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Revision: 1.244
Committed: Wed Sep 24 02:28:36 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.243: +8 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11    
12 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
13 root 1.241 - removed all command line parsing, only env variables are supported
14     anymore.
15 root 1.239 - region-specific monsters will now once more be on the worldmap.
16 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
17 root 1.225 would grow out of bounds.
18 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
19 root 1.222 - fixed a double-escaping bug in the pod-parser.
20     - rewrote the cfpod parser in C++.
21     - hintmode moved to C++, players need to re-set their hintmode if
22     they dislike "show".
23 root 1.231 - fix RIP inscription.
24 root 1.239 - bump login name length from 18 to 20 char max.
25 root 1.231 - correctly support gender in emotes.
26     - correctly support gender in the death messages.
27     - correctly generate death messages for players only when they really die,
28     with increased information.
29 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
30     and data corruption (but apparently was never triggered).
31 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
32 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
33     data corruption bug.
34 root 1.223 - tweak coredumping/monitoring a bit.
35 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
36 root 1.227 - do not crash in the loader when an inventory object could not be loaded
37     (from a corrupted file).
38 root 1.241 - redid skills command to send output to proper channel.
39 root 1.233 - object->map is no longer refcounting.
40 root 1.228 - add FLAG_DEBUG for internal debugging.
41 root 1.231 - add NDI_VERBATIM flag to send_msg.
42 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
43 root 1.240 - player->exists is no longer a sync_job.
44 root 1.233 - split login.ext's player scheduler into
45     it's own player-scheduler.ext extension.
46 root 1.222
47 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
48 root 1.212 - require perl 5.10.
49 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
50 root 1.204 - swap player and observed count's on the map when observing.
51 root 1.205 - add (mostly untested) mapspace perl class and accessors.
52 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
53 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
54     could be found.
55 root 1.208 - pits now have a configurable "random spread" range and default
56 root 1.213 to a radius of two now.
57 root 1.212 - rewrite pay_player_arch.
58     - use a more stable perl_reload implementation.
59     - do not use Symbol::delete_package (causes crashes after perl-reload),
60     use our own, safer, clear_package instead.
61     - when asynchronously dumping core, close all file handles to allow
62     the server to restart concurrently.
63 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
64     sequences, without double-encoding. it should be faster, too.
65     - the above fixes wrong display of help tetx and many other issues.
66 root 1.216 - use lzf and frag packets for large messages for clients supporting them
67 root 1.218 (0.9976+), use it for long books and other messages.
68 root 1.210 - eradicate listen command and corresponding code.
69 root 1.211 - eradicate logs command.
70 root 1.218 - let the client log into the server log, used for crash backtraces.
71 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
72     old style spell objects with the spell magic bullet.
73 root 1.220 - (arch) fixed skill less rods in the archetypes
74 root 1.204
75 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
76 elmex 1.197 - made jeweler workbench larger and some other minor map
77     changes in jeweler town.
78 root 1.196 - fixed wrong item handling in jeweler skill code.
79 root 1.198 - (arch) use a special "key_random_map" for random map keys
80     that are used up.
81 root 1.199 - fix a crash when the player who was observed has logged out long
82     enough for his region/map to be gone.
83 root 1.200 - port to g++-4.3's incompatible tr1 changes.
84 root 1.201 - add some missing dependencies.
85 root 1.203 - log to /var/log/deliantra/ by default.
86     - hack observe code to enable smooth movmenet when observing.
87 elmex 1.195
88 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
89 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
90 root 1.179 - correctly move gsay to the party channel.
91 root 1.178 - fix a crash when animate weapon was used in some areas.
92 elmex 1.177 - fixed unnecessary identification of by converters created objects.
93 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
94     with NPCs.
95 elmex 1.175 - (arch) dragon scales got proper type now
96 root 1.193 - object::decrease would sometimes cause container weights to
97     be wrong, this has been fixed.
98 root 1.194 - do not send time updates for newly-seen items.
99 root 1.185 - thawing an icecube will once more drop its contents to the ground.
100 root 1.183 - fix cone spells etc. going through walls sometimes.
101 root 1.186 - fix a weight update bug that sometimes left containers
102     with wrong weights.
103 root 1.194 - added auto_apply event and extension for shop tiles.
104 root 1.172 - work around get_map_flags invoking perl and switching the stack.
105     - make sure the map is loaded when using a town portal return.
106 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
107     where healing spells didn't cost any grace.
108 root 1.173 - fix starvation kill reason.
