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Revision: 1.221
Committed: Sun Sep 7 18:38:27 2008 UTC (15 years, 8 months ago) by root
Branch: MAIN
Changes since 1.220: +6 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.221 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9    
10 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
11 root 1.212 - require perl 5.10.
12 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
13 root 1.204 - swap player and observed count's on the map when observing.
14 root 1.205 - add (mostly untested) mapspace perl class and accessors.
15 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
16 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
17     could be found.
18 root 1.208 - pits now have a configurable "random spread" range and default
19 root 1.213 to a radius of two now.
20 root 1.212 - rewrite pay_player_arch.
21     - use a more stable perl_reload implementation.
22     - do not use Symbol::delete_package (causes crashes after perl-reload),
23     use our own, safer, clear_package instead.
24     - when asynchronously dumping core, close all file handles to allow
25     the server to restart concurrently.
26 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
27     sequences, without double-encoding. it should be faster, too.
28     - the above fixes wrong display of help tetx and many other issues.
29 root 1.216 - use lzf and frag packets for large messages for clients supporting them
30 root 1.218 (0.9976+), use it for long books and other messages.
31 root 1.210 - eradicate listen command and corresponding code.
32 root 1.211 - eradicate logs command.
33 root 1.218 - let the client log into the server log, used for crash backtraces.
34 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
35     old style spell objects with the spell magic bullet.
36 root 1.220 - (arch) fixed skill less rods in the archetypes
37 root 1.204
38 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
39 elmex 1.197 - made jeweler workbench larger and some other minor map
40     changes in jeweler town.
41 root 1.196 - fixed wrong item handling in jeweler skill code.
42 root 1.198 - (arch) use a special "key_random_map" for random map keys
43     that are used up.
44 root 1.199 - fix a crash when the player who was observed has logged out long
45     enough for his region/map to be gone.
46 root 1.200 - port to g++-4.3's incompatible tr1 changes.
47 root 1.201 - add some missing dependencies.
48 root 1.203 - log to /var/log/deliantra/ by default.
49     - hack observe code to enable smooth movmenet when observing.
50 elmex 1.195
51 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
52 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
53 root 1.179 - correctly move gsay to the party channel.
54 root 1.178 - fix a crash when animate weapon was used in some areas.
55 elmex 1.177 - fixed unnecessary identification of by converters created objects.
56 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
57     with NPCs.
58 elmex 1.175 - (arch) dragon scales got proper type now
59 root 1.193 - object::decrease would sometimes cause container weights to
60     be wrong, this has been fixed.
61 root 1.194 - do not send time updates for newly-seen items.
62 root 1.185 - thawing an icecube will once more drop its contents to the ground.
63 root 1.183 - fix cone spells etc. going through walls sometimes.
64 root 1.186 - fix a weight update bug that sometimes left containers
65     with wrong weights.
66 root 1.194 - added auto_apply event and extension for shop tiles.
67 root 1.172 - work around get_map_flags invoking perl and switching the stack.
68     - make sure the map is loaded when using a town portal return.
69 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
70     where healing spells didn't cost any grace.
71 root 1.173 - fix starvation kill reason.
72 root 1.174 - fix pk killer name message.
73 root 1.189 - don't let people apply signs with @match.
74 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
75     what seems to be the biggets memleak in the server).
76 elmex 1.171
77 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
78 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
79     - use anyevent to manage listen ports (this enables IPv6 support).
80 root 1.167 - server supports ipv6 client connections now.
81 root 1.168 - use newly-available Coro::AnyEvent.
82 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
83     to let it handle AIO requests.
84 root 1.167
85 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
86 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
87     processing considerably (especially in the client) and reduces data transfers
88     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
89 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
90     - (map) fixed npc dialogue in pup_land/s_f/special.
91     - bugfix: fix a crash when a player casts a swarm spell and then logs out
92     (swarm spells now stay in the player's inventory).
93 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
94 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
95     archetype *archname* (chairs of different facings were merged).
96     - bugfix: fix a potential crash issue in find_object_name (not used
97     normally).
98 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
99     (destruction, magic missile etc.).
100 root 1.163 - swarm spells without a direction now use various spiral patterns
101     instead of being fully random.
