ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.257
Committed: Sun Oct 5 14:22:25 2008 UTC (15 years, 7 months ago) by elmex
Branch: MAIN
Changes since 1.256: +1 -0 lines
Log Message:
fixed anvil bug.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.253 - the "worldmaps sometimes are block" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
22 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
23     back to the player.
24 root 1.251 - attuned/repell and spell base level system reworked.
25 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
26 root 1.247 be less erratic now.
27 root 1.248 - refuse to write the uuid file if the uuid is zero
28     (to avoid writing it in early crashes).
29 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
30     - speed up emergency_save by not syncing every file separately.
31     - no longer reattach perl to every object on reload, it's slow, and no longer
32     necessary since we don't nuke stashes anymore.
33     - do not bootstrap perl from the commandline args, use separate eval for
34     better error reporting.
35     - pre-cache perl extension files on reload to speed up the reload.
36 root 1.255 - speed up map refresh in server a bit.
37 root 1.246
38 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
39 root 1.241 - removed all command line parsing, only env variables are supported
40     anymore.
41 root 1.239 - region-specific monsters will now once more be on the worldmap.
42 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
43 root 1.225 would grow out of bounds.
44 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
45 root 1.222 - fixed a double-escaping bug in the pod-parser.
46     - rewrote the cfpod parser in C++.
47     - hintmode moved to C++, players need to re-set their hintmode if
48     they dislike "show".
49 root 1.231 - fix RIP inscription.
50 root 1.239 - bump login name length from 18 to 20 char max.
51 root 1.231 - correctly support gender in emotes.
52     - correctly support gender in the death messages.
53     - correctly generate death messages for players only when they really die,
54     with increased information.
55 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
56     and data corruption (but apparently was never triggered).
57 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
58 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
59     data corruption bug.
60 root 1.223 - tweak coredumping/monitoring a bit.
61 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
62 root 1.227 - do not crash in the loader when an inventory object could not be loaded
63     (from a corrupted file).
64 root 1.241 - redid skills command to send output to proper channel.
65 root 1.233 - object->map is no longer refcounting.
66 root 1.228 - add FLAG_DEBUG for internal debugging.
67 root 1.231 - add NDI_VERBATIM flag to send_msg.
68 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
69 root 1.240 - player->exists is no longer a sync_job.
70 root 1.233 - split login.ext's player scheduler into
71     it's own player-scheduler.ext extension.
72 root 1.222
73 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
74 root 1.212 - require perl 5.10.
75 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
76 root 1.204 - swap player and observed count's on the map when observing.
77 root 1.205 - add (mostly untested) mapspace perl class and accessors.
78 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
79 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
80     could be found.
81 root 1.208 - pits now have a configurable "random spread" range and default
82 root 1.213 to a radius of two now.
83 root 1.212 - rewrite pay_player_arch.
84     - use a more stable perl_reload implementation.
85     - do not use Symbol::delete_package (causes crashes after perl-reload),
86     use our own, safer, clear_package instead.
87     - when asynchronously dumping core, close all file handles to allow
88     the server to restart concurrently.
89 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
90     sequences, without double-encoding. it should be faster, too.
91     - the above fixes wrong display of help tetx and many other issues.
92 root 1.216 - use lzf and frag packets for large messages for clients supporting them
93 root 1.218 (0.9976+), use it for long books and other messages.
94 root 1.210 - eradicate listen command and corresponding code.
95 root 1.211 - eradicate logs command.
96 root 1.218 - let the client log into the server log, used for crash backtraces.
97 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
98     old style spell objects with the spell magic bullet.
99 root 1.220 - (arch) fixed skill less rods in the archetypes
100 root 1.204
101 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
102 elmex 1.197 - made jeweler workbench larger and some other minor map
103     changes in jeweler town.
104 root 1.196 - fixed wrong item handling in jeweler skill code.
105 root 1.198 - (arch) use a special "key_random_map" for random map keys
106     that are used up.
107 root 1.199 - fix a crash when the player who was observed has logged out long
108     enough for his region/map to be gone.
109 root 1.200 - port to g++-4.3's incompatible tr1 changes.
110 root 1.201 - add some missing dependencies.
111 root 1.203 - log to /var/log/deliantra/ by default.
112     - hack observe code to enable smooth movmenet when observing.
113 elmex 1.195
114 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
115 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
116 root 1.179 - correctly move gsay to the party channel.
117 root 1.178 - fix a crash when animate weapon was used in some areas.
118 elmex 1.177 - fixed unnecessary identification of by converters created objects.
119 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
120     with NPCs.