109 root 1.174 - fix pk killer name message.
110 root 1.189 - don't let people apply signs with @match.
111 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
112     what seems to be the biggets memleak in the server).
113 elmex 1.171
114 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
115 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
116     - use anyevent to manage listen ports (this enables IPv6 support).
117 root 1.167 - server supports ipv6 client connections now.
118 root 1.168 - use newly-available Coro::AnyEvent.
119 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
120     to let it handle AIO requests.
121 root 1.167
122 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
123 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
124     processing considerably (especially in the client) and reduces data transfers
125     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
126 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
127     - (map) fixed npc dialogue in pup_land/s_f/special.
128     - bugfix: fix a crash when a player casts a swarm spell and then logs out
129     (swarm spells now stay in the player's inventory).
130 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
131 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
132     archetype *archname* (chairs of different facings were merged).
133     - bugfix: fix a potential crash issue in find_object_name (not used
134     normally).
135 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
136     (destruction, magic missile etc.).
137 root 1.163 - swarm spells without a direction now use various spiral patterns
138     instead of being fully random.
139 root 1.158 - update AnyEvent API to 3.4 and above.
140 root 1.156
141 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
142 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
143 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
144 root 1.152 - bugfix: the jumping skill now gives experience for jumping
145     and for attacking monsters. it also takes about one second to do a jump.
146 root 1.138 - bugfix: players couldn't starve in 2.53 :(
147 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
148 root 1.152 - bugfix: spell effects like word of recall are removed on death.
149 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
150     were created outside a map.
151 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
152     (fixed by reversing the logic).
153 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
154 root 1.153 - bugfix: the random map generator no longer leaks key objects.
155 root 1.154 - bugfix: support random maps >127x127.
156 root 1.152 - (maps) fixed the death certificate system in nimbus.
157 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
158 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
159 root 1.147 - (arch) give ball lightning a real name.
160 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
161 root 1.155 - support cfpod in ex replies (client item tooltips).
162 root 1.143 - unapply item in range slow when readying a spell.
163 root 1.148 - bugfix: account for rounding errors in weight updates.
164 root 1.139 - remove synchronous mkdir in chargen_race_done.
165     - fix per-race starting maps.
166 root 1.142 - check hiscore on suicide and quit as well.
167 root 1.138 - tell players when they are starving.
168 root 1.133 - get rid of costly object_from_name conversion for altar effects.
169     - fix map difficulty calculation for generators.
170 root 1.146 - slightly more intelligent handling of "is_animated" flag.
171 root 1.149 - support no_drop map header flag (before it was only available internally).
172 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
173 root 1.133
174 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
175 root 1.119 - bugfix: custom skill settings were not saved by the server.
176     - bugfix: remove did not actually remove items from the inventory, leaving
177 root 1.116 ghost items.
178 root 1.119 - bugfix: properly update items identified on the ground.
179 root 1.120 - bugfix: use localtime_r in the logger thread.
180 root 1.122 - bugfix: player starvation will now give the correct kill reason.
181     - bugfix: archetype reloads could crash the server.
182 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
183 elmex 1.114 player is not logged in.
184 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
185 root 1.117 server startup.
186 root 1.128 - bugfix: fix the door surround check in the random map generator.
187     - (maps) fix heaven quest difficulty progression.
188     - (maps) fix some random map styles.
189     - dropping items a shop is not interested in won't sell them anymore.
190     - rods and horns with a too low maximum charge allow now at least one discharge.
191     - implement kill & death statistics.
192     - random map preparation is no longer synchronous.
193     - rewrite find_style in perl, no longer does synchronous I/O.
194     - improve random map specials placement.
195     - make the killer a real object pointer instead of a string, improved
196     kill reason messages.
197 root 1.117 - take advantage of new aio_close and aio_chmod.
198 root 1.128 - implement archetype::get, object::deep_clone and update callers.
199 root 1.125 - change_abil is much faster.
200 root 1.126 - update the floorbox more often to work around the reverses item order
201     display in clients.
202 root 1.125 - cleaned up object copying by encapsulating it to a single place.
203 root 1.126 - add hints to the invite messages.
204 root 1.127 - rewrote key<->value pair handling.
205 root 1.128 - use an independent random number generator for the random map generator.
206 elmex 1.113
207 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
208 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
209     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
210     - completely automate the weight handling, should fix all weight
211     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
212 root 1.103 - reloading archetypes while a user was in the character creation phase
213     could crash the server.
