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Revision: 1.242
Committed: Tue Sep 23 04:51:10 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.241: +12 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.221 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9 root 1.226 TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10 root 1.223
11 root 1.235
12 root 1.242 2008-09-23 06:40:45.1115 loading /var/deliantra-server/unique-items/∕world∕world_105_115 (527,1)
13     2008-09-23 06:40:45.1142 maptile::add_underlay: palette must be arrayref at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 169.
14     2008-09-23 06:40:45.1142+ at /opt/perl/lib/perl5/Coro/State.pm line 87
15     2008-09-23 06:40:45.1142+ Coro::State::diehook('maptile::add_underlay: palette must be arrayref at /opt/cross...') called at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 169
16     2008-09-23 06:40:45.1142+ ext::map_world::post_load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/cf.pm line 2067
17     2008-09-23 06:40:45.1142+ cf::map::load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/ext/map-world.ext line 146
18     2008-09-23 06:40:45.1142+ ext::map_world::load('ext::map_world=HASH(0x509c500)') called at /opt/crossfire/share/deliantra-server/ext/pathfinding.ext line 27
19     2008-09-23 06:40:45.1142+ ext::pathfinding::__ANON__ called at -e line 0
20     2008-09-23 06:40:45.1142+ Coro::_run_coro called at -e line 0
21     2008-09-23 06:40:45.2151 cache: 'cf::pod::as_paragraphs//opt/crossfire/share/deliantra-server/pod/command_help.pod' processed in 0.0999159812927246s
22     2008-09-23 06:40:45.2576 runtime file written.
23     2008-09-23 06:40:45.3472 worldmap gridmap loaded.
24 root 1.240 2.71
25 root 1.241 - removed all command line parsing, only env variables are supported
26     anymore.
27 root 1.239 - region-specific monsters will now once more be on the worldmap.
28 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
29 root 1.225 would grow out of bounds.
30 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
31 root 1.222 - fixed a double-escaping bug in the pod-parser.
32     - rewrote the cfpod parser in C++.
33     - hintmode moved to C++, players need to re-set their hintmode if
34     they dislike "show".
35 root 1.231 - fix RIP inscription.
36 root 1.239 - bump login name length from 18 to 20 char max.
37 root 1.231 - correctly support gender in emotes.
38     - correctly support gender in the death messages.
39     - correctly generate death messages for players only when they really die,
40     with increased information.
41 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
42     and data corruption (but apparently was never triggered).
43 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
44 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
45     data corruption bug.
46 root 1.223 - tweak coredumping/monitoring a bit.
47 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
48 root 1.227 - do not crash in the loader when an inventory object could not be loaded
49     (from a corrupted file).
50 root 1.241 - redid skills command to send output to proper channel.
51 root 1.233 - object->map is no longer refcounting.
52 root 1.228 - add FLAG_DEBUG for internal debugging.
53 root 1.231 - add NDI_VERBATIM flag to send_msg.
54 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
55 root 1.240 - player->exists is no longer a sync_job.
56 root 1.233 - split login.ext's player scheduler into
57     it's own player-scheduler.ext extension.
58 root 1.222
59 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
60 root 1.212 - require perl 5.10.
61 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
62 root 1.204 - swap player and observed count's on the map when observing.
63 root 1.205 - add (mostly untested) mapspace perl class and accessors.
64 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
65 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
66     could be found.
67 root 1.208 - pits now have a configurable "random spread" range and default
68 root 1.213 to a radius of two now.
69 root 1.212 - rewrite pay_player_arch.
70     - use a more stable perl_reload implementation.
71     - do not use Symbol::delete_package (causes crashes after perl-reload),
72     use our own, safer, clear_package instead.
73     - when asynchronously dumping core, close all file handles to allow
74     the server to restart concurrently.
75 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
76     sequences, without double-encoding. it should be faster, too.
77     - the above fixes wrong display of help tetx and many other issues.
78 root 1.216 - use lzf and frag packets for large messages for clients supporting them
79 root 1.218 (0.9976+), use it for long books and other messages.
