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Revision: 1.239
Committed: Mon Sep 22 23:56:14 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.238: +2 -6 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.221 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 root 1.226 TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10 root 1.223
11 root 1.235
12 root 1.238 TODO: release compress-lzf 3.41
13 root 1.235 TODO: region monsters gone?
14     TODO: increasing frequency in evtgread.C of ticks triggers bugs during startup?
15     TODO: cf::player::exists is a sync_job???
16 root 1.239 - region-specific monsters will now once more be on the worldmap.
17 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
18 root 1.225 would grow out of bounds.
19 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
20 root 1.222 - fixed a double-escaping bug in the pod-parser.
21     - rewrote the cfpod parser in C++.
22     - hintmode moved to C++, players need to re-set their hintmode if
23     they dislike "show".
24 root 1.231 - fix RIP inscription.
25 root 1.239 - bump login name length from 18 to 20 char max.
26 root 1.231 - correctly support gender in emotes.
27     - correctly support gender in the death messages.
28     - correctly generate death messages for players only when they really die,
29     with increased information.
30 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
31     and data corruption (but apparently was never triggered).
32 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
33 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
34     data corruption bug.
35 root 1.223 - tweak coredumping/monitoring a bit.
36 root 1.227 - do not crash in the loader when an inventory object could not be loaded
37     (from a corrupted file).
38 root 1.236 - redid skills comamnd to send output to proper channel.
39 root 1.233 - object->map is no longer refcounting.
40 root 1.228 - add FLAG_DEBUG for internal debugging.
41 root 1.231 - add NDI_VERBATIM flag to send_msg.
42 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
43 root 1.233 - split login.ext's player scheduler into
44     it's own player-scheduler.ext extension.
45 root 1.222
46 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
47 root 1.212 - require perl 5.10.
48 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
49 root 1.204 - swap player and observed count's on the map when observing.
50 root 1.205 - add (mostly untested) mapspace perl class and accessors.
51 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
52 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
53     could be found.
54 root 1.208 - pits now have a configurable "random spread" range and default
55 root 1.213 to a radius of two now.
56 root 1.212 - rewrite pay_player_arch.
57     - use a more stable perl_reload implementation.
58     - do not use Symbol::delete_package (causes crashes after perl-reload),
59     use our own, safer, clear_package instead.
60     - when asynchronously dumping core, close all file handles to allow
61     the server to restart concurrently.
62 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
63     sequences, without double-encoding. it should be faster, too.
64     - the above fixes wrong display of help tetx and many other issues.
65 root 1.216 - use lzf and frag packets for large messages for clients supporting them
66 root 1.218 (0.9976+), use it for long books and other messages.
67 root 1.210 - eradicate listen command and corresponding code.
68 root 1.211 - eradicate logs command.
69 root 1.218 - let the client log into the server log, used for crash backtraces.
70 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
71     old style spell objects with the spell magic bullet.
72 root 1.220 - (arch) fixed skill less rods in the archetypes
73 root 1.204
74 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
75 elmex 1.197 - made jeweler workbench larger and some other minor map
76     changes in jeweler town.
77 root 1.196 - fixed wrong item handling in jeweler skill code.
78 root 1.198 - (arch) use a special "key_random_map" for random map keys
79     that are used up.
80 root 1.199 - fix a crash when the player who was observed has logged out long
81     enough for his region/map to be gone.
82 root 1.200 - port to g++-4.3's incompatible tr1 changes.
83 root 1.201 - add some missing dependencies.
84 root 1.203 - log to /var/log/deliantra/ by default.
85     - hack observe code to enable smooth movmenet when observing.
86 elmex 1.195
87 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
88 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
89 root 1.179 - correctly move gsay to the party channel.
90 root 1.178 - fix a crash when animate weapon was used in some areas.
91 elmex 1.177 - fixed unnecessary identification of by converters created objects.
92 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
93     with NPCs.
94 elmex 1.175 - (arch) dragon scales got proper type now
95 root 1.193 - object::decrease would sometimes cause container weights to
96     be wrong, this has been fixed.
97 root 1.194 - do not send time updates for newly-seen items.
98 root 1.185 - thawing an icecube will once more drop its contents to the ground.
99 root 1.183 - fix cone spells etc. going through walls sometimes.
100 root 1.186 - fix a weight update bug that sometimes left containers
101     with wrong weights.
102 root 1.194 - added auto_apply event and extension for shop tiles.
103 root 1.172 - work around get_map_flags invoking perl and switching the stack.
