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Revision: 1.260
Committed: Fri Oct 17 10:48:57 2008 UTC (15 years, 6 months ago) by elmex
Branch: MAIN
Changes since 1.259: +1 -0 lines
Log Message:
fixed destroy(1) => destroy() in item-slag-ex.ext.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.244 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11 root 1.250 TODO: worldmaps still get loaded on startup before the gridmap is ready
12 root 1.244
13 root 1.255 TODO: look into monster widths again?
14 root 1.249 TODO: cats light witrh JP_5 put light into caster.
15 root 1.246 TODO: strange rign oif acid artifact description/story looks weird.
16 root 1.254 TODO: destry_inv() should destroy, drop_inv_to_ground method?
17     TODO: coro/anyevent/ioaio releasen
18 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
19 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
20 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
21 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
22 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
23     back to the player.
24 root 1.251 - attuned/repell and spell base level system reworked.
25 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
26 root 1.247 be less erratic now.
27 root 1.248 - refuse to write the uuid file if the uuid is zero
28     (to avoid writing it in early crashes).
29 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
30     - speed up emergency_save by not syncing every file separately.
31     - no longer reattach perl to every object on reload, it's slow, and no longer
32     necessary since we don't nuke stashes anymore.
33     - do not bootstrap perl from the commandline args, use separate eval for
34     better error reporting.
35 root 1.259 - fix a crash when pushing cone spells met ice attacks.
36 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
37 root 1.255 - speed up map refresh in server a bit.
38 elmex 1.258 - refactored drop code and fixed some programming errors in it.
39 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
40 root 1.246
41 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
42 root 1.241 - removed all command line parsing, only env variables are supported
43     anymore.
44 root 1.239 - region-specific monsters will now once more be on the worldmap.
45 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
46 root 1.225 would grow out of bounds.
47 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
48 root 1.222 - fixed a double-escaping bug in the pod-parser.
49     - rewrote the cfpod parser in C++.
50     - hintmode moved to C++, players need to re-set their hintmode if
51     they dislike "show".
52 root 1.231 - fix RIP inscription.
53 root 1.239 - bump login name length from 18 to 20 char max.
54 root 1.231 - correctly support gender in emotes.
55     - correctly support gender in the death messages.
56     - correctly generate death messages for players only when they really die,
57     with increased information.
58 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
59     and data corruption (but apparently was never triggered).
60 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
61 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
62     data corruption bug.
63 root 1.223 - tweak coredumping/monitoring a bit.
64 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
65 root 1.227 - do not crash in the loader when an inventory object could not be loaded
66     (from a corrupted file).
67 root 1.241 - redid skills command to send output to proper channel.
68 root 1.233 - object->map is no longer refcounting.
69 root 1.228 - add FLAG_DEBUG for internal debugging.
70 root 1.231 - add NDI_VERBATIM flag to send_msg.
71 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
72 root 1.240 - player->exists is no longer a sync_job.
73 root 1.233 - split login.ext's player scheduler into
74     it's own player-scheduler.ext extension.
75 root 1.222
76 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
77 root 1.212 - require perl 5.10.
78 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
79 root 1.204 - swap player and observed count's on the map when observing.
80 root 1.205 - add (mostly untested) mapspace perl class and accessors.
81 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
82 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
83     could be found.
84 root 1.208 - pits now have a configurable "random spread" range and default
85 root 1.213 to a radius of two now.
86 root 1.212 - rewrite pay_player_arch.
87     - use a more stable perl_reload implementation.
88     - do not use Symbol::delete_package (causes crashes after perl-reload),
89     use our own, safer, clear_package instead.
90     - when asynchronously dumping core, close all file handles to allow
91     the server to restart concurrently.
92 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
93     sequences, without double-encoding. it should be faster, too.
94     - the above fixes wrong display of help tetx and many other issues.
95 root 1.216 - use lzf and frag packets for large messages for clients supporting them
96 root 1.218 (0.9976+), use it for long books and other messages.
97 root 1.210 - eradicate listen command and corresponding code.
98 root 1.211 - eradicate logs command.
99 root 1.218 - let the client log into the server log, used for crash backtraces.
100 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
101     old style spell objects with the spell magic bullet.
102 root 1.220 - (arch) fixed skill less rods in the archetypes
103 root 1.204
104 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
105 elmex 1.197 - made jeweler workbench larger and some other minor map
106     changes in jeweler town.
107 root 1.196 - fixed wrong item handling in jeweler skill code.
108 root 1.198 - (arch) use a special "key_random_map" for random map keys
109     that are used up.
110 root 1.199 - fix a crash when the player who was observed has logged out long
111     enough for his region/map to be gone.
112 root 1.200 - port to g++-4.3's incompatible tr1 changes.
