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Revision: 1.256
Committed: Sun Oct 5 12:40:21 2008 UTC (15 years, 7 months ago) by elmex
Branch: MAIN
Changes since 1.255: +2 -0 lines
Log Message:
fixed 1 minor and 1 major bug in drop_object.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.253 - the "worldmaps sometimes are block" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
22     back to the player.
23 root 1.251 - attuned/repell and spell base level system reworked.
24 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
25 root 1.247 be less erratic now.
26 root 1.248 - refuse to write the uuid file if the uuid is zero
27     (to avoid writing it in early crashes).
28 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
29     - speed up emergency_save by not syncing every file separately.
30     - no longer reattach perl to every object on reload, it's slow, and no longer
31     necessary since we don't nuke stashes anymore.
32     - do not bootstrap perl from the commandline args, use separate eval for
33     better error reporting.
34     - pre-cache perl extension files on reload to speed up the reload.
35 root 1.255 - speed up map refresh in server a bit.
36 root 1.246
37 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
38 root 1.241 - removed all command line parsing, only env variables are supported
39     anymore.
40 root 1.239 - region-specific monsters will now once more be on the worldmap.
41 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
42 root 1.225 would grow out of bounds.
43 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
44 root 1.222 - fixed a double-escaping bug in the pod-parser.
45     - rewrote the cfpod parser in C++.
46     - hintmode moved to C++, players need to re-set their hintmode if
47     they dislike "show".
48 root 1.231 - fix RIP inscription.
49 root 1.239 - bump login name length from 18 to 20 char max.
50 root 1.231 - correctly support gender in emotes.
51     - correctly support gender in the death messages.
52     - correctly generate death messages for players only when they really die,
53     with increased information.
54 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
55     and data corruption (but apparently was never triggered).
56 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
57 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
58     data corruption bug.
59 root 1.223 - tweak coredumping/monitoring a bit.
60 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
61 root 1.227 - do not crash in the loader when an inventory object could not be loaded
62     (from a corrupted file).
63 root 1.241 - redid skills command to send output to proper channel.
64 root 1.233 - object->map is no longer refcounting.
65 root 1.228 - add FLAG_DEBUG for internal debugging.
66 root 1.231 - add NDI_VERBATIM flag to send_msg.
67 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
68 root 1.240 - player->exists is no longer a sync_job.
69 root 1.233 - split login.ext's player scheduler into
70     it's own player-scheduler.ext extension.
71 root 1.222
72 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
73 root 1.212 - require perl 5.10.
74 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
75 root 1.204 - swap player and observed count's on the map when observing.
76 root 1.205 - add (mostly untested) mapspace perl class and accessors.
77 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
78 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
79     could be found.
80 root 1.208 - pits now have a configurable "random spread" range and default
81 root 1.213 to a radius of two now.
82 root 1.212 - rewrite pay_player_arch.
83     - use a more stable perl_reload implementation.
84     - do not use Symbol::delete_package (causes crashes after perl-reload),
85     use our own, safer, clear_package instead.
86     - when asynchronously dumping core, close all file handles to allow
87     the server to restart concurrently.
88 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
89     sequences, without double-encoding. it should be faster, too.
90     - the above fixes wrong display of help tetx and many other issues.
91 root 1.216 - use lzf and frag packets for large messages for clients supporting them
92 root 1.218 (0.9976+), use it for long books and other messages.
93 root 1.210 - eradicate listen command and corresponding code.
94 root 1.211 - eradicate logs command.
95 root 1.218 - let the client log into the server log, used for crash backtraces.
96 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
97     old style spell objects with the spell magic bullet.
98 root 1.220 - (arch) fixed skill less rods in the archetypes
99 root 1.204
100 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
101 elmex 1.197 - made jeweler workbench larger and some other minor map
102     changes in jeweler town.
103 root 1.196 - fixed wrong item handling in jeweler skill code.
104 root 1.198 - (arch) use a special "key_random_map" for random map keys
105     that are used up.
106 root 1.199 - fix a crash when the player who was observed has logged out long
107     enough for his region/map to be gone.
108 root 1.200 - port to g++-4.3's incompatible tr1 changes.
109 root 1.201 - add some missing dependencies.
110 root 1.203 - log to /var/log/deliantra/ by default.
111     - hack observe code to enable smooth movmenet when observing.
112 elmex 1.195
113 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
114 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
115 root 1.179 - correctly move gsay to the party channel.
116 root 1.178 - fix a crash when animate weapon was used in some areas.
117 elmex 1.177 - fixed unnecessary identification of by converters created objects.
118 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
119     with NPCs.