104     - make sure the map is loaded when using a town portal return.
105 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
106     where healing spells didn't cost any grace.
107 root 1.173 - fix starvation kill reason.
108 root 1.174 - fix pk killer name message.
109 root 1.189 - don't let people apply signs with @match.
110 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
111     what seems to be the biggets memleak in the server).
112 elmex 1.171
113 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
114 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
115     - use anyevent to manage listen ports (this enables IPv6 support).
116 root 1.167 - server supports ipv6 client connections now.
117 root 1.168 - use newly-available Coro::AnyEvent.
118 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
119     to let it handle AIO requests.
120 root 1.167
121 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
122 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
123     processing considerably (especially in the client) and reduces data transfers
124     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
125 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
126     - (map) fixed npc dialogue in pup_land/s_f/special.
127     - bugfix: fix a crash when a player casts a swarm spell and then logs out
128     (swarm spells now stay in the player's inventory).
129 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
130 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
131     archetype *archname* (chairs of different facings were merged).
132     - bugfix: fix a potential crash issue in find_object_name (not used
133     normally).
134 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
135     (destruction, magic missile etc.).
136 root 1.163 - swarm spells without a direction now use various spiral patterns
137     instead of being fully random.
138 root 1.158 - update AnyEvent API to 3.4 and above.
139 root 1.156
140 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
141 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
142 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
143 root 1.152 - bugfix: the jumping skill now gives experience for jumping
144     and for attacking monsters. it also takes about one second to do a jump.
145 root 1.138 - bugfix: players couldn't starve in 2.53 :(
146 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
147 root 1.152 - bugfix: spell effects like word of recall are removed on death.
148 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
149     were created outside a map.
150 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
151     (fixed by reversing the logic).
152 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
153 root 1.153 - bugfix: the random map generator no longer leaks key objects.
154 root 1.154 - bugfix: support random maps >127x127.
155 root 1.152 - (maps) fixed the death certificate system in nimbus.
156 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
157 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
158 root 1.147 - (arch) give ball lightning a real name.
159 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
160 root 1.155 - support cfpod in ex replies (client item tooltips).
161 root 1.143 - unapply item in range slow when readying a spell.
162 root 1.148 - bugfix: account for rounding errors in weight updates.
163 root 1.139 - remove synchronous mkdir in chargen_race_done.
164     - fix per-race starting maps.
165 root 1.142 - check hiscore on suicide and quit as well.
166 root 1.138 - tell players when they are starving.
167 root 1.133 - get rid of costly object_from_name conversion for altar effects.
168     - fix map difficulty calculation for generators.
169 root 1.146 - slightly more intelligent handling of "is_animated" flag.
170 root 1.149 - support no_drop map header flag (before it was only available internally).
171 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
172 root 1.133
173 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
174 root 1.119 - bugfix: custom skill settings were not saved by the server.
175     - bugfix: remove did not actually remove items from the inventory, leaving
176 root 1.116 ghost items.
177 root 1.119 - bugfix: properly update items identified on the ground.
178 root 1.120 - bugfix: use localtime_r in the logger thread.
179 root 1.122 - bugfix: player starvation will now give the correct kill reason.
180     - bugfix: archetype reloads could crash the server.
181 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
182 elmex 1.114 player is not logged in.
183 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
184 root 1.117 server startup.
185 root 1.128 - bugfix: fix the door surround check in the random map generator.
186     - (maps) fix heaven quest difficulty progression.
187     - (maps) fix some random map styles.
188     - dropping items a shop is not interested in won't sell them anymore.
189     - rods and horns with a too low maximum charge allow now at least one discharge.
190     - implement kill & death statistics.
191     - random map preparation is no longer synchronous.
192     - rewrite find_style in perl, no longer does synchronous I/O.
193     - improve random map specials placement.
194     - make the killer a real object pointer instead of a string, improved
195     kill reason messages.
196 root 1.117 - take advantage of new aio_close and aio_chmod.
197 root 1.128 - implement archetype::get, object::deep_clone and update callers.
198 root 1.125 - change_abil is much faster.
199 root 1.126 - update the floorbox more often to work around the reverses item order
200     display in clients.
201 root 1.125 - cleaned up object copying by encapsulating it to a single place.
202 root 1.126 - add hints to the invite messages.
203 root 1.127 - rewrote key<->value pair handling.
204 root 1.128 - use an independent random number generator for the random map generator.