102 root 1.158 - update AnyEvent API to 3.4 and above.
103 root 1.156
104 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
105 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
106 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
107 root 1.152 - bugfix: the jumping skill now gives experience for jumping
108     and for attacking monsters. it also takes about one second to do a jump.
109 root 1.138 - bugfix: players couldn't starve in 2.53 :(
110 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
111 root 1.152 - bugfix: spell effects like word of recall are removed on death.
112 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
113     were created outside a map.
114 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
115     (fixed by reversing the logic).
116 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
117 root 1.153 - bugfix: the random map generator no longer leaks key objects.
118 root 1.154 - bugfix: support random maps >127x127.
119 root 1.152 - (maps) fixed the death certificate system in nimbus.
120 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
121 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
122 root 1.147 - (arch) give ball lightning a real name.
123 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
124 root 1.155 - support cfpod in ex replies (client item tooltips).
125 root 1.143 - unapply item in range slow when readying a spell.
126 root 1.148 - bugfix: account for rounding errors in weight updates.
127 root 1.139 - remove synchronous mkdir in chargen_race_done.
128     - fix per-race starting maps.
129 root 1.142 - check hiscore on suicide and quit as well.
130 root 1.138 - tell players when they are starving.
131 root 1.133 - get rid of costly object_from_name conversion for altar effects.
132     - fix map difficulty calculation for generators.
133 root 1.146 - slightly more intelligent handling of "is_animated" flag.
134 root 1.149 - support no_drop map header flag (before it was only available internally).
135 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
136 root 1.133
137 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
138 root 1.119 - bugfix: custom skill settings were not saved by the server.
139     - bugfix: remove did not actually remove items from the inventory, leaving
140 root 1.116 ghost items.
141 root 1.119 - bugfix: properly update items identified on the ground.
142 root 1.120 - bugfix: use localtime_r in the logger thread.
143 root 1.122 - bugfix: player starvation will now give the correct kill reason.
144     - bugfix: archetype reloads could crash the server.
145 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
146 elmex 1.114 player is not logged in.
147 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
148 root 1.117 server startup.
149 root 1.128 - bugfix: fix the door surround check in the random map generator.
150     - (maps) fix heaven quest difficulty progression.
151     - (maps) fix some random map styles.
152     - dropping items a shop is not interested in won't sell them anymore.
153     - rods and horns with a too low maximum charge allow now at least one discharge.
154     - implement kill & death statistics.
155     - random map preparation is no longer synchronous.
156     - rewrite find_style in perl, no longer does synchronous I/O.
157     - improve random map specials placement.
158     - make the killer a real object pointer instead of a string, improved
159     kill reason messages.
160 root 1.117 - take advantage of new aio_close and aio_chmod.
161 root 1.128 - implement archetype::get, object::deep_clone and update callers.
162 root 1.125 - change_abil is much faster.
163 root 1.126 - update the floorbox more often to work around the reverses item order
164     display in clients.
165 root 1.125 - cleaned up object copying by encapsulating it to a single place.
166 root 1.126 - add hints to the invite messages.
167 root 1.127 - rewrote key<->value pair handling.
168 root 1.128 - use an independent random number generator for the random map generator.
169 elmex 1.113
170 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
171 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
172     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
173     - completely automate the weight handling, should fix all weight
174     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
175 root 1.103 - reloading archetypes while a user was in the character creation phase
176     could crash the server.
177 root 1.106 - fix a nontrivial number of cases of code commented similar
178     to "is this really correct?", as many of those cases are now handles
179     automatically by lower level code.
180     - replace many ad-hoc checks for client visibility by object::visible_to,
181     should result in broader applicability of functions using it.
182 root 1.104 - merge items with different arch pointers refering to the same arch
183     (due to archetype reloads).
184 root 1.106 - refactored the object remove/insert functions and most related
185     functions (decrease, split, merge_ob etc.).
186 root 1.105 - make it compile better on freebsd (reported by pippijn).
187 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
188 root 1.108 - fix the longstanding "container stays open" bug.
189 root 1.107 - improved floorbox updating to be incremental and other protocol
190     optimisations.
191     - get rid of update_after_inventory_change and only do update stats
192     for weight once/tick/player at max.
