ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.255
Committed: Thu Oct 2 16:08:19 2008 UTC (15 years, 7 months ago) by root
Branch: MAIN
Changes since 1.254: +3 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.253 - the "worldmaps sometimes are block" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 root 1.251 - attuned/repell and spell base level system reworked.
22 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
23 root 1.247 be less erratic now.
24 root 1.248 - refuse to write the uuid file if the uuid is zero
25     (to avoid writing it in early crashes).
26 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
27     - speed up emergency_save by not syncing every file separately.
28     - no longer reattach perl to every object on reload, it's slow, and no longer
29     necessary since we don't nuke stashes anymore.
30     - do not bootstrap perl from the commandline args, use separate eval for
31     better error reporting.
32     - pre-cache perl extension files on reload to speed up the reload.
33 root 1.255 - speed up map refresh in server a bit.
34 root 1.246
35 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
36 root 1.241 - removed all command line parsing, only env variables are supported
37     anymore.
38 root 1.239 - region-specific monsters will now once more be on the worldmap.
39 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
40 root 1.225 would grow out of bounds.
41 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
42 root 1.222 - fixed a double-escaping bug in the pod-parser.
43     - rewrote the cfpod parser in C++.
44     - hintmode moved to C++, players need to re-set their hintmode if
45     they dislike "show".
46 root 1.231 - fix RIP inscription.
47 root 1.239 - bump login name length from 18 to 20 char max.
48 root 1.231 - correctly support gender in emotes.
49     - correctly support gender in the death messages.
50     - correctly generate death messages for players only when they really die,
51     with increased information.
52 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
53     and data corruption (but apparently was never triggered).
54 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
55 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
56     data corruption bug.
57 root 1.223 - tweak coredumping/monitoring a bit.
58 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
59 root 1.227 - do not crash in the loader when an inventory object could not be loaded
60     (from a corrupted file).
61 root 1.241 - redid skills command to send output to proper channel.
62 root 1.233 - object->map is no longer refcounting.
63 root 1.228 - add FLAG_DEBUG for internal debugging.
64 root 1.231 - add NDI_VERBATIM flag to send_msg.
65 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
66 root 1.240 - player->exists is no longer a sync_job.
67 root 1.233 - split login.ext's player scheduler into
68     it's own player-scheduler.ext extension.
69 root 1.222
70 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
71 root 1.212 - require perl 5.10.
72 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
73 root 1.204 - swap player and observed count's on the map when observing.
74 root 1.205 - add (mostly untested) mapspace perl class and accessors.
75 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
76 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
77     could be found.
78 root 1.208 - pits now have a configurable "random spread" range and default
79 root 1.213 to a radius of two now.
80 root 1.212 - rewrite pay_player_arch.
81     - use a more stable perl_reload implementation.
82     - do not use Symbol::delete_package (causes crashes after perl-reload),
83     use our own, safer, clear_package instead.
84     - when asynchronously dumping core, close all file handles to allow
85     the server to restart concurrently.
86 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
87     sequences, without double-encoding. it should be faster, too.
88     - the above fixes wrong display of help tetx and many other issues.
89 root 1.216 - use lzf and frag packets for large messages for clients supporting them
90 root 1.218 (0.9976+), use it for long books and other messages.
91 root 1.210 - eradicate listen command and corresponding code.
92 root 1.211 - eradicate logs command.
93 root 1.218 - let the client log into the server log, used for crash backtraces.
94 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
95     old style spell objects with the spell magic bullet.
96 root 1.220 - (arch) fixed skill less rods in the archetypes
97 root 1.204
98 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
99 elmex 1.197 - made jeweler workbench larger and some other minor map
100     changes in jeweler town.
101 root 1.196 - fixed wrong item handling in jeweler skill code.
102 root 1.198 - (arch) use a special "key_random_map" for random map keys
103     that are used up.
104 root 1.199 - fix a crash when the player who was observed has logged out long
105     enough for his region/map to be gone.
106 root 1.200 - port to g++-4.3's incompatible tr1 changes.
107 root 1.201 - add some missing dependencies.
108 root 1.203 - log to /var/log/deliantra/ by default.
109     - hack observe code to enable smooth movmenet when observing.
110 elmex 1.195
111 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
112 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
113 root 1.179 - correctly move gsay to the party channel.
114 root 1.178 - fix a crash when animate weapon was used in some areas.
115 elmex 1.177 - fixed unnecessary identification of by converters created objects.
116 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
117     with NPCs.
118 elmex 1.175 - (arch) dragon scales got proper type now
119 root 1.193 - object::decrease would sometimes cause container weights to
120     be wrong, this has been fixed.