214 root 1.106 - fix a nontrivial number of cases of code commented similar
215     to "is this really correct?", as many of those cases are now handles
216     automatically by lower level code.
217     - replace many ad-hoc checks for client visibility by object::visible_to,
218     should result in broader applicability of functions using it.
219 root 1.104 - merge items with different arch pointers refering to the same arch
220     (due to archetype reloads).
221 root 1.106 - refactored the object remove/insert functions and most related
222     functions (decrease, split, merge_ob etc.).
223 root 1.105 - make it compile better on freebsd (reported by pippijn).
224 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
225 root 1.108 - fix the longstanding "container stays open" bug.
226 root 1.107 - improved floorbox updating to be incremental and other protocol
227     optimisations.
228     - get rid of update_after_inventory_change and only do update stats
229     for weight once/tick/player at max.
230 root 1.109 - rewrite party commands, use party channel.
231 root 1.103
232 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
233 root 1.97 - properly link against libgthread as that is needed to make the slice
234     allocator thread-safe.
235 root 1.91 - support perls not compiled with 64 bit support (though this is not a
236     recommended configuration) (reported by Samuel Gondouin).
237 root 1.94 - always put godgiven items into the player inventory, never any containers.
238 root 1.92 - (maps, arch) the scorn go club was founded!
239 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
240 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
241     became a real spell-class.
242 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
243     - (arch) considerably strengthened spark shower and destruction.
244     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
245     finally reloadable at runtime.
246     - changed archetype loading algorithm to only require one pass and
247     use delayed resolving of references.
248 root 1.101 - examine command now uses the examine infobox.
249 root 1.102 - implement an "incremental garbage collector" for archetypes.
250 root 1.98 - enable slice allocator again.
251 root 1.96 - implement optional free memory poisoning.
252 root 1.91
253 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
254 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
255 root 1.85 skill.
256 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
257     names (also update all maps to use money instead of coins).
258 root 1.78 - add uuid accessors to perl.
259     - add coin names and archetype accessors to perl.
260 root 1.80 - fix runtime uuid file format to use "." instead of ",".
261 root 1.78 - change perl extensions to not use hardcoded coins and values.
262 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
263     and be more parsimonous of uuid usage by the exact value out on exit.
264 root 1.86 - write log messages in another thread, removing another sync point.
265     - support multi-line log messages in a nicer way.
266 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
267 root 1.81 - fix a minor memleak in the random map generator.
268     - some parts of the random map generator are not coroutine-safe,
269     so only call it "single-threaded".
270     - major cleanup of memory management in random map generator.
271 root 1.87 - slight refactoring of the random map generator, faster too.
272 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
273     bookkeeping bug.
274 root 1.87 - work around "player is on active list" problem by deactivating player
275     after loading.
276 root 1.81 - garbage collect shstr's more evenly and adaptively only when
277     there have in fact been allocations.
278 root 1.82 - fix object::insert to do as documented and insert into the env
279     if necessary.
280     - fix cf::map::unique_maps.
281     - fix nrof overflow check in can_merge_slow.
282     - fix converter code to handle >31 bit values.
283 elmex 1.83 - added support for the player_sold flag
284 root 1.84 - converters no longer accept unpaid items.
285 root 1.88 - canonicalize random map meta files for better unification.
286 root 1.77
287 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
288 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
289     when mlockall has been used.
290 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
291 root 1.72 - use separate thread for ticker timing (and more in the future).
292     this greatly increases timing accuracy and gets rid of an enourmous
293     number of gettimeofday calls.
294 root 1.82 - use a separate thread to signal aio completion, for lower latency.
295 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
296 root 1.71
297 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
298 root 1.68 - rebalanced default experience table to be more exponential
299     and much easier up to level ~40, then moderately harder.
300 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
301 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
302     - do not exit on reload/load errors but properly cleanup.
303 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
304 root 1.66
305 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
306 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
307     (this fixes the jeweler skill).
308 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
309 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
310 root 1.63 - move tombstone to real map if player died due to cave-in (even if
311     it has reset, which is better than putting it on the savebed, also as
312     proof that the palyer didn't use a savebed).
313 root 1.59
314 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
315 root 1.56 - work around perl bug in configure perl module version check.
316 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
317 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
318 root 1.52 - fix a bug in animate_weapon, causing a crash.
319 root 1.54 - no longer exit when a coroutine throws an exception.
320 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
321 root 1.53 - fix the "<player> is nuts" message.
