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Revision: 1.259
Committed: Tue Oct 14 20:11:22 2008 UTC (15 years, 6 months ago) by root
Branch: MAIN
Changes since 1.258: +2 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
22 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
23     back to the player.
24 root 1.251 - attuned/repell and spell base level system reworked.
25 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
26 root 1.247 be less erratic now.
27 root 1.248 - refuse to write the uuid file if the uuid is zero
28     (to avoid writing it in early crashes).
29 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
30     - speed up emergency_save by not syncing every file separately.
31     - no longer reattach perl to every object on reload, it's slow, and no longer
32     necessary since we don't nuke stashes anymore.
33     - do not bootstrap perl from the commandline args, use separate eval for
34     better error reporting.
35 root 1.259 - fix a crash when pushing cone spells met ice attacks.
36 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
37 root 1.255 - speed up map refresh in server a bit.
38 elmex 1.258 - refactored drop code and fixed some programming errors in it.
39 root 1.246
40 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
41 root 1.241 - removed all command line parsing, only env variables are supported
42     anymore.
43 root 1.239 - region-specific monsters will now once more be on the worldmap.
44 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
45 root 1.225 would grow out of bounds.
46 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
47 root 1.222 - fixed a double-escaping bug in the pod-parser.
48     - rewrote the cfpod parser in C++.
49     - hintmode moved to C++, players need to re-set their hintmode if
50     they dislike "show".
51 root 1.231 - fix RIP inscription.
52 root 1.239 - bump login name length from 18 to 20 char max.
53 root 1.231 - correctly support gender in emotes.
54     - correctly support gender in the death messages.
55     - correctly generate death messages for players only when they really die,
56     with increased information.
57 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
58     and data corruption (but apparently was never triggered).
59 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
60 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
61     data corruption bug.
62 root 1.223 - tweak coredumping/monitoring a bit.
63 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
64 root 1.227 - do not crash in the loader when an inventory object could not be loaded
65     (from a corrupted file).
66 root 1.241 - redid skills command to send output to proper channel.
67 root 1.233 - object->map is no longer refcounting.
68 root 1.228 - add FLAG_DEBUG for internal debugging.
69 root 1.231 - add NDI_VERBATIM flag to send_msg.
70 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
71 root 1.240 - player->exists is no longer a sync_job.
72 root 1.233 - split login.ext's player scheduler into
73     it's own player-scheduler.ext extension.
74 root 1.222
75 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
76 root 1.212 - require perl 5.10.
77 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
78 root 1.204 - swap player and observed count's on the map when observing.
79 root 1.205 - add (mostly untested) mapspace perl class and accessors.
80 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
81 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
82     could be found.
83 root 1.208 - pits now have a configurable "random spread" range and default
84 root 1.213 to a radius of two now.
85 root 1.212 - rewrite pay_player_arch.
86     - use a more stable perl_reload implementation.
87     - do not use Symbol::delete_package (causes crashes after perl-reload),
88     use our own, safer, clear_package instead.
89     - when asynchronously dumping core, close all file handles to allow
90     the server to restart concurrently.
91 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
92     sequences, without double-encoding. it should be faster, too.
93     - the above fixes wrong display of help tetx and many other issues.
94 root 1.216 - use lzf and frag packets for large messages for clients supporting them
95 root 1.218 (0.9976+), use it for long books and other messages.
96 root 1.210 - eradicate listen command and corresponding code.
97 root 1.211 - eradicate logs command.
98 root 1.218 - let the client log into the server log, used for crash backtraces.
99 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
100     old style spell objects with the spell magic bullet.
101 root 1.220 - (arch) fixed skill less rods in the archetypes
102 root 1.204
103 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
104 elmex 1.197 - made jeweler workbench larger and some other minor map
105     changes in jeweler town.
106 root 1.196 - fixed wrong item handling in jeweler skill code.
107 root 1.198 - (arch) use a special "key_random_map" for random map keys
108     that are used up.
109 root 1.199 - fix a crash when the player who was observed has logged out long
110     enough for his region/map to be gone.
111 root 1.200 - port to g++-4.3's incompatible tr1 changes.
112 root 1.201 - add some missing dependencies.
113 root 1.203 - log to /var/log/deliantra/ by default.
114     - hack observe code to enable smooth movmenet when observing.
115 elmex 1.195
116 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
117 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
118 root 1.179 - correctly move gsay to the party channel.
119 root 1.178 - fix a crash when animate weapon was used in some areas.
120 elmex 1.177 - fixed unnecessary identification of by converters created objects.
121 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
122     with NPCs.