120 elmex 1.175 - (arch) dragon scales got proper type now
121 root 1.193 - object::decrease would sometimes cause container weights to
122     be wrong, this has been fixed.
123 root 1.194 - do not send time updates for newly-seen items.
124 root 1.185 - thawing an icecube will once more drop its contents to the ground.
125 root 1.183 - fix cone spells etc. going through walls sometimes.
126 root 1.186 - fix a weight update bug that sometimes left containers
127     with wrong weights.
128 root 1.194 - added auto_apply event and extension for shop tiles.
129 root 1.172 - work around get_map_flags invoking perl and switching the stack.
130     - make sure the map is loaded when using a town portal return.
131 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
132     where healing spells didn't cost any grace.
133 root 1.173 - fix starvation kill reason.
134 root 1.174 - fix pk killer name message.
135 root 1.189 - don't let people apply signs with @match.
136 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
137     what seems to be the biggets memleak in the server).
138 elmex 1.171
139 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
140 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
141     - use anyevent to manage listen ports (this enables IPv6 support).
142 root 1.167 - server supports ipv6 client connections now.
143 root 1.168 - use newly-available Coro::AnyEvent.
144 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
145     to let it handle AIO requests.
146 root 1.167
147 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
148 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
149     processing considerably (especially in the client) and reduces data transfers
150     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
151 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
152     - (map) fixed npc dialogue in pup_land/s_f/special.
153     - bugfix: fix a crash when a player casts a swarm spell and then logs out
154     (swarm spells now stay in the player's inventory).
155 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
156 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
157     archetype *archname* (chairs of different facings were merged).
158     - bugfix: fix a potential crash issue in find_object_name (not used
159     normally).
160 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
161     (destruction, magic missile etc.).
162 root 1.163 - swarm spells without a direction now use various spiral patterns
163     instead of being fully random.
164 root 1.158 - update AnyEvent API to 3.4 and above.
165 root 1.156
166 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
167 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
168 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
169 root 1.152 - bugfix: the jumping skill now gives experience for jumping
170     and for attacking monsters. it also takes about one second to do a jump.
171 root 1.138 - bugfix: players couldn't starve in 2.53 :(
172 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
173 root 1.152 - bugfix: spell effects like word of recall are removed on death.
174 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
175     were created outside a map.
176 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
177     (fixed by reversing the logic).
178 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
179 root 1.153 - bugfix: the random map generator no longer leaks key objects.
180 root 1.154 - bugfix: support random maps >127x127.
181 root 1.152 - (maps) fixed the death certificate system in nimbus.
182 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
183 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
184 root 1.147 - (arch) give ball lightning a real name.
185 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
186 root 1.155 - support cfpod in ex replies (client item tooltips).
187 root 1.143 - unapply item in range slow when readying a spell.
188 root 1.148 - bugfix: account for rounding errors in weight updates.
189 root 1.139 - remove synchronous mkdir in chargen_race_done.
190     - fix per-race starting maps.
191 root 1.142 - check hiscore on suicide and quit as well.
192 root 1.138 - tell players when they are starving.
193 root 1.133 - get rid of costly object_from_name conversion for altar effects.
194     - fix map difficulty calculation for generators.
195 root 1.146 - slightly more intelligent handling of "is_animated" flag.
196 root 1.149 - support no_drop map header flag (before it was only available internally).
197 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
198 root 1.133
199 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
200 root 1.119 - bugfix: custom skill settings were not saved by the server.
201     - bugfix: remove did not actually remove items from the inventory, leaving
202 root 1.116 ghost items.
203 root 1.119 - bugfix: properly update items identified on the ground.
204 root 1.120 - bugfix: use localtime_r in the logger thread.
205 root 1.122 - bugfix: player starvation will now give the correct kill reason.
206     - bugfix: archetype reloads could crash the server.
207 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
208 elmex 1.114 player is not logged in.
209 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
210 root 1.117 server startup.
211 root 1.128 - bugfix: fix the door surround check in the random map generator.
212     - (maps) fix heaven quest difficulty progression.
213     - (maps) fix some random map styles.
214     - dropping items a shop is not interested in won't sell them anymore.
215     - rods and horns with a too low maximum charge allow now at least one discharge.
216     - implement kill & death statistics.
217     - random map preparation is no longer synchronous.
218     - rewrite find_style in perl, no longer does synchronous I/O.
219     - improve random map specials placement.
220     - make the killer a real object pointer instead of a string, improved
221     kill reason messages.
222 root 1.117 - take advantage of new aio_close and aio_chmod.
223 root 1.128 - implement archetype::get, object::deep_clone and update callers.
224 root 1.125 - change_abil is much faster.
