ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.219
Committed: Mon Sep 1 22:29:17 2008 UTC (15 years, 8 months ago) by elmex
Branch: MAIN
Changes since 1.218: +3 -0 lines
Log Message:
fixed a bug i introduced in the last 'fix'. we still need to fix the maps sometime in the future.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.6
3 root 1.204 TODO: emergency swap mode is not working
4     TODO: xs-warn doesn't end up in server log.
5     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
6     TODO: inscription cannot be readied.
7 root 1.214 TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
8 root 1.204
9 root 1.212 - require perl 5.10.
10 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
11 root 1.204 - swap player and observed count's on the map when observing.
12 root 1.205 - add (mostly untested) mapspace perl class and accessors.
13 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
14 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
15     could be found.
16 root 1.208 - pits now have a configurable "random spread" range and default
17 root 1.213 to a radius of two now.
18 root 1.212 - rewrite pay_player_arch.
19     - use a more stable perl_reload implementation.
20     - do not use Symbol::delete_package (causes crashes after perl-reload),
21     use our own, safer, clear_package instead.
22     - when asynchronously dumping core, close all file handles to allow
23     the server to restart concurrently.
24 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
25     sequences, without double-encoding. it should be faster, too.
26     - the above fixes wrong display of help tetx and many other issues.
27 root 1.216 - use lzf and frag packets for large messages for clients supporting them
28 root 1.218 (0.9976+), use it for long books and other messages.
29 root 1.210 - eradicate listen command and corresponding code.
30 root 1.211 - eradicate logs command.
31 root 1.218 - let the client log into the server log, used for crash backtraces.
32 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
33     old style spell objects with the spell magic bullet.
34     - (arhc) fixed skill less rods in the archetypes
35 root 1.204
36 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
37 elmex 1.197 - made jeweler workbench larger and some other minor map
38     changes in jeweler town.
39 root 1.196 - fixed wrong item handling in jeweler skill code.
40 root 1.198 - (arch) use a special "key_random_map" for random map keys
41     that are used up.
42 root 1.199 - fix a crash when the player who was observed has logged out long
43     enough for his region/map to be gone.
44 root 1.200 - port to g++-4.3's incompatible tr1 changes.
45 root 1.201 - add some missing dependencies.
46 root 1.203 - log to /var/log/deliantra/ by default.
47     - hack observe code to enable smooth movmenet when observing.
48 elmex 1.195
49 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
50 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
51 root 1.179 - correctly move gsay to the party channel.
52 root 1.178 - fix a crash when animate weapon was used in some areas.
53 elmex 1.177 - fixed unnecessary identification of by converters created objects.
54 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
55     with NPCs.
56 elmex 1.175 - (arch) dragon scales got proper type now
57 root 1.193 - object::decrease would sometimes cause container weights to
58     be wrong, this has been fixed.
59 root 1.194 - do not send time updates for newly-seen items.
60 root 1.185 - thawing an icecube will once more drop its contents to the ground.
61 root 1.183 - fix cone spells etc. going through walls sometimes.
62 root 1.186 - fix a weight update bug that sometimes left containers
63     with wrong weights.
64 root 1.194 - added auto_apply event and extension for shop tiles.
65 root 1.172 - work around get_map_flags invoking perl and switching the stack.
66     - make sure the map is loaded when using a town portal return.
67 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
68     where healing spells didn't cost any grace.
69 root 1.173 - fix starvation kill reason.
70 root 1.174 - fix pk killer name message.
71 root 1.189 - don't let people apply signs with @match.
72 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
73     what seems to be the biggets memleak in the server).
74 elmex 1.171
75 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
76 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
77     - use anyevent to manage listen ports (this enables IPv6 support).
78 root 1.167 - server supports ipv6 client connections now.
79 root 1.168 - use newly-available Coro::AnyEvent.
80 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
81     to let it handle AIO requests.
82 root 1.167
83 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
84 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
85     processing considerably (especially in the client) and reduces data transfers
86     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
87 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
88     - (map) fixed npc dialogue in pup_land/s_f/special.
89     - bugfix: fix a crash when a player casts a swarm spell and then logs out
90     (swarm spells now stay in the player's inventory).
91 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
92 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
93     archetype *archname* (chairs of different facings were merged).