123 elmex 1.175 - (arch) dragon scales got proper type now
124 root 1.193 - object::decrease would sometimes cause container weights to
125     be wrong, this has been fixed.
126 root 1.194 - do not send time updates for newly-seen items.
127 root 1.185 - thawing an icecube will once more drop its contents to the ground.
128 root 1.183 - fix cone spells etc. going through walls sometimes.
129 root 1.186 - fix a weight update bug that sometimes left containers
130     with wrong weights.
131 root 1.194 - added auto_apply event and extension for shop tiles.
132 root 1.172 - work around get_map_flags invoking perl and switching the stack.
133     - make sure the map is loaded when using a town portal return.
134 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
135     where healing spells didn't cost any grace.
136 root 1.173 - fix starvation kill reason.
137 root 1.174 - fix pk killer name message.
138 root 1.189 - don't let people apply signs with @match.
139 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
140     what seems to be the biggets memleak in the server).
141 elmex 1.171
142 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
143 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
144     - use anyevent to manage listen ports (this enables IPv6 support).
145 root 1.167 - server supports ipv6 client connections now.
146 root 1.168 - use newly-available Coro::AnyEvent.
147 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
148     to let it handle AIO requests.
149 root 1.167
150 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
151 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
152     processing considerably (especially in the client) and reduces data transfers
153     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
154 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
155     - (map) fixed npc dialogue in pup_land/s_f/special.
156     - bugfix: fix a crash when a player casts a swarm spell and then logs out
157     (swarm spells now stay in the player's inventory).
158 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
159 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
160     archetype *archname* (chairs of different facings were merged).
161     - bugfix: fix a potential crash issue in find_object_name (not used
162     normally).
163 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
164     (destruction, magic missile etc.).
165 root 1.163 - swarm spells without a direction now use various spiral patterns
166     instead of being fully random.
167 root 1.158 - update AnyEvent API to 3.4 and above.
168 root 1.156
169 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
170 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
171 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
172 root 1.152 - bugfix: the jumping skill now gives experience for jumping
173     and for attacking monsters. it also takes about one second to do a jump.
174 root 1.138 - bugfix: players couldn't starve in 2.53 :(
175 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
176 root 1.152 - bugfix: spell effects like word of recall are removed on death.
177 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
178     were created outside a map.
179 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
180     (fixed by reversing the logic).
181 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
182 root 1.153 - bugfix: the random map generator no longer leaks key objects.
183 root 1.154 - bugfix: support random maps >127x127.
184 root 1.152 - (maps) fixed the death certificate system in nimbus.
185 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
186 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
187 root 1.147 - (arch) give ball lightning a real name.
188 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
189 root 1.155 - support cfpod in ex replies (client item tooltips).
190 root 1.143 - unapply item in range slow when readying a spell.
191 root 1.148 - bugfix: account for rounding errors in weight updates.
192 root 1.139 - remove synchronous mkdir in chargen_race_done.
193     - fix per-race starting maps.
194 root 1.142 - check hiscore on suicide and quit as well.
195 root 1.138 - tell players when they are starving.
196 root 1.133 - get rid of costly object_from_name conversion for altar effects.
197     - fix map difficulty calculation for generators.
198 root 1.146 - slightly more intelligent handling of "is_animated" flag.
199 root 1.149 - support no_drop map header flag (before it was only available internally).
200 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
201 root 1.133
202 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
203 root 1.119 - bugfix: custom skill settings were not saved by the server.
204     - bugfix: remove did not actually remove items from the inventory, leaving
205 root 1.116 ghost items.
206 root 1.119 - bugfix: properly update items identified on the ground.
207 root 1.120 - bugfix: use localtime_r in the logger thread.
208 root 1.122 - bugfix: player starvation will now give the correct kill reason.
209     - bugfix: archetype reloads could crash the server.
210 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
211 elmex 1.114 player is not logged in.
212 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
213 root 1.117 server startup.
214 root 1.128 - bugfix: fix the door surround check in the random map generator.
215     - (maps) fix heaven quest difficulty progression.
216     - (maps) fix some random map styles.
217     - dropping items a shop is not interested in won't sell them anymore.
218     - rods and horns with a too low maximum charge allow now at least one discharge.
219     - implement kill & death statistics.
220     - random map preparation is no longer synchronous.
221     - rewrite find_style in perl, no longer does synchronous I/O.
222     - improve random map specials placement.
223     - make the killer a real object pointer instead of a string, improved
224     kill reason messages.
225 root 1.117 - take advantage of new aio_close and aio_chmod.
226 root 1.128 - implement archetype::get, object::deep_clone and update callers.
227 root 1.125 - change_abil is much faster.