113 root 1.201 - add some missing dependencies.
114 root 1.203 - log to /var/log/deliantra/ by default.
115     - hack observe code to enable smooth movmenet when observing.
116 elmex 1.195
117 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
118 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
119 root 1.179 - correctly move gsay to the party channel.
120 root 1.178 - fix a crash when animate weapon was used in some areas.
121 elmex 1.177 - fixed unnecessary identification of by converters created objects.
122 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
123     with NPCs.
124 elmex 1.175 - (arch) dragon scales got proper type now
125 root 1.193 - object::decrease would sometimes cause container weights to
126     be wrong, this has been fixed.
127 root 1.194 - do not send time updates for newly-seen items.
128 root 1.185 - thawing an icecube will once more drop its contents to the ground.
129 root 1.183 - fix cone spells etc. going through walls sometimes.
130 root 1.186 - fix a weight update bug that sometimes left containers
131     with wrong weights.
132 root 1.194 - added auto_apply event and extension for shop tiles.
133 root 1.172 - work around get_map_flags invoking perl and switching the stack.
134     - make sure the map is loaded when using a town portal return.
135 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
136     where healing spells didn't cost any grace.
137 root 1.173 - fix starvation kill reason.
138 root 1.174 - fix pk killer name message.
139 root 1.189 - don't let people apply signs with @match.
140 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
141     what seems to be the biggets memleak in the server).
142 elmex 1.171
143 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
144 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
145     - use anyevent to manage listen ports (this enables IPv6 support).
146 root 1.167 - server supports ipv6 client connections now.
147 root 1.168 - use newly-available Coro::AnyEvent.
148 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
149     to let it handle AIO requests.
150 root 1.167
151 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
152 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
153     processing considerably (especially in the client) and reduces data transfers
154     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
155 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
156     - (map) fixed npc dialogue in pup_land/s_f/special.
157     - bugfix: fix a crash when a player casts a swarm spell and then logs out
158     (swarm spells now stay in the player's inventory).
159 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
160 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
161     archetype *archname* (chairs of different facings were merged).
162     - bugfix: fix a potential crash issue in find_object_name (not used
163     normally).
164 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
165     (destruction, magic missile etc.).
166 root 1.163 - swarm spells without a direction now use various spiral patterns
167     instead of being fully random.
168 root 1.158 - update AnyEvent API to 3.4 and above.
169 root 1.156
170 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
171 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
172 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
173 root 1.152 - bugfix: the jumping skill now gives experience for jumping
174     and for attacking monsters. it also takes about one second to do a jump.
175 root 1.138 - bugfix: players couldn't starve in 2.53 :(
176 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
177 root 1.152 - bugfix: spell effects like word of recall are removed on death.
178 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
179     were created outside a map.
180 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
181     (fixed by reversing the logic).
182 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
183 root 1.153 - bugfix: the random map generator no longer leaks key objects.
184 root 1.154 - bugfix: support random maps >127x127.
185 root 1.152 - (maps) fixed the death certificate system in nimbus.
186 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
187 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
188 root 1.147 - (arch) give ball lightning a real name.
189 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
190 root 1.155 - support cfpod in ex replies (client item tooltips).
191 root 1.143 - unapply item in range slow when readying a spell.
192 root 1.148 - bugfix: account for rounding errors in weight updates.
193 root 1.139 - remove synchronous mkdir in chargen_race_done.
194     - fix per-race starting maps.
195 root 1.142 - check hiscore on suicide and quit as well.
196 root 1.138 - tell players when they are starving.
197 root 1.133 - get rid of costly object_from_name conversion for altar effects.
198     - fix map difficulty calculation for generators.
199 root 1.146 - slightly more intelligent handling of "is_animated" flag.
200 root 1.149 - support no_drop map header flag (before it was only available internally).
201 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
202 root 1.133
203 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
204 root 1.119 - bugfix: custom skill settings were not saved by the server.
205     - bugfix: remove did not actually remove items from the inventory, leaving
206 root 1.116 ghost items.
207 root 1.119 - bugfix: properly update items identified on the ground.
208 root 1.120 - bugfix: use localtime_r in the logger thread.
209 root 1.122 - bugfix: player starvation will now give the correct kill reason.
210     - bugfix: archetype reloads could crash the server.
211 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
212 elmex 1.114 player is not logged in.
213 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
214 root 1.117 server startup.
215 root 1.128 - bugfix: fix the door surround check in the random map generator.
216     - (maps) fix heaven quest difficulty progression.
217     - (maps) fix some random map styles.
218     - dropping items a shop is not interested in won't sell them anymore.
219     - rods and horns with a too low maximum charge allow now at least one discharge.
220     - implement kill & death statistics.
221     - random map preparation is no longer synchronous.
