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Revision: 1.233
Committed: Sat Sep 20 00:09:26 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.232: +3 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.221 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 root 1.226 TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10 root 1.223
11 root 1.231 TODO: skills command to perl etc.
12 root 1.225 - fix a disastrously "memleak" where temporray memory allocations
13     would grow out of bounds.
14 root 1.223 - server now writes a pidfile and makes sure it's alter ego is killed.
15 root 1.222 - fixed a double-escaping bug in the pod-parser.
16     - rewrote the cfpod parser in C++.
17     - hintmode moved to C++, players need to re-set their hintmode if
18     they dislike "show".
19 root 1.231 - fix RIP inscription.
20     - correctly support gender in emotes.
21     - correctly support gender in the death messages.
22     - correctly generate death messages for players only when they really die,
23     with increased information.
24 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
25     and data corruption (but apparently was never triggered).
26 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
27 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
28     data corruption bug.
29 root 1.223 - tweak coredumping/monitoring a bit.
30 root 1.227 - do not crash in the loader when an inventory object could not be loaded
31     (from a corrupted file).
32 root 1.233 - object->map is no longer refcounting.
33 root 1.228 - add FLAG_DEBUG for internal debugging.
34 root 1.231 - add NDI_VERBATIM flag to send_msg.
35 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
36 root 1.233 - split login.ext's player scheduler into
37     it's own player-scheduler.ext extension.
38 root 1.222
39 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
40 root 1.212 - require perl 5.10.
41 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
42 root 1.204 - swap player and observed count's on the map when observing.
43 root 1.205 - add (mostly untested) mapspace perl class and accessors.
44 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
45 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
46     could be found.
47 root 1.208 - pits now have a configurable "random spread" range and default
48 root 1.213 to a radius of two now.
49 root 1.212 - rewrite pay_player_arch.
50     - use a more stable perl_reload implementation.
51     - do not use Symbol::delete_package (causes crashes after perl-reload),
52     use our own, safer, clear_package instead.
53     - when asynchronously dumping core, close all file handles to allow
54     the server to restart concurrently.
55 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
56     sequences, without double-encoding. it should be faster, too.
57     - the above fixes wrong display of help tetx and many other issues.
58 root 1.216 - use lzf and frag packets for large messages for clients supporting them
59 root 1.218 (0.9976+), use it for long books and other messages.
60 root 1.210 - eradicate listen command and corresponding code.
61 root 1.211 - eradicate logs command.
62 root 1.218 - let the client log into the server log, used for crash backtraces.
63 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
64     old style spell objects with the spell magic bullet.
65 root 1.220 - (arch) fixed skill less rods in the archetypes
66 root 1.204
67 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
68 elmex 1.197 - made jeweler workbench larger and some other minor map
69     changes in jeweler town.
70 root 1.196 - fixed wrong item handling in jeweler skill code.
71 root 1.198 - (arch) use a special "key_random_map" for random map keys
72     that are used up.
73 root 1.199 - fix a crash when the player who was observed has logged out long
74     enough for his region/map to be gone.
75 root 1.200 - port to g++-4.3's incompatible tr1 changes.
76 root 1.201 - add some missing dependencies.
77 root 1.203 - log to /var/log/deliantra/ by default.
78     - hack observe code to enable smooth movmenet when observing.
79 elmex 1.195
80 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
81 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
82 root 1.179 - correctly move gsay to the party channel.
83 root 1.178 - fix a crash when animate weapon was used in some areas.
84 elmex 1.177 - fixed unnecessary identification of by converters created objects.
85 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
86     with NPCs.
87 elmex 1.175 - (arch) dragon scales got proper type now
88 root 1.193 - object::decrease would sometimes cause container weights to
89     be wrong, this has been fixed.
90 root 1.194 - do not send time updates for newly-seen items.
91 root 1.185 - thawing an icecube will once more drop its contents to the ground.
92 root 1.183 - fix cone spells etc. going through walls sometimes.
93 root 1.186 - fix a weight update bug that sometimes left containers
94     with wrong weights.
95 root 1.194 - added auto_apply event and extension for shop tiles.
96 root 1.172 - work around get_map_flags invoking perl and switching the stack.
97     - make sure the map is loaded when using a town portal return.
98 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
99     where healing spells didn't cost any grace.
100 root 1.173 - fix starvation kill reason.
101 root 1.174 - fix pk killer name message.
102 root 1.189 - don't let people apply signs with @match.