225 root 1.126 - update the floorbox more often to work around the reverses item order
226     display in clients.
227 root 1.125 - cleaned up object copying by encapsulating it to a single place.
228 root 1.126 - add hints to the invite messages.
229 root 1.127 - rewrote key<->value pair handling.
230 root 1.128 - use an independent random number generator for the random map generator.
231 elmex 1.113
232 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
233 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
234     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
235     - completely automate the weight handling, should fix all weight
236     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
237 root 1.103 - reloading archetypes while a user was in the character creation phase
238     could crash the server.
239 root 1.106 - fix a nontrivial number of cases of code commented similar
240     to "is this really correct?", as many of those cases are now handles
241     automatically by lower level code.
242     - replace many ad-hoc checks for client visibility by object::visible_to,
243     should result in broader applicability of functions using it.
244 root 1.104 - merge items with different arch pointers refering to the same arch
245     (due to archetype reloads).
246 root 1.106 - refactored the object remove/insert functions and most related
247     functions (decrease, split, merge_ob etc.).
248 root 1.105 - make it compile better on freebsd (reported by pippijn).
249 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
250 root 1.108 - fix the longstanding "container stays open" bug.
251 root 1.107 - improved floorbox updating to be incremental and other protocol
252     optimisations.
253     - get rid of update_after_inventory_change and only do update stats
254     for weight once/tick/player at max.
255 root 1.109 - rewrite party commands, use party channel.
256 root 1.103
257 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
258 root 1.97 - properly link against libgthread as that is needed to make the slice
259     allocator thread-safe.
260 root 1.91 - support perls not compiled with 64 bit support (though this is not a
261     recommended configuration) (reported by Samuel Gondouin).
262 root 1.94 - always put godgiven items into the player inventory, never any containers.
263 root 1.92 - (maps, arch) the scorn go club was founded!
264 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
265 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
266     became a real spell-class.
267 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
268     - (arch) considerably strengthened spark shower and destruction.
269     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
270     finally reloadable at runtime.
271     - changed archetype loading algorithm to only require one pass and
272     use delayed resolving of references.
273 root 1.101 - examine command now uses the examine infobox.
274 root 1.102 - implement an "incremental garbage collector" for archetypes.
275 root 1.98 - enable slice allocator again.
276 root 1.96 - implement optional free memory poisoning.
277 root 1.91
278 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
279 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
280 root 1.85 skill.
281 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
282     names (also update all maps to use money instead of coins).
283 root 1.78 - add uuid accessors to perl.
284     - add coin names and archetype accessors to perl.
285 root 1.80 - fix runtime uuid file format to use "." instead of ",".
286 root 1.78 - change perl extensions to not use hardcoded coins and values.
287 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
288     and be more parsimonous of uuid usage by the exact value out on exit.
289 root 1.86 - write log messages in another thread, removing another sync point.
290     - support multi-line log messages in a nicer way.
291 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
292 root 1.81 - fix a minor memleak in the random map generator.
293     - some parts of the random map generator are not coroutine-safe,
294     so only call it "single-threaded".
295     - major cleanup of memory management in random map generator.
296 root 1.87 - slight refactoring of the random map generator, faster too.
297 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
298     bookkeeping bug.
299 root 1.87 - work around "player is on active list" problem by deactivating player
300     after loading.
301 root 1.81 - garbage collect shstr's more evenly and adaptively only when
302     there have in fact been allocations.
303 root 1.82 - fix object::insert to do as documented and insert into the env
304     if necessary.
305     - fix cf::map::unique_maps.
306     - fix nrof overflow check in can_merge_slow.
307     - fix converter code to handle >31 bit values.
308 elmex 1.83 - added support for the player_sold flag
309 root 1.84 - converters no longer accept unpaid items.
310 root 1.88 - canonicalize random map meta files for better unification.
311 root 1.77
312 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
313 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
314     when mlockall has been used.
315 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
316 root 1.72 - use separate thread for ticker timing (and more in the future).
317     this greatly increases timing accuracy and gets rid of an enourmous
318     number of gettimeofday calls.
319 root 1.82 - use a separate thread to signal aio completion, for lower latency.
320 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
321 root 1.71
322 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
323 root 1.68 - rebalanced default experience table to be more exponential
324     and much easier up to level ~40, then moderately harder.
325 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
326 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
327     - do not exit on reload/load errors but properly cleanup.
328 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
329 root 1.66
330 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
331 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
332     (this fixes the jeweler skill).
333 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
334 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
335 root 1.63 - move tombstone to real map if player died due to cave-in (even if
336     it has reset, which is better than putting it on the savebed, also as
337     proof that the palyer didn't use a savebed).
