ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.214
Committed: Sun Aug 31 05:47:14 2008 UTC (15 years, 8 months ago) by root
Branch: MAIN
Changes since 1.213: +1 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.204 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8 root 1.214 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 root 1.212 TODO: item tooltip has double utf-8 encoding issue.
10 root 1.206 TODO: help maps => broken text
11 root 1.204
12 root 1.213 TODO: money withdrawn from the bank no longer merges
13 root 1.212 - require perl 5.10.
14 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
15 root 1.204 - swap player and observed count's on the map when observing.
16 root 1.205 - add (mostly untested) mapspace perl class and accessors.
17 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
18 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
19     could be found.
20 root 1.208 - pits now have a configurable "random spread" range and default
21 root 1.213 to a radius of two now.
22 root 1.212 - rewrite pay_player_arch.
23     - use a more stable perl_reload implementation.
24     - do not use Symbol::delete_package (causes crashes after perl-reload),
25     use our own, safer, clear_package instead.
26     - when asynchronously dumping core, close all file handles to allow
27     the server to restart concurrently.
28 root 1.210 - eradicate listen command and corresponding code.
29 root 1.211 - eradicate logs command.
30 root 1.204
31 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
32 elmex 1.197 - made jeweler workbench larger and some other minor map
33     changes in jeweler town.
34 root 1.196 - fixed wrong item handling in jeweler skill code.
35 root 1.198 - (arch) use a special "key_random_map" for random map keys
36     that are used up.
37 root 1.199 - fix a crash when the player who was observed has logged out long
38     enough for his region/map to be gone.
39 root 1.200 - port to g++-4.3's incompatible tr1 changes.
40 root 1.201 - add some missing dependencies.
41 root 1.203 - log to /var/log/deliantra/ by default.
42     - hack observe code to enable smooth movmenet when observing.
43 elmex 1.195
44 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
45 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
46 root 1.179 - correctly move gsay to the party channel.
47 root 1.178 - fix a crash when animate weapon was used in some areas.
48 elmex 1.177 - fixed unnecessary identification of by converters created objects.
49 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
50     with NPCs.
51 elmex 1.175 - (arch) dragon scales got proper type now
52 root 1.193 - object::decrease would sometimes cause container weights to
53     be wrong, this has been fixed.
54 root 1.194 - do not send time updates for newly-seen items.
55 root 1.185 - thawing an icecube will once more drop its contents to the ground.
56 root 1.183 - fix cone spells etc. going through walls sometimes.
57 root 1.186 - fix a weight update bug that sometimes left containers
58     with wrong weights.
59 root 1.194 - added auto_apply event and extension for shop tiles.
60 root 1.172 - work around get_map_flags invoking perl and switching the stack.
61     - make sure the map is loaded when using a town portal return.
62 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
63     where healing spells didn't cost any grace.
64 root 1.173 - fix starvation kill reason.
65 root 1.174 - fix pk killer name message.
66 root 1.189 - don't let people apply signs with @match.
67 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
68     what seems to be the biggets memleak in the server).
69 elmex 1.171
70 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
71 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
72     - use anyevent to manage listen ports (this enables IPv6 support).
73 root 1.167 - server supports ipv6 client connections now.
74 root 1.168 - use newly-available Coro::AnyEvent.
75 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
76     to let it handle AIO requests.
77 root 1.167
78 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
79 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
80     processing considerably (especially in the client) and reduces data transfers
81     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
82 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
83     - (map) fixed npc dialogue in pup_land/s_f/special.
84     - bugfix: fix a crash when a player casts a swarm spell and then logs out
85     (swarm spells now stay in the player's inventory).
86 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
87 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
88     archetype *archname* (chairs of different facings were merged).
89     - bugfix: fix a potential crash issue in find_object_name (not used
90     normally).
91 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
92     (destruction, magic missile etc.).
93 root 1.163 - swarm spells without a direction now use various spiral patterns
94     instead of being fully random.
95 root 1.158 - update AnyEvent API to 3.4 and above.
96 root 1.156
97 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
98 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
99 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
100 root 1.152 - bugfix: the jumping skill now gives experience for jumping
101     and for attacking monsters. it also takes about one second to do a jump.
