - introduce the concept of a current weapon (either a ranged
386     or a combat weapon/skill/tool) and switch between them as
387     needed.
388     - rewrite bow code so bows get more useful: apply damage,
389     attacktype and other stats to the arrows and treat
390     bows as weapons. also rebalance the missile weapons skill
391     so its damage increases with level.
392     - rewrite the complete player speed logic: weapon_speed now
393     works as documented and there are no unnatural speed boosts.
394 root 1.6 - implement a utility - cfutil - that simplifies arch and map
395     installation, replacing the old collect scripts and
396 root 1.9 simplying deployment by scaling and cutting faces as required.
397     - simplify the map protocol extensively by taking advantage
398     of missing bigfaces, speeding up map generation immensely.
399 root 1.6 - implement inherit keyword allowing archetypes to inherit from
400     other archetypes.
401     - rationalise archetype, region and treasurelist file format
402     into a single file format and make them reloadable asynchronously.
403 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
404     reloadable at runtime.
405 root 1.6 - implement 64x64 faceset support.
406     - implement fxixsx protocol that saves
407     a lot of bandwidth over the old image/face/smooth packets
408 root 1.11 and allows images > packetsize, incremental and background
409     transfers.
410 root 1.6 - implement a bandwidth-saving smoothing protocol that works
411     on a face basis as opposed to a mapspace basis.
412 root 1.7 - the server can now rate-limit image uploads to not exceed
413     a certain (client-configurable) speed while guarenteeing full
414     freedom of movement.
415 root 1.8 - implement new ex command to request item descriptions.
416     - implement new msg command for in-game messages with meta
417     information (using xml).
418 root 1.9 - enforce utf-8 for all text messages.
419 root 1.13 - added micropather (not used yet).
420 root 1.6 - many, many bugfixes.
421 root 1.1
422 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
423 root 1.1 - make coroapi accessible to cf+.
424     - moved map handling logic completely to perl
425     - per player maps are now marked in the map
426 root 1.2 - maps are saved completely differently now,
427     and much more often.
428 root 1.17 - rewrote map header parser and writer, to be much faster.
429 pippijn 1.4 - maps and players are now (in the average case) loaded
430 root 1.2 and saved completely asynchronously, I/O contention will no
431     longer freeze the server.
432 pippijn 1.4 - players and maps can be loaded anytime, without the player
433 root 1.2 being logged in.
434 root 1.1 - automatically generate method interfaces for perl from headers
435     - unbundled freezethaw
436     - mostly rewrote common/map.C
437     - completely rewrite server/swap.C
438     - introduced "runtime", the CCT clock (corrected crossfire time) :)
439     - introduced new keyword for map files: file_format_version (integer, server version: 0)
440     - better message for apply failures due to applymode
441     - removed most all of the weather code
442     - unified logging to stderr and file
443     - too many minor changes to document