ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.216
Committed: Sun Aug 31 10:05:26 2008 UTC (15 years, 8 months ago) by root
Branch: MAIN
Changes since 1.215: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.204 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: maybe move gsay to the main chat channel?
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8 root 1.214 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 root 1.204
10 root 1.212 - require perl 5.10.
11 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
12 root 1.204 - swap player and observed count's on the map when observing.
13 root 1.205 - add (mostly untested) mapspace perl class and accessors.
14 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
15 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
16     could be found.
17 root 1.208 - pits now have a configurable "random spread" range and default
18 root 1.213 to a radius of two now.
19 root 1.212 - rewrite pay_player_arch.
20     - use a more stable perl_reload implementation.
21     - do not use Symbol::delete_package (causes crashes after perl-reload),
22     use our own, safer, clear_package instead.
23     - when asynchronously dumping core, close all file handles to allow
24     the server to restart concurrently.
25 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
26     sequences, without double-encoding. it should be faster, too.
27     - the above fixes wrong display of help tetx and many other issues.
28 root 1.216 - use lzf and frag packets for large messages for clients supporting them
29     (0.9976+).
30 root 1.210 - eradicate listen command and corresponding code.
31 root 1.211 - eradicate logs command.
32 root 1.204
33 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
34 elmex 1.197 - made jeweler workbench larger and some other minor map
35     changes in jeweler town.
36 root 1.196 - fixed wrong item handling in jeweler skill code.
37 root 1.198 - (arch) use a special "key_random_map" for random map keys
38     that are used up.
39 root 1.199 - fix a crash when the player who was observed has logged out long
40     enough for his region/map to be gone.
41 root 1.200 - port to g++-4.3's incompatible tr1 changes.
42 root 1.201 - add some missing dependencies.
43 root 1.203 - log to /var/log/deliantra/ by default.
44     - hack observe code to enable smooth movmenet when observing.
45 elmex 1.195
46 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
47 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
48 root 1.179 - correctly move gsay to the party channel.
49 root 1.178 - fix a crash when animate weapon was used in some areas.
50 elmex 1.177 - fixed unnecessary identification of by converters created objects.
51 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
52     with NPCs.
53 elmex 1.175 - (arch) dragon scales got proper type now
54 root 1.193 - object::decrease would sometimes cause container weights to
55     be wrong, this has been fixed.
56 root 1.194 - do not send time updates for newly-seen items.
57 root 1.185 - thawing an icecube will once more drop its contents to the ground.
58 root 1.183 - fix cone spells etc. going through walls sometimes.
59 root 1.186 - fix a weight update bug that sometimes left containers
60     with wrong weights.
61 root 1.194 - added auto_apply event and extension for shop tiles.
62 root 1.172 - work around get_map_flags invoking perl and switching the stack.
63     - make sure the map is loaded when using a town portal return.
64 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
65     where healing spells didn't cost any grace.
66 root 1.173 - fix starvation kill reason.
67 root 1.174 - fix pk killer name message.
68 root 1.189 - don't let people apply signs with @match.
69 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
70     what seems to be the biggets memleak in the server).
71 elmex 1.171
72 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
73 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
74     - use anyevent to manage listen ports (this enables IPv6 support).
75 root 1.167 - server supports ipv6 client connections now.
76 root 1.168 - use newly-available Coro::AnyEvent.
77 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
78     to let it handle AIO requests.
79 root 1.167
80 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
81 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
82     processing considerably (especially in the client) and reduces data transfers
83     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
84 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
85     - (map) fixed npc dialogue in pup_land/s_f/special.
86     - bugfix: fix a crash when a player casts a swarm spell and then logs out
87     (swarm spells now stay in the player's inventory).
88 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
89 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
90     archetype *archname* (chairs of different facings were merged).
91     - bugfix: fix a potential crash issue in find_object_name (not used
92     normally).
93 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
94     (destruction, magic missile etc.).
95 root 1.163 - swarm spells without a direction now use various spiral patterns
96     instead of being fully random.
97 root 1.158 - update AnyEvent API to 3.4 and above.