228 root 1.126 - update the floorbox more often to work around the reverses item order
229     display in clients.
230 root 1.125 - cleaned up object copying by encapsulating it to a single place.
231 root 1.126 - add hints to the invite messages.
232 root 1.127 - rewrote key<->value pair handling.
233 root 1.128 - use an independent random number generator for the random map generator.
234 elmex 1.113
235 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
236 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
237     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
238     - completely automate the weight handling, should fix all weight
239     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
240 root 1.103 - reloading archetypes while a user was in the character creation phase
241     could crash the server.
242 root 1.106 - fix a nontrivial number of cases of code commented similar
243     to "is this really correct?", as many of those cases are now handles
244     automatically by lower level code.
245     - replace many ad-hoc checks for client visibility by object::visible_to,
246     should result in broader applicability of functions using it.
247 root 1.104 - merge items with different arch pointers refering to the same arch
248     (due to archetype reloads).
249 root 1.106 - refactored the object remove/insert functions and most related
250     functions (decrease, split, merge_ob etc.).
251 root 1.105 - make it compile better on freebsd (reported by pippijn).
252 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
253 root 1.108 - fix the longstanding "container stays open" bug.
254 root 1.107 - improved floorbox updating to be incremental and other protocol
255     optimisations.
256     - get rid of update_after_inventory_change and only do update stats
257     for weight once/tick/player at max.
258 root 1.109 - rewrite party commands, use party channel.
259 root 1.103
260 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
261 root 1.97 - properly link against libgthread as that is needed to make the slice
262     allocator thread-safe.
263 root 1.91 - support perls not compiled with 64 bit support (though this is not a
264     recommended configuration) (reported by Samuel Gondouin).
265 root 1.94 - always put godgiven items into the player inventory, never any containers.
266 root 1.92 - (maps, arch) the scorn go club was founded!
267 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
268 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
269     became a real spell-class.
270 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
271     - (arch) considerably strengthened spark shower and destruction.
272     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
273     finally reloadable at runtime.
274     - changed archetype loading algorithm to only require one pass and
275     use delayed resolving of references.
276 root 1.101 - examine command now uses the examine infobox.
277 root 1.102 - implement an "incremental garbage collector" for archetypes.
278 root 1.98 - enable slice allocator again.
279 root 1.96 - implement optional free memory poisoning.
280 root 1.91
281 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
282 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
283 root 1.85 skill.
284 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
285     names (also update all maps to use money instead of coins).
286 root 1.78 - add uuid accessors to perl.
287     - add coin names and archetype accessors to perl.
288 root 1.80 - fix runtime uuid file format to use "." instead of ",".
289 root 1.78 - change perl extensions to not use hardcoded coins and values.
290 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
291     and be more parsimonous of uuid usage by the exact value out on exit.
292 root 1.86 - write log messages in another thread, removing another sync point.
293     - support multi-line log messages in a nicer way.
294 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
295 root 1.81 - fix a minor memleak in the random map generator.
296     - some parts of the random map generator are not coroutine-safe,
297     so only call it "single-threaded".
298     - major cleanup of memory management in random map generator.
299 root 1.87 - slight refactoring of the random map generator, faster too.
300 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
301     bookkeeping bug.
302 root 1.87 - work around "player is on active list" problem by deactivating player
303     after loading.
304 root 1.81 - garbage collect shstr's more evenly and adaptively only when
305     there have in fact been allocations.
306 root 1.82 - fix object::insert to do as documented and insert into the env
307     if necessary.
308     - fix cf::map::unique_maps.
309     - fix nrof overflow check in can_merge_slow.
310     - fix converter code to handle >31 bit values.
311 elmex 1.83 - added support for the player_sold flag
312 root 1.84 - converters no longer accept unpaid items.
313 root 1.88 - canonicalize random map meta files for better unification.
314 root 1.77
315 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
316 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
317     when mlockall has been used.
318 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
319 root 1.72 - use separate thread for ticker timing (and more in the future).
320     this greatly increases timing accuracy and gets rid of an enourmous
321     number of gettimeofday calls.
322 root 1.82 - use a separate thread to signal aio completion, for lower latency.
323 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
324 root 1.71
325 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
326 root 1.68 - rebalanced default experience table to be more exponential
327     and much easier up to level ~40, then moderately harder.
328 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
329 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
330     - do not exit on reload/load errors but properly cleanup.
331 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
332 root 1.66
333 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
334 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
335     (this fixes the jeweler skill).
336 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
337 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
338 root 1.63 - move tombstone to real map if player died due to cave-in (even if
339     it has reset, which is better than putting it on the savebed, also as
340     proof that the palyer didn't use a savebed).