103 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
104     what seems to be the biggets memleak in the server).
105 elmex 1.171
106 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
107 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
108     - use anyevent to manage listen ports (this enables IPv6 support).
109 root 1.167 - server supports ipv6 client connections now.
110 root 1.168 - use newly-available Coro::AnyEvent.
111 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
112     to let it handle AIO requests.
113 root 1.167
114 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
115 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
116     processing considerably (especially in the client) and reduces data transfers
117     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
118 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
119     - (map) fixed npc dialogue in pup_land/s_f/special.
120     - bugfix: fix a crash when a player casts a swarm spell and then logs out
121     (swarm spells now stay in the player's inventory).
122 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
123 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
124     archetype *archname* (chairs of different facings were merged).
125     - bugfix: fix a potential crash issue in find_object_name (not used
126     normally).
127 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
128     (destruction, magic missile etc.).
129 root 1.163 - swarm spells without a direction now use various spiral patterns
130     instead of being fully random.
131 root 1.158 - update AnyEvent API to 3.4 and above.
132 root 1.156
133 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
134 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
135 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
136 root 1.152 - bugfix: the jumping skill now gives experience for jumping
137     and for attacking monsters. it also takes about one second to do a jump.
138 root 1.138 - bugfix: players couldn't starve in 2.53 :(
139 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
140 root 1.152 - bugfix: spell effects like word of recall are removed on death.
141 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
142     were created outside a map.
143 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
144     (fixed by reversing the logic).
145 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
146 root 1.153 - bugfix: the random map generator no longer leaks key objects.
147 root 1.154 - bugfix: support random maps >127x127.
148 root 1.152 - (maps) fixed the death certificate system in nimbus.
149 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
150 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
151 root 1.147 - (arch) give ball lightning a real name.
152 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
153 root 1.155 - support cfpod in ex replies (client item tooltips).
154 root 1.143 - unapply item in range slow when readying a spell.
155 root 1.148 - bugfix: account for rounding errors in weight updates.
156 root 1.139 - remove synchronous mkdir in chargen_race_done.
157     - fix per-race starting maps.
158 root 1.142 - check hiscore on suicide and quit as well.
159 root 1.138 - tell players when they are starving.
160 root 1.133 - get rid of costly object_from_name conversion for altar effects.
161     - fix map difficulty calculation for generators.
162 root 1.146 - slightly more intelligent handling of "is_animated" flag.
163 root 1.149 - support no_drop map header flag (before it was only available internally).
164 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
165 root 1.133
166 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
167 root 1.119 - bugfix: custom skill settings were not saved by the server.
168     - bugfix: remove did not actually remove items from the inventory, leaving
169 root 1.116 ghost items.
170 root 1.119 - bugfix: properly update items identified on the ground.
171 root 1.120 - bugfix: use localtime_r in the logger thread.
172 root 1.122 - bugfix: player starvation will now give the correct kill reason.
173     - bugfix: archetype reloads could crash the server.
174 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
175 elmex 1.114 player is not logged in.
176 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
177 root 1.117 server startup.
178 root 1.128 - bugfix: fix the door surround check in the random map generator.
179     - (maps) fix heaven quest difficulty progression.
180     - (maps) fix some random map styles.
181     - dropping items a shop is not interested in won't sell them anymore.
182     - rods and horns with a too low maximum charge allow now at least one discharge.
183     - implement kill & death statistics.
184     - random map preparation is no longer synchronous.
185     - rewrite find_style in perl, no longer does synchronous I/O.
186     - improve random map specials placement.
187     - make the killer a real object pointer instead of a string, improved
188     kill reason messages.
189 root 1.117 - take advantage of new aio_close and aio_chmod.
190 root 1.128 - implement archetype::get, object::deep_clone and update callers.
191 root 1.125 - change_abil is much faster.
192 root 1.126 - update the floorbox more often to work around the reverses item order
193     display in clients.
194 root 1.125 - cleaned up object copying by encapsulating it to a single place.
195 root 1.126 - add hints to the invite messages.
196 root 1.127 - rewrote key<->value pair handling.
197 root 1.128 - use an independent random number generator for the random map generator.
198 elmex 1.113
199 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
200 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
201     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
202     - completely automate the weight handling, should fix all weight
203     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
204 root 1.103 - reloading archetypes while a user was in the character creation phase
205     could crash the server.