121 elmex 1.175 - (arch) dragon scales got proper type now
122 root 1.193 - object::decrease would sometimes cause container weights to
123     be wrong, this has been fixed.
124 root 1.194 - do not send time updates for newly-seen items.
125 root 1.185 - thawing an icecube will once more drop its contents to the ground.
126 root 1.183 - fix cone spells etc. going through walls sometimes.
127 root 1.186 - fix a weight update bug that sometimes left containers
128     with wrong weights.
129 root 1.194 - added auto_apply event and extension for shop tiles.
130 root 1.172 - work around get_map_flags invoking perl and switching the stack.
131     - make sure the map is loaded when using a town portal return.
132 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
133     where healing spells didn't cost any grace.
134 root 1.173 - fix starvation kill reason.
135 root 1.174 - fix pk killer name message.
136 root 1.189 - don't let people apply signs with @match.
137 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
138     what seems to be the biggets memleak in the server).
139 elmex 1.171
140 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
141 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
142     - use anyevent to manage listen ports (this enables IPv6 support).
143 root 1.167 - server supports ipv6 client connections now.
144 root 1.168 - use newly-available Coro::AnyEvent.
145 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
146     to let it handle AIO requests.
147 root 1.167
148 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
149 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
150     processing considerably (especially in the client) and reduces data transfers
151     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
152 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
153     - (map) fixed npc dialogue in pup_land/s_f/special.
154     - bugfix: fix a crash when a player casts a swarm spell and then logs out
155     (swarm spells now stay in the player's inventory).
156 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
157 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
158     archetype *archname* (chairs of different facings were merged).
159     - bugfix: fix a potential crash issue in find_object_name (not used
160     normally).
161 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
162     (destruction, magic missile etc.).
163 root 1.163 - swarm spells without a direction now use various spiral patterns
164     instead of being fully random.
165 root 1.158 - update AnyEvent API to 3.4 and above.
166 root 1.156
167 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
168 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
169 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
170 root 1.152 - bugfix: the jumping skill now gives experience for jumping
171     and for attacking monsters. it also takes about one second to do a jump.
172 root 1.138 - bugfix: players couldn't starve in 2.53 :(
173 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
174 root 1.152 - bugfix: spell effects like word of recall are removed on death.
175 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
176     were created outside a map.
177 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
178     (fixed by reversing the logic).
179 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
180 root 1.153 - bugfix: the random map generator no longer leaks key objects.
181 root 1.154 - bugfix: support random maps >127x127.
182 root 1.152 - (maps) fixed the death certificate system in nimbus.
183 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
184 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
185 root 1.147 - (arch) give ball lightning a real name.
186 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
187 root 1.155 - support cfpod in ex replies (client item tooltips).
188 root 1.143 - unapply item in range slow when readying a spell.
189 root 1.148 - bugfix: account for rounding errors in weight updates.
190 root 1.139 - remove synchronous mkdir in chargen_race_done.
191     - fix per-race starting maps.
192 root 1.142 - check hiscore on suicide and quit as well.
193 root 1.138 - tell players when they are starving.
194 root 1.133 - get rid of costly object_from_name conversion for altar effects.
195     - fix map difficulty calculation for generators.
196 root 1.146 - slightly more intelligent handling of "is_animated" flag.
197 root 1.149 - support no_drop map header flag (before it was only available internally).
198 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
199 root 1.133
200 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
201 root 1.119 - bugfix: custom skill settings were not saved by the server.
202     - bugfix: remove did not actually remove items from the inventory, leaving
203 root 1.116 ghost items.
204 root 1.119 - bugfix: properly update items identified on the ground.
205 root 1.120 - bugfix: use localtime_r in the logger thread.
206 root 1.122 - bugfix: player starvation will now give the correct kill reason.
207     - bugfix: archetype reloads could crash the server.
208 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
209 elmex 1.114 player is not logged in.
210 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
211 root 1.117 server startup.
212 root 1.128 - bugfix: fix the door surround check in the random map generator.
213     - (maps) fix heaven quest difficulty progression.
214     - (maps) fix some random map styles.
215     - dropping items a shop is not interested in won't sell them anymore.
216     - rods and horns with a too low maximum charge allow now at least one discharge.
217     - implement kill & death statistics.
218     - random map preparation is no longer synchronous.
219     - rewrite find_style in perl, no longer does synchronous I/O.
220     - improve random map specials placement.
221     - make the killer a real object pointer instead of a string, improved
222     kill reason messages.
223 root 1.117 - take advantage of new aio_close and aio_chmod.
224 root 1.128 - implement archetype::get, object::deep_clone and update callers.
225 root 1.125 - change_abil is much faster.