102 root 1.138 - bugfix: players couldn't starve in 2.53 :(
103 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
104 root 1.152 - bugfix: spell effects like word of recall are removed on death.
105 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
106     were created outside a map.
107 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
108     (fixed by reversing the logic).
109 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
110 root 1.153 - bugfix: the random map generator no longer leaks key objects.
111 root 1.154 - bugfix: support random maps >127x127.
112 root 1.152 - (maps) fixed the death certificate system in nimbus.
113 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
114 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
115 root 1.147 - (arch) give ball lightning a real name.
116 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
117 root 1.155 - support cfpod in ex replies (client item tooltips).
118 root 1.143 - unapply item in range slow when readying a spell.
119 root 1.148 - bugfix: account for rounding errors in weight updates.
120 root 1.139 - remove synchronous mkdir in chargen_race_done.
121     - fix per-race starting maps.
122 root 1.142 - check hiscore on suicide and quit as well.
123 root 1.138 - tell players when they are starving.
124 root 1.133 - get rid of costly object_from_name conversion for altar effects.
125     - fix map difficulty calculation for generators.
126 root 1.146 - slightly more intelligent handling of "is_animated" flag.
127 root 1.149 - support no_drop map header flag (before it was only available internally).
128 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
129 root 1.133
130 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
131 root 1.119 - bugfix: custom skill settings were not saved by the server.
132     - bugfix: remove did not actually remove items from the inventory, leaving
133 root 1.116 ghost items.
134 root 1.119 - bugfix: properly update items identified on the ground.
135 root 1.120 - bugfix: use localtime_r in the logger thread.
136 root 1.122 - bugfix: player starvation will now give the correct kill reason.
137     - bugfix: archetype reloads could crash the server.
138 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
139 elmex 1.114 player is not logged in.
140 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
141 root 1.117 server startup.
142 root 1.128 - bugfix: fix the door surround check in the random map generator.
143     - (maps) fix heaven quest difficulty progression.
144     - (maps) fix some random map styles.
145     - dropping items a shop is not interested in won't sell them anymore.
146     - rods and horns with a too low maximum charge allow now at least one discharge.
147     - implement kill & death statistics.
148     - random map preparation is no longer synchronous.
149     - rewrite find_style in perl, no longer does synchronous I/O.
150     - improve random map specials placement.
151     - make the killer a real object pointer instead of a string, improved
152     kill reason messages.
153 root 1.117 - take advantage of new aio_close and aio_chmod.
154 root 1.128 - implement archetype::get, object::deep_clone and update callers.
155 root 1.125 - change_abil is much faster.
156 root 1.126 - update the floorbox more often to work around the reverses item order
157     display in clients.
158 root 1.125 - cleaned up object copying by encapsulating it to a single place.
159 root 1.126 - add hints to the invite messages.
160 root 1.127 - rewrote key<->value pair handling.
161 root 1.128 - use an independent random number generator for the random map generator.
162 elmex 1.113
163 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
164 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
165     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
166     - completely automate the weight handling, should fix all weight
167     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
168 root 1.103 - reloading archetypes while a user was in the character creation phase
169     could crash the server.
170 root 1.106 - fix a nontrivial number of cases of code commented similar
171     to "is this really correct?", as many of those cases are now handles
172     automatically by lower level code.
173     - replace many ad-hoc checks for client visibility by object::visible_to,
174     should result in broader applicability of functions using it.
175 root 1.104 - merge items with different arch pointers refering to the same arch
176     (due to archetype reloads).
177 root 1.106 - refactored the object remove/insert functions and most related
178     functions (decrease, split, merge_ob etc.).
179 root 1.105 - make it compile better on freebsd (reported by pippijn).
180 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
181 root 1.108 - fix the longstanding "container stays open" bug.
182 root 1.107 - improved floorbox updating to be incremental and other protocol
183     optimisations.
184     - get rid of update_after_inventory_change and only do update stats
185     for weight once/tick/player at max.
186 root 1.109 - rewrite party commands, use party channel.
187 root 1.103
188 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
189 root 1.97 - properly link against libgthread as that is needed to make the slice
190     allocator thread-safe.