98 root 1.156
99 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
100 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
101 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
102 root 1.152 - bugfix: the jumping skill now gives experience for jumping
103     and for attacking monsters. it also takes about one second to do a jump.
104 root 1.138 - bugfix: players couldn't starve in 2.53 :(
105 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
106 root 1.152 - bugfix: spell effects like word of recall are removed on death.
107 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
108     were created outside a map.
109 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
110     (fixed by reversing the logic).
111 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
112 root 1.153 - bugfix: the random map generator no longer leaks key objects.
113 root 1.154 - bugfix: support random maps >127x127.
114 root 1.152 - (maps) fixed the death certificate system in nimbus.
115 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
116 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
117 root 1.147 - (arch) give ball lightning a real name.
118 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
119 root 1.155 - support cfpod in ex replies (client item tooltips).
120 root 1.143 - unapply item in range slow when readying a spell.
121 root 1.148 - bugfix: account for rounding errors in weight updates.
122 root 1.139 - remove synchronous mkdir in chargen_race_done.
123     - fix per-race starting maps.
124 root 1.142 - check hiscore on suicide and quit as well.
125 root 1.138 - tell players when they are starving.
126 root 1.133 - get rid of costly object_from_name conversion for altar effects.
127     - fix map difficulty calculation for generators.
128 root 1.146 - slightly more intelligent handling of "is_animated" flag.
129 root 1.149 - support no_drop map header flag (before it was only available internally).
130 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
131 root 1.133
132 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
133 root 1.119 - bugfix: custom skill settings were not saved by the server.
134     - bugfix: remove did not actually remove items from the inventory, leaving
135 root 1.116 ghost items.
136 root 1.119 - bugfix: properly update items identified on the ground.
137 root 1.120 - bugfix: use localtime_r in the logger thread.
138 root 1.122 - bugfix: player starvation will now give the correct kill reason.
139     - bugfix: archetype reloads could crash the server.
140 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
141 elmex 1.114 player is not logged in.
142 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
143 root 1.117 server startup.
144 root 1.128 - bugfix: fix the door surround check in the random map generator.
145     - (maps) fix heaven quest difficulty progression.
146     - (maps) fix some random map styles.
147     - dropping items a shop is not interested in won't sell them anymore.
148     - rods and horns with a too low maximum charge allow now at least one discharge.
149     - implement kill & death statistics.
150     - random map preparation is no longer synchronous.
151     - rewrite find_style in perl, no longer does synchronous I/O.
152     - improve random map specials placement.
153     - make the killer a real object pointer instead of a string, improved
154     kill reason messages.
155 root 1.117 - take advantage of new aio_close and aio_chmod.
156 root 1.128 - implement archetype::get, object::deep_clone and update callers.
157 root 1.125 - change_abil is much faster.
158 root 1.126 - update the floorbox more often to work around the reverses item order
159     display in clients.
160 root 1.125 - cleaned up object copying by encapsulating it to a single place.
161 root 1.126 - add hints to the invite messages.
162 root 1.127 - rewrote key<->value pair handling.
163 root 1.128 - use an independent random number generator for the random map generator.
164 elmex 1.113
165 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
166 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
167     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
168     - completely automate the weight handling, should fix all weight
169     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
170 root 1.103 - reloading archetypes while a user was in the character creation phase
171     could crash the server.
172 root 1.106 - fix a nontrivial number of cases of code commented similar
173     to "is this really correct?", as many of those cases are now handles
174     automatically by lower level code.
175     - replace many ad-hoc checks for client visibility by object::visible_to,
176     should result in broader applicability of functions using it.
177 root 1.104 - merge items with different arch pointers refering to the same arch
178     (due to archetype reloads).
179 root 1.106 - refactored the object remove/insert functions and most related
180     functions (decrease, split, merge_ob etc.).
181 root 1.105 - make it compile better on freebsd (reported by pippijn).
182 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
183 root 1.108 - fix the longstanding "container stays open" bug.
184 root 1.107 - improved floorbox updating to be incremental and other protocol
185     optimisations.
186     - get rid of update_after_inventory_change and only do update stats
187     for weight once/tick/player at max.
188 root 1.109 - rewrite party commands, use party channel.
