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Revision: 1.258
Committed: Mon Oct 6 18:26:35 2008 UTC (15 years, 7 months ago) by elmex
Branch: MAIN
Changes since 1.257: +1 -0 lines
Log Message:
refactored drop code a bit, and hopefully fixed some bugs with it.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.253 - the "worldmaps sometimes are block" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
22 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
23     back to the player.
24 root 1.251 - attuned/repell and spell base level system reworked.
25 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
26 root 1.247 be less erratic now.
27 root 1.248 - refuse to write the uuid file if the uuid is zero
28     (to avoid writing it in early crashes).
29 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
30     - speed up emergency_save by not syncing every file separately.
31     - no longer reattach perl to every object on reload, it's slow, and no longer
32     necessary since we don't nuke stashes anymore.
33     - do not bootstrap perl from the commandline args, use separate eval for
34     better error reporting.
35     - pre-cache perl extension files on reload to speed up the reload.
36 root 1.255 - speed up map refresh in server a bit.
37 elmex 1.258 - refactored drop code and fixed some programming errors in it.
38 root 1.246
39 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
40 root 1.241 - removed all command line parsing, only env variables are supported
41     anymore.
42 root 1.239 - region-specific monsters will now once more be on the worldmap.
43 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
44 root 1.225 would grow out of bounds.
45 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
46 root 1.222 - fixed a double-escaping bug in the pod-parser.
47     - rewrote the cfpod parser in C++.
48     - hintmode moved to C++, players need to re-set their hintmode if
49     they dislike "show".
50 root 1.231 - fix RIP inscription.
51 root 1.239 - bump login name length from 18 to 20 char max.
52 root 1.231 - correctly support gender in emotes.
53     - correctly support gender in the death messages.
54     - correctly generate death messages for players only when they really die,
55     with increased information.
56 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
57     and data corruption (but apparently was never triggered).
58 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
59 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
60     data corruption bug.
61 root 1.223 - tweak coredumping/monitoring a bit.
62 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
63 root 1.227 - do not crash in the loader when an inventory object could not be loaded
64     (from a corrupted file).
65 root 1.241 - redid skills command to send output to proper channel.
66 root 1.233 - object->map is no longer refcounting.
67 root 1.228 - add FLAG_DEBUG for internal debugging.
68 root 1.231 - add NDI_VERBATIM flag to send_msg.
69 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
70 root 1.240 - player->exists is no longer a sync_job.
71 root 1.233 - split login.ext's player scheduler into
72     it's own player-scheduler.ext extension.
73 root 1.222
74 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
75 root 1.212 - require perl 5.10.
76 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
77 root 1.204 - swap player and observed count's on the map when observing.
78 root 1.205 - add (mostly untested) mapspace perl class and accessors.
79 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
80 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
81     could be found.
82 root 1.208 - pits now have a configurable "random spread" range and default
83 root 1.213 to a radius of two now.
84 root 1.212 - rewrite pay_player_arch.
85     - use a more stable perl_reload implementation.
86     - do not use Symbol::delete_package (causes crashes after perl-reload),
87     use our own, safer, clear_package instead.
88     - when asynchronously dumping core, close all file handles to allow
89     the server to restart concurrently.
90 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
91     sequences, without double-encoding. it should be faster, too.
92     - the above fixes wrong display of help tetx and many other issues.
93 root 1.216 - use lzf and frag packets for large messages for clients supporting them
94 root 1.218 (0.9976+), use it for long books and other messages.
95 root 1.210 - eradicate listen command and corresponding code.
96 root 1.211 - eradicate logs command.
97 root 1.218 - let the client log into the server log, used for crash backtraces.
98 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
99     old style spell objects with the spell magic bullet.
100 root 1.220 - (arch) fixed skill less rods in the archetypes
101 root 1.204
102 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
103 elmex 1.197 - made jeweler workbench larger and some other minor map
104     changes in jeweler town.