191 root 1.91 - support perls not compiled with 64 bit support (though this is not a
192     recommended configuration) (reported by Samuel Gondouin).
193 root 1.94 - always put godgiven items into the player inventory, never any containers.
194 root 1.92 - (maps, arch) the scorn go club was founded!
195 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
196 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
197     became a real spell-class.
198 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
199     - (arch) considerably strengthened spark shower and destruction.
200     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
201     finally reloadable at runtime.
202     - changed archetype loading algorithm to only require one pass and
203     use delayed resolving of references.
204 root 1.101 - examine command now uses the examine infobox.
205 root 1.102 - implement an "incremental garbage collector" for archetypes.
206 root 1.98 - enable slice allocator again.
207 root 1.96 - implement optional free memory poisoning.
208 root 1.91
209 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
210 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
211 root 1.85 skill.
212 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
213     names (also update all maps to use money instead of coins).
214 root 1.78 - add uuid accessors to perl.
215     - add coin names and archetype accessors to perl.
216 root 1.80 - fix runtime uuid file format to use "." instead of ",".
217 root 1.78 - change perl extensions to not use hardcoded coins and values.
218 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
219     and be more parsimonous of uuid usage by the exact value out on exit.
220 root 1.86 - write log messages in another thread, removing another sync point.
221     - support multi-line log messages in a nicer way.
222 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
223 root 1.81 - fix a minor memleak in the random map generator.
224     - some parts of the random map generator are not coroutine-safe,
225     so only call it "single-threaded".
226     - major cleanup of memory management in random map generator.
227 root 1.87 - slight refactoring of the random map generator, faster too.
228 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
229     bookkeeping bug.
230 root 1.87 - work around "player is on active list" problem by deactivating player
231     after loading.
232 root 1.81 - garbage collect shstr's more evenly and adaptively only when
233     there have in fact been allocations.
234 root 1.82 - fix object::insert to do as documented and insert into the env
235     if necessary.
236     - fix cf::map::unique_maps.
237     - fix nrof overflow check in can_merge_slow.
238     - fix converter code to handle >31 bit values.
239 elmex 1.83 - added support for the player_sold flag
240 root 1.84 - converters no longer accept unpaid items.
241 root 1.88 - canonicalize random map meta files for better unification.
242 root 1.77
243 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
244 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
245     when mlockall has been used.
246 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
247 root 1.72 - use separate thread for ticker timing (and more in the future).
248     this greatly increases timing accuracy and gets rid of an enourmous
249     number of gettimeofday calls.
250 root 1.82 - use a separate thread to signal aio completion, for lower latency.
251 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
252 root 1.71
253 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
254 root 1.68 - rebalanced default experience table to be more exponential
255     and much easier up to level ~40, then moderately harder.
256 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
257 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
258     - do not exit on reload/load errors but properly cleanup.
259 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
260 root 1.66
261 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
262 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
263     (this fixes the jeweler skill).
264 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
265 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
266 root 1.63 - move tombstone to real map if player died due to cave-in (even if
267     it has reset, which is better than putting it on the savebed, also as
268     proof that the palyer didn't use a savebed).
269 root 1.59
270 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
271 root 1.56 - work around perl bug in configure perl module version check.
272 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
273 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
274 root 1.52 - fix a bug in animate_weapon, causing a crash.
275 root 1.54 - no longer exit when a coroutine throws an exception.
276 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
277 root 1.53 - fix the "<player> is nuts" message.
278 root 1.58 - fix an exception at logout due to the json_coder being gone.
279 root 1.43 - upgrade to EV version 2.0 API.
280 root 1.47 - when players don't apply a savebed correctly but stand above one,
281     do not move or kill them.
282 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
283 root 1.43 - implement generic framework for server-side resource files.
284     - implement resource file update event.
285     - hook experience table update into the framework.
286     - move jeweler.yaml to resources (arch/).
287 root 1.44 - switch from Crossfire to Deliantra perl module.
288     - implement json2json arch filter.
289 root 1.45 - implement widget protocol version 2, support for ui templates.
290 root 1.54 - mapinfo is now handled fully asynchronously.