193 root 1.109 - rewrite party commands, use party channel.
194 root 1.103
195 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
196 root 1.97 - properly link against libgthread as that is needed to make the slice
197     allocator thread-safe.
198 root 1.91 - support perls not compiled with 64 bit support (though this is not a
199     recommended configuration) (reported by Samuel Gondouin).
200 root 1.94 - always put godgiven items into the player inventory, never any containers.
201 root 1.92 - (maps, arch) the scorn go club was founded!
202 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
203 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
204     became a real spell-class.
205 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
206     - (arch) considerably strengthened spark shower and destruction.
207     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
208     finally reloadable at runtime.
209     - changed archetype loading algorithm to only require one pass and
210     use delayed resolving of references.
211 root 1.101 - examine command now uses the examine infobox.
212 root 1.102 - implement an "incremental garbage collector" for archetypes.
213 root 1.98 - enable slice allocator again.
214 root 1.96 - implement optional free memory poisoning.
215 root 1.91
216 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
217 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
218 root 1.85 skill.
219 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
220     names (also update all maps to use money instead of coins).
221 root 1.78 - add uuid accessors to perl.
222     - add coin names and archetype accessors to perl.
223 root 1.80 - fix runtime uuid file format to use "." instead of ",".
224 root 1.78 - change perl extensions to not use hardcoded coins and values.
225 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
226     and be more parsimonous of uuid usage by the exact value out on exit.
227 root 1.86 - write log messages in another thread, removing another sync point.
228     - support multi-line log messages in a nicer way.
229 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
230 root 1.81 - fix a minor memleak in the random map generator.
231     - some parts of the random map generator are not coroutine-safe,
232     so only call it "single-threaded".
233     - major cleanup of memory management in random map generator.
234 root 1.87 - slight refactoring of the random map generator, faster too.
235 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
236     bookkeeping bug.
237 root 1.87 - work around "player is on active list" problem by deactivating player
238     after loading.
239 root 1.81 - garbage collect shstr's more evenly and adaptively only when
240     there have in fact been allocations.
241 root 1.82 - fix object::insert to do as documented and insert into the env
242     if necessary.
243     - fix cf::map::unique_maps.
244     - fix nrof overflow check in can_merge_slow.
245     - fix converter code to handle >31 bit values.
246 elmex 1.83 - added support for the player_sold flag
247 root 1.84 - converters no longer accept unpaid items.
248 root 1.88 - canonicalize random map meta files for better unification.
249 root 1.77
250 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
251 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
252     when mlockall has been used.
253 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
254 root 1.72 - use separate thread for ticker timing (and more in the future).
255     this greatly increases timing accuracy and gets rid of an enourmous
256     number of gettimeofday calls.
257 root 1.82 - use a separate thread to signal aio completion, for lower latency.
258 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
259 root 1.71
260 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
261 root 1.68 - rebalanced default experience table to be more exponential
262     and much easier up to level ~40, then moderately harder.
263 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
264 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
265     - do not exit on reload/load errors but properly cleanup.
266 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
267 root 1.66
268 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
269 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
270     (this fixes the jeweler skill).
271 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
272 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
273 root 1.63 - move tombstone to real map if player died due to cave-in (even if
274     it has reset, which is better than putting it on the savebed, also as
275     proof that the palyer didn't use a savebed).
276 root 1.59
277 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
278 root 1.56 - work around perl bug in configure perl module version check.
279 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
280 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
281 root 1.52 - fix a bug in animate_weapon, causing a crash.
282 root 1.54 - no longer exit when a coroutine throws an exception.
283 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
284 root 1.53 - fix the "<player> is nuts" message.
285 root 1.58 - fix an exception at logout due to the json_coder being gone.
286 root 1.43 - upgrade to EV version 2.0 API.
287 root 1.47 - when players don't apply a savebed correctly but stand above one,
288     do not move or kill them.
289 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
290 root 1.43 - implement generic framework for server-side resource files.
291     - implement resource file update event.
292     - hook experience table update into the framework.
293     - move jeweler.yaml to resources (arch/).
294 root 1.44 - switch from Crossfire to Deliantra perl module.
295     - implement json2json arch filter.