189 root 1.103
190 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
191 root 1.97 - properly link against libgthread as that is needed to make the slice
192     allocator thread-safe.
193 root 1.91 - support perls not compiled with 64 bit support (though this is not a
194     recommended configuration) (reported by Samuel Gondouin).
195 root 1.94 - always put godgiven items into the player inventory, never any containers.
196 root 1.92 - (maps, arch) the scorn go club was founded!
197 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
198 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
199     became a real spell-class.
200 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
201     - (arch) considerably strengthened spark shower and destruction.
202     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
203     finally reloadable at runtime.
204     - changed archetype loading algorithm to only require one pass and
205     use delayed resolving of references.
206 root 1.101 - examine command now uses the examine infobox.
207 root 1.102 - implement an "incremental garbage collector" for archetypes.
208 root 1.98 - enable slice allocator again.
209 root 1.96 - implement optional free memory poisoning.
210 root 1.91
211 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
212 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
213 root 1.85 skill.
214 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
215     names (also update all maps to use money instead of coins).
216 root 1.78 - add uuid accessors to perl.
217     - add coin names and archetype accessors to perl.
218 root 1.80 - fix runtime uuid file format to use "." instead of ",".
219 root 1.78 - change perl extensions to not use hardcoded coins and values.
220 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
221     and be more parsimonous of uuid usage by the exact value out on exit.
222 root 1.86 - write log messages in another thread, removing another sync point.
223     - support multi-line log messages in a nicer way.
224 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
225 root 1.81 - fix a minor memleak in the random map generator.
226     - some parts of the random map generator are not coroutine-safe,
227     so only call it "single-threaded".
228     - major cleanup of memory management in random map generator.
229 root 1.87 - slight refactoring of the random map generator, faster too.
230 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
231     bookkeeping bug.
232 root 1.87 - work around "player is on active list" problem by deactivating player
233     after loading.
234 root 1.81 - garbage collect shstr's more evenly and adaptively only when
235     there have in fact been allocations.
236 root 1.82 - fix object::insert to do as documented and insert into the env
237     if necessary.
238     - fix cf::map::unique_maps.
239     - fix nrof overflow check in can_merge_slow.
240     - fix converter code to handle >31 bit values.
241 elmex 1.83 - added support for the player_sold flag
242 root 1.84 - converters no longer accept unpaid items.
243 root 1.88 - canonicalize random map meta files for better unification.
244 root 1.77
245 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
246 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
247     when mlockall has been used.
248 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
249 root 1.72 - use separate thread for ticker timing (and more in the future).
250     this greatly increases timing accuracy and gets rid of an enourmous
251     number of gettimeofday calls.
252 root 1.82 - use a separate thread to signal aio completion, for lower latency.
253 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
254 root 1.71
255 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
256 root 1.68 - rebalanced default experience table to be more exponential
257     and much easier up to level ~40, then moderately harder.
258 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
259 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
260     - do not exit on reload/load errors but properly cleanup.
261 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
262 root 1.66
263 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
264 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
265     (this fixes the jeweler skill).
266 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
267 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
268 root 1.63 - move tombstone to real map if player died due to cave-in (even if
269     it has reset, which is better than putting it on the savebed, also as
270     proof that the palyer didn't use a savebed).
271 root 1.59
272 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
273 root 1.56 - work around perl bug in configure perl module version check.
274 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
275 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
276 root 1.52 - fix a bug in animate_weapon, causing a crash.
277 root 1.54 - no longer exit when a coroutine throws an exception.
278 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
279 root 1.53 - fix the "<player> is nuts" message.
280 root 1.58 - fix an exception at logout due to the json_coder being gone.
281 root 1.43 - upgrade to EV version 2.0 API.
282 root 1.47 - when players don't apply a savebed correctly but stand above one,
283     do not move or kill them.
284 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
285 root 1.43 - implement generic framework for server-side resource files.
286     - implement resource file update event.
287     - hook experience table update into the framework.
288     - move jeweler.yaml to resources (arch/).
289 root 1.44 - switch from Crossfire to Deliantra perl module.
290     - implement json2json arch filter.
291 root 1.45 - implement widget protocol version 2, support for ui templates.