341 root 1.59
342 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
343 root 1.56 - work around perl bug in configure perl module version check.
344 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
345 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
346 root 1.52 - fix a bug in animate_weapon, causing a crash.
347 root 1.54 - no longer exit when a coroutine throws an exception.
348 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
349 root 1.53 - fix the "<player> is nuts" message.
350 root 1.58 - fix an exception at logout due to the json_coder being gone.
351 root 1.43 - upgrade to EV version 2.0 API.
352 root 1.47 - when players don't apply a savebed correctly but stand above one,
353     do not move or kill them.
354 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
355 root 1.43 - implement generic framework for server-side resource files.
356     - implement resource file update event.
357     - hook experience table update into the framework.
358     - move jeweler.yaml to resources (arch/).
359 root 1.44 - switch from Crossfire to Deliantra perl module.
360     - implement json2json arch filter.
361 root 1.45 - implement widget protocol version 2, support for ui templates.
362 root 1.54 - mapinfo is now handled fully asynchronously.
363 root 1.48 - ext/irc: also log irc messages.
364 root 1.51 - ext/schmorplog: write user stat files asynchronously.
365 root 1.43
366 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
367 elmex 1.41 - limited the number of items that can be picked up and dropped
368 root 1.42 as temporary measurement against bad performance or dropping things
369     (this lead to long freezes and triggered the watchdog).
370 elmex 1.41 - improved the performance of the drop command a bit.
371 root 1.38 - switch from Event to EV for higher performance, easier usage,
372     less bugs...
373 root 1.39 - updated to release version of the gnu affero license.
374 root 1.38
375 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
376 root 1.36 - more thoroughly rename the binaries, contact addresses.
377     - update the copyrights.
378 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
379     crashes.
380 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
381     potentially causing crashes.
382 root 1.35 - assign weapons on user load time, not login-time, avoiding
383     crashes.
384    
385 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
386 root 1.32 - fixed an important bug that caused passwords to be forgotten.
387 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
388     in some of the maps.
389 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
390     which is now trivial to do.
391 root 1.33 - removed all traces of the old (and never working) plug-in interface
392     (70kb code less on amd64).
393 root 1.34 - improve/tune scheduling priorities.
394     - fix some freezing bugs.
395     - fix a memory corruption problem in dynbuf.printf.
396     - use channels for chat and many informational commands.
397     - improved the tutorial.
398     - create missile is now fixed.
399     - race fields must now contain archetypes.
400     - jumping skill now works as advertised.
401 root 1.31
402 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
403 root 1.24 - relicense under the gnu affero license.
404 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
405 root 1.24 - implement server-side framework for generic resources.
406     - use resource framework for server-provided ambient
407     music.
408 root 1.27 - save object owners (players only atm).
409 root 1.24 - replace limited sound api with server-provided sound effects.
410     - new sc (sound control) protocol command.
411     - improve fxix protocol to include types.
412     - exactly fill tcp segments, if possible.
413     - output-rate is now an upper limit, the server will automatically
414     (and quite perfectly) adjust to the network conditions, ensuring
415     low latency even during bulk transfers (music, images, sounds etc.).
416     - implement server-side widgets (i.e. client widgets controlled
417     in the server side). this will allow future expansion without
418     having to upgrade clients.
419     - implement a (artwork) world map with realtime player position
420     tracking.
421     - new and more efficient extcmd (server still supports old extcmd
422     protocol).
423 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
424     calcluation that could be easily exploited by users.
425     - rebalanced diseases to spread more naturally/evenly.
426     - completely asynchronous map loading even for tiled maps.
427 root 1.24 - replace simple messaging protocol with channels carrying metadata
428     (similar to message types, but more directed at the user).
429     - reduce command processing latency by a whopping 120ms by
430     reordering some processing steps inside the server. this directly
431     reduces lag by 120ms.
432     - actually send spell faces to the client.
433 root 1.23 - implement player genders.
434 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
435     otherwise return to savebed and possible kill if the log-out
436     was for too long.
437     - fast socket-dead detection (kick player after 8 seconds without ack).
438     - greatly reduce the cpu time needed to draw maps _again_.
439     - archetypes are now subclasses of objects.
440     - rebalanced shop greed and approval functions to be more realistic
441     (and likely match the actual intention).
442 root 1.23 - implement "crossfire pod" format for messages, with working bold,
443     italic, gender-specific text, paragraphs etc.
444 root 1.24 - implemented hint framework, players can opt to receive hints.
445     - implemented (long) book framework, added some books from the cf wiki.
446 root 1.23 - implement generic message framework that uses xml, utf8 for the client
447     protocol and is capable of transmitting generic meta information.