296 root 1.45 - implement widget protocol version 2, support for ui templates.
297 root 1.54 - mapinfo is now handled fully asynchronously.
298 root 1.48 - ext/irc: also log irc messages.
299 root 1.51 - ext/schmorplog: write user stat files asynchronously.
300 root 1.43
301 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
302 elmex 1.41 - limited the number of items that can be picked up and dropped
303 root 1.42 as temporary measurement against bad performance or dropping things
304     (this lead to long freezes and triggered the watchdog).
305 elmex 1.41 - improved the performance of the drop command a bit.
306 root 1.38 - switch from Event to EV for higher performance, easier usage,
307     less bugs...
308 root 1.39 - updated to release version of the gnu affero license.
309 root 1.38
310 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
311 root 1.36 - more thoroughly rename the binaries, contact addresses.
312     - update the copyrights.
313 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
314     crashes.
315 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
316     potentially causing crashes.
317 root 1.35 - assign weapons on user load time, not login-time, avoiding
318     crashes.
319    
320 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
321 root 1.32 - fixed an important bug that caused passwords to be forgotten.
322 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
323     in some of the maps.
324 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
325     which is now trivial to do.
326 root 1.33 - removed all traces of the old (and never working) plug-in interface
327     (70kb code less on amd64).
328 root 1.34 - improve/tune scheduling priorities.
329     - fix some freezing bugs.
330     - fix a memory corruption problem in dynbuf.printf.
331     - use channels for chat and many informational commands.
332     - improved the tutorial.
333     - create missile is now fixed.
334     - race fields must now contain archetypes.
335     - jumping skill now works as advertised.
336 root 1.31
337 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
338 root 1.24 - relicense under the gnu affero license.
339 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
340 root 1.24 - implement server-side framework for generic resources.
341     - use resource framework for server-provided ambient
342     music.
343 root 1.27 - save object owners (players only atm).
344 root 1.24 - replace limited sound api with server-provided sound effects.
345     - new sc (sound control) protocol command.
346     - improve fxix protocol to include types.
347     - exactly fill tcp segments, if possible.
348     - output-rate is now an upper limit, the server will automatically
349     (and quite perfectly) adjust to the network conditions, ensuring
350     low latency even during bulk transfers (music, images, sounds etc.).
351     - implement server-side widgets (i.e. client widgets controlled
352     in the server side). this will allow future expansion without
353     having to upgrade clients.
354     - implement a (artwork) world map with realtime player position
355     tracking.
356     - new and more efficient extcmd (server still supports old extcmd
357     protocol).
358 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
359     calcluation that could be easily exploited by users.
360     - rebalanced diseases to spread more naturally/evenly.
361     - completely asynchronous map loading even for tiled maps.
362 root 1.24 - replace simple messaging protocol with channels carrying metadata
363     (similar to message types, but more directed at the user).
364     - reduce command processing latency by a whopping 120ms by
365     reordering some processing steps inside the server. this directly
366     reduces lag by 120ms.
367     - actually send spell faces to the client.
368 root 1.23 - implement player genders.
369 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
370     otherwise return to savebed and possible kill if the log-out
371     was for too long.
372     - fast socket-dead detection (kick player after 8 seconds without ack).
373     - greatly reduce the cpu time needed to draw maps _again_.
374     - archetypes are now subclasses of objects.
375     - rebalanced shop greed and approval functions to be more realistic
376     (and likely match the actual intention).
377 root 1.23 - implement "crossfire pod" format for messages, with working bold,
378     italic, gender-specific text, paragraphs etc.
379 root 1.24 - implemented hint framework, players can opt to receive hints.
380     - implemented (long) book framework, added some books from the cf wiki.
381 root 1.23 - implement generic message framework that uses xml, utf8 for the client
382     protocol and is capable of transmitting generic meta information.
383 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
384     - replace the nexus by a per-player tutorial map that teaches stuff
385     better than the newbie house.
386 root 1.18 - fix the magicmap colours.
387 root 1.19 - optimise map update even more by removing unneeded code and checks.
388     - decouple map and stats update from pl->ob and use pl->observe instead.
389     - implement observe command.
390 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
391     calls with a simple comparison.