105 root 1.196 - fixed wrong item handling in jeweler skill code.
106 root 1.198 - (arch) use a special "key_random_map" for random map keys
107     that are used up.
108 root 1.199 - fix a crash when the player who was observed has logged out long
109     enough for his region/map to be gone.
110 root 1.200 - port to g++-4.3's incompatible tr1 changes.
111 root 1.201 - add some missing dependencies.
112 root 1.203 - log to /var/log/deliantra/ by default.
113     - hack observe code to enable smooth movmenet when observing.
114 elmex 1.195
115 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
116 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
117 root 1.179 - correctly move gsay to the party channel.
118 root 1.178 - fix a crash when animate weapon was used in some areas.
119 elmex 1.177 - fixed unnecessary identification of by converters created objects.
120 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
121     with NPCs.
122 elmex 1.175 - (arch) dragon scales got proper type now
123 root 1.193 - object::decrease would sometimes cause container weights to
124     be wrong, this has been fixed.
125 root 1.194 - do not send time updates for newly-seen items.
126 root 1.185 - thawing an icecube will once more drop its contents to the ground.
127 root 1.183 - fix cone spells etc. going through walls sometimes.
128 root 1.186 - fix a weight update bug that sometimes left containers
129     with wrong weights.
130 root 1.194 - added auto_apply event and extension for shop tiles.
131 root 1.172 - work around get_map_flags invoking perl and switching the stack.
132     - make sure the map is loaded when using a town portal return.
133 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
134     where healing spells didn't cost any grace.
135 root 1.173 - fix starvation kill reason.
136 root 1.174 - fix pk killer name message.
137 root 1.189 - don't let people apply signs with @match.
138 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
139     what seems to be the biggets memleak in the server).
140 elmex 1.171
141 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
142 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
143     - use anyevent to manage listen ports (this enables IPv6 support).
144 root 1.167 - server supports ipv6 client connections now.
145 root 1.168 - use newly-available Coro::AnyEvent.
146 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
147     to let it handle AIO requests.
148 root 1.167
149 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
150 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
151     processing considerably (especially in the client) and reduces data transfers
152     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
153 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
154     - (map) fixed npc dialogue in pup_land/s_f/special.
155     - bugfix: fix a crash when a player casts a swarm spell and then logs out
156     (swarm spells now stay in the player's inventory).
157 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
158 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
159     archetype *archname* (chairs of different facings were merged).
160     - bugfix: fix a potential crash issue in find_object_name (not used
161     normally).
162 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
163     (destruction, magic missile etc.).
164 root 1.163 - swarm spells without a direction now use various spiral patterns
165     instead of being fully random.
166 root 1.158 - update AnyEvent API to 3.4 and above.
167 root 1.156
168 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
169 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
170 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
171 root 1.152 - bugfix: the jumping skill now gives experience for jumping
172     and for attacking monsters. it also takes about one second to do a jump.
173 root 1.138 - bugfix: players couldn't starve in 2.53 :(
174 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
175 root 1.152 - bugfix: spell effects like word of recall are removed on death.
176 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
177     were created outside a map.
178 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
179     (fixed by reversing the logic).
180 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
181 root 1.153 - bugfix: the random map generator no longer leaks key objects.
182 root 1.154 - bugfix: support random maps >127x127.
183 root 1.152 - (maps) fixed the death certificate system in nimbus.
184 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
185 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
186 root 1.147 - (arch) give ball lightning a real name.
187 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
188 root 1.155 - support cfpod in ex replies (client item tooltips).
189 root 1.143 - unapply item in range slow when readying a spell.
190 root 1.148 - bugfix: account for rounding errors in weight updates.
191 root 1.139 - remove synchronous mkdir in chargen_race_done.
192     - fix per-race starting maps.
193 root 1.142 - check hiscore on suicide and quit as well.
194 root 1.138 - tell players when they are starving.