80 root 1.210 - eradicate listen command and corresponding code.
81 root 1.211 - eradicate logs command.
82 root 1.218 - let the client log into the server log, used for crash backtraces.
83 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
84     old style spell objects with the spell magic bullet.
85 root 1.220 - (arch) fixed skill less rods in the archetypes
86 root 1.204
87 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
88 elmex 1.197 - made jeweler workbench larger and some other minor map
89     changes in jeweler town.
90 root 1.196 - fixed wrong item handling in jeweler skill code.
91 root 1.198 - (arch) use a special "key_random_map" for random map keys
92     that are used up.
93 root 1.199 - fix a crash when the player who was observed has logged out long
94     enough for his region/map to be gone.
95 root 1.200 - port to g++-4.3's incompatible tr1 changes.
96 root 1.201 - add some missing dependencies.
97 root 1.203 - log to /var/log/deliantra/ by default.
98     - hack observe code to enable smooth movmenet when observing.
99 elmex 1.195
100 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
101 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
102 root 1.179 - correctly move gsay to the party channel.
103 root 1.178 - fix a crash when animate weapon was used in some areas.
104 elmex 1.177 - fixed unnecessary identification of by converters created objects.
105 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
106     with NPCs.
107 elmex 1.175 - (arch) dragon scales got proper type now
108 root 1.193 - object::decrease would sometimes cause container weights to
109     be wrong, this has been fixed.
110 root 1.194 - do not send time updates for newly-seen items.
111 root 1.185 - thawing an icecube will once more drop its contents to the ground.
112 root 1.183 - fix cone spells etc. going through walls sometimes.
113 root 1.186 - fix a weight update bug that sometimes left containers
114     with wrong weights.
115 root 1.194 - added auto_apply event and extension for shop tiles.
116 root 1.172 - work around get_map_flags invoking perl and switching the stack.
117     - make sure the map is loaded when using a town portal return.
118 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
119     where healing spells didn't cost any grace.
120 root 1.173 - fix starvation kill reason.
121 root 1.174 - fix pk killer name message.
122 root 1.189 - don't let people apply signs with @match.
123 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
124     what seems to be the biggets memleak in the server).
125 elmex 1.171
126 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
127 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
128     - use anyevent to manage listen ports (this enables IPv6 support).
129 root 1.167 - server supports ipv6 client connections now.
130 root 1.168 - use newly-available Coro::AnyEvent.
131 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
132     to let it handle AIO requests.
133 root 1.167
134 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
135 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
136     processing considerably (especially in the client) and reduces data transfers
137     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
138 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
139     - (map) fixed npc dialogue in pup_land/s_f/special.
140     - bugfix: fix a crash when a player casts a swarm spell and then logs out
141     (swarm spells now stay in the player's inventory).
142 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
143 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
144     archetype *archname* (chairs of different facings were merged).
145     - bugfix: fix a potential crash issue in find_object_name (not used
146     normally).
147 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
148     (destruction, magic missile etc.).
149 root 1.163 - swarm spells without a direction now use various spiral patterns
150     instead of being fully random.
151 root 1.158 - update AnyEvent API to 3.4 and above.
152 root 1.156
153 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
154 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
155 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
156 root 1.152 - bugfix: the jumping skill now gives experience for jumping
157     and for attacking monsters. it also takes about one second to do a jump.
158 root 1.138 - bugfix: players couldn't starve in 2.53 :(
159 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
160 root 1.152 - bugfix: spell effects like word of recall are removed on death.
161 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
162     were created outside a map.
163 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
164     (fixed by reversing the logic).
165 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
166 root 1.153 - bugfix: the random map generator no longer leaks key objects.
167 root 1.154 - bugfix: support random maps >127x127.
168 root 1.152 - (maps) fixed the death certificate system in nimbus.
169 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
170 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
171 root 1.147 - (arch) give ball lightning a real name.
172 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
173 root 1.155 - support cfpod in ex replies (client item tooltips).