392     - fix a latent crossfire bug that could crash the server because the
393     map refresh did not update the mapspace.
394 root 1.24 - support custom keys for regions and maps, regions are now
395     refcount-managed.
396     - allow worldmap overlays anywhere in the 000..999 range.
397     - new system to acquire time slices for background jobs, to reduce
398     jitter.
399 root 1.27 - semi-persistent object-referencing framework (currently only players
400     supported).
401 root 1.22 - dependency tracking for perl extensions.
402 root 1.24 - new slag-ex extension for cleaning cauldrons.
403     - fix invoke result processing.
404     - there are even less i/o syncpoints in the server now.
405 root 1.29 - added map-tags extension that scans all maps for object tags
406     and records them in the database (not used yet).
407 root 1.28 - metaserver 2 support.
408 root 1.22 - many more bugfixes and minor optimisations.
409 root 1.16
410 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
411 root 1.14 - optimised event invocation (non-wanted events can now be
412     skipped with 4-5 inlined instructions).
413 root 1.12 - complete rewrite of town_portal: it now creates a portal
414     to the "nearest" town only, travel is only possible
415 root 1.13 to the town and back, anybody can use it (also removes
416     one of the remaining syncpoints in the server).
417 root 1.10 - complete rewrite of the range/attack skill slot system:
418     there are now two slots, one for combat, one for ranged
419     attacks.
420     - introduce the concept of a current weapon (either a ranged
421     or a combat weapon/skill/tool) and switch between them as
422     needed.
423     - rewrite bow code so bows get more useful: apply damage,
424     attacktype and other stats to the arrows and treat
425     bows as weapons. also rebalance the missile weapons skill
426     so its damage increases with level.
427     - rewrite the complete player speed logic: weapon_speed now
428     works as documented and there are no unnatural speed boosts.
429 root 1.6 - implement a utility - cfutil - that simplifies arch and map
430     installation, replacing the old collect scripts and
431 root 1.9 simplying deployment by scaling and cutting faces as required.
432     - simplify the map protocol extensively by taking advantage
433     of missing bigfaces, speeding up map generation immensely.
434 root 1.6 - implement inherit keyword allowing archetypes to inherit from
435     other archetypes.
436     - rationalise archetype, region and treasurelist file format
437     into a single file format and make them reloadable asynchronously.
438 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
439     reloadable at runtime.
440 root 1.6 - implement 64x64 faceset support.
441     - implement fxixsx protocol that saves
442     a lot of bandwidth over the old image/face/smooth packets
443 root 1.11 and allows images > packetsize, incremental and background
444     transfers.
445 root 1.6 - implement a bandwidth-saving smoothing protocol that works
446     on a face basis as opposed to a mapspace basis.
447 root 1.7 - the server can now rate-limit image uploads to not exceed
448     a certain (client-configurable) speed while guarenteeing full
449     freedom of movement.
450 root 1.8 - implement new ex command to request item descriptions.
451     - implement new msg command for in-game messages with meta
452     information (using xml).
453 root 1.9 - enforce utf-8 for all text messages.
454 root 1.13 - added micropather (not used yet).
455 root 1.6 - many, many bugfixes.
456 root 1.1
457 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
458 root 1.1 - make coroapi accessible to cf+.
459     - moved map handling logic completely to perl
460     - per player maps are now marked in the map
461 root 1.2 - maps are saved completely differently now,
462     and much more often.
463 root 1.17 - rewrote map header parser and writer, to be much faster.
464 pippijn 1.4 - maps and players are now (in the average case) loaded
465 root 1.2 and saved completely asynchronously, I/O contention will no
466     longer freeze the server.
467 pippijn 1.4 - players and maps can be loaded anytime, without the player
468 root 1.2 being logged in.
469 root 1.1 - automatically generate method interfaces for perl from headers
470     - unbundled freezethaw
471     - mostly rewrote common/map.C
472     - completely rewrite server/swap.C
473     - introduced "runtime", the CCT clock (corrected crossfire time) :)
474     - introduced new keyword for map files: file_format_version (integer, server version: 0)
475     - better message for apply failures due to applymode
476     - removed most all of the weather code
477     - unified logging to stderr and file
478     - too many minor changes to document