205 elmex 1.113
206 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
207 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
208     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
209     - completely automate the weight handling, should fix all weight
210     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
211 root 1.103 - reloading archetypes while a user was in the character creation phase
212     could crash the server.
213 root 1.106 - fix a nontrivial number of cases of code commented similar
214     to "is this really correct?", as many of those cases are now handles
215     automatically by lower level code.
216     - replace many ad-hoc checks for client visibility by object::visible_to,
217     should result in broader applicability of functions using it.
218 root 1.104 - merge items with different arch pointers refering to the same arch
219     (due to archetype reloads).
220 root 1.106 - refactored the object remove/insert functions and most related
221     functions (decrease, split, merge_ob etc.).
222 root 1.105 - make it compile better on freebsd (reported by pippijn).
223 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
224 root 1.108 - fix the longstanding "container stays open" bug.
225 root 1.107 - improved floorbox updating to be incremental and other protocol
226     optimisations.
227     - get rid of update_after_inventory_change and only do update stats
228     for weight once/tick/player at max.
229 root 1.109 - rewrite party commands, use party channel.
230 root 1.103
231 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
232 root 1.97 - properly link against libgthread as that is needed to make the slice
233     allocator thread-safe.
234 root 1.91 - support perls not compiled with 64 bit support (though this is not a
235     recommended configuration) (reported by Samuel Gondouin).
236 root 1.94 - always put godgiven items into the player inventory, never any containers.
237 root 1.92 - (maps, arch) the scorn go club was founded!
238 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
239 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
240     became a real spell-class.
241 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
242     - (arch) considerably strengthened spark shower and destruction.
243     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
244     finally reloadable at runtime.
245     - changed archetype loading algorithm to only require one pass and
246     use delayed resolving of references.
247 root 1.101 - examine command now uses the examine infobox.
248 root 1.102 - implement an "incremental garbage collector" for archetypes.
249 root 1.98 - enable slice allocator again.
250 root 1.96 - implement optional free memory poisoning.
251 root 1.91
252 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
253 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
254 root 1.85 skill.
255 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
256     names (also update all maps to use money instead of coins).
257 root 1.78 - add uuid accessors to perl.
258     - add coin names and archetype accessors to perl.
259 root 1.80 - fix runtime uuid file format to use "." instead of ",".
260 root 1.78 - change perl extensions to not use hardcoded coins and values.
261 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
262     and be more parsimonous of uuid usage by the exact value out on exit.
263 root 1.86 - write log messages in another thread, removing another sync point.
264     - support multi-line log messages in a nicer way.
265 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
266 root 1.81 - fix a minor memleak in the random map generator.
267     - some parts of the random map generator are not coroutine-safe,
268     so only call it "single-threaded".
269     - major cleanup of memory management in random map generator.
270 root 1.87 - slight refactoring of the random map generator, faster too.
271 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
272     bookkeeping bug.
273 root 1.87 - work around "player is on active list" problem by deactivating player
274     after loading.
275 root 1.81 - garbage collect shstr's more evenly and adaptively only when
276     there have in fact been allocations.
277 root 1.82 - fix object::insert to do as documented and insert into the env
278     if necessary.
279     - fix cf::map::unique_maps.
280     - fix nrof overflow check in can_merge_slow.
281     - fix converter code to handle >31 bit values.
282 elmex 1.83 - added support for the player_sold flag
283 root 1.84 - converters no longer accept unpaid items.
284 root 1.88 - canonicalize random map meta files for better unification.
285 root 1.77
286 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
287 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
288     when mlockall has been used.
289 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
290 root 1.72 - use separate thread for ticker timing (and more in the future).
291     this greatly increases timing accuracy and gets rid of an enourmous
292     number of gettimeofday calls.
293 root 1.82 - use a separate thread to signal aio completion, for lower latency.
294 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
295 root 1.71
296 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
297 root 1.68 - rebalanced default experience table to be more exponential
298     and much easier up to level ~40, then moderately harder.
299 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
300 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
301     - do not exit on reload/load errors but properly cleanup.
302 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
303 root 1.66
304 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
305 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
306     (this fixes the jeweler skill).
307 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
308 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
309 root 1.63 - move tombstone to real map if player died due to cave-in (even if
310     it has reset, which is better than putting it on the savebed, also as
311     proof that the palyer didn't use a savebed).
312 root 1.59
313 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
314 root 1.56 - work around perl bug in configure perl module version check.
315 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
316 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
317 root 1.52 - fix a bug in animate_weapon, causing a crash.
318 root 1.54 - no longer exit when a coroutine throws an exception.