338 root 1.59
339 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
340 root 1.56 - work around perl bug in configure perl module version check.
341 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
342 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
343 root 1.52 - fix a bug in animate_weapon, causing a crash.
344 root 1.54 - no longer exit when a coroutine throws an exception.
345 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
346 root 1.53 - fix the "<player> is nuts" message.
347 root 1.58 - fix an exception at logout due to the json_coder being gone.
348 root 1.43 - upgrade to EV version 2.0 API.
349 root 1.47 - when players don't apply a savebed correctly but stand above one,
350     do not move or kill them.
351 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
352 root 1.43 - implement generic framework for server-side resource files.
353     - implement resource file update event.
354     - hook experience table update into the framework.
355     - move jeweler.yaml to resources (arch/).
356 root 1.44 - switch from Crossfire to Deliantra perl module.
357     - implement json2json arch filter.
358 root 1.45 - implement widget protocol version 2, support for ui templates.
359 root 1.54 - mapinfo is now handled fully asynchronously.
360 root 1.48 - ext/irc: also log irc messages.
361 root 1.51 - ext/schmorplog: write user stat files asynchronously.
362 root 1.43
363 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
364 elmex 1.41 - limited the number of items that can be picked up and dropped
365 root 1.42 as temporary measurement against bad performance or dropping things
366     (this lead to long freezes and triggered the watchdog).
367 elmex 1.41 - improved the performance of the drop command a bit.
368 root 1.38 - switch from Event to EV for higher performance, easier usage,
369     less bugs...
370 root 1.39 - updated to release version of the gnu affero license.
371 root 1.38
372 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
373 root 1.36 - more thoroughly rename the binaries, contact addresses.
374     - update the copyrights.
375 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
376     crashes.
377 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
378     potentially causing crashes.
379 root 1.35 - assign weapons on user load time, not login-time, avoiding
380     crashes.
381    
382 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
383 root 1.32 - fixed an important bug that caused passwords to be forgotten.
384 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
385     in some of the maps.
386 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
387     which is now trivial to do.
388 root 1.33 - removed all traces of the old (and never working) plug-in interface
389     (70kb code less on amd64).
390 root 1.34 - improve/tune scheduling priorities.
391     - fix some freezing bugs.
392     - fix a memory corruption problem in dynbuf.printf.
393     - use channels for chat and many informational commands.
394     - improved the tutorial.
395     - create missile is now fixed.
396     - race fields must now contain archetypes.
397     - jumping skill now works as advertised.
398 root 1.31
399 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
400 root 1.24 - relicense under the gnu affero license.
401 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
402 root 1.24 - implement server-side framework for generic resources.
403     - use resource framework for server-provided ambient
404     music.
405 root 1.27 - save object owners (players only atm).
406 root 1.24 - replace limited sound api with server-provided sound effects.
407     - new sc (sound control) protocol command.
408     - improve fxix protocol to include types.
409     - exactly fill tcp segments, if possible.
410     - output-rate is now an upper limit, the server will automatically
411     (and quite perfectly) adjust to the network conditions, ensuring
412     low latency even during bulk transfers (music, images, sounds etc.).
413     - implement server-side widgets (i.e. client widgets controlled
414     in the server side). this will allow future expansion without
415     having to upgrade clients.
416     - implement a (artwork) world map with realtime player position
417     tracking.
418     - new and more efficient extcmd (server still supports old extcmd
419     protocol).
420 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
421     calcluation that could be easily exploited by users.
422     - rebalanced diseases to spread more naturally/evenly.
423     - completely asynchronous map loading even for tiled maps.
424 root 1.24 - replace simple messaging protocol with channels carrying metadata
425     (similar to message types, but more directed at the user).
426     - reduce command processing latency by a whopping 120ms by
427     reordering some processing steps inside the server. this directly
428     reduces lag by 120ms.
429     - actually send spell faces to the client.
430 root 1.23 - implement player genders.
431 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
432     otherwise return to savebed and possible kill if the log-out
433     was for too long.
434     - fast socket-dead detection (kick player after 8 seconds without ack).
435     - greatly reduce the cpu time needed to draw maps _again_.
436     - archetypes are now subclasses of objects.
437     - rebalanced shop greed and approval functions to be more realistic
438     (and likely match the actual intention).
439 root 1.23 - implement "crossfire pod" format for messages, with working bold,
440     italic, gender-specific text, paragraphs etc.
441 root 1.24 - implemented hint framework, players can opt to receive hints.
442     - implemented (long) book framework, added some books from the cf wiki.
443 root 1.23 - implement generic message framework that uses xml, utf8 for the client
444     protocol and is capable of transmitting generic meta information.