292 root 1.54 - mapinfo is now handled fully asynchronously.
293 root 1.48 - ext/irc: also log irc messages.
294 root 1.51 - ext/schmorplog: write user stat files asynchronously.
295 root 1.43
296 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
297 elmex 1.41 - limited the number of items that can be picked up and dropped
298 root 1.42 as temporary measurement against bad performance or dropping things
299     (this lead to long freezes and triggered the watchdog).
300 elmex 1.41 - improved the performance of the drop command a bit.
301 root 1.38 - switch from Event to EV for higher performance, easier usage,
302     less bugs...
303 root 1.39 - updated to release version of the gnu affero license.
304 root 1.38
305 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
306 root 1.36 - more thoroughly rename the binaries, contact addresses.
307     - update the copyrights.
308 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
309     crashes.
310 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
311     potentially causing crashes.
312 root 1.35 - assign weapons on user load time, not login-time, avoiding
313     crashes.
314    
315 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
316 root 1.32 - fixed an important bug that caused passwords to be forgotten.
317 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
318     in some of the maps.
319 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
320     which is now trivial to do.
321 root 1.33 - removed all traces of the old (and never working) plug-in interface
322     (70kb code less on amd64).
323 root 1.34 - improve/tune scheduling priorities.
324     - fix some freezing bugs.
325     - fix a memory corruption problem in dynbuf.printf.
326     - use channels for chat and many informational commands.
327     - improved the tutorial.
328     - create missile is now fixed.
329     - race fields must now contain archetypes.
330     - jumping skill now works as advertised.
331 root 1.31
332 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
333 root 1.24 - relicense under the gnu affero license.
334 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
335 root 1.24 - implement server-side framework for generic resources.
336     - use resource framework for server-provided ambient
337     music.
338 root 1.27 - save object owners (players only atm).
339 root 1.24 - replace limited sound api with server-provided sound effects.
340     - new sc (sound control) protocol command.
341     - improve fxix protocol to include types.
342     - exactly fill tcp segments, if possible.
343     - output-rate is now an upper limit, the server will automatically
344     (and quite perfectly) adjust to the network conditions, ensuring
345     low latency even during bulk transfers (music, images, sounds etc.).
346     - implement server-side widgets (i.e. client widgets controlled
347     in the server side). this will allow future expansion without
348     having to upgrade clients.
349     - implement a (artwork) world map with realtime player position
350     tracking.
351     - new and more efficient extcmd (server still supports old extcmd
352     protocol).
353 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
354     calcluation that could be easily exploited by users.
355     - rebalanced diseases to spread more naturally/evenly.
356     - completely asynchronous map loading even for tiled maps.
357 root 1.24 - replace simple messaging protocol with channels carrying metadata
358     (similar to message types, but more directed at the user).
359     - reduce command processing latency by a whopping 120ms by
360     reordering some processing steps inside the server. this directly
361     reduces lag by 120ms.
362     - actually send spell faces to the client.
363 root 1.23 - implement player genders.
364 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
365     otherwise return to savebed and possible kill if the log-out
366     was for too long.
367     - fast socket-dead detection (kick player after 8 seconds without ack).
368     - greatly reduce the cpu time needed to draw maps _again_.
369     - archetypes are now subclasses of objects.
370     - rebalanced shop greed and approval functions to be more realistic
371     (and likely match the actual intention).
372 root 1.23 - implement "crossfire pod" format for messages, with working bold,
373     italic, gender-specific text, paragraphs etc.
374 root 1.24 - implemented hint framework, players can opt to receive hints.
375     - implemented (long) book framework, added some books from the cf wiki.
376 root 1.23 - implement generic message framework that uses xml, utf8 for the client
377     protocol and is capable of transmitting generic meta information.
378 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
379     - replace the nexus by a per-player tutorial map that teaches stuff
380     better than the newbie house.
381 root 1.18 - fix the magicmap colours.
382 root 1.19 - optimise map update even more by removing unneeded code and checks.
383     - decouple map and stats update from pl->ob and use pl->observe instead.
384     - implement observe command.
385 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
386     calls with a simple comparison.
387     - fix a latent crossfire bug that could crash the server because the
388     map refresh did not update the mapspace.