195 root 1.133 - get rid of costly object_from_name conversion for altar effects.
196     - fix map difficulty calculation for generators.
197 root 1.146 - slightly more intelligent handling of "is_animated" flag.
198 root 1.149 - support no_drop map header flag (before it was only available internally).
199 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
200 root 1.133
201 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
202 root 1.119 - bugfix: custom skill settings were not saved by the server.
203     - bugfix: remove did not actually remove items from the inventory, leaving
204 root 1.116 ghost items.
205 root 1.119 - bugfix: properly update items identified on the ground.
206 root 1.120 - bugfix: use localtime_r in the logger thread.
207 root 1.122 - bugfix: player starvation will now give the correct kill reason.
208     - bugfix: archetype reloads could crash the server.
209 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
210 elmex 1.114 player is not logged in.
211 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
212 root 1.117 server startup.
213 root 1.128 - bugfix: fix the door surround check in the random map generator.
214     - (maps) fix heaven quest difficulty progression.
215     - (maps) fix some random map styles.
216     - dropping items a shop is not interested in won't sell them anymore.
217     - rods and horns with a too low maximum charge allow now at least one discharge.
218     - implement kill & death statistics.
219     - random map preparation is no longer synchronous.
220     - rewrite find_style in perl, no longer does synchronous I/O.
221     - improve random map specials placement.
222     - make the killer a real object pointer instead of a string, improved
223     kill reason messages.
224 root 1.117 - take advantage of new aio_close and aio_chmod.
225 root 1.128 - implement archetype::get, object::deep_clone and update callers.
226 root 1.125 - change_abil is much faster.
227 root 1.126 - update the floorbox more often to work around the reverses item order
228     display in clients.
229 root 1.125 - cleaned up object copying by encapsulating it to a single place.
230 root 1.126 - add hints to the invite messages.
231 root 1.127 - rewrote key<->value pair handling.
232 root 1.128 - use an independent random number generator for the random map generator.
233 elmex 1.113
234 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
235 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
236     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
237     - completely automate the weight handling, should fix all weight
238     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
239 root 1.103 - reloading archetypes while a user was in the character creation phase
240     could crash the server.
241 root 1.106 - fix a nontrivial number of cases of code commented similar
242     to "is this really correct?", as many of those cases are now handles
243     automatically by lower level code.
244     - replace many ad-hoc checks for client visibility by object::visible_to,
245     should result in broader applicability of functions using it.
246 root 1.104 - merge items with different arch pointers refering to the same arch
247     (due to archetype reloads).
248 root 1.106 - refactored the object remove/insert functions and most related
249     functions (decrease, split, merge_ob etc.).
250 root 1.105 - make it compile better on freebsd (reported by pippijn).
251 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
252 root 1.108 - fix the longstanding "container stays open" bug.
253 root 1.107 - improved floorbox updating to be incremental and other protocol
254     optimisations.
255     - get rid of update_after_inventory_change and only do update stats
256     for weight once/tick/player at max.
257 root 1.109 - rewrite party commands, use party channel.
258 root 1.103
259 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
260 root 1.97 - properly link against libgthread as that is needed to make the slice
261     allocator thread-safe.
262 root 1.91 - support perls not compiled with 64 bit support (though this is not a
263     recommended configuration) (reported by Samuel Gondouin).
264 root 1.94 - always put godgiven items into the player inventory, never any containers.
265 root 1.92 - (maps, arch) the scorn go club was founded!
266 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
267 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
268     became a real spell-class.
269 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
270     - (arch) considerably strengthened spark shower and destruction.
271     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
272     finally reloadable at runtime.
273     - changed archetype loading algorithm to only require one pass and
274     use delayed resolving of references.
275 root 1.101 - examine command now uses the examine infobox.
276 root 1.102 - implement an "incremental garbage collector" for archetypes.
277 root 1.98 - enable slice allocator again.