319 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
320 root 1.53 - fix the "<player> is nuts" message.
321 root 1.58 - fix an exception at logout due to the json_coder being gone.
322 root 1.43 - upgrade to EV version 2.0 API.
323 root 1.47 - when players don't apply a savebed correctly but stand above one,
324     do not move or kill them.
325 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
326 root 1.43 - implement generic framework for server-side resource files.
327     - implement resource file update event.
328     - hook experience table update into the framework.
329     - move jeweler.yaml to resources (arch/).
330 root 1.44 - switch from Crossfire to Deliantra perl module.
331     - implement json2json arch filter.
332 root 1.45 - implement widget protocol version 2, support for ui templates.
333 root 1.54 - mapinfo is now handled fully asynchronously.
334 root 1.48 - ext/irc: also log irc messages.
335 root 1.51 - ext/schmorplog: write user stat files asynchronously.
336 root 1.43
337 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
338 elmex 1.41 - limited the number of items that can be picked up and dropped
339 root 1.42 as temporary measurement against bad performance or dropping things
340     (this lead to long freezes and triggered the watchdog).
341 elmex 1.41 - improved the performance of the drop command a bit.
342 root 1.38 - switch from Event to EV for higher performance, easier usage,
343     less bugs...
344 root 1.39 - updated to release version of the gnu affero license.
345 root 1.38
346 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
347 root 1.36 - more thoroughly rename the binaries, contact addresses.
348     - update the copyrights.
349 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
350     crashes.
351 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
352     potentially causing crashes.
353 root 1.35 - assign weapons on user load time, not login-time, avoiding
354     crashes.
355    
356 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
357 root 1.32 - fixed an important bug that caused passwords to be forgotten.
358 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
359     in some of the maps.
360 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
361     which is now trivial to do.
362 root 1.33 - removed all traces of the old (and never working) plug-in interface
363     (70kb code less on amd64).
364 root 1.34 - improve/tune scheduling priorities.
365     - fix some freezing bugs.
366     - fix a memory corruption problem in dynbuf.printf.
367     - use channels for chat and many informational commands.
368     - improved the tutorial.
369     - create missile is now fixed.
370     - race fields must now contain archetypes.
371     - jumping skill now works as advertised.
372 root 1.31
373 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
374 root 1.24 - relicense under the gnu affero license.
375 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
376 root 1.24 - implement server-side framework for generic resources.
377     - use resource framework for server-provided ambient
378     music.
379 root 1.27 - save object owners (players only atm).
380 root 1.24 - replace limited sound api with server-provided sound effects.
381     - new sc (sound control) protocol command.
382     - improve fxix protocol to include types.
383     - exactly fill tcp segments, if possible.
384     - output-rate is now an upper limit, the server will automatically
385     (and quite perfectly) adjust to the network conditions, ensuring
386     low latency even during bulk transfers (music, images, sounds etc.).
387     - implement server-side widgets (i.e. client widgets controlled
388     in the server side). this will allow future expansion without
389     having to upgrade clients.
390     - implement a (artwork) world map with realtime player position
391     tracking.
392     - new and more efficient extcmd (server still supports old extcmd
393     protocol).
394 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
395     calcluation that could be easily exploited by users.
396     - rebalanced diseases to spread more naturally/evenly.
397     - completely asynchronous map loading even for tiled maps.
398 root 1.24 - replace simple messaging protocol with channels carrying metadata
399     (similar to message types, but more directed at the user).
400     - reduce command processing latency by a whopping 120ms by
401     reordering some processing steps inside the server. this directly
402     reduces lag by 120ms.
403     - actually send spell faces to the client.
404 root 1.23 - implement player genders.
405 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
406     otherwise return to savebed and possible kill if the log-out
407     was for too long.
408     - fast socket-dead detection (kick player after 8 seconds without ack).
409     - greatly reduce the cpu time needed to draw maps _again_.
410     - archetypes are now subclasses of objects.
411     - rebalanced shop greed and approval functions to be more realistic
412     (and likely match the actual intention).
413 root 1.23 - implement "crossfire pod" format for messages, with working bold,
414     italic, gender-specific text, paragraphs etc.
415 root 1.24 - implemented hint framework, players can opt to receive hints.
416     - implemented (long) book framework, added some books from the cf wiki.
417 root 1.23 - implement generic message framework that uses xml, utf8 for the client
418     protocol and is capable of transmitting generic meta information.
419 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
420     - replace the nexus by a per-player tutorial map that teaches stuff
421     better than the newbie house.