174 root 1.143 - unapply item in range slow when readying a spell.
175 root 1.148 - bugfix: account for rounding errors in weight updates.
176 root 1.139 - remove synchronous mkdir in chargen_race_done.
177     - fix per-race starting maps.
178 root 1.142 - check hiscore on suicide and quit as well.
179 root 1.138 - tell players when they are starving.
180 root 1.133 - get rid of costly object_from_name conversion for altar effects.
181     - fix map difficulty calculation for generators.
182 root 1.146 - slightly more intelligent handling of "is_animated" flag.
183 root 1.149 - support no_drop map header flag (before it was only available internally).
184 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
185 root 1.133
186 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
187 root 1.119 - bugfix: custom skill settings were not saved by the server.
188     - bugfix: remove did not actually remove items from the inventory, leaving
189 root 1.116 ghost items.
190 root 1.119 - bugfix: properly update items identified on the ground.
191 root 1.120 - bugfix: use localtime_r in the logger thread.
192 root 1.122 - bugfix: player starvation will now give the correct kill reason.
193     - bugfix: archetype reloads could crash the server.
194 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
195 elmex 1.114 player is not logged in.
196 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
197 root 1.117 server startup.
198 root 1.128 - bugfix: fix the door surround check in the random map generator.
199     - (maps) fix heaven quest difficulty progression.
200     - (maps) fix some random map styles.
201     - dropping items a shop is not interested in won't sell them anymore.
202     - rods and horns with a too low maximum charge allow now at least one discharge.
203     - implement kill & death statistics.
204     - random map preparation is no longer synchronous.
205     - rewrite find_style in perl, no longer does synchronous I/O.
206     - improve random map specials placement.
207     - make the killer a real object pointer instead of a string, improved
208     kill reason messages.
209 root 1.117 - take advantage of new aio_close and aio_chmod.
210 root 1.128 - implement archetype::get, object::deep_clone and update callers.
211 root 1.125 - change_abil is much faster.
212 root 1.126 - update the floorbox more often to work around the reverses item order
213     display in clients.
214 root 1.125 - cleaned up object copying by encapsulating it to a single place.
215 root 1.126 - add hints to the invite messages.
216 root 1.127 - rewrote key<->value pair handling.
217 root 1.128 - use an independent random number generator for the random map generator.
218 elmex 1.113
219 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
220 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
221     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
222     - completely automate the weight handling, should fix all weight
223     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
224 root 1.103 - reloading archetypes while a user was in the character creation phase
225     could crash the server.
226 root 1.106 - fix a nontrivial number of cases of code commented similar
227     to "is this really correct?", as many of those cases are now handles
228     automatically by lower level code.
229     - replace many ad-hoc checks for client visibility by object::visible_to,
230     should result in broader applicability of functions using it.
231 root 1.104 - merge items with different arch pointers refering to the same arch
232     (due to archetype reloads).
233 root 1.106 - refactored the object remove/insert functions and most related
234     functions (decrease, split, merge_ob etc.).
235 root 1.105 - make it compile better on freebsd (reported by pippijn).
236 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
237 root 1.108 - fix the longstanding "container stays open" bug.
238 root 1.107 - improved floorbox updating to be incremental and other protocol
239     optimisations.
240     - get rid of update_after_inventory_change and only do update stats
241     for weight once/tick/player at max.
242 root 1.109 - rewrite party commands, use party channel.
243 root 1.103
244 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
245 root 1.97 - properly link against libgthread as that is needed to make the slice
246     allocator thread-safe.
247 root 1.91 - support perls not compiled with 64 bit support (though this is not a
248     recommended configuration) (reported by Samuel Gondouin).
249 root 1.94 - always put godgiven items into the player inventory, never any containers.
250 root 1.92 - (maps, arch) the scorn go club was founded!
251 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
252 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
253     became a real spell-class.
254 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
255     - (arch) considerably strengthened spark shower and destruction.
256     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
257     finally reloadable at runtime.