206 root 1.106 - fix a nontrivial number of cases of code commented similar
207     to "is this really correct?", as many of those cases are now handles
208     automatically by lower level code.
209     - replace many ad-hoc checks for client visibility by object::visible_to,
210     should result in broader applicability of functions using it.
211 root 1.104 - merge items with different arch pointers refering to the same arch
212     (due to archetype reloads).
213 root 1.106 - refactored the object remove/insert functions and most related
214     functions (decrease, split, merge_ob etc.).
215 root 1.105 - make it compile better on freebsd (reported by pippijn).
216 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
217 root 1.108 - fix the longstanding "container stays open" bug.
218 root 1.107 - improved floorbox updating to be incremental and other protocol
219     optimisations.
220     - get rid of update_after_inventory_change and only do update stats
221     for weight once/tick/player at max.
222 root 1.109 - rewrite party commands, use party channel.
223 root 1.103
224 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
225 root 1.97 - properly link against libgthread as that is needed to make the slice
226     allocator thread-safe.
227 root 1.91 - support perls not compiled with 64 bit support (though this is not a
228     recommended configuration) (reported by Samuel Gondouin).
229 root 1.94 - always put godgiven items into the player inventory, never any containers.
230 root 1.92 - (maps, arch) the scorn go club was founded!
231 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
232 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
233     became a real spell-class.
234 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
235     - (arch) considerably strengthened spark shower and destruction.
236     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
237     finally reloadable at runtime.
238     - changed archetype loading algorithm to only require one pass and
239     use delayed resolving of references.
240 root 1.101 - examine command now uses the examine infobox.
241 root 1.102 - implement an "incremental garbage collector" for archetypes.
242 root 1.98 - enable slice allocator again.
243 root 1.96 - implement optional free memory poisoning.
244 root 1.91
245 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
246 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
247 root 1.85 skill.
248 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
249     names (also update all maps to use money instead of coins).
250 root 1.78 - add uuid accessors to perl.
251     - add coin names and archetype accessors to perl.
252 root 1.80 - fix runtime uuid file format to use "." instead of ",".
253 root 1.78 - change perl extensions to not use hardcoded coins and values.
254 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
255     and be more parsimonous of uuid usage by the exact value out on exit.
256 root 1.86 - write log messages in another thread, removing another sync point.
257     - support multi-line log messages in a nicer way.
258 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
259 root 1.81 - fix a minor memleak in the random map generator.
260     - some parts of the random map generator are not coroutine-safe,
261     so only call it "single-threaded".
262     - major cleanup of memory management in random map generator.
263 root 1.87 - slight refactoring of the random map generator, faster too.
264 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
265     bookkeeping bug.
266 root 1.87 - work around "player is on active list" problem by deactivating player
267     after loading.
268 root 1.81 - garbage collect shstr's more evenly and adaptively only when
269     there have in fact been allocations.
270 root 1.82 - fix object::insert to do as documented and insert into the env
271     if necessary.
272     - fix cf::map::unique_maps.
273     - fix nrof overflow check in can_merge_slow.
274     - fix converter code to handle >31 bit values.
275 elmex 1.83 - added support for the player_sold flag
276 root 1.84 - converters no longer accept unpaid items.
277 root 1.88 - canonicalize random map meta files for better unification.
278 root 1.77
279 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
280 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
281     when mlockall has been used.
282 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
283 root 1.72 - use separate thread for ticker timing (and more in the future).
284     this greatly increases timing accuracy and gets rid of an enourmous
285     number of gettimeofday calls.
286 root 1.82 - use a separate thread to signal aio completion, for lower latency.
287 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
288 root 1.71
289 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
290 root 1.68 - rebalanced default experience table to be more exponential
291     and much easier up to level ~40, then moderately harder.
292 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
293 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
294     - do not exit on reload/load errors but properly cleanup.
295 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
296 root 1.66
297 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
298 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
299     (this fixes the jeweler skill).
300 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
301 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
302 root 1.63 - move tombstone to real map if player died due to cave-in (even if
303     it has reset, which is better than putting it on the savebed, also as
304     proof that the palyer didn't use a savebed).
305 root 1.59
306 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
307 root 1.56 - work around perl bug in configure perl module version check.
308 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
309 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
310 root 1.52 - fix a bug in animate_weapon, causing a crash.
311 root 1.54 - no longer exit when a coroutine throws an exception.
312 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
313 root 1.53 - fix the "<player> is nuts" message.
314 root 1.58 - fix an exception at logout due to the json_coder being gone.
