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Revision: 1.253
Committed: Tue Sep 30 12:11:26 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.252: +3 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.249 TODO: cats light witrh JP_5 put light into caster.
14 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
15 root 1.250 TODO: destry(true) should be the default, trace code in map::insert?
16 root 1.253 - the "worldmaps sometimes are block" bug is finally fixed.
17     - the "player objects are referenced in _GENxx globals" has finally
18     been fixed, by not relying on buggy perl internals when serialising.
19 root 1.251 - attuned/repell and spell base level system reworked.
20 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
21 root 1.247 be less erratic now.
22 root 1.248 - refuse to write the uuid file if the uuid is zero
23     (to avoid writing it in early crashes).
24 root 1.252 - pathsync the directory after savign a file for added slowdown^Wsafety.
25 root 1.246
26 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
27 root 1.241 - removed all command line parsing, only env variables are supported
28     anymore.
29 root 1.239 - region-specific monsters will now once more be on the worldmap.
30 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
31 root 1.225 would grow out of bounds.
32 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
33 root 1.222 - fixed a double-escaping bug in the pod-parser.
34     - rewrote the cfpod parser in C++.
35     - hintmode moved to C++, players need to re-set their hintmode if
36     they dislike "show".
37 root 1.231 - fix RIP inscription.
38 root 1.239 - bump login name length from 18 to 20 char max.
39 root 1.231 - correctly support gender in emotes.
40     - correctly support gender in the death messages.
41     - correctly generate death messages for players only when they really die,
42     with increased information.
43 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
44     and data corruption (but apparently was never triggered).
45 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
46 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
47     data corruption bug.
48 root 1.223 - tweak coredumping/monitoring a bit.
49 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
50 root 1.227 - do not crash in the loader when an inventory object could not be loaded
51     (from a corrupted file).
52 root 1.241 - redid skills command to send output to proper channel.
53 root 1.233 - object->map is no longer refcounting.
54 root 1.228 - add FLAG_DEBUG for internal debugging.
55 root 1.231 - add NDI_VERBATIM flag to send_msg.
56 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
57 root 1.240 - player->exists is no longer a sync_job.
58 root 1.233 - split login.ext's player scheduler into
59     it's own player-scheduler.ext extension.
60 root 1.222
61 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
62 root 1.212 - require perl 5.10.
63 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
64 root 1.204 - swap player and observed count's on the map when observing.
65 root 1.205 - add (mostly untested) mapspace perl class and accessors.
66 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
67 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
68     could be found.
69 root 1.208 - pits now have a configurable "random spread" range and default
70 root 1.213 to a radius of two now.
71 root 1.212 - rewrite pay_player_arch.
72     - use a more stable perl_reload implementation.
73     - do not use Symbol::delete_package (causes crashes after perl-reload),
74     use our own, safer, clear_package instead.
75     - when asynchronously dumping core, close all file handles to allow
76     the server to restart concurrently.
77 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
78     sequences, without double-encoding. it should be faster, too.
79     - the above fixes wrong display of help tetx and many other issues.
80 root 1.216 - use lzf and frag packets for large messages for clients supporting them
81 root 1.218 (0.9976+), use it for long books and other messages.
82 root 1.210 - eradicate listen command and corresponding code.
83 root 1.211 - eradicate logs command.
84 root 1.218 - let the client log into the server log, used for crash backtraces.
85 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
86     old style spell objects with the spell magic bullet.
87 root 1.220 - (arch) fixed skill less rods in the archetypes
88 root 1.204
89 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
90 elmex 1.197 - made jeweler workbench larger and some other minor map
91     changes in jeweler town.
92 root 1.196 - fixed wrong item handling in jeweler skill code.
93 root 1.198 - (arch) use a special "key_random_map" for random map keys
94     that are used up.
95 root 1.199 - fix a crash when the player who was observed has logged out long
96     enough for his region/map to be gone.
97 root 1.200 - port to g++-4.3's incompatible tr1 changes.
98 root 1.201 - add some missing dependencies.
99 root 1.203 - log to /var/log/deliantra/ by default.
100     - hack observe code to enable smooth movmenet when observing.
101 elmex 1.195
102 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
103 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
104 root 1.179 - correctly move gsay to the party channel.
105 root 1.178 - fix a crash when animate weapon was used in some areas.
106 elmex 1.177 - fixed unnecessary identification of by converters created objects.
107 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
108     with NPCs.
109 elmex 1.175 - (arch) dragon scales got proper type now
110 root 1.193 - object::decrease would sometimes cause container weights to
111     be wrong, this has been fixed.