258     - changed archetype loading algorithm to only require one pass and
259     use delayed resolving of references.
260 root 1.101 - examine command now uses the examine infobox.
261 root 1.102 - implement an "incremental garbage collector" for archetypes.
262 root 1.98 - enable slice allocator again.
263 root 1.96 - implement optional free memory poisoning.
264 root 1.91
265 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
266 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
267 root 1.85 skill.
268 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
269     names (also update all maps to use money instead of coins).
270 root 1.78 - add uuid accessors to perl.
271     - add coin names and archetype accessors to perl.
272 root 1.80 - fix runtime uuid file format to use "." instead of ",".
273 root 1.78 - change perl extensions to not use hardcoded coins and values.
274 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
275     and be more parsimonous of uuid usage by the exact value out on exit.
276 root 1.86 - write log messages in another thread, removing another sync point.
277     - support multi-line log messages in a nicer way.
278 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
279 root 1.81 - fix a minor memleak in the random map generator.
280     - some parts of the random map generator are not coroutine-safe,
281     so only call it "single-threaded".
282     - major cleanup of memory management in random map generator.
283 root 1.87 - slight refactoring of the random map generator, faster too.
284 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
285     bookkeeping bug.
286 root 1.87 - work around "player is on active list" problem by deactivating player
287     after loading.
288 root 1.81 - garbage collect shstr's more evenly and adaptively only when
289     there have in fact been allocations.
290 root 1.82 - fix object::insert to do as documented and insert into the env
291     if necessary.
292     - fix cf::map::unique_maps.
293     - fix nrof overflow check in can_merge_slow.
294     - fix converter code to handle >31 bit values.
295 elmex 1.83 - added support for the player_sold flag
296 root 1.84 - converters no longer accept unpaid items.
297 root 1.88 - canonicalize random map meta files for better unification.
298 root 1.77
299 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
300 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
301     when mlockall has been used.
302 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
303 root 1.72 - use separate thread for ticker timing (and more in the future).
304     this greatly increases timing accuracy and gets rid of an enourmous
305     number of gettimeofday calls.
306 root 1.82 - use a separate thread to signal aio completion, for lower latency.
307 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
308 root 1.71
309 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
310 root 1.68 - rebalanced default experience table to be more exponential
311     and much easier up to level ~40, then moderately harder.
312 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
313 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
314     - do not exit on reload/load errors but properly cleanup.
315 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
316 root 1.66
317 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
318 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
319     (this fixes the jeweler skill).
320 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
321 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
322 root 1.63 - move tombstone to real map if player died due to cave-in (even if
323     it has reset, which is better than putting it on the savebed, also as
324     proof that the palyer didn't use a savebed).
325 root 1.59
326 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
327 root 1.56 - work around perl bug in configure perl module version check.
328 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
329 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
330 root 1.52 - fix a bug in animate_weapon, causing a crash.
331 root 1.54 - no longer exit when a coroutine throws an exception.
332 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
333 root 1.53 - fix the "<player> is nuts" message.
334 root 1.58 - fix an exception at logout due to the json_coder being gone.
335 root 1.43 - upgrade to EV version 2.0 API.
336 root 1.47 - when players don't apply a savebed correctly but stand above one,
337     do not move or kill them.
338 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
339 root 1.43 - implement generic framework for server-side resource files.
340     - implement resource file update event.
341     - hook experience table update into the framework.
342     - move jeweler.yaml to resources (arch/).
343 root 1.44 - switch from Crossfire to Deliantra perl module.
344     - implement json2json arch filter.
345 root 1.45 - implement widget protocol version 2, support for ui templates.
346 root 1.54 - mapinfo is now handled fully asynchronously.
347 root 1.48 - ext/irc: also log irc messages.
348 root 1.51 - ext/schmorplog: write user stat files asynchronously.
349 root 1.43
350 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
351 elmex 1.41 - limited the number of items that can be picked up and dropped
352 root 1.42 as temporary measurement against bad performance or dropping things
353     (this lead to long freezes and triggered the watchdog).