121 root 1.194 - do not send time updates for newly-seen items.
122 root 1.185 - thawing an icecube will once more drop its contents to the ground.
123 root 1.183 - fix cone spells etc. going through walls sometimes.
124 root 1.186 - fix a weight update bug that sometimes left containers
125     with wrong weights.
126 root 1.194 - added auto_apply event and extension for shop tiles.
127 root 1.172 - work around get_map_flags invoking perl and switching the stack.
128     - make sure the map is loaded when using a town portal return.
129 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
130     where healing spells didn't cost any grace.
131 root 1.173 - fix starvation kill reason.
132 root 1.174 - fix pk killer name message.
133 root 1.189 - don't let people apply signs with @match.
134 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
135     what seems to be the biggets memleak in the server).
136 elmex 1.171
137 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
138 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
139     - use anyevent to manage listen ports (this enables IPv6 support).
140 root 1.167 - server supports ipv6 client connections now.
141 root 1.168 - use newly-available Coro::AnyEvent.
142 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
143     to let it handle AIO requests.
144 root 1.167
145 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
146 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
147     processing considerably (especially in the client) and reduces data transfers
148     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
149 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
150     - (map) fixed npc dialogue in pup_land/s_f/special.
151     - bugfix: fix a crash when a player casts a swarm spell and then logs out
152     (swarm spells now stay in the player's inventory).
153 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
154 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
155     archetype *archname* (chairs of different facings were merged).
156     - bugfix: fix a potential crash issue in find_object_name (not used
157     normally).
158 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
159     (destruction, magic missile etc.).
160 root 1.163 - swarm spells without a direction now use various spiral patterns
161     instead of being fully random.
162 root 1.158 - update AnyEvent API to 3.4 and above.
163 root 1.156
164 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
165 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
166 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
167 root 1.152 - bugfix: the jumping skill now gives experience for jumping
168     and for attacking monsters. it also takes about one second to do a jump.
169 root 1.138 - bugfix: players couldn't starve in 2.53 :(
170 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
171 root 1.152 - bugfix: spell effects like word of recall are removed on death.
172 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
173     were created outside a map.
174 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
175     (fixed by reversing the logic).
176 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
177 root 1.153 - bugfix: the random map generator no longer leaks key objects.
178 root 1.154 - bugfix: support random maps >127x127.
179 root 1.152 - (maps) fixed the death certificate system in nimbus.
180 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
181 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
182 root 1.147 - (arch) give ball lightning a real name.
183 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
184 root 1.155 - support cfpod in ex replies (client item tooltips).
185 root 1.143 - unapply item in range slow when readying a spell.
186 root 1.148 - bugfix: account for rounding errors in weight updates.
187 root 1.139 - remove synchronous mkdir in chargen_race_done.
188     - fix per-race starting maps.
189 root 1.142 - check hiscore on suicide and quit as well.
190 root 1.138 - tell players when they are starving.
191 root 1.133 - get rid of costly object_from_name conversion for altar effects.
192     - fix map difficulty calculation for generators.
193 root 1.146 - slightly more intelligent handling of "is_animated" flag.
194 root 1.149 - support no_drop map header flag (before it was only available internally).
195 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
196 root 1.133
197 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
198 root 1.119 - bugfix: custom skill settings were not saved by the server.
199     - bugfix: remove did not actually remove items from the inventory, leaving
200 root 1.116 ghost items.
201 root 1.119 - bugfix: properly update items identified on the ground.
202 root 1.120 - bugfix: use localtime_r in the logger thread.
203 root 1.122 - bugfix: player starvation will now give the correct kill reason.
204     - bugfix: archetype reloads could crash the server.
205 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
206 elmex 1.114 player is not logged in.
207 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
208 root 1.117 server startup.
209 root 1.128 - bugfix: fix the door surround check in the random map generator.
210     - (maps) fix heaven quest difficulty progression.
211     - (maps) fix some random map styles.
212     - dropping items a shop is not interested in won't sell them anymore.
213     - rods and horns with a too low maximum charge allow now at least one discharge.
214     - implement kill & death statistics.
215     - random map preparation is no longer synchronous.
216     - rewrite find_style in perl, no longer does synchronous I/O.
217     - improve random map specials placement.
218     - make the killer a real object pointer instead of a string, improved
219     kill reason messages.
220 root 1.117 - take advantage of new aio_close and aio_chmod.
221 root 1.128 - implement archetype::get, object::deep_clone and update callers.
222 root 1.125 - change_abil is much faster.
223 root 1.126 - update the floorbox more often to work around the reverses item order
224     display in clients.