112 root 1.194 - do not send time updates for newly-seen items.
113 root 1.185 - thawing an icecube will once more drop its contents to the ground.
114 root 1.183 - fix cone spells etc. going through walls sometimes.
115 root 1.186 - fix a weight update bug that sometimes left containers
116     with wrong weights.
117 root 1.194 - added auto_apply event and extension for shop tiles.
118 root 1.172 - work around get_map_flags invoking perl and switching the stack.
119     - make sure the map is loaded when using a town portal return.
120 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
121     where healing spells didn't cost any grace.
122 root 1.173 - fix starvation kill reason.
123 root 1.174 - fix pk killer name message.
124 root 1.189 - don't let people apply signs with @match.
125 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
126     what seems to be the biggets memleak in the server).
127 elmex 1.171
128 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
129 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
130     - use anyevent to manage listen ports (this enables IPv6 support).
131 root 1.167 - server supports ipv6 client connections now.
132 root 1.168 - use newly-available Coro::AnyEvent.
133 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
134     to let it handle AIO requests.
135 root 1.167
136 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
137 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
138     processing considerably (especially in the client) and reduces data transfers
139     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
140 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
141     - (map) fixed npc dialogue in pup_land/s_f/special.
142     - bugfix: fix a crash when a player casts a swarm spell and then logs out
143     (swarm spells now stay in the player's inventory).
144 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
145 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
146     archetype *archname* (chairs of different facings were merged).
147     - bugfix: fix a potential crash issue in find_object_name (not used
148     normally).
149 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
150     (destruction, magic missile etc.).
151 root 1.163 - swarm spells without a direction now use various spiral patterns
152     instead of being fully random.
153 root 1.158 - update AnyEvent API to 3.4 and above.
154 root 1.156
155 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
156 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
157 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
158 root 1.152 - bugfix: the jumping skill now gives experience for jumping
159     and for attacking monsters. it also takes about one second to do a jump.
160 root 1.138 - bugfix: players couldn't starve in 2.53 :(
161 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
162 root 1.152 - bugfix: spell effects like word of recall are removed on death.
163 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
164     were created outside a map.
165 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
166     (fixed by reversing the logic).
167 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
168 root 1.153 - bugfix: the random map generator no longer leaks key objects.
169 root 1.154 - bugfix: support random maps >127x127.
170 root 1.152 - (maps) fixed the death certificate system in nimbus.
171 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
172 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
173 root 1.147 - (arch) give ball lightning a real name.
174 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
175 root 1.155 - support cfpod in ex replies (client item tooltips).
176 root 1.143 - unapply item in range slow when readying a spell.
177 root 1.148 - bugfix: account for rounding errors in weight updates.
178 root 1.139 - remove synchronous mkdir in chargen_race_done.
179     - fix per-race starting maps.
180 root 1.142 - check hiscore on suicide and quit as well.
181 root 1.138 - tell players when they are starving.
182 root 1.133 - get rid of costly object_from_name conversion for altar effects.
183     - fix map difficulty calculation for generators.
184 root 1.146 - slightly more intelligent handling of "is_animated" flag.
185 root 1.149 - support no_drop map header flag (before it was only available internally).
186 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
187 root 1.133
188 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
189 root 1.119 - bugfix: custom skill settings were not saved by the server.
190     - bugfix: remove did not actually remove items from the inventory, leaving
191 root 1.116 ghost items.
192 root 1.119 - bugfix: properly update items identified on the ground.
193 root 1.120 - bugfix: use localtime_r in the logger thread.
194 root 1.122 - bugfix: player starvation will now give the correct kill reason.
195     - bugfix: archetype reloads could crash the server.
196 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
197 elmex 1.114 player is not logged in.
198 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
199 root 1.117 server startup.
200 root 1.128 - bugfix: fix the door surround check in the random map generator.
201     - (maps) fix heaven quest difficulty progression.
202     - (maps) fix some random map styles.
203     - dropping items a shop is not interested in won't sell them anymore.
204     - rods and horns with a too low maximum charge allow now at least one discharge.
205     - implement kill & death statistics.
206     - random map preparation is no longer synchronous.
207     - rewrite find_style in perl, no longer does synchronous I/O.
208     - improve random map specials placement.
209     - make the killer a real object pointer instead of a string, improved
210     kill reason messages.
211 root 1.117 - take advantage of new aio_close and aio_chmod.
212 root 1.128 - implement archetype::get, object::deep_clone and update callers.
213 root 1.125 - change_abil is much faster.
214 root 1.126 - update the floorbox more often to work around the reverses item order
215     display in clients.