389 root 1.24 - support custom keys for regions and maps, regions are now
390     refcount-managed.
391     - allow worldmap overlays anywhere in the 000..999 range.
392     - new system to acquire time slices for background jobs, to reduce
393     jitter.
394 root 1.27 - semi-persistent object-referencing framework (currently only players
395     supported).
396 root 1.22 - dependency tracking for perl extensions.
397 root 1.24 - new slag-ex extension for cleaning cauldrons.
398     - fix invoke result processing.
399     - there are even less i/o syncpoints in the server now.
400 root 1.29 - added map-tags extension that scans all maps for object tags
401     and records them in the database (not used yet).
402 root 1.28 - metaserver 2 support.
403 root 1.22 - many more bugfixes and minor optimisations.
404 root 1.16
405 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
406 root 1.14 - optimised event invocation (non-wanted events can now be
407     skipped with 4-5 inlined instructions).
408 root 1.12 - complete rewrite of town_portal: it now creates a portal
409     to the "nearest" town only, travel is only possible
410 root 1.13 to the town and back, anybody can use it (also removes
411     one of the remaining syncpoints in the server).
412 root 1.10 - complete rewrite of the range/attack skill slot system:
413     there are now two slots, one for combat, one for ranged
414     attacks.
415     - introduce the concept of a current weapon (either a ranged
416     or a combat weapon/skill/tool) and switch between them as
417     needed.
418     - rewrite bow code so bows get more useful: apply damage,
419     attacktype and other stats to the arrows and treat
420     bows as weapons. also rebalance the missile weapons skill
421     so its damage increases with level.
422     - rewrite the complete player speed logic: weapon_speed now
423     works as documented and there are no unnatural speed boosts.
424 root 1.6 - implement a utility - cfutil - that simplifies arch and map
425     installation, replacing the old collect scripts and
426 root 1.9 simplying deployment by scaling and cutting faces as required.
427     - simplify the map protocol extensively by taking advantage
428     of missing bigfaces, speeding up map generation immensely.
429 root 1.6 - implement inherit keyword allowing archetypes to inherit from
430     other archetypes.
431     - rationalise archetype, region and treasurelist file format
432     into a single file format and make them reloadable asynchronously.
433 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
434     reloadable at runtime.
435 root 1.6 - implement 64x64 faceset support.
436     - implement fxixsx protocol that saves
437     a lot of bandwidth over the old image/face/smooth packets
438 root 1.11 and allows images > packetsize, incremental and background
439     transfers.
440 root 1.6 - implement a bandwidth-saving smoothing protocol that works
441     on a face basis as opposed to a mapspace basis.
442 root 1.7 - the server can now rate-limit image uploads to not exceed
443     a certain (client-configurable) speed while guarenteeing full
444     freedom of movement.
445 root 1.8 - implement new ex command to request item descriptions.
446     - implement new msg command for in-game messages with meta
447     information (using xml).
448 root 1.9 - enforce utf-8 for all text messages.
449 root 1.13 - added micropather (not used yet).
450 root 1.6 - many, many bugfixes.
451 root 1.1
452 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
453 root 1.1 - make coroapi accessible to cf+.
454     - moved map handling logic completely to perl
455     - per player maps are now marked in the map
456 root 1.2 - maps are saved completely differently now,
457     and much more often.
458 root 1.17 - rewrote map header parser and writer, to be much faster.
459 pippijn 1.4 - maps and players are now (in the average case) loaded
460 root 1.2 and saved completely asynchronously, I/O contention will no
461     longer freeze the server.
462 pippijn 1.4 - players and maps can be loaded anytime, without the player
463 root 1.2 being logged in.
464 root 1.1 - automatically generate method interfaces for perl from headers
465     - unbundled freezethaw
466     - mostly rewrote common/map.C
467     - completely rewrite server/swap.C
468     - introduced "runtime", the CCT clock (corrected crossfire time) :)
469     - introduced new keyword for map files: file_format_version (integer, server version: 0)
470     - better message for apply failures due to applymode
471     - removed most all of the weather code
472     - unified logging to stderr and file
473     - too many minor changes to document