94     - bugfix: fix a potential crash issue in find_object_name (not used
95     normally).
96 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
97     (destruction, magic missile etc.).
98 root 1.163 - swarm spells without a direction now use various spiral patterns
99     instead of being fully random.
100 root 1.158 - update AnyEvent API to 3.4 and above.
101 root 1.156
102 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
103 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
104 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
105 root 1.152 - bugfix: the jumping skill now gives experience for jumping
106     and for attacking monsters. it also takes about one second to do a jump.
107 root 1.138 - bugfix: players couldn't starve in 2.53 :(
108 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
109 root 1.152 - bugfix: spell effects like word of recall are removed on death.
110 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
111     were created outside a map.
112 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
113     (fixed by reversing the logic).
114 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
115 root 1.153 - bugfix: the random map generator no longer leaks key objects.
116 root 1.154 - bugfix: support random maps >127x127.
117 root 1.152 - (maps) fixed the death certificate system in nimbus.
118 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
119 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
120 root 1.147 - (arch) give ball lightning a real name.
121 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
122 root 1.155 - support cfpod in ex replies (client item tooltips).
123 root 1.143 - unapply item in range slow when readying a spell.
124 root 1.148 - bugfix: account for rounding errors in weight updates.
125 root 1.139 - remove synchronous mkdir in chargen_race_done.
126     - fix per-race starting maps.
127 root 1.142 - check hiscore on suicide and quit as well.
128 root 1.138 - tell players when they are starving.
129 root 1.133 - get rid of costly object_from_name conversion for altar effects.
130     - fix map difficulty calculation for generators.
131 root 1.146 - slightly more intelligent handling of "is_animated" flag.
132 root 1.149 - support no_drop map header flag (before it was only available internally).
133 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
134 root 1.133
135 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
136 root 1.119 - bugfix: custom skill settings were not saved by the server.
137     - bugfix: remove did not actually remove items from the inventory, leaving
138 root 1.116 ghost items.
139 root 1.119 - bugfix: properly update items identified on the ground.
140 root 1.120 - bugfix: use localtime_r in the logger thread.
141 root 1.122 - bugfix: player starvation will now give the correct kill reason.
142     - bugfix: archetype reloads could crash the server.
143 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
144 elmex 1.114 player is not logged in.
145 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
146 root 1.117 server startup.
147 root 1.128 - bugfix: fix the door surround check in the random map generator.
148     - (maps) fix heaven quest difficulty progression.
149     - (maps) fix some random map styles.
150     - dropping items a shop is not interested in won't sell them anymore.
151     - rods and horns with a too low maximum charge allow now at least one discharge.
152     - implement kill & death statistics.
153     - random map preparation is no longer synchronous.
154     - rewrite find_style in perl, no longer does synchronous I/O.
155     - improve random map specials placement.
156     - make the killer a real object pointer instead of a string, improved
157     kill reason messages.
158 root 1.117 - take advantage of new aio_close and aio_chmod.
159 root 1.128 - implement archetype::get, object::deep_clone and update callers.
160 root 1.125 - change_abil is much faster.
161 root 1.126 - update the floorbox more often to work around the reverses item order
162     display in clients.
163 root 1.125 - cleaned up object copying by encapsulating it to a single place.
164 root 1.126 - add hints to the invite messages.
165 root 1.127 - rewrote key<->value pair handling.
166 root 1.128 - use an independent random number generator for the random map generator.
167 elmex 1.113
168 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
169 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
170     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
171     - completely automate the weight handling, should fix all weight
172     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
173 root 1.103 - reloading archetypes while a user was in the character creation phase
174     could crash the server.
175 root 1.106 - fix a nontrivial number of cases of code commented similar
176     to "is this really correct?", as many of those cases are now handles
177     automatically by lower level code.
178     - replace many ad-hoc checks for client visibility by object::visible_to,
179     should result in broader applicability of functions using it.
180 root 1.104 - merge items with different arch pointers refering to the same arch
181     (due to archetype reloads).
182 root 1.106 - refactored the object remove/insert functions and most related
183     functions (decrease, split, merge_ob etc.).
184 root 1.105 - make it compile better on freebsd (reported by pippijn).
185 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
186 root 1.108 - fix the longstanding "container stays open" bug.