216 root 1.125 - cleaned up object copying by encapsulating it to a single place.
217 root 1.126 - add hints to the invite messages.
218 root 1.127 - rewrote key<->value pair handling.
219 root 1.128 - use an independent random number generator for the random map generator.
220 elmex 1.113
221 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
222 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
223     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
224     - completely automate the weight handling, should fix all weight
225     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
226 root 1.103 - reloading archetypes while a user was in the character creation phase
227     could crash the server.
228 root 1.106 - fix a nontrivial number of cases of code commented similar
229     to "is this really correct?", as many of those cases are now handles
230     automatically by lower level code.
231     - replace many ad-hoc checks for client visibility by object::visible_to,
232     should result in broader applicability of functions using it.
233 root 1.104 - merge items with different arch pointers refering to the same arch
234     (due to archetype reloads).
235 root 1.106 - refactored the object remove/insert functions and most related
236     functions (decrease, split, merge_ob etc.).
237 root 1.105 - make it compile better on freebsd (reported by pippijn).
238 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
239 root 1.108 - fix the longstanding "container stays open" bug.
240 root 1.107 - improved floorbox updating to be incremental and other protocol
241     optimisations.
242     - get rid of update_after_inventory_change and only do update stats
243     for weight once/tick/player at max.
244 root 1.109 - rewrite party commands, use party channel.
245 root 1.103
246 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
247 root 1.97 - properly link against libgthread as that is needed to make the slice
248     allocator thread-safe.
249 root 1.91 - support perls not compiled with 64 bit support (though this is not a
250     recommended configuration) (reported by Samuel Gondouin).
251 root 1.94 - always put godgiven items into the player inventory, never any containers.
252 root 1.92 - (maps, arch) the scorn go club was founded!
253 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
254 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
255     became a real spell-class.
256 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
257     - (arch) considerably strengthened spark shower and destruction.
258     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
259     finally reloadable at runtime.
260     - changed archetype loading algorithm to only require one pass and
261     use delayed resolving of references.
262 root 1.101 - examine command now uses the examine infobox.
263 root 1.102 - implement an "incremental garbage collector" for archetypes.
264 root 1.98 - enable slice allocator again.
265 root 1.96 - implement optional free memory poisoning.
266 root 1.91
267 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
268 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
269 root 1.85 skill.
270 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
271     names (also update all maps to use money instead of coins).
272 root 1.78 - add uuid accessors to perl.
273     - add coin names and archetype accessors to perl.
274 root 1.80 - fix runtime uuid file format to use "." instead of ",".
275 root 1.78 - change perl extensions to not use hardcoded coins and values.
276 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
277     and be more parsimonous of uuid usage by the exact value out on exit.
278 root 1.86 - write log messages in another thread, removing another sync point.
279     - support multi-line log messages in a nicer way.
280 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
281 root 1.81 - fix a minor memleak in the random map generator.
282     - some parts of the random map generator are not coroutine-safe,
283     so only call it "single-threaded".
284     - major cleanup of memory management in random map generator.
285 root 1.87 - slight refactoring of the random map generator, faster too.
286 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
287     bookkeeping bug.
288 root 1.87 - work around "player is on active list" problem by deactivating player
289     after loading.
290 root 1.81 - garbage collect shstr's more evenly and adaptively only when
291     there have in fact been allocations.
292 root 1.82 - fix object::insert to do as documented and insert into the env
293     if necessary.
294     - fix cf::map::unique_maps.
295     - fix nrof overflow check in can_merge_slow.
296     - fix converter code to handle >31 bit values.
297 elmex 1.83 - added support for the player_sold flag
298 root 1.84 - converters no longer accept unpaid items.
299 root 1.88 - canonicalize random map meta files for better unification.
300 root 1.77
301 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
302 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
303     when mlockall has been used.
304 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
305 root 1.72 - use separate thread for ticker timing (and more in the future).
306     this greatly increases timing accuracy and gets rid of an enourmous
307     number of gettimeofday calls.
308 root 1.82 - use a separate thread to signal aio completion, for lower latency.
309 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
310 root 1.71
311 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
312 root 1.68 - rebalanced default experience table to be more exponential
313     and much easier up to level ~40, then moderately harder.
314 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
315 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
316     - do not exit on reload/load errors but properly cleanup.
317 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
318 root 1.66
319 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
320 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
321     (this fixes the jeweler skill).
322 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
323 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
324 root 1.63 - move tombstone to real map if player died due to cave-in (even if
325     it has reset, which is better than putting it on the savebed, also as
326     proof that the palyer didn't use a savebed).