225 root 1.125 - cleaned up object copying by encapsulating it to a single place.
226 root 1.126 - add hints to the invite messages.
227 root 1.127 - rewrote key<->value pair handling.
228 root 1.128 - use an independent random number generator for the random map generator.
229 elmex 1.113
230 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
231 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
232     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
233     - completely automate the weight handling, should fix all weight
234     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
235 root 1.103 - reloading archetypes while a user was in the character creation phase
236     could crash the server.
237 root 1.106 - fix a nontrivial number of cases of code commented similar
238     to "is this really correct?", as many of those cases are now handles
239     automatically by lower level code.
240     - replace many ad-hoc checks for client visibility by object::visible_to,
241     should result in broader applicability of functions using it.
242 root 1.104 - merge items with different arch pointers refering to the same arch
243     (due to archetype reloads).
244 root 1.106 - refactored the object remove/insert functions and most related
245     functions (decrease, split, merge_ob etc.).
246 root 1.105 - make it compile better on freebsd (reported by pippijn).
247 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
248 root 1.108 - fix the longstanding "container stays open" bug.
249 root 1.107 - improved floorbox updating to be incremental and other protocol
250     optimisations.
251     - get rid of update_after_inventory_change and only do update stats
252     for weight once/tick/player at max.
253 root 1.109 - rewrite party commands, use party channel.
254 root 1.103
255 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
256 root 1.97 - properly link against libgthread as that is needed to make the slice
257     allocator thread-safe.
258 root 1.91 - support perls not compiled with 64 bit support (though this is not a
259     recommended configuration) (reported by Samuel Gondouin).
260 root 1.94 - always put godgiven items into the player inventory, never any containers.
261 root 1.92 - (maps, arch) the scorn go club was founded!
262 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
263 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
264     became a real spell-class.
265 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
266     - (arch) considerably strengthened spark shower and destruction.
267     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
268     finally reloadable at runtime.
269     - changed archetype loading algorithm to only require one pass and
270     use delayed resolving of references.
271 root 1.101 - examine command now uses the examine infobox.
272 root 1.102 - implement an "incremental garbage collector" for archetypes.
273 root 1.98 - enable slice allocator again.
274 root 1.96 - implement optional free memory poisoning.
275 root 1.91
276 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
277 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
278 root 1.85 skill.
279 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
280     names (also update all maps to use money instead of coins).
281 root 1.78 - add uuid accessors to perl.
282     - add coin names and archetype accessors to perl.
283 root 1.80 - fix runtime uuid file format to use "." instead of ",".
284 root 1.78 - change perl extensions to not use hardcoded coins and values.
285 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
286     and be more parsimonous of uuid usage by the exact value out on exit.
287 root 1.86 - write log messages in another thread, removing another sync point.
288     - support multi-line log messages in a nicer way.
289 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
290 root 1.81 - fix a minor memleak in the random map generator.
291     - some parts of the random map generator are not coroutine-safe,
292     so only call it "single-threaded".
293     - major cleanup of memory management in random map generator.
294 root 1.87 - slight refactoring of the random map generator, faster too.
295 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
296     bookkeeping bug.
297 root 1.87 - work around "player is on active list" problem by deactivating player
298     after loading.
299 root 1.81 - garbage collect shstr's more evenly and adaptively only when
300     there have in fact been allocations.
301 root 1.82 - fix object::insert to do as documented and insert into the env
302     if necessary.
303     - fix cf::map::unique_maps.
304     - fix nrof overflow check in can_merge_slow.
305     - fix converter code to handle >31 bit values.
306 elmex 1.83 - added support for the player_sold flag
307 root 1.84 - converters no longer accept unpaid items.
308 root 1.88 - canonicalize random map meta files for better unification.
309 root 1.77
310 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
311 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
312     when mlockall has been used.
313 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
314 root 1.72 - use separate thread for ticker timing (and more in the future).
315     this greatly increases timing accuracy and gets rid of an enourmous
316     number of gettimeofday calls.
317 root 1.82 - use a separate thread to signal aio completion, for lower latency.
318 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
319 root 1.71
320 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
321 root 1.68 - rebalanced default experience table to be more exponential
322     and much easier up to level ~40, then moderately harder.
323 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
324 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
325     - do not exit on reload/load errors but properly cleanup.
326 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
327 root 1.66
328 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
329 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
330     (this fixes the jeweler skill).
331 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
332 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
333 root 1.63 - move tombstone to real map if player died due to cave-in (even if
334     it has reset, which is better than putting it on the savebed, also as
335     proof that the palyer didn't use a savebed).