187 root 1.107 - improved floorbox updating to be incremental and other protocol
188     optimisations.
189     - get rid of update_after_inventory_change and only do update stats
190     for weight once/tick/player at max.
191 root 1.109 - rewrite party commands, use party channel.
192 root 1.103
193 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
194 root 1.97 - properly link against libgthread as that is needed to make the slice
195     allocator thread-safe.
196 root 1.91 - support perls not compiled with 64 bit support (though this is not a
197     recommended configuration) (reported by Samuel Gondouin).
198 root 1.94 - always put godgiven items into the player inventory, never any containers.
199 root 1.92 - (maps, arch) the scorn go club was founded!
200 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
201 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
202     became a real spell-class.
203 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
204     - (arch) considerably strengthened spark shower and destruction.
205     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
206     finally reloadable at runtime.
207     - changed archetype loading algorithm to only require one pass and
208     use delayed resolving of references.
209 root 1.101 - examine command now uses the examine infobox.
210 root 1.102 - implement an "incremental garbage collector" for archetypes.
211 root 1.98 - enable slice allocator again.
212 root 1.96 - implement optional free memory poisoning.
213 root 1.91
214 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
215 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
216 root 1.85 skill.
217 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
218     names (also update all maps to use money instead of coins).
219 root 1.78 - add uuid accessors to perl.
220     - add coin names and archetype accessors to perl.
221 root 1.80 - fix runtime uuid file format to use "." instead of ",".
222 root 1.78 - change perl extensions to not use hardcoded coins and values.
223 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
224     and be more parsimonous of uuid usage by the exact value out on exit.
225 root 1.86 - write log messages in another thread, removing another sync point.
226     - support multi-line log messages in a nicer way.
227 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
228 root 1.81 - fix a minor memleak in the random map generator.
229     - some parts of the random map generator are not coroutine-safe,
230     so only call it "single-threaded".
231     - major cleanup of memory management in random map generator.
232 root 1.87 - slight refactoring of the random map generator, faster too.
233 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
234     bookkeeping bug.
235 root 1.87 - work around "player is on active list" problem by deactivating player
236     after loading.
237 root 1.81 - garbage collect shstr's more evenly and adaptively only when
238     there have in fact been allocations.
239 root 1.82 - fix object::insert to do as documented and insert into the env
240     if necessary.
241     - fix cf::map::unique_maps.
242     - fix nrof overflow check in can_merge_slow.
243     - fix converter code to handle >31 bit values.
244 elmex 1.83 - added support for the player_sold flag
245 root 1.84 - converters no longer accept unpaid items.
246 root 1.88 - canonicalize random map meta files for better unification.
247 root 1.77
248 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
249 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
250     when mlockall has been used.
251 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
252 root 1.72 - use separate thread for ticker timing (and more in the future).
253     this greatly increases timing accuracy and gets rid of an enourmous
254     number of gettimeofday calls.
255 root 1.82 - use a separate thread to signal aio completion, for lower latency.
256 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
257 root 1.71
258 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
259 root 1.68 - rebalanced default experience table to be more exponential
260     and much easier up to level ~40, then moderately harder.
261 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
262 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
263     - do not exit on reload/load errors but properly cleanup.
264 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
265 root 1.66
266 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
267 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
268     (this fixes the jeweler skill).
269 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
270 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
271 root 1.63 - move tombstone to real map if player died due to cave-in (even if
272     it has reset, which is better than putting it on the savebed, also as
273     proof that the palyer didn't use a savebed).
274 root 1.59
275 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
276 root 1.56 - work around perl bug in configure perl module version check.
277 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
278 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
279 root 1.52 - fix a bug in animate_weapon, causing a crash.
280 root 1.54 - no longer exit when a coroutine throws an exception.
281 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
282 root 1.53 - fix the "<player> is nuts" message.
283 root 1.58 - fix an exception at logout due to the json_coder being gone.
284 root 1.43 - upgrade to EV version 2.0 API.
285 root 1.47 - when players don't apply a savebed correctly but stand above one,
286     do not move or kill them.
287 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
288 root 1.43 - implement generic framework for server-side resource files.
289     - implement resource file update event.
290     - hook experience table update into the framework.
291     - move jeweler.yaml to resources (arch/).