226 root 1.126 - update the floorbox more often to work around the reverses item order
227     display in clients.
228 root 1.125 - cleaned up object copying by encapsulating it to a single place.
229 root 1.126 - add hints to the invite messages.
230 root 1.127 - rewrote key<->value pair handling.
231 root 1.128 - use an independent random number generator for the random map generator.
232 elmex 1.113
233 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
234 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
235     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
236     - completely automate the weight handling, should fix all weight
237     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
238 root 1.103 - reloading archetypes while a user was in the character creation phase
239     could crash the server.
240 root 1.106 - fix a nontrivial number of cases of code commented similar
241     to "is this really correct?", as many of those cases are now handles
242     automatically by lower level code.
243     - replace many ad-hoc checks for client visibility by object::visible_to,
244     should result in broader applicability of functions using it.
245 root 1.104 - merge items with different arch pointers refering to the same arch
246     (due to archetype reloads).
247 root 1.106 - refactored the object remove/insert functions and most related
248     functions (decrease, split, merge_ob etc.).
249 root 1.105 - make it compile better on freebsd (reported by pippijn).
250 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
251 root 1.108 - fix the longstanding "container stays open" bug.
252 root 1.107 - improved floorbox updating to be incremental and other protocol
253     optimisations.
254     - get rid of update_after_inventory_change and only do update stats
255     for weight once/tick/player at max.
256 root 1.109 - rewrite party commands, use party channel.
257 root 1.103
258 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
259 root 1.97 - properly link against libgthread as that is needed to make the slice
260     allocator thread-safe.
261 root 1.91 - support perls not compiled with 64 bit support (though this is not a
262     recommended configuration) (reported by Samuel Gondouin).
263 root 1.94 - always put godgiven items into the player inventory, never any containers.
264 root 1.92 - (maps, arch) the scorn go club was founded!
265 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
266 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
267     became a real spell-class.
268 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
269     - (arch) considerably strengthened spark shower and destruction.
270     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
271     finally reloadable at runtime.
272     - changed archetype loading algorithm to only require one pass and
273     use delayed resolving of references.
274 root 1.101 - examine command now uses the examine infobox.
275 root 1.102 - implement an "incremental garbage collector" for archetypes.
276 root 1.98 - enable slice allocator again.
277 root 1.96 - implement optional free memory poisoning.
278 root 1.91
279 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
280 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
281 root 1.85 skill.
282 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
283     names (also update all maps to use money instead of coins).
284 root 1.78 - add uuid accessors to perl.
285     - add coin names and archetype accessors to perl.
286 root 1.80 - fix runtime uuid file format to use "." instead of ",".
287 root 1.78 - change perl extensions to not use hardcoded coins and values.
288 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
289     and be more parsimonous of uuid usage by the exact value out on exit.
290 root 1.86 - write log messages in another thread, removing another sync point.
291     - support multi-line log messages in a nicer way.
292 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
293 root 1.81 - fix a minor memleak in the random map generator.
294     - some parts of the random map generator are not coroutine-safe,
295     so only call it "single-threaded".
296     - major cleanup of memory management in random map generator.
297 root 1.87 - slight refactoring of the random map generator, faster too.
298 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
299     bookkeeping bug.
300 root 1.87 - work around "player is on active list" problem by deactivating player
301     after loading.
302 root 1.81 - garbage collect shstr's more evenly and adaptively only when
303     there have in fact been allocations.
304 root 1.82 - fix object::insert to do as documented and insert into the env
305     if necessary.
306     - fix cf::map::unique_maps.
307     - fix nrof overflow check in can_merge_slow.
308     - fix converter code to handle >31 bit values.
309 elmex 1.83 - added support for the player_sold flag
310 root 1.84 - converters no longer accept unpaid items.
311 root 1.88 - canonicalize random map meta files for better unification.
312 root 1.77
313 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
314 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
315     when mlockall has been used.
316 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
317 root 1.72 - use separate thread for ticker timing (and more in the future).
318     this greatly increases timing accuracy and gets rid of an enourmous
319     number of gettimeofday calls.
320 root 1.82 - use a separate thread to signal aio completion, for lower latency.
321 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
322 root 1.71
323 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
324 root 1.68 - rebalanced default experience table to be more exponential
325     and much easier up to level ~40, then moderately harder.
326 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
327 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
328     - do not exit on reload/load errors but properly cleanup.
329 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
330 root 1.66
331 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
332 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
333     (this fixes the jeweler skill).
334 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
335 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
336 root 1.63 - move tombstone to real map if player died due to cave-in (even if
337     it has reset, which is better than putting it on the savebed, also as
338     proof that the palyer didn't use a savebed).