278 root 1.96 - implement optional free memory poisoning.
279 root 1.91
280 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
281 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
282 root 1.85 skill.
283 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
284     names (also update all maps to use money instead of coins).
285 root 1.78 - add uuid accessors to perl.
286     - add coin names and archetype accessors to perl.
287 root 1.80 - fix runtime uuid file format to use "." instead of ",".
288 root 1.78 - change perl extensions to not use hardcoded coins and values.
289 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
290     and be more parsimonous of uuid usage by the exact value out on exit.
291 root 1.86 - write log messages in another thread, removing another sync point.
292     - support multi-line log messages in a nicer way.
293 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
294 root 1.81 - fix a minor memleak in the random map generator.
295     - some parts of the random map generator are not coroutine-safe,
296     so only call it "single-threaded".
297     - major cleanup of memory management in random map generator.
298 root 1.87 - slight refactoring of the random map generator, faster too.
299 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
300     bookkeeping bug.
301 root 1.87 - work around "player is on active list" problem by deactivating player
302     after loading.
303 root 1.81 - garbage collect shstr's more evenly and adaptively only when
304     there have in fact been allocations.
305 root 1.82 - fix object::insert to do as documented and insert into the env
306     if necessary.
307     - fix cf::map::unique_maps.
308     - fix nrof overflow check in can_merge_slow.
309     - fix converter code to handle >31 bit values.
310 elmex 1.83 - added support for the player_sold flag
311 root 1.84 - converters no longer accept unpaid items.
312 root 1.88 - canonicalize random map meta files for better unification.
313 root 1.77
314 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
315 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
316     when mlockall has been used.
317 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
318 root 1.72 - use separate thread for ticker timing (and more in the future).
319     this greatly increases timing accuracy and gets rid of an enourmous
320     number of gettimeofday calls.
321 root 1.82 - use a separate thread to signal aio completion, for lower latency.
322 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
323 root 1.71
324 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
325 root 1.68 - rebalanced default experience table to be more exponential
326     and much easier up to level ~40, then moderately harder.
327 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
328 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
329     - do not exit on reload/load errors but properly cleanup.
330 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
331 root 1.66
332 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
333 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
334     (this fixes the jeweler skill).
335 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
336 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
337 root 1.63 - move tombstone to real map if player died due to cave-in (even if
338     it has reset, which is better than putting it on the savebed, also as
339     proof that the palyer didn't use a savebed).
340 root 1.59
341 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
342 root 1.56 - work around perl bug in configure perl module version check.
343 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
344 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
345 root 1.52 - fix a bug in animate_weapon, causing a crash.
346 root 1.54 - no longer exit when a coroutine throws an exception.
347 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
348 root 1.53 - fix the "<player> is nuts" message.
349 root 1.58 - fix an exception at logout due to the json_coder being gone.
350 root 1.43 - upgrade to EV version 2.0 API.
351 root 1.47 - when players don't apply a savebed correctly but stand above one,
352     do not move or kill them.
353 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
354 root 1.43 - implement generic framework for server-side resource files.
355     - implement resource file update event.
356     - hook experience table update into the framework.
357     - move jeweler.yaml to resources (arch/).
358 root 1.44 - switch from Crossfire to Deliantra perl module.
359     - implement json2json arch filter.
360 root 1.45 - implement widget protocol version 2, support for ui templates.
361 root 1.54 - mapinfo is now handled fully asynchronously.
362 root 1.48 - ext/irc: also log irc messages.
363 root 1.51 - ext/schmorplog: write user stat files asynchronously.
364 root 1.43
365 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
366 elmex 1.41 - limited the number of items that can be picked up and dropped
367 root 1.42 as temporary measurement against bad performance or dropping things
368     (this lead to long freezes and triggered the watchdog).
369 elmex 1.41 - improved the performance of the drop command a bit.
370 root 1.38 - switch from Event to EV for higher performance, easier usage,
371     less bugs...