354 elmex 1.41 - improved the performance of the drop command a bit.
355 root 1.38 - switch from Event to EV for higher performance, easier usage,
356     less bugs...
357 root 1.39 - updated to release version of the gnu affero license.
358 root 1.38
359 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
360 root 1.36 - more thoroughly rename the binaries, contact addresses.
361     - update the copyrights.
362 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
363     crashes.
364 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
365     potentially causing crashes.
366 root 1.35 - assign weapons on user load time, not login-time, avoiding
367     crashes.
368    
369 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
370 root 1.32 - fixed an important bug that caused passwords to be forgotten.
371 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
372     in some of the maps.
373 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
374     which is now trivial to do.
375 root 1.33 - removed all traces of the old (and never working) plug-in interface
376     (70kb code less on amd64).
377 root 1.34 - improve/tune scheduling priorities.
378     - fix some freezing bugs.
379     - fix a memory corruption problem in dynbuf.printf.
380     - use channels for chat and many informational commands.
381     - improved the tutorial.
382     - create missile is now fixed.
383     - race fields must now contain archetypes.
384     - jumping skill now works as advertised.
385 root 1.31
386 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
387 root 1.24 - relicense under the gnu affero license.
388 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
389 root 1.24 - implement server-side framework for generic resources.
390     - use resource framework for server-provided ambient
391     music.
392 root 1.27 - save object owners (players only atm).
393 root 1.24 - replace limited sound api with server-provided sound effects.
394     - new sc (sound control) protocol command.
395     - improve fxix protocol to include types.
396     - exactly fill tcp segments, if possible.
397     - output-rate is now an upper limit, the server will automatically
398     (and quite perfectly) adjust to the network conditions, ensuring
399     low latency even during bulk transfers (music, images, sounds etc.).
400     - implement server-side widgets (i.e. client widgets controlled
401     in the server side). this will allow future expansion without
402     having to upgrade clients.
403     - implement a (artwork) world map with realtime player position
404     tracking.
405     - new and more efficient extcmd (server still supports old extcmd
406     protocol).
407 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
408     calcluation that could be easily exploited by users.
409     - rebalanced diseases to spread more naturally/evenly.
410     - completely asynchronous map loading even for tiled maps.
411 root 1.24 - replace simple messaging protocol with channels carrying metadata
412     (similar to message types, but more directed at the user).
413     - reduce command processing latency by a whopping 120ms by
414     reordering some processing steps inside the server. this directly
415     reduces lag by 120ms.
416     - actually send spell faces to the client.
417 root 1.23 - implement player genders.
418 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
419     otherwise return to savebed and possible kill if the log-out
420     was for too long.
421     - fast socket-dead detection (kick player after 8 seconds without ack).
422     - greatly reduce the cpu time needed to draw maps _again_.
423     - archetypes are now subclasses of objects.
424     - rebalanced shop greed and approval functions to be more realistic
425     (and likely match the actual intention).
426 root 1.23 - implement "crossfire pod" format for messages, with working bold,
427     italic, gender-specific text, paragraphs etc.
428 root 1.24 - implemented hint framework, players can opt to receive hints.
429     - implemented (long) book framework, added some books from the cf wiki.
430 root 1.23 - implement generic message framework that uses xml, utf8 for the client
431     protocol and is capable of transmitting generic meta information.
432 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
433     - replace the nexus by a per-player tutorial map that teaches stuff
434     better than the newbie house.
435 root 1.18 - fix the magicmap colours.
436 root 1.19 - optimise map update even more by removing unneeded code and checks.
437     - decouple map and stats update from pl->ob and use pl->observe instead.
438     - implement observe command.
439 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
440     calls with a simple comparison.
441     - fix a latent crossfire bug that could crash the server because the
442     map refresh did not update the mapspace.
443 root 1.24 - support custom keys for regions and maps, regions are now
444     refcount-managed.
445     - allow worldmap overlays anywhere in the 000..999 range.