291 root 1.48 - ext/irc: also log irc messages.
292 root 1.51 - ext/schmorplog: write user stat files asynchronously.
293 root 1.43
294 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
295 elmex 1.41 - limited the number of items that can be picked up and dropped
296 root 1.42 as temporary measurement against bad performance or dropping things
297     (this lead to long freezes and triggered the watchdog).
298 elmex 1.41 - improved the performance of the drop command a bit.
299 root 1.38 - switch from Event to EV for higher performance, easier usage,
300     less bugs...
301 root 1.39 - updated to release version of the gnu affero license.
302 root 1.38
303 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
304 root 1.36 - more thoroughly rename the binaries, contact addresses.
305     - update the copyrights.
306 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
307     crashes.
308 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
309     potentially causing crashes.
310 root 1.35 - assign weapons on user load time, not login-time, avoiding
311     crashes.
312    
313 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
314 root 1.32 - fixed an important bug that caused passwords to be forgotten.
315 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
316     in some of the maps.
317 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
318     which is now trivial to do.
319 root 1.33 - removed all traces of the old (and never working) plug-in interface
320     (70kb code less on amd64).
321 root 1.34 - improve/tune scheduling priorities.
322     - fix some freezing bugs.
323     - fix a memory corruption problem in dynbuf.printf.
324     - use channels for chat and many informational commands.
325     - improved the tutorial.
326     - create missile is now fixed.
327     - race fields must now contain archetypes.
328     - jumping skill now works as advertised.
329 root 1.31
330 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
331 root 1.24 - relicense under the gnu affero license.
332 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
333 root 1.24 - implement server-side framework for generic resources.
334     - use resource framework for server-provided ambient
335     music.
336 root 1.27 - save object owners (players only atm).
337 root 1.24 - replace limited sound api with server-provided sound effects.
338     - new sc (sound control) protocol command.
339     - improve fxix protocol to include types.
340     - exactly fill tcp segments, if possible.
341     - output-rate is now an upper limit, the server will automatically
342     (and quite perfectly) adjust to the network conditions, ensuring
343     low latency even during bulk transfers (music, images, sounds etc.).
344     - implement server-side widgets (i.e. client widgets controlled
345     in the server side). this will allow future expansion without
346     having to upgrade clients.
347     - implement a (artwork) world map with realtime player position
348     tracking.
349     - new and more efficient extcmd (server still supports old extcmd
350     protocol).
351 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
352     calcluation that could be easily exploited by users.
353     - rebalanced diseases to spread more naturally/evenly.
354     - completely asynchronous map loading even for tiled maps.
355 root 1.24 - replace simple messaging protocol with channels carrying metadata
356     (similar to message types, but more directed at the user).
357     - reduce command processing latency by a whopping 120ms by
358     reordering some processing steps inside the server. this directly
359     reduces lag by 120ms.
360     - actually send spell faces to the client.
361 root 1.23 - implement player genders.
362 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
363     otherwise return to savebed and possible kill if the log-out
364     was for too long.
365     - fast socket-dead detection (kick player after 8 seconds without ack).
366     - greatly reduce the cpu time needed to draw maps _again_.
367     - archetypes are now subclasses of objects.
368     - rebalanced shop greed and approval functions to be more realistic
369     (and likely match the actual intention).
370 root 1.23 - implement "crossfire pod" format for messages, with working bold,
371     italic, gender-specific text, paragraphs etc.
372 root 1.24 - implemented hint framework, players can opt to receive hints.
373     - implemented (long) book framework, added some books from the cf wiki.
374 root 1.23 - implement generic message framework that uses xml, utf8 for the client
375     protocol and is capable of transmitting generic meta information.
376 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
377     - replace the nexus by a per-player tutorial map that teaches stuff
378     better than the newbie house.
379 root 1.18 - fix the magicmap colours.
380 root 1.19 - optimise map update even more by removing unneeded code and checks.
381     - decouple map and stats update from pl->ob and use pl->observe instead.
382     - implement observe command.
383 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
384     calls with a simple comparison.
385     - fix a latent crossfire bug that could crash the server because the
386     map refresh did not update the mapspace.