422 root 1.18 - fix the magicmap colours.
423 root 1.19 - optimise map update even more by removing unneeded code and checks.
424     - decouple map and stats update from pl->ob and use pl->observe instead.
425     - implement observe command.
426 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
427     calls with a simple comparison.
428     - fix a latent crossfire bug that could crash the server because the
429     map refresh did not update the mapspace.
430 root 1.24 - support custom keys for regions and maps, regions are now
431     refcount-managed.
432     - allow worldmap overlays anywhere in the 000..999 range.
433     - new system to acquire time slices for background jobs, to reduce
434     jitter.
435 root 1.27 - semi-persistent object-referencing framework (currently only players
436     supported).
437 root 1.22 - dependency tracking for perl extensions.
438 root 1.24 - new slag-ex extension for cleaning cauldrons.
439     - fix invoke result processing.
440     - there are even less i/o syncpoints in the server now.
441 root 1.29 - added map-tags extension that scans all maps for object tags
442     and records them in the database (not used yet).
443 root 1.28 - metaserver 2 support.
444 root 1.22 - many more bugfixes and minor optimisations.
445 root 1.16
446 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
447 root 1.14 - optimised event invocation (non-wanted events can now be
448     skipped with 4-5 inlined instructions).
449 root 1.12 - complete rewrite of town_portal: it now creates a portal
450     to the "nearest" town only, travel is only possible
451 root 1.13 to the town and back, anybody can use it (also removes
452     one of the remaining syncpoints in the server).
453 root 1.10 - complete rewrite of the range/attack skill slot system:
454     there are now two slots, one for combat, one for ranged
455     attacks.
456     - introduce the concept of a current weapon (either a ranged
457     or a combat weapon/skill/tool) and switch between them as
458     needed.
459     - rewrite bow code so bows get more useful: apply damage,
460     attacktype and other stats to the arrows and treat
461     bows as weapons. also rebalance the missile weapons skill
462     so its damage increases with level.
463     - rewrite the complete player speed logic: weapon_speed now
464     works as documented and there are no unnatural speed boosts.
465 root 1.6 - implement a utility - cfutil - that simplifies arch and map
466     installation, replacing the old collect scripts and
467 root 1.9 simplying deployment by scaling and cutting faces as required.
468     - simplify the map protocol extensively by taking advantage
469     of missing bigfaces, speeding up map generation immensely.
470 root 1.6 - implement inherit keyword allowing archetypes to inherit from
471     other archetypes.
472     - rationalise archetype, region and treasurelist file format
473     into a single file format and make them reloadable asynchronously.
474 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
475     reloadable at runtime.
476 root 1.6 - implement 64x64 faceset support.
477     - implement fxixsx protocol that saves
478     a lot of bandwidth over the old image/face/smooth packets
479 root 1.11 and allows images > packetsize, incremental and background
480     transfers.
481 root 1.6 - implement a bandwidth-saving smoothing protocol that works
482     on a face basis as opposed to a mapspace basis.
483 root 1.7 - the server can now rate-limit image uploads to not exceed
484     a certain (client-configurable) speed while guarenteeing full
485     freedom of movement.
486 root 1.8 - implement new ex command to request item descriptions.
487     - implement new msg command for in-game messages with meta
488     information (using xml).
489 root 1.9 - enforce utf-8 for all text messages.
490 root 1.13 - added micropather (not used yet).
491 root 1.6 - many, many bugfixes.
492 root 1.1
493 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
494 root 1.1 - make coroapi accessible to cf+.
495     - moved map handling logic completely to perl
496     - per player maps are now marked in the map
497 root 1.2 - maps are saved completely differently now,
498     and much more often.
499 root 1.17 - rewrote map header parser and writer, to be much faster.
500 pippijn 1.4 - maps and players are now (in the average case) loaded
501 root 1.2 and saved completely asynchronously, I/O contention will no
502     longer freeze the server.
503 pippijn 1.4 - players and maps can be loaded anytime, without the player
504 root 1.2 being logged in.
505 root 1.1 - automatically generate method interfaces for perl from headers
506     - unbundled freezethaw
507     - mostly rewrote common/map.C
508     - completely rewrite server/swap.C
509     - introduced "runtime", the CCT clock (corrected crossfire time) :)
510     - introduced new keyword for map files: file_format_version (integer, server version: 0)
511     - better message for apply failures due to applymode
512     - removed most all of the weather code
513     - unified logging to stderr and file
514     - too many minor changes to document