446     - new system to acquire time slices for background jobs, to reduce
447     jitter.
448 root 1.27 - semi-persistent object-referencing framework (currently only players
449     supported).
450 root 1.22 - dependency tracking for perl extensions.
451 root 1.24 - new slag-ex extension for cleaning cauldrons.
452     - fix invoke result processing.
453     - there are even less i/o syncpoints in the server now.
454 root 1.29 - added map-tags extension that scans all maps for object tags
455     and records them in the database (not used yet).
456 root 1.28 - metaserver 2 support.
457 root 1.22 - many more bugfixes and minor optimisations.
458 root 1.16
459 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
460 root 1.14 - optimised event invocation (non-wanted events can now be
461     skipped with 4-5 inlined instructions).
462 root 1.12 - complete rewrite of town_portal: it now creates a portal
463     to the "nearest" town only, travel is only possible
464 root 1.13 to the town and back, anybody can use it (also removes
465     one of the remaining syncpoints in the server).
466 root 1.10 - complete rewrite of the range/attack skill slot system:
467     there are now two slots, one for combat, one for ranged
468     attacks.
469     - introduce the concept of a current weapon (either a ranged
470     or a combat weapon/skill/tool) and switch between them as
471     needed.
472     - rewrite bow code so bows get more useful: apply damage,
473     attacktype and other stats to the arrows and treat
474     bows as weapons. also rebalance the missile weapons skill
475     so its damage increases with level.
476     - rewrite the complete player speed logic: weapon_speed now
477     works as documented and there are no unnatural speed boosts.
478 root 1.6 - implement a utility - cfutil - that simplifies arch and map
479     installation, replacing the old collect scripts and
480 root 1.9 simplying deployment by scaling and cutting faces as required.
481     - simplify the map protocol extensively by taking advantage
482     of missing bigfaces, speeding up map generation immensely.
483 root 1.6 - implement inherit keyword allowing archetypes to inherit from
484     other archetypes.
485     - rationalise archetype, region and treasurelist file format
486     into a single file format and make them reloadable asynchronously.
487 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
488     reloadable at runtime.
489 root 1.6 - implement 64x64 faceset support.
490     - implement fxixsx protocol that saves
491     a lot of bandwidth over the old image/face/smooth packets
492 root 1.11 and allows images > packetsize, incremental and background
493     transfers.
494 root 1.6 - implement a bandwidth-saving smoothing protocol that works
495     on a face basis as opposed to a mapspace basis.
496 root 1.7 - the server can now rate-limit image uploads to not exceed
497     a certain (client-configurable) speed while guarenteeing full
498     freedom of movement.
499 root 1.8 - implement new ex command to request item descriptions.
500     - implement new msg command for in-game messages with meta
501     information (using xml).
502 root 1.9 - enforce utf-8 for all text messages.
503 root 1.13 - added micropather (not used yet).
504 root 1.6 - many, many bugfixes.
505 root 1.1
506 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
507 root 1.1 - make coroapi accessible to cf+.
508     - moved map handling logic completely to perl
509     - per player maps are now marked in the map
510 root 1.2 - maps are saved completely differently now,
511     and much more often.
512 root 1.17 - rewrote map header parser and writer, to be much faster.
513 pippijn 1.4 - maps and players are now (in the average case) loaded
514 root 1.2 and saved completely asynchronously, I/O contention will no
515     longer freeze the server.
516 pippijn 1.4 - players and maps can be loaded anytime, without the player
517 root 1.2 being logged in.
518 root 1.1 - automatically generate method interfaces for perl from headers
519     - unbundled freezethaw
520     - mostly rewrote common/map.C
521     - completely rewrite server/swap.C
522     - introduced "runtime", the CCT clock (corrected crossfire time) :)
523     - introduced new keyword for map files: file_format_version (integer, server version: 0)
524     - better message for apply failures due to applymode
525     - removed most all of the weather code
526     - unified logging to stderr and file
527     - too many minor changes to document