322 root 1.58 - fix an exception at logout due to the json_coder being gone.
323 root 1.43 - upgrade to EV version 2.0 API.
324 root 1.47 - when players don't apply a savebed correctly but stand above one,
325     do not move or kill them.
326 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
327 root 1.43 - implement generic framework for server-side resource files.
328     - implement resource file update event.
329     - hook experience table update into the framework.
330     - move jeweler.yaml to resources (arch/).
331 root 1.44 - switch from Crossfire to Deliantra perl module.
332     - implement json2json arch filter.
333 root 1.45 - implement widget protocol version 2, support for ui templates.
334 root 1.54 - mapinfo is now handled fully asynchronously.
335 root 1.48 - ext/irc: also log irc messages.
336 root 1.51 - ext/schmorplog: write user stat files asynchronously.
337 root 1.43
338 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
339 elmex 1.41 - limited the number of items that can be picked up and dropped
340 root 1.42 as temporary measurement against bad performance or dropping things
341     (this lead to long freezes and triggered the watchdog).
342 elmex 1.41 - improved the performance of the drop command a bit.
343 root 1.38 - switch from Event to EV for higher performance, easier usage,
344     less bugs...
345 root 1.39 - updated to release version of the gnu affero license.
346 root 1.38
347 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
348 root 1.36 - more thoroughly rename the binaries, contact addresses.
349     - update the copyrights.
350 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
351     crashes.
352 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
353     potentially causing crashes.
354 root 1.35 - assign weapons on user load time, not login-time, avoiding
355     crashes.
356    
357 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
358 root 1.32 - fixed an important bug that caused passwords to be forgotten.
359 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
360     in some of the maps.
361 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
362     which is now trivial to do.
363 root 1.33 - removed all traces of the old (and never working) plug-in interface
364     (70kb code less on amd64).
365 root 1.34 - improve/tune scheduling priorities.
366     - fix some freezing bugs.
367     - fix a memory corruption problem in dynbuf.printf.
368     - use channels for chat and many informational commands.
369     - improved the tutorial.
370     - create missile is now fixed.
371     - race fields must now contain archetypes.
372     - jumping skill now works as advertised.
373 root 1.31
374 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
375 root 1.24 - relicense under the gnu affero license.
376 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
377 root 1.24 - implement server-side framework for generic resources.
378     - use resource framework for server-provided ambient
379     music.
380 root 1.27 - save object owners (players only atm).
381 root 1.24 - replace limited sound api with server-provided sound effects.
382     - new sc (sound control) protocol command.
383     - improve fxix protocol to include types.
384     - exactly fill tcp segments, if possible.
385     - output-rate is now an upper limit, the server will automatically
386     (and quite perfectly) adjust to the network conditions, ensuring
387     low latency even during bulk transfers (music, images, sounds etc.).
388     - implement server-side widgets (i.e. client widgets controlled
389     in the server side). this will allow future expansion without
390     having to upgrade clients.
391     - implement a (artwork) world map with realtime player position
392     tracking.
393     - new and more efficient extcmd (server still supports old extcmd
394     protocol).
395 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
396     calcluation that could be easily exploited by users.
397     - rebalanced diseases to spread more naturally/evenly.
398     - completely asynchronous map loading even for tiled maps.
399 root 1.24 - replace simple messaging protocol with channels carrying metadata
400     (similar to message types, but more directed at the user).
401     - reduce command processing latency by a whopping 120ms by
402     reordering some processing steps inside the server. this directly
403     reduces lag by 120ms.
404     - actually send spell faces to the client.
405 root 1.23 - implement player genders.
406 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
407     otherwise return to savebed and possible kill if the log-out
408     was for too long.
409     - fast socket-dead detection (kick player after 8 seconds without ack).
410     - greatly reduce the cpu time needed to draw maps _again_.
411     - archetypes are now subclasses of objects.
412     - rebalanced shop greed and approval functions to be more realistic
413     (and likely match the actual intention).
414 root 1.23 - implement "crossfire pod" format for messages, with working bold,
415     italic, gender-specific text, paragraphs etc.
416 root 1.24 - implemented hint framework, players can opt to receive hints.
417     - implemented (long) book framework, added some books from the cf wiki.
418 root 1.23 - implement generic message framework that uses xml, utf8 for the client
419     protocol and is capable of transmitting generic meta information.
420 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
421     - replace the nexus by a per-player tutorial map that teaches stuff
422     better than the newbie house.