339 root 1.59
340 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
341 root 1.56 - work around perl bug in configure perl module version check.
342 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
343 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
344 root 1.52 - fix a bug in animate_weapon, causing a crash.
345 root 1.54 - no longer exit when a coroutine throws an exception.
346 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
347 root 1.53 - fix the "<player> is nuts" message.
348 root 1.58 - fix an exception at logout due to the json_coder being gone.
349 root 1.43 - upgrade to EV version 2.0 API.
350 root 1.47 - when players don't apply a savebed correctly but stand above one,
351     do not move or kill them.
352 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
353 root 1.43 - implement generic framework for server-side resource files.
354     - implement resource file update event.
355     - hook experience table update into the framework.
356     - move jeweler.yaml to resources (arch/).
357 root 1.44 - switch from Crossfire to Deliantra perl module.
358     - implement json2json arch filter.
359 root 1.45 - implement widget protocol version 2, support for ui templates.
360 root 1.54 - mapinfo is now handled fully asynchronously.
361 root 1.48 - ext/irc: also log irc messages.
362 root 1.51 - ext/schmorplog: write user stat files asynchronously.
363 root 1.43
364 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
365 elmex 1.41 - limited the number of items that can be picked up and dropped
366 root 1.42 as temporary measurement against bad performance or dropping things
367     (this lead to long freezes and triggered the watchdog).
368 elmex 1.41 - improved the performance of the drop command a bit.
369 root 1.38 - switch from Event to EV for higher performance, easier usage,
370     less bugs...
371 root 1.39 - updated to release version of the gnu affero license.
372 root 1.38
373 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
374 root 1.36 - more thoroughly rename the binaries, contact addresses.
375     - update the copyrights.
376 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
377     crashes.
378 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
379     potentially causing crashes.
380 root 1.35 - assign weapons on user load time, not login-time, avoiding
381     crashes.
382    
383 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
384 root 1.32 - fixed an important bug that caused passwords to be forgotten.
385 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
386     in some of the maps.
387 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
388     which is now trivial to do.
389 root 1.33 - removed all traces of the old (and never working) plug-in interface
390     (70kb code less on amd64).
391 root 1.34 - improve/tune scheduling priorities.
392     - fix some freezing bugs.
393     - fix a memory corruption problem in dynbuf.printf.
394     - use channels for chat and many informational commands.
395     - improved the tutorial.
396     - create missile is now fixed.
397     - race fields must now contain archetypes.
398     - jumping skill now works as advertised.
399 root 1.31
400 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
401 root 1.24 - relicense under the gnu affero license.
402 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
403 root 1.24 - implement server-side framework for generic resources.
404     - use resource framework for server-provided ambient
405     music.
406 root 1.27 - save object owners (players only atm).
407 root 1.24 - replace limited sound api with server-provided sound effects.
408     - new sc (sound control) protocol command.
409     - improve fxix protocol to include types.
410     - exactly fill tcp segments, if possible.
411     - output-rate is now an upper limit, the server will automatically
412     (and quite perfectly) adjust to the network conditions, ensuring
413     low latency even during bulk transfers (music, images, sounds etc.).
414     - implement server-side widgets (i.e. client widgets controlled
415     in the server side). this will allow future expansion without
416     having to upgrade clients.
417     - implement a (artwork) world map with realtime player position
418     tracking.
419     - new and more efficient extcmd (server still supports old extcmd
420     protocol).
421 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
422     calcluation that could be easily exploited by users.
423     - rebalanced diseases to spread more naturally/evenly.
424     - completely asynchronous map loading even for tiled maps.
425 root 1.24 - replace simple messaging protocol with channels carrying metadata
426     (similar to message types, but more directed at the user).
427     - reduce command processing latency by a whopping 120ms by
428     reordering some processing steps inside the server. this directly
429     reduces lag by 120ms.
430     - actually send spell faces to the client.
431 root 1.23 - implement player genders.
432 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
433     otherwise return to savebed and possible kill if the log-out
434     was for too long.
435     - fast socket-dead detection (kick player after 8 seconds without ack).
436     - greatly reduce the cpu time needed to draw maps _again_.
437     - archetypes are now subclasses of objects.
438     - rebalanced shop greed and approval functions to be more realistic
439     (and likely match the actual intention).
440 root 1.23 - implement "crossfire pod" format for messages, with working bold,
441     italic, gender-specific text, paragraphs etc.
442 root 1.24 - implemented hint framework, players can opt to receive hints.
443     - implemented (long) book framework, added some books from the cf wiki.
444 root 1.23 - implement generic message framework that uses xml, utf8 for the client
445     protocol and is capable of transmitting generic meta information.