372 root 1.39 - updated to release version of the gnu affero license.
373 root 1.38
374 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
375 root 1.36 - more thoroughly rename the binaries, contact addresses.
376     - update the copyrights.
377 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
378     crashes.
379 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
380     potentially causing crashes.
381 root 1.35 - assign weapons on user load time, not login-time, avoiding
382     crashes.
383    
384 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
385 root 1.32 - fixed an important bug that caused passwords to be forgotten.
386 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
387     in some of the maps.
388 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
389     which is now trivial to do.
390 root 1.33 - removed all traces of the old (and never working) plug-in interface
391     (70kb code less on amd64).
392 root 1.34 - improve/tune scheduling priorities.
393     - fix some freezing bugs.
394     - fix a memory corruption problem in dynbuf.printf.
395     - use channels for chat and many informational commands.
396     - improved the tutorial.
397     - create missile is now fixed.
398     - race fields must now contain archetypes.
399     - jumping skill now works as advertised.
400 root 1.31
401 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
402 root 1.24 - relicense under the gnu affero license.
403 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
404 root 1.24 - implement server-side framework for generic resources.
405     - use resource framework for server-provided ambient
406     music.
407 root 1.27 - save object owners (players only atm).
408 root 1.24 - replace limited sound api with server-provided sound effects.
409     - new sc (sound control) protocol command.
410     - improve fxix protocol to include types.
411     - exactly fill tcp segments, if possible.
412     - output-rate is now an upper limit, the server will automatically
413     (and quite perfectly) adjust to the network conditions, ensuring
414     low latency even during bulk transfers (music, images, sounds etc.).
415     - implement server-side widgets (i.e. client widgets controlled
416     in the server side). this will allow future expansion without
417     having to upgrade clients.
418     - implement a (artwork) world map with realtime player position
419     tracking.
420     - new and more efficient extcmd (server still supports old extcmd
421     protocol).
422 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
423     calcluation that could be easily exploited by users.
424     - rebalanced diseases to spread more naturally/evenly.
425     - completely asynchronous map loading even for tiled maps.
426 root 1.24 - replace simple messaging protocol with channels carrying metadata
427     (similar to message types, but more directed at the user).
428     - reduce command processing latency by a whopping 120ms by
429     reordering some processing steps inside the server. this directly
430     reduces lag by 120ms.
431     - actually send spell faces to the client.
432 root 1.23 - implement player genders.
433 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
434     otherwise return to savebed and possible kill if the log-out
435     was for too long.
436     - fast socket-dead detection (kick player after 8 seconds without ack).
437     - greatly reduce the cpu time needed to draw maps _again_.
438     - archetypes are now subclasses of objects.
439     - rebalanced shop greed and approval functions to be more realistic
440     (and likely match the actual intention).
441 root 1.23 - implement "crossfire pod" format for messages, with working bold,
442     italic, gender-specific text, paragraphs etc.
443 root 1.24 - implemented hint framework, players can opt to receive hints.
444     - implemented (long) book framework, added some books from the cf wiki.
445 root 1.23 - implement generic message framework that uses xml, utf8 for the client
446     protocol and is capable of transmitting generic meta information.
447 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
448     - replace the nexus by a per-player tutorial map that teaches stuff
449     better than the newbie house.
450 root 1.18 - fix the magicmap colours.
451 root 1.19 - optimise map update even more by removing unneeded code and checks.
452     - decouple map and stats update from pl->ob and use pl->observe instead.
453     - implement observe command.
454 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
455     calls with a simple comparison.
456     - fix a latent crossfire bug that could crash the server because the
457     map refresh did not update the mapspace.
458 root 1.24 - support custom keys for regions and maps, regions are now
459     refcount-managed.
460     - allow worldmap overlays anywhere in the 000..999 range.
461     - new system to acquire time slices for background jobs, to reduce
462     jitter.