336 root 1.59
337 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
338 root 1.56 - work around perl bug in configure perl module version check.
339 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
340 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
341 root 1.52 - fix a bug in animate_weapon, causing a crash.
342 root 1.54 - no longer exit when a coroutine throws an exception.
343 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
344 root 1.53 - fix the "<player> is nuts" message.
345 root 1.58 - fix an exception at logout due to the json_coder being gone.
346 root 1.43 - upgrade to EV version 2.0 API.
347 root 1.47 - when players don't apply a savebed correctly but stand above one,
348     do not move or kill them.
349 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
350 root 1.43 - implement generic framework for server-side resource files.
351     - implement resource file update event.
352     - hook experience table update into the framework.
353     - move jeweler.yaml to resources (arch/).
354 root 1.44 - switch from Crossfire to Deliantra perl module.
355     - implement json2json arch filter.
356 root 1.45 - implement widget protocol version 2, support for ui templates.
357 root 1.54 - mapinfo is now handled fully asynchronously.
358 root 1.48 - ext/irc: also log irc messages.
359 root 1.51 - ext/schmorplog: write user stat files asynchronously.
360 root 1.43
361 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
362 elmex 1.41 - limited the number of items that can be picked up and dropped
363 root 1.42 as temporary measurement against bad performance or dropping things
364     (this lead to long freezes and triggered the watchdog).
365 elmex 1.41 - improved the performance of the drop command a bit.
366 root 1.38 - switch from Event to EV for higher performance, easier usage,
367     less bugs...
368 root 1.39 - updated to release version of the gnu affero license.
369 root 1.38
370 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
371 root 1.36 - more thoroughly rename the binaries, contact addresses.
372     - update the copyrights.
373 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
374     crashes.
375 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
376     potentially causing crashes.
377 root 1.35 - assign weapons on user load time, not login-time, avoiding
378     crashes.
379    
380 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
381 root 1.32 - fixed an important bug that caused passwords to be forgotten.
382 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
383     in some of the maps.
384 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
385     which is now trivial to do.
386 root 1.33 - removed all traces of the old (and never working) plug-in interface
387     (70kb code less on amd64).
388 root 1.34 - improve/tune scheduling priorities.
389     - fix some freezing bugs.
390     - fix a memory corruption problem in dynbuf.printf.
391     - use channels for chat and many informational commands.
392     - improved the tutorial.
393     - create missile is now fixed.
394     - race fields must now contain archetypes.
395     - jumping skill now works as advertised.
396 root 1.31
397 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
398 root 1.24 - relicense under the gnu affero license.
399 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
400 root 1.24 - implement server-side framework for generic resources.
401     - use resource framework for server-provided ambient
402     music.
403 root 1.27 - save object owners (players only atm).
404 root 1.24 - replace limited sound api with server-provided sound effects.
405     - new sc (sound control) protocol command.
406     - improve fxix protocol to include types.
407     - exactly fill tcp segments, if possible.
408     - output-rate is now an upper limit, the server will automatically
409     (and quite perfectly) adjust to the network conditions, ensuring
410     low latency even during bulk transfers (music, images, sounds etc.).
411     - implement server-side widgets (i.e. client widgets controlled
412     in the server side). this will allow future expansion without
413     having to upgrade clients.
414     - implement a (artwork) world map with realtime player position
415     tracking.
416     - new and more efficient extcmd (server still supports old extcmd
417     protocol).
418 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
419     calcluation that could be easily exploited by users.
420     - rebalanced diseases to spread more naturally/evenly.
421     - completely asynchronous map loading even for tiled maps.
422 root 1.24 - replace simple messaging protocol with channels carrying metadata
423     (similar to message types, but more directed at the user).
424     - reduce command processing latency by a whopping 120ms by
425     reordering some processing steps inside the server. this directly
426     reduces lag by 120ms.
427     - actually send spell faces to the client.
428 root 1.23 - implement player genders.
429 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
430     otherwise return to savebed and possible kill if the log-out
431     was for too long.
432     - fast socket-dead detection (kick player after 8 seconds without ack).
433     - greatly reduce the cpu time needed to draw maps _again_.
434     - archetypes are now subclasses of objects.
435     - rebalanced shop greed and approval functions to be more realistic
436     (and likely match the actual intention).
437 root 1.23 - implement "crossfire pod" format for messages, with working bold,
438     italic, gender-specific text, paragraphs etc.
439 root 1.24 - implemented hint framework, players can opt to receive hints.
440     - implemented (long) book framework, added some books from the cf wiki.
441 root 1.23 - implement generic message framework that uses xml, utf8 for the client
442     protocol and is capable of transmitting generic meta information.