315 root 1.43 - upgrade to EV version 2.0 API.
316 root 1.47 - when players don't apply a savebed correctly but stand above one,
317     do not move or kill them.
318 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
319 root 1.43 - implement generic framework for server-side resource files.
320     - implement resource file update event.
321     - hook experience table update into the framework.
322     - move jeweler.yaml to resources (arch/).
323 root 1.44 - switch from Crossfire to Deliantra perl module.
324     - implement json2json arch filter.
325 root 1.45 - implement widget protocol version 2, support for ui templates.
326 root 1.54 - mapinfo is now handled fully asynchronously.
327 root 1.48 - ext/irc: also log irc messages.
328 root 1.51 - ext/schmorplog: write user stat files asynchronously.
329 root 1.43
330 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
331 elmex 1.41 - limited the number of items that can be picked up and dropped
332 root 1.42 as temporary measurement against bad performance or dropping things
333     (this lead to long freezes and triggered the watchdog).
334 elmex 1.41 - improved the performance of the drop command a bit.
335 root 1.38 - switch from Event to EV for higher performance, easier usage,
336     less bugs...
337 root 1.39 - updated to release version of the gnu affero license.
338 root 1.38
339 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
340 root 1.36 - more thoroughly rename the binaries, contact addresses.
341     - update the copyrights.
342 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
343     crashes.
344 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
345     potentially causing crashes.
346 root 1.35 - assign weapons on user load time, not login-time, avoiding
347     crashes.
348    
349 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
350 root 1.32 - fixed an important bug that caused passwords to be forgotten.
351 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
352     in some of the maps.
353 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
354     which is now trivial to do.
355 root 1.33 - removed all traces of the old (and never working) plug-in interface
356     (70kb code less on amd64).
357 root 1.34 - improve/tune scheduling priorities.
358     - fix some freezing bugs.
359     - fix a memory corruption problem in dynbuf.printf.
360     - use channels for chat and many informational commands.
361     - improved the tutorial.
362     - create missile is now fixed.
363     - race fields must now contain archetypes.
364     - jumping skill now works as advertised.
365 root 1.31
366 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
367 root 1.24 - relicense under the gnu affero license.
368 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
369 root 1.24 - implement server-side framework for generic resources.
370     - use resource framework for server-provided ambient
371     music.
372 root 1.27 - save object owners (players only atm).
373 root 1.24 - replace limited sound api with server-provided sound effects.
374     - new sc (sound control) protocol command.
375     - improve fxix protocol to include types.
376     - exactly fill tcp segments, if possible.
377     - output-rate is now an upper limit, the server will automatically
378     (and quite perfectly) adjust to the network conditions, ensuring
379     low latency even during bulk transfers (music, images, sounds etc.).
380     - implement server-side widgets (i.e. client widgets controlled
381     in the server side). this will allow future expansion without
382     having to upgrade clients.
383     - implement a (artwork) world map with realtime player position
384     tracking.
385     - new and more efficient extcmd (server still supports old extcmd
386     protocol).
387 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
388     calcluation that could be easily exploited by users.
389     - rebalanced diseases to spread more naturally/evenly.
390     - completely asynchronous map loading even for tiled maps.
391 root 1.24 - replace simple messaging protocol with channels carrying metadata
392     (similar to message types, but more directed at the user).
393     - reduce command processing latency by a whopping 120ms by
394     reordering some processing steps inside the server. this directly
395     reduces lag by 120ms.
396     - actually send spell faces to the client.
397 root 1.23 - implement player genders.
398 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
399     otherwise return to savebed and possible kill if the log-out
400     was for too long.
401     - fast socket-dead detection (kick player after 8 seconds without ack).
402     - greatly reduce the cpu time needed to draw maps _again_.
403     - archetypes are now subclasses of objects.
404     - rebalanced shop greed and approval functions to be more realistic
405     (and likely match the actual intention).
406 root 1.23 - implement "crossfire pod" format for messages, with working bold,
407     italic, gender-specific text, paragraphs etc.
408 root 1.24 - implemented hint framework, players can opt to receive hints.
409     - implemented (long) book framework, added some books from the cf wiki.
410 root 1.23 - implement generic message framework that uses xml, utf8 for the client
411     protocol and is capable of transmitting generic meta information.
412 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
413     - replace the nexus by a per-player tutorial map that teaches stuff
414     better than the newbie house.
415 root 1.18 - fix the magicmap colours.