292 root 1.44 - switch from Crossfire to Deliantra perl module.
293     - implement json2json arch filter.
294 root 1.45 - implement widget protocol version 2, support for ui templates.
295 root 1.54 - mapinfo is now handled fully asynchronously.
296 root 1.48 - ext/irc: also log irc messages.
297 root 1.51 - ext/schmorplog: write user stat files asynchronously.
298 root 1.43
299 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
300 elmex 1.41 - limited the number of items that can be picked up and dropped
301 root 1.42 as temporary measurement against bad performance or dropping things
302     (this lead to long freezes and triggered the watchdog).
303 elmex 1.41 - improved the performance of the drop command a bit.
304 root 1.38 - switch from Event to EV for higher performance, easier usage,
305     less bugs...
306 root 1.39 - updated to release version of the gnu affero license.
307 root 1.38
308 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
309 root 1.36 - more thoroughly rename the binaries, contact addresses.
310     - update the copyrights.
311 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
312     crashes.
313 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
314     potentially causing crashes.
315 root 1.35 - assign weapons on user load time, not login-time, avoiding
316     crashes.
317    
318 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
319 root 1.32 - fixed an important bug that caused passwords to be forgotten.
320 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
321     in some of the maps.
322 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
323     which is now trivial to do.
324 root 1.33 - removed all traces of the old (and never working) plug-in interface
325     (70kb code less on amd64).
326 root 1.34 - improve/tune scheduling priorities.
327     - fix some freezing bugs.
328     - fix a memory corruption problem in dynbuf.printf.
329     - use channels for chat and many informational commands.
330     - improved the tutorial.
331     - create missile is now fixed.
332     - race fields must now contain archetypes.
333     - jumping skill now works as advertised.
334 root 1.31
335 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
336 root 1.24 - relicense under the gnu affero license.
337 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
338 root 1.24 - implement server-side framework for generic resources.
339     - use resource framework for server-provided ambient
340     music.
341 root 1.27 - save object owners (players only atm).
342 root 1.24 - replace limited sound api with server-provided sound effects.
343     - new sc (sound control) protocol command.
344     - improve fxix protocol to include types.
345     - exactly fill tcp segments, if possible.
346     - output-rate is now an upper limit, the server will automatically
347     (and quite perfectly) adjust to the network conditions, ensuring
348     low latency even during bulk transfers (music, images, sounds etc.).
349     - implement server-side widgets (i.e. client widgets controlled
350     in the server side). this will allow future expansion without
351     having to upgrade clients.
352     - implement a (artwork) world map with realtime player position
353     tracking.
354     - new and more efficient extcmd (server still supports old extcmd
355     protocol).
356 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
357     calcluation that could be easily exploited by users.
358     - rebalanced diseases to spread more naturally/evenly.
359     - completely asynchronous map loading even for tiled maps.
360 root 1.24 - replace simple messaging protocol with channels carrying metadata
361     (similar to message types, but more directed at the user).
362     - reduce command processing latency by a whopping 120ms by
363     reordering some processing steps inside the server. this directly
364     reduces lag by 120ms.
365     - actually send spell faces to the client.
366 root 1.23 - implement player genders.
367 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
368     otherwise return to savebed and possible kill if the log-out
369     was for too long.
370     - fast socket-dead detection (kick player after 8 seconds without ack).
371     - greatly reduce the cpu time needed to draw maps _again_.
372     - archetypes are now subclasses of objects.
373     - rebalanced shop greed and approval functions to be more realistic
374     (and likely match the actual intention).
375 root 1.23 - implement "crossfire pod" format for messages, with working bold,
376     italic, gender-specific text, paragraphs etc.
377 root 1.24 - implemented hint framework, players can opt to receive hints.
378     - implemented (long) book framework, added some books from the cf wiki.
379 root 1.23 - implement generic message framework that uses xml, utf8 for the client
380     protocol and is capable of transmitting generic meta information.
381 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
382     - replace the nexus by a per-player tutorial map that teaches stuff
383     better than the newbie house.
384 root 1.18 - fix the magicmap colours.
385 root 1.19 - optimise map update even more by removing unneeded code and checks.
386     - decouple map and stats update from pl->ob and use pl->observe instead.
387     - implement observe command.