443 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
444     - replace the nexus by a per-player tutorial map that teaches stuff
445     better than the newbie house.
446 root 1.18 - fix the magicmap colours.
447 root 1.19 - optimise map update even more by removing unneeded code and checks.
448     - decouple map and stats update from pl->ob and use pl->observe instead.
449     - implement observe command.
450 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
451     calls with a simple comparison.
452     - fix a latent crossfire bug that could crash the server because the
453     map refresh did not update the mapspace.
454 root 1.24 - support custom keys for regions and maps, regions are now
455     refcount-managed.
456     - allow worldmap overlays anywhere in the 000..999 range.
457     - new system to acquire time slices for background jobs, to reduce
458     jitter.
459 root 1.27 - semi-persistent object-referencing framework (currently only players
460     supported).
461 root 1.22 - dependency tracking for perl extensions.
462 root 1.24 - new slag-ex extension for cleaning cauldrons.
463     - fix invoke result processing.
464     - there are even less i/o syncpoints in the server now.
465 root 1.29 - added map-tags extension that scans all maps for object tags
466     and records them in the database (not used yet).
467 root 1.28 - metaserver 2 support.
468 root 1.22 - many more bugfixes and minor optimisations.
469 root 1.16
470 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
471 root 1.14 - optimised event invocation (non-wanted events can now be
472     skipped with 4-5 inlined instructions).
473 root 1.12 - complete rewrite of town_portal: it now creates a portal
474     to the "nearest" town only, travel is only possible
475 root 1.13 to the town and back, anybody can use it (also removes
476     one of the remaining syncpoints in the server).
477 root 1.10 - complete rewrite of the range/attack skill slot system:
478     there are now two slots, one for combat, one for ranged
479     attacks.
480     - introduce the concept of a current weapon (either a ranged
481     or a combat weapon/skill/tool) and switch between them as
482     needed.
483     - rewrite bow code so bows get more useful: apply damage,
484     attacktype and other stats to the arrows and treat
485     bows as weapons. also rebalance the missile weapons skill
486     so its damage increases with level.
487     - rewrite the complete player speed logic: weapon_speed now
488     works as documented and there are no unnatural speed boosts.
489 root 1.6 - implement a utility - cfutil - that simplifies arch and map
490     installation, replacing the old collect scripts and
491 root 1.9 simplying deployment by scaling and cutting faces as required.
492     - simplify the map protocol extensively by taking advantage
493     of missing bigfaces, speeding up map generation immensely.
494 root 1.6 - implement inherit keyword allowing archetypes to inherit from
495     other archetypes.
496     - rationalise archetype, region and treasurelist file format
497     into a single file format and make them reloadable asynchronously.
498 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
499     reloadable at runtime.
500 root 1.6 - implement 64x64 faceset support.
501     - implement fxixsx protocol that saves
502     a lot of bandwidth over the old image/face/smooth packets
503 root 1.11 and allows images > packetsize, incremental and background
504     transfers.
505 root 1.6 - implement a bandwidth-saving smoothing protocol that works
506     on a face basis as opposed to a mapspace basis.
507 root 1.7 - the server can now rate-limit image uploads to not exceed
508     a certain (client-configurable) speed while guarenteeing full
509     freedom of movement.
510 root 1.8 - implement new ex command to request item descriptions.
511     - implement new msg command for in-game messages with meta
512     information (using xml).
513 root 1.9 - enforce utf-8 for all text messages.
514 root 1.13 - added micropather (not used yet).
515 root 1.6 - many, many bugfixes.
516 root 1.1
517 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
518 root 1.1 - make coroapi accessible to cf+.
519     - moved map handling logic completely to perl
520     - per player maps are now marked in the map
521 root 1.2 - maps are saved completely differently now,
522     and much more often.
523 root 1.17 - rewrote map header parser and writer, to be much faster.
524 pippijn 1.4 - maps and players are now (in the average case) loaded
525 root 1.2 and saved completely asynchronously, I/O contention will no
526     longer freeze the server.
527 pippijn 1.4 - players and maps can be loaded anytime, without the player
528 root 1.2 being logged in.
529 root 1.1 - automatically generate method interfaces for perl from headers
530     - unbundled freezethaw
531     - mostly rewrote common/map.C
532     - completely rewrite server/swap.C
533     - introduced "runtime", the CCT clock (corrected crossfire time) :)
534     - introduced new keyword for map files: file_format_version (integer, server version: 0)
535     - better message for apply failures due to applymode
536     - removed most all of the weather code
537     - unified logging to stderr and file
538     - too many minor changes to document