387 root 1.24 - support custom keys for regions and maps, regions are now
388     refcount-managed.
389     - allow worldmap overlays anywhere in the 000..999 range.
390     - new system to acquire time slices for background jobs, to reduce
391     jitter.
392 root 1.27 - semi-persistent object-referencing framework (currently only players
393     supported).
394 root 1.22 - dependency tracking for perl extensions.
395 root 1.24 - new slag-ex extension for cleaning cauldrons.
396     - fix invoke result processing.
397     - there are even less i/o syncpoints in the server now.
398 root 1.29 - added map-tags extension that scans all maps for object tags
399     and records them in the database (not used yet).
400 root 1.28 - metaserver 2 support.
401 root 1.22 - many more bugfixes and minor optimisations.
402 root 1.16
403 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
404 root 1.14 - optimised event invocation (non-wanted events can now be
405     skipped with 4-5 inlined instructions).
406 root 1.12 - complete rewrite of town_portal: it now creates a portal
407     to the "nearest" town only, travel is only possible
408 root 1.13 to the town and back, anybody can use it (also removes
409     one of the remaining syncpoints in the server).
410 root 1.10 - complete rewrite of the range/attack skill slot system:
411     there are now two slots, one for combat, one for ranged
412     attacks.
413     - introduce the concept of a current weapon (either a ranged
414     or a combat weapon/skill/tool) and switch between them as
415     needed.
416     - rewrite bow code so bows get more useful: apply damage,
417     attacktype and other stats to the arrows and treat
418     bows as weapons. also rebalance the missile weapons skill
419     so its damage increases with level.
420     - rewrite the complete player speed logic: weapon_speed now
421     works as documented and there are no unnatural speed boosts.
422 root 1.6 - implement a utility - cfutil - that simplifies arch and map
423     installation, replacing the old collect scripts and
424 root 1.9 simplying deployment by scaling and cutting faces as required.
425     - simplify the map protocol extensively by taking advantage
426     of missing bigfaces, speeding up map generation immensely.
427 root 1.6 - implement inherit keyword allowing archetypes to inherit from
428     other archetypes.
429     - rationalise archetype, region and treasurelist file format
430     into a single file format and make them reloadable asynchronously.
431 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
432     reloadable at runtime.
433 root 1.6 - implement 64x64 faceset support.
434     - implement fxixsx protocol that saves
435     a lot of bandwidth over the old image/face/smooth packets
436 root 1.11 and allows images > packetsize, incremental and background
437     transfers.
438 root 1.6 - implement a bandwidth-saving smoothing protocol that works
439     on a face basis as opposed to a mapspace basis.
440 root 1.7 - the server can now rate-limit image uploads to not exceed
441     a certain (client-configurable) speed while guarenteeing full
442     freedom of movement.
443 root 1.8 - implement new ex command to request item descriptions.
444     - implement new msg command for in-game messages with meta
445     information (using xml).
446 root 1.9 - enforce utf-8 for all text messages.
447 root 1.13 - added micropather (not used yet).
448 root 1.6 - many, many bugfixes.
449 root 1.1
450 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
451 root 1.1 - make coroapi accessible to cf+.
452     - moved map handling logic completely to perl
453     - per player maps are now marked in the map
454 root 1.2 - maps are saved completely differently now,
455     and much more often.
456 root 1.17 - rewrote map header parser and writer, to be much faster.
457 pippijn 1.4 - maps and players are now (in the average case) loaded
458 root 1.2 and saved completely asynchronously, I/O contention will no
459     longer freeze the server.
460 pippijn 1.4 - players and maps can be loaded anytime, without the player
461 root 1.2 being logged in.
462 root 1.1 - automatically generate method interfaces for perl from headers
463     - unbundled freezethaw
464     - mostly rewrote common/map.C
465     - completely rewrite server/swap.C
466     - introduced "runtime", the CCT clock (corrected crossfire time) :)
467     - introduced new keyword for map files: file_format_version (integer, server version: 0)
468     - better message for apply failures due to applymode
469     - removed most all of the weather code
470     - unified logging to stderr and file
471     - too many minor changes to document