388 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
389     calls with a simple comparison.
390     - fix a latent crossfire bug that could crash the server because the
391     map refresh did not update the mapspace.
392 root 1.24 - support custom keys for regions and maps, regions are now
393     refcount-managed.
394     - allow worldmap overlays anywhere in the 000..999 range.
395     - new system to acquire time slices for background jobs, to reduce
396     jitter.
397 root 1.27 - semi-persistent object-referencing framework (currently only players
398     supported).
399 root 1.22 - dependency tracking for perl extensions.
400 root 1.24 - new slag-ex extension for cleaning cauldrons.
401     - fix invoke result processing.
402     - there are even less i/o syncpoints in the server now.
403 root 1.29 - added map-tags extension that scans all maps for object tags
404     and records them in the database (not used yet).
405 root 1.28 - metaserver 2 support.
406 root 1.22 - many more bugfixes and minor optimisations.
407 root 1.16
408 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
409 root 1.14 - optimised event invocation (non-wanted events can now be
410     skipped with 4-5 inlined instructions).
411 root 1.12 - complete rewrite of town_portal: it now creates a portal
412     to the "nearest" town only, travel is only possible
413 root 1.13 to the town and back, anybody can use it (also removes
414     one of the remaining syncpoints in the server).
415 root 1.10 - complete rewrite of the range/attack skill slot system:
416     there are now two slots, one for combat, one for ranged
417     attacks.
418     - introduce the concept of a current weapon (either a ranged
419     or a combat weapon/skill/tool) and switch between them as
420     needed.
421     - rewrite bow code so bows get more useful: apply damage,
422     attacktype and other stats to the arrows and treat
423     bows as weapons. also rebalance the missile weapons skill
424     so its damage increases with level.
425     - rewrite the complete player speed logic: weapon_speed now
426     works as documented and there are no unnatural speed boosts.
427 root 1.6 - implement a utility - cfutil - that simplifies arch and map
428     installation, replacing the old collect scripts and
429 root 1.9 simplying deployment by scaling and cutting faces as required.
430     - simplify the map protocol extensively by taking advantage
431     of missing bigfaces, speeding up map generation immensely.
432 root 1.6 - implement inherit keyword allowing archetypes to inherit from
433     other archetypes.
434     - rationalise archetype, region and treasurelist file format
435     into a single file format and make them reloadable asynchronously.
436 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
437     reloadable at runtime.
438 root 1.6 - implement 64x64 faceset support.
439     - implement fxixsx protocol that saves
440     a lot of bandwidth over the old image/face/smooth packets
441 root 1.11 and allows images > packetsize, incremental and background
442     transfers.
443 root 1.6 - implement a bandwidth-saving smoothing protocol that works
444     on a face basis as opposed to a mapspace basis.
445 root 1.7 - the server can now rate-limit image uploads to not exceed
446     a certain (client-configurable) speed while guarenteeing full
447     freedom of movement.
448 root 1.8 - implement new ex command to request item descriptions.
449     - implement new msg command for in-game messages with meta
450     information (using xml).
451 root 1.9 - enforce utf-8 for all text messages.
452 root 1.13 - added micropather (not used yet).
453 root 1.6 - many, many bugfixes.
454 root 1.1
455 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
456 root 1.1 - make coroapi accessible to cf+.
457     - moved map handling logic completely to perl
458     - per player maps are now marked in the map
459 root 1.2 - maps are saved completely differently now,
460     and much more often.
461 root 1.17 - rewrote map header parser and writer, to be much faster.
462 pippijn 1.4 - maps and players are now (in the average case) loaded
463 root 1.2 and saved completely asynchronously, I/O contention will no
464     longer freeze the server.
465 pippijn 1.4 - players and maps can be loaded anytime, without the player
466 root 1.2 being logged in.
467 root 1.1 - automatically generate method interfaces for perl from headers
468     - unbundled freezethaw
469     - mostly rewrote common/map.C
470     - completely rewrite server/swap.C
471     - introduced "runtime", the CCT clock (corrected crossfire time) :)
472     - introduced new keyword for map files: file_format_version (integer, server version: 0)
473     - better message for apply failures due to applymode
474     - removed most all of the weather code
475     - unified logging to stderr and file
476     - too many minor changes to document