327 root 1.59
328 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
329 root 1.56 - work around perl bug in configure perl module version check.
330 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
331 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
332 root 1.52 - fix a bug in animate_weapon, causing a crash.
333 root 1.54 - no longer exit when a coroutine throws an exception.
334 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
335 root 1.53 - fix the "<player> is nuts" message.
336 root 1.58 - fix an exception at logout due to the json_coder being gone.
337 root 1.43 - upgrade to EV version 2.0 API.
338 root 1.47 - when players don't apply a savebed correctly but stand above one,
339     do not move or kill them.
340 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
341 root 1.43 - implement generic framework for server-side resource files.
342     - implement resource file update event.
343     - hook experience table update into the framework.
344     - move jeweler.yaml to resources (arch/).
345 root 1.44 - switch from Crossfire to Deliantra perl module.
346     - implement json2json arch filter.
347 root 1.45 - implement widget protocol version 2, support for ui templates.
348 root 1.54 - mapinfo is now handled fully asynchronously.
349 root 1.48 - ext/irc: also log irc messages.
350 root 1.51 - ext/schmorplog: write user stat files asynchronously.
351 root 1.43
352 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
353 elmex 1.41 - limited the number of items that can be picked up and dropped
354 root 1.42 as temporary measurement against bad performance or dropping things
355     (this lead to long freezes and triggered the watchdog).
356 elmex 1.41 - improved the performance of the drop command a bit.
357 root 1.38 - switch from Event to EV for higher performance, easier usage,
358     less bugs...
359 root 1.39 - updated to release version of the gnu affero license.
360 root 1.38
361 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
362 root 1.36 - more thoroughly rename the binaries, contact addresses.
363     - update the copyrights.
364 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
365     crashes.
366 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
367     potentially causing crashes.
368 root 1.35 - assign weapons on user load time, not login-time, avoiding
369     crashes.
370    
371 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
372 root 1.32 - fixed an important bug that caused passwords to be forgotten.
373 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
374     in some of the maps.
375 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
376     which is now trivial to do.
377 root 1.33 - removed all traces of the old (and never working) plug-in interface
378     (70kb code less on amd64).
379 root 1.34 - improve/tune scheduling priorities.
380     - fix some freezing bugs.
381     - fix a memory corruption problem in dynbuf.printf.
382     - use channels for chat and many informational commands.
383     - improved the tutorial.
384     - create missile is now fixed.
385     - race fields must now contain archetypes.
386     - jumping skill now works as advertised.
387 root 1.31
388 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
389 root 1.24 - relicense under the gnu affero license.
390 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
391 root 1.24 - implement server-side framework for generic resources.
392     - use resource framework for server-provided ambient
393     music.
394 root 1.27 - save object owners (players only atm).
395 root 1.24 - replace limited sound api with server-provided sound effects.
396     - new sc (sound control) protocol command.
397     - improve fxix protocol to include types.
398     - exactly fill tcp segments, if possible.
399     - output-rate is now an upper limit, the server will automatically
400     (and quite perfectly) adjust to the network conditions, ensuring
401     low latency even during bulk transfers (music, images, sounds etc.).
402     - implement server-side widgets (i.e. client widgets controlled
403     in the server side). this will allow future expansion without
404     having to upgrade clients.
405     - implement a (artwork) world map with realtime player position
406     tracking.
407     - new and more efficient extcmd (server still supports old extcmd
408     protocol).
409 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
410     calcluation that could be easily exploited by users.
411     - rebalanced diseases to spread more naturally/evenly.
412     - completely asynchronous map loading even for tiled maps.
413 root 1.24 - replace simple messaging protocol with channels carrying metadata
414     (similar to message types, but more directed at the user).
415     - reduce command processing latency by a whopping 120ms by
416     reordering some processing steps inside the server. this directly
417     reduces lag by 120ms.
418     - actually send spell faces to the client.
419 root 1.23 - implement player genders.
420 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
421     otherwise return to savebed and possible kill if the log-out
422     was for too long.
423     - fast socket-dead detection (kick player after 8 seconds without ack).
424     - greatly reduce the cpu time needed to draw maps _again_.
425     - archetypes are now subclasses of objects.
426     - rebalanced shop greed and approval functions to be more realistic
427     (and likely match the actual intention).
428 root 1.23 - implement "crossfire pod" format for messages, with working bold,
429     italic, gender-specific text, paragraphs etc.
430 root 1.24 - implemented hint framework, players can opt to receive hints.
431     - implemented (long) book framework, added some books from the cf wiki.
432 root 1.23 - implement generic message framework that uses xml, utf8 for the client
433     protocol and is capable of transmitting generic meta information.