445 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
446     - replace the nexus by a per-player tutorial map that teaches stuff
447     better than the newbie house.
448 root 1.18 - fix the magicmap colours.
449 root 1.19 - optimise map update even more by removing unneeded code and checks.
450     - decouple map and stats update from pl->ob and use pl->observe instead.
451     - implement observe command.
452 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
453     calls with a simple comparison.
454     - fix a latent crossfire bug that could crash the server because the
455     map refresh did not update the mapspace.
456 root 1.24 - support custom keys for regions and maps, regions are now
457     refcount-managed.
458     - allow worldmap overlays anywhere in the 000..999 range.
459     - new system to acquire time slices for background jobs, to reduce
460     jitter.
461 root 1.27 - semi-persistent object-referencing framework (currently only players
462     supported).
463 root 1.22 - dependency tracking for perl extensions.
464 root 1.24 - new slag-ex extension for cleaning cauldrons.
465     - fix invoke result processing.
466     - there are even less i/o syncpoints in the server now.
467 root 1.29 - added map-tags extension that scans all maps for object tags
468     and records them in the database (not used yet).
469 root 1.28 - metaserver 2 support.
470 root 1.22 - many more bugfixes and minor optimisations.
471 root 1.16
472 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
473 root 1.14 - optimised event invocation (non-wanted events can now be
474     skipped with 4-5 inlined instructions).
475 root 1.12 - complete rewrite of town_portal: it now creates a portal
476     to the "nearest" town only, travel is only possible
477 root 1.13 to the town and back, anybody can use it (also removes
478     one of the remaining syncpoints in the server).
479 root 1.10 - complete rewrite of the range/attack skill slot system:
480     there are now two slots, one for combat, one for ranged
481     attacks.
482     - introduce the concept of a current weapon (either a ranged
483     or a combat weapon/skill/tool) and switch between them as
484     needed.
485     - rewrite bow code so bows get more useful: apply damage,
486     attacktype and other stats to the arrows and treat
487     bows as weapons. also rebalance the missile weapons skill
488     so its damage increases with level.
489     - rewrite the complete player speed logic: weapon_speed now
490     works as documented and there are no unnatural speed boosts.
491 root 1.6 - implement a utility - cfutil - that simplifies arch and map
492     installation, replacing the old collect scripts and
493 root 1.9 simplying deployment by scaling and cutting faces as required.
494     - simplify the map protocol extensively by taking advantage
495     of missing bigfaces, speeding up map generation immensely.
496 root 1.6 - implement inherit keyword allowing archetypes to inherit from
497     other archetypes.
498     - rationalise archetype, region and treasurelist file format
499     into a single file format and make them reloadable asynchronously.
500 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
501     reloadable at runtime.
502 root 1.6 - implement 64x64 faceset support.
503     - implement fxixsx protocol that saves
504     a lot of bandwidth over the old image/face/smooth packets
505 root 1.11 and allows images > packetsize, incremental and background
506     transfers.
507 root 1.6 - implement a bandwidth-saving smoothing protocol that works
508     on a face basis as opposed to a mapspace basis.
509 root 1.7 - the server can now rate-limit image uploads to not exceed
510     a certain (client-configurable) speed while guarenteeing full
511     freedom of movement.
512 root 1.8 - implement new ex command to request item descriptions.
513     - implement new msg command for in-game messages with meta
514     information (using xml).
515 root 1.9 - enforce utf-8 for all text messages.
516 root 1.13 - added micropather (not used yet).
517 root 1.6 - many, many bugfixes.
518 root 1.1
519 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
520 root 1.1 - make coroapi accessible to cf+.
521     - moved map handling logic completely to perl
522     - per player maps are now marked in the map
523 root 1.2 - maps are saved completely differently now,
524     and much more often.
525 root 1.17 - rewrote map header parser and writer, to be much faster.
526 pippijn 1.4 - maps and players are now (in the average case) loaded
527 root 1.2 and saved completely asynchronously, I/O contention will no
528     longer freeze the server.
529 pippijn 1.4 - players and maps can be loaded anytime, without the player
530 root 1.2 being logged in.
531 root 1.1 - automatically generate method interfaces for perl from headers
532     - unbundled freezethaw
533     - mostly rewrote common/map.C
534     - completely rewrite server/swap.C
535     - introduced "runtime", the CCT clock (corrected crossfire time) :)
536     - introduced new keyword for map files: file_format_version (integer, server version: 0)
537     - better message for apply failures due to applymode
538     - removed most all of the weather code
539     - unified logging to stderr and file
540     - too many minor changes to document