416 root 1.19 - optimise map update even more by removing unneeded code and checks.
417     - decouple map and stats update from pl->ob and use pl->observe instead.
418     - implement observe command.
419 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
420     calls with a simple comparison.
421     - fix a latent crossfire bug that could crash the server because the
422     map refresh did not update the mapspace.
423 root 1.24 - support custom keys for regions and maps, regions are now
424     refcount-managed.
425     - allow worldmap overlays anywhere in the 000..999 range.
426     - new system to acquire time slices for background jobs, to reduce
427     jitter.
428 root 1.27 - semi-persistent object-referencing framework (currently only players
429     supported).
430 root 1.22 - dependency tracking for perl extensions.
431 root 1.24 - new slag-ex extension for cleaning cauldrons.
432     - fix invoke result processing.
433     - there are even less i/o syncpoints in the server now.
434 root 1.29 - added map-tags extension that scans all maps for object tags
435     and records them in the database (not used yet).
436 root 1.28 - metaserver 2 support.
437 root 1.22 - many more bugfixes and minor optimisations.
438 root 1.16
439 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
440 root 1.14 - optimised event invocation (non-wanted events can now be
441     skipped with 4-5 inlined instructions).
442 root 1.12 - complete rewrite of town_portal: it now creates a portal
443     to the "nearest" town only, travel is only possible
444 root 1.13 to the town and back, anybody can use it (also removes
445     one of the remaining syncpoints in the server).
446 root 1.10 - complete rewrite of the range/attack skill slot system:
447     there are now two slots, one for combat, one for ranged
448     attacks.
449     - introduce the concept of a current weapon (either a ranged
450     or a combat weapon/skill/tool) and switch between them as
451     needed.
452     - rewrite bow code so bows get more useful: apply damage,
453     attacktype and other stats to the arrows and treat
454     bows as weapons. also rebalance the missile weapons skill
455     so its damage increases with level.
456     - rewrite the complete player speed logic: weapon_speed now
457     works as documented and there are no unnatural speed boosts.
458 root 1.6 - implement a utility - cfutil - that simplifies arch and map
459     installation, replacing the old collect scripts and
460 root 1.9 simplying deployment by scaling and cutting faces as required.
461     - simplify the map protocol extensively by taking advantage
462     of missing bigfaces, speeding up map generation immensely.
463 root 1.6 - implement inherit keyword allowing archetypes to inherit from
464     other archetypes.
465     - rationalise archetype, region and treasurelist file format
466     into a single file format and make them reloadable asynchronously.
467 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
468     reloadable at runtime.
469 root 1.6 - implement 64x64 faceset support.
470     - implement fxixsx protocol that saves
471     a lot of bandwidth over the old image/face/smooth packets
472 root 1.11 and allows images > packetsize, incremental and background
473     transfers.
474 root 1.6 - implement a bandwidth-saving smoothing protocol that works
475     on a face basis as opposed to a mapspace basis.
476 root 1.7 - the server can now rate-limit image uploads to not exceed
477     a certain (client-configurable) speed while guarenteeing full
478     freedom of movement.
479 root 1.8 - implement new ex command to request item descriptions.
480     - implement new msg command for in-game messages with meta
481     information (using xml).
482 root 1.9 - enforce utf-8 for all text messages.
483 root 1.13 - added micropather (not used yet).
484 root 1.6 - many, many bugfixes.
485 root 1.1
486 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
487 root 1.1 - make coroapi accessible to cf+.
488     - moved map handling logic completely to perl
489     - per player maps are now marked in the map
490 root 1.2 - maps are saved completely differently now,
491     and much more often.
492 root 1.17 - rewrote map header parser and writer, to be much faster.
493 pippijn 1.4 - maps and players are now (in the average case) loaded
494 root 1.2 and saved completely asynchronously, I/O contention will no
495     longer freeze the server.
496 pippijn 1.4 - players and maps can be loaded anytime, without the player
497 root 1.2 being logged in.
498 root 1.1 - automatically generate method interfaces for perl from headers
499     - unbundled freezethaw
500     - mostly rewrote common/map.C
501     - completely rewrite server/swap.C
502     - introduced "runtime", the CCT clock (corrected crossfire time) :)
503     - introduced new keyword for map files: file_format_version (integer, server version: 0)
504     - better message for apply failures due to applymode
505     - removed most all of the weather code
506     - unified logging to stderr and file
507     - too many minor changes to document