446 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
447     - replace the nexus by a per-player tutorial map that teaches stuff
448     better than the newbie house.
449 root 1.18 - fix the magicmap colours.
450 root 1.19 - optimise map update even more by removing unneeded code and checks.
451     - decouple map and stats update from pl->ob and use pl->observe instead.
452     - implement observe command.
453 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
454     calls with a simple comparison.
455     - fix a latent crossfire bug that could crash the server because the
456     map refresh did not update the mapspace.
457 root 1.24 - support custom keys for regions and maps, regions are now
458     refcount-managed.
459     - allow worldmap overlays anywhere in the 000..999 range.
460     - new system to acquire time slices for background jobs, to reduce
461     jitter.
462 root 1.27 - semi-persistent object-referencing framework (currently only players
463     supported).
464 root 1.22 - dependency tracking for perl extensions.
465 root 1.24 - new slag-ex extension for cleaning cauldrons.
466     - fix invoke result processing.
467     - there are even less i/o syncpoints in the server now.
468 root 1.29 - added map-tags extension that scans all maps for object tags
469     and records them in the database (not used yet).
470 root 1.28 - metaserver 2 support.
471 root 1.22 - many more bugfixes and minor optimisations.
472 root 1.16
473 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
474 root 1.14 - optimised event invocation (non-wanted events can now be
475     skipped with 4-5 inlined instructions).
476 root 1.12 - complete rewrite of town_portal: it now creates a portal
477     to the "nearest" town only, travel is only possible
478 root 1.13 to the town and back, anybody can use it (also removes
479     one of the remaining syncpoints in the server).
480 root 1.10 - complete rewrite of the range/attack skill slot system:
481     there are now two slots, one for combat, one for ranged
482     attacks.
483     - introduce the concept of a current weapon (either a ranged
484     or a combat weapon/skill/tool) and switch between them as
485     needed.
486     - rewrite bow code so bows get more useful: apply damage,
487     attacktype and other stats to the arrows and treat
488     bows as weapons. also rebalance the missile weapons skill
489     so its damage increases with level.
490     - rewrite the complete player speed logic: weapon_speed now
491     works as documented and there are no unnatural speed boosts.
492 root 1.6 - implement a utility - cfutil - that simplifies arch and map
493     installation, replacing the old collect scripts and
494 root 1.9 simplying deployment by scaling and cutting faces as required.
495     - simplify the map protocol extensively by taking advantage
496     of missing bigfaces, speeding up map generation immensely.
497 root 1.6 - implement inherit keyword allowing archetypes to inherit from
498     other archetypes.
499     - rationalise archetype, region and treasurelist file format
500     into a single file format and make them reloadable asynchronously.
501 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
502     reloadable at runtime.
503 root 1.6 - implement 64x64 faceset support.
504     - implement fxixsx protocol that saves
505     a lot of bandwidth over the old image/face/smooth packets
506 root 1.11 and allows images > packetsize, incremental and background
507     transfers.
508 root 1.6 - implement a bandwidth-saving smoothing protocol that works
509     on a face basis as opposed to a mapspace basis.
510 root 1.7 - the server can now rate-limit image uploads to not exceed
511     a certain (client-configurable) speed while guarenteeing full
512     freedom of movement.
513 root 1.8 - implement new ex command to request item descriptions.
514     - implement new msg command for in-game messages with meta
515     information (using xml).
516 root 1.9 - enforce utf-8 for all text messages.
517 root 1.13 - added micropather (not used yet).
518 root 1.6 - many, many bugfixes.
519 root 1.1
520 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
521 root 1.1 - make coroapi accessible to cf+.
522     - moved map handling logic completely to perl
523     - per player maps are now marked in the map
524 root 1.2 - maps are saved completely differently now,
525     and much more often.
526 root 1.17 - rewrote map header parser and writer, to be much faster.
527 pippijn 1.4 - maps and players are now (in the average case) loaded
528 root 1.2 and saved completely asynchronously, I/O contention will no
529     longer freeze the server.
530 pippijn 1.4 - players and maps can be loaded anytime, without the player
531 root 1.2 being logged in.
532 root 1.1 - automatically generate method interfaces for perl from headers
533     - unbundled freezethaw
534     - mostly rewrote common/map.C
535     - completely rewrite server/swap.C
536     - introduced "runtime", the CCT clock (corrected crossfire time) :)
537     - introduced new keyword for map files: file_format_version (integer, server version: 0)
538     - better message for apply failures due to applymode
539     - removed most all of the weather code
540     - unified logging to stderr and file
541     - too many minor changes to document