434 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
435     - replace the nexus by a per-player tutorial map that teaches stuff
436     better than the newbie house.
437 root 1.18 - fix the magicmap colours.
438 root 1.19 - optimise map update even more by removing unneeded code and checks.
439     - decouple map and stats update from pl->ob and use pl->observe instead.
440     - implement observe command.
441 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
442     calls with a simple comparison.
443     - fix a latent crossfire bug that could crash the server because the
444     map refresh did not update the mapspace.
445 root 1.24 - support custom keys for regions and maps, regions are now
446     refcount-managed.
447     - allow worldmap overlays anywhere in the 000..999 range.
448     - new system to acquire time slices for background jobs, to reduce
449     jitter.
450 root 1.27 - semi-persistent object-referencing framework (currently only players
451     supported).
452 root 1.22 - dependency tracking for perl extensions.
453 root 1.24 - new slag-ex extension for cleaning cauldrons.
454     - fix invoke result processing.
455     - there are even less i/o syncpoints in the server now.
456 root 1.29 - added map-tags extension that scans all maps for object tags
457     and records them in the database (not used yet).
458 root 1.28 - metaserver 2 support.
459 root 1.22 - many more bugfixes and minor optimisations.
460 root 1.16
461 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
462 root 1.14 - optimised event invocation (non-wanted events can now be
463     skipped with 4-5 inlined instructions).
464 root 1.12 - complete rewrite of town_portal: it now creates a portal
465     to the "nearest" town only, travel is only possible
466 root 1.13 to the town and back, anybody can use it (also removes
467     one of the remaining syncpoints in the server).
468 root 1.10 - complete rewrite of the range/attack skill slot system:
469     there are now two slots, one for combat, one for ranged
470     attacks.
471     - introduce the concept of a current weapon (either a ranged
472     or a combat weapon/skill/tool) and switch between them as
473     needed.
474     - rewrite bow code so bows get more useful: apply damage,
475     attacktype and other stats to the arrows and treat
476     bows as weapons. also rebalance the missile weapons skill
477     so its damage increases with level.
478     - rewrite the complete player speed logic: weapon_speed now
479     works as documented and there are no unnatural speed boosts.
480 root 1.6 - implement a utility - cfutil - that simplifies arch and map
481     installation, replacing the old collect scripts and
482 root 1.9 simplying deployment by scaling and cutting faces as required.
483     - simplify the map protocol extensively by taking advantage
484     of missing bigfaces, speeding up map generation immensely.
485 root 1.6 - implement inherit keyword allowing archetypes to inherit from
486     other archetypes.
487     - rationalise archetype, region and treasurelist file format
488     into a single file format and make them reloadable asynchronously.
489 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
490     reloadable at runtime.
491 root 1.6 - implement 64x64 faceset support.
492     - implement fxixsx protocol that saves
493     a lot of bandwidth over the old image/face/smooth packets
494 root 1.11 and allows images > packetsize, incremental and background
495     transfers.
496 root 1.6 - implement a bandwidth-saving smoothing protocol that works
497     on a face basis as opposed to a mapspace basis.
498 root 1.7 - the server can now rate-limit image uploads to not exceed
499     a certain (client-configurable) speed while guarenteeing full
500     freedom of movement.
501 root 1.8 - implement new ex command to request item descriptions.
502     - implement new msg command for in-game messages with meta
503     information (using xml).
504 root 1.9 - enforce utf-8 for all text messages.
505 root 1.13 - added micropather (not used yet).
506 root 1.6 - many, many bugfixes.
507 root 1.1
508 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
509 root 1.1 - make coroapi accessible to cf+.
510     - moved map handling logic completely to perl
511     - per player maps are now marked in the map
512 root 1.2 - maps are saved completely differently now,
513     and much more often.
514 root 1.17 - rewrote map header parser and writer, to be much faster.
515 pippijn 1.4 - maps and players are now (in the average case) loaded
516 root 1.2 and saved completely asynchronously, I/O contention will no
517     longer freeze the server.
518 pippijn 1.4 - players and maps can be loaded anytime, without the player
519 root 1.2 being logged in.
520 root 1.1 - automatically generate method interfaces for perl from headers
521     - unbundled freezethaw
522     - mostly rewrote common/map.C
523     - completely rewrite server/swap.C
524     - introduced "runtime", the CCT clock (corrected crossfire time) :)
525     - introduced new keyword for map files: file_format_version (integer, server version: 0)
526     - better message for apply failures due to applymode
527     - removed most all of the weather code
528     - unified logging to stderr and file
529     - too many minor changes to document