448 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
449     - replace the nexus by a per-player tutorial map that teaches stuff
450     better than the newbie house.
451 root 1.18 - fix the magicmap colours.
452 root 1.19 - optimise map update even more by removing unneeded code and checks.
453     - decouple map and stats update from pl->ob and use pl->observe instead.
454     - implement observe command.
455 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
456     calls with a simple comparison.
457     - fix a latent crossfire bug that could crash the server because the
458     map refresh did not update the mapspace.
459 root 1.24 - support custom keys for regions and maps, regions are now
460     refcount-managed.
461     - allow worldmap overlays anywhere in the 000..999 range.
462     - new system to acquire time slices for background jobs, to reduce
463     jitter.
464 root 1.27 - semi-persistent object-referencing framework (currently only players
465     supported).
466 root 1.22 - dependency tracking for perl extensions.
467 root 1.24 - new slag-ex extension for cleaning cauldrons.
468     - fix invoke result processing.
469     - there are even less i/o syncpoints in the server now.
470 root 1.29 - added map-tags extension that scans all maps for object tags
471     and records them in the database (not used yet).
472 root 1.28 - metaserver 2 support.
473 root 1.22 - many more bugfixes and minor optimisations.
474 root 1.16
475 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
476 root 1.14 - optimised event invocation (non-wanted events can now be
477     skipped with 4-5 inlined instructions).
478 root 1.12 - complete rewrite of town_portal: it now creates a portal
479     to the "nearest" town only, travel is only possible
480 root 1.13 to the town and back, anybody can use it (also removes
481     one of the remaining syncpoints in the server).
482 root 1.10 - complete rewrite of the range/attack skill slot system:
483     there are now two slots, one for combat, one for ranged
484     attacks.
485     - introduce the concept of a current weapon (either a ranged
486     or a combat weapon/skill/tool) and switch between them as
487     needed.
488     - rewrite bow code so bows get more useful: apply damage,
489     attacktype and other stats to the arrows and treat
490     bows as weapons. also rebalance the missile weapons skill
491     so its damage increases with level.
492     - rewrite the complete player speed logic: weapon_speed now
493     works as documented and there are no unnatural speed boosts.
494 root 1.6 - implement a utility - cfutil - that simplifies arch and map
495     installation, replacing the old collect scripts and
496 root 1.9 simplying deployment by scaling and cutting faces as required.
497     - simplify the map protocol extensively by taking advantage
498     of missing bigfaces, speeding up map generation immensely.
499 root 1.6 - implement inherit keyword allowing archetypes to inherit from
500     other archetypes.
501     - rationalise archetype, region and treasurelist file format
502     into a single file format and make them reloadable asynchronously.
503 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
504     reloadable at runtime.
505 root 1.6 - implement 64x64 faceset support.
506     - implement fxixsx protocol that saves
507     a lot of bandwidth over the old image/face/smooth packets
508 root 1.11 and allows images > packetsize, incremental and background
509     transfers.
510 root 1.6 - implement a bandwidth-saving smoothing protocol that works
511     on a face basis as opposed to a mapspace basis.
512 root 1.7 - the server can now rate-limit image uploads to not exceed
513     a certain (client-configurable) speed while guarenteeing full
514     freedom of movement.
515 root 1.8 - implement new ex command to request item descriptions.
516     - implement new msg command for in-game messages with meta
517     information (using xml).
518 root 1.9 - enforce utf-8 for all text messages.
519 root 1.13 - added micropather (not used yet).
520 root 1.6 - many, many bugfixes.
521 root 1.1
522 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
523 root 1.1 - make coroapi accessible to cf+.
524     - moved map handling logic completely to perl
525     - per player maps are now marked in the map
526 root 1.2 - maps are saved completely differently now,
527     and much more often.
528 root 1.17 - rewrote map header parser and writer, to be much faster.
529 pippijn 1.4 - maps and players are now (in the average case) loaded
530 root 1.2 and saved completely asynchronously, I/O contention will no
531     longer freeze the server.
532 pippijn 1.4 - players and maps can be loaded anytime, without the player
533 root 1.2 being logged in.
534 root 1.1 - automatically generate method interfaces for perl from headers
535     - unbundled freezethaw
536     - mostly rewrote common/map.C
537     - completely rewrite server/swap.C
538     - introduced "runtime", the CCT clock (corrected crossfire time) :)
539     - introduced new keyword for map files: file_format_version (integer, server version: 0)
540     - better message for apply failures due to applymode
541     - removed most all of the weather code
542     - unified logging to stderr and file
543     - too many minor changes to document