463 root 1.27 - semi-persistent object-referencing framework (currently only players
464     supported).
465 root 1.22 - dependency tracking for perl extensions.
466 root 1.24 - new slag-ex extension for cleaning cauldrons.
467     - fix invoke result processing.
468     - there are even less i/o syncpoints in the server now.
469 root 1.29 - added map-tags extension that scans all maps for object tags
470     and records them in the database (not used yet).
471 root 1.28 - metaserver 2 support.
472 root 1.22 - many more bugfixes and minor optimisations.
473 root 1.16
474 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
475 root 1.14 - optimised event invocation (non-wanted events can now be
476     skipped with 4-5 inlined instructions).
477 root 1.12 - complete rewrite of town_portal: it now creates a portal
478     to the "nearest" town only, travel is only possible
479 root 1.13 to the town and back, anybody can use it (also removes
480     one of the remaining syncpoints in the server).
481 root 1.10 - complete rewrite of the range/attack skill slot system:
482     there are now two slots, one for combat, one for ranged
483     attacks.
484     - introduce the concept of a current weapon (either a ranged
485     or a combat weapon/skill/tool) and switch between them as
486     needed.
487     - rewrite bow code so bows get more useful: apply damage,
488     attacktype and other stats to the arrows and treat
489     bows as weapons. also rebalance the missile weapons skill
490     so its damage increases with level.
491     - rewrite the complete player speed logic: weapon_speed now
492     works as documented and there are no unnatural speed boosts.
493 root 1.6 - implement a utility - cfutil - that simplifies arch and map
494     installation, replacing the old collect scripts and
495 root 1.9 simplying deployment by scaling and cutting faces as required.
496     - simplify the map protocol extensively by taking advantage
497     of missing bigfaces, speeding up map generation immensely.
498 root 1.6 - implement inherit keyword allowing archetypes to inherit from
499     other archetypes.
500     - rationalise archetype, region and treasurelist file format
501     into a single file format and make them reloadable asynchronously.
502 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
503     reloadable at runtime.
504 root 1.6 - implement 64x64 faceset support.
505     - implement fxixsx protocol that saves
506     a lot of bandwidth over the old image/face/smooth packets
507 root 1.11 and allows images > packetsize, incremental and background
508     transfers.
509 root 1.6 - implement a bandwidth-saving smoothing protocol that works
510     on a face basis as opposed to a mapspace basis.
511 root 1.7 - the server can now rate-limit image uploads to not exceed
512     a certain (client-configurable) speed while guarenteeing full
513     freedom of movement.
514 root 1.8 - implement new ex command to request item descriptions.
515     - implement new msg command for in-game messages with meta
516     information (using xml).
517 root 1.9 - enforce utf-8 for all text messages.
518 root 1.13 - added micropather (not used yet).
519 root 1.6 - many, many bugfixes.
520 root 1.1
521 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
522 root 1.1 - make coroapi accessible to cf+.
523     - moved map handling logic completely to perl
524     - per player maps are now marked in the map
525 root 1.2 - maps are saved completely differently now,
526     and much more often.
527 root 1.17 - rewrote map header parser and writer, to be much faster.
528 pippijn 1.4 - maps and players are now (in the average case) loaded
529 root 1.2 and saved completely asynchronously, I/O contention will no
530     longer freeze the server.
531 pippijn 1.4 - players and maps can be loaded anytime, without the player
532 root 1.2 being logged in.
533 root 1.1 - automatically generate method interfaces for perl from headers
534     - unbundled freezethaw
535     - mostly rewrote common/map.C
536     - completely rewrite server/swap.C
537     - introduced "runtime", the CCT clock (corrected crossfire time) :)
538     - introduced new keyword for map files: file_format_version (integer, server version: 0)
539     - better message for apply failures due to applymode
540     - removed most all of the weather code
541     - unified logging to stderr and file
542     - too many minor changes to document