423 root 1.18 - fix the magicmap colours.
424 root 1.19 - optimise map update even more by removing unneeded code and checks.
425     - decouple map and stats update from pl->ob and use pl->observe instead.
426     - implement observe command.
427 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
428     calls with a simple comparison.
429     - fix a latent crossfire bug that could crash the server because the
430     map refresh did not update the mapspace.
431 root 1.24 - support custom keys for regions and maps, regions are now
432     refcount-managed.
433     - allow worldmap overlays anywhere in the 000..999 range.
434     - new system to acquire time slices for background jobs, to reduce
435     jitter.
436 root 1.27 - semi-persistent object-referencing framework (currently only players
437     supported).
438 root 1.22 - dependency tracking for perl extensions.
439 root 1.24 - new slag-ex extension for cleaning cauldrons.
440     - fix invoke result processing.
441     - there are even less i/o syncpoints in the server now.
442 root 1.29 - added map-tags extension that scans all maps for object tags
443     and records them in the database (not used yet).
444 root 1.28 - metaserver 2 support.
445 root 1.22 - many more bugfixes and minor optimisations.
446 root 1.16
447 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
448 root 1.14 - optimised event invocation (non-wanted events can now be
449     skipped with 4-5 inlined instructions).
450 root 1.12 - complete rewrite of town_portal: it now creates a portal
451     to the "nearest" town only, travel is only possible
452 root 1.13 to the town and back, anybody can use it (also removes
453     one of the remaining syncpoints in the server).
454 root 1.10 - complete rewrite of the range/attack skill slot system:
455     there are now two slots, one for combat, one for ranged
456     attacks.
457     - introduce the concept of a current weapon (either a ranged
458     or a combat weapon/skill/tool) and switch between them as
459     needed.
460     - rewrite bow code so bows get more useful: apply damage,
461     attacktype and other stats to the arrows and treat
462     bows as weapons. also rebalance the missile weapons skill
463     so its damage increases with level.
464     - rewrite the complete player speed logic: weapon_speed now
465     works as documented and there are no unnatural speed boosts.
466 root 1.6 - implement a utility - cfutil - that simplifies arch and map
467     installation, replacing the old collect scripts and
468 root 1.9 simplying deployment by scaling and cutting faces as required.
469     - simplify the map protocol extensively by taking advantage
470     of missing bigfaces, speeding up map generation immensely.
471 root 1.6 - implement inherit keyword allowing archetypes to inherit from
472     other archetypes.
473     - rationalise archetype, region and treasurelist file format
474     into a single file format and make them reloadable asynchronously.
475 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
476     reloadable at runtime.
477 root 1.6 - implement 64x64 faceset support.
478     - implement fxixsx protocol that saves
479     a lot of bandwidth over the old image/face/smooth packets
480 root 1.11 and allows images > packetsize, incremental and background
481     transfers.
482 root 1.6 - implement a bandwidth-saving smoothing protocol that works
483     on a face basis as opposed to a mapspace basis.
484 root 1.7 - the server can now rate-limit image uploads to not exceed
485     a certain (client-configurable) speed while guarenteeing full
486     freedom of movement.
487 root 1.8 - implement new ex command to request item descriptions.
488     - implement new msg command for in-game messages with meta
489     information (using xml).
490 root 1.9 - enforce utf-8 for all text messages.
491 root 1.13 - added micropather (not used yet).
492 root 1.6 - many, many bugfixes.
493 root 1.1
494 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
495 root 1.1 - make coroapi accessible to cf+.
496     - moved map handling logic completely to perl
497     - per player maps are now marked in the map
498 root 1.2 - maps are saved completely differently now,
499     and much more often.
500 root 1.17 - rewrote map header parser and writer, to be much faster.
501 pippijn 1.4 - maps and players are now (in the average case) loaded
502 root 1.2 and saved completely asynchronously, I/O contention will no
503     longer freeze the server.
504 pippijn 1.4 - players and maps can be loaded anytime, without the player
505 root 1.2 being logged in.
506 root 1.1 - automatically generate method interfaces for perl from headers
507     - unbundled freezethaw
508     - mostly rewrote common/map.C
509     - completely rewrite server/swap.C
510     - introduced "runtime", the CCT clock (corrected crossfire time) :)
511     - introduced new keyword for map files: file_format_version (integer, server version: 0)
512     - better message for apply failures due to applymode
513     - removed most all of the weather code
514     - unified logging to stderr and file
515     - too many minor changes to document