222     - rewrite find_style in perl, no longer does synchronous I/O.
223     - improve random map specials placement.
224     - make the killer a real object pointer instead of a string, improved
225     kill reason messages.
226 root 1.117 - take advantage of new aio_close and aio_chmod.
227 root 1.128 - implement archetype::get, object::deep_clone and update callers.
228 root 1.125 - change_abil is much faster.
229 root 1.126 - update the floorbox more often to work around the reverses item order
230     display in clients.
231 root 1.125 - cleaned up object copying by encapsulating it to a single place.
232 root 1.126 - add hints to the invite messages.
233 root 1.127 - rewrote key<->value pair handling.
234 root 1.128 - use an independent random number generator for the random map generator.
235 elmex 1.113
236 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
237 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
238     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
239     - completely automate the weight handling, should fix all weight
240     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
241 root 1.103 - reloading archetypes while a user was in the character creation phase
242     could crash the server.
243 root 1.106 - fix a nontrivial number of cases of code commented similar
244     to "is this really correct?", as many of those cases are now handles
245     automatically by lower level code.
246     - replace many ad-hoc checks for client visibility by object::visible_to,
247     should result in broader applicability of functions using it.
248 root 1.104 - merge items with different arch pointers refering to the same arch
249     (due to archetype reloads).
250 root 1.106 - refactored the object remove/insert functions and most related
251     functions (decrease, split, merge_ob etc.).
252 root 1.105 - make it compile better on freebsd (reported by pippijn).
253 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
254 root 1.108 - fix the longstanding "container stays open" bug.
255 root 1.107 - improved floorbox updating to be incremental and other protocol
256     optimisations.
257     - get rid of update_after_inventory_change and only do update stats
258     for weight once/tick/player at max.
259 root 1.109 - rewrite party commands, use party channel.
260 root 1.103
261 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
262 root 1.97 - properly link against libgthread as that is needed to make the slice
263     allocator thread-safe.
264 root 1.91 - support perls not compiled with 64 bit support (though this is not a
265     recommended configuration) (reported by Samuel Gondouin).
266 root 1.94 - always put godgiven items into the player inventory, never any containers.
267 root 1.92 - (maps, arch) the scorn go club was founded!
268 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
269 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
270     became a real spell-class.
271 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
272     - (arch) considerably strengthened spark shower and destruction.
273     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
274     finally reloadable at runtime.
275     - changed archetype loading algorithm to only require one pass and
276     use delayed resolving of references.
277 root 1.101 - examine command now uses the examine infobox.
278 root 1.102 - implement an "incremental garbage collector" for archetypes.
279 root 1.98 - enable slice allocator again.
280 root 1.96 - implement optional free memory poisoning.
281 root 1.91
282 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
283 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
284 root 1.85 skill.
285 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
286     names (also update all maps to use money instead of coins).
287 root 1.78 - add uuid accessors to perl.
288     - add coin names and archetype accessors to perl.
289 root 1.80 - fix runtime uuid file format to use "." instead of ",".
290 root 1.78 - change perl extensions to not use hardcoded coins and values.
291 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
292     and be more parsimonous of uuid usage by the exact value out on exit.
293 root 1.86 - write log messages in another thread, removing another sync point.
294     - support multi-line log messages in a nicer way.
295 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
296 root 1.81 - fix a minor memleak in the random map generator.
297     - some parts of the random map generator are not coroutine-safe,
298     so only call it "single-threaded".
299     - major cleanup of memory management in random map generator.
300 root 1.87 - slight refactoring of the random map generator, faster too.
301 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
302     bookkeeping bug.
303 root 1.87 - work around "player is on active list" problem by deactivating player
304     after loading.
305 root 1.81 - garbage collect shstr's more evenly and adaptively only when
306     there have in fact been allocations.
307 root 1.82 - fix object::insert to do as documented and insert into the env
308     if necessary.
309     - fix cf::map::unique_maps.
310     - fix nrof overflow check in can_merge_slow.
311     - fix converter code to handle >31 bit values.
312 elmex 1.83 - added support for the player_sold flag
313 root 1.84 - converters no longer accept unpaid items.
314 root 1.88 - canonicalize random map meta files for better unification.
315 root 1.77
316 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
317 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
318     when mlockall has been used.
319 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
320 root 1.72 - use separate thread for ticker timing (and more in the future).
321     this greatly increases timing accuracy and gets rid of an enourmous
322     number of gettimeofday calls.
323 root 1.82 - use a separate thread to signal aio completion, for lower latency.
324 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
325 root 1.71
326 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
327 root 1.68 - rebalanced default experience table to be more exponential
328     and much easier up to level ~40, then moderately harder.
329 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
330 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
331     - do not exit on reload/load errors but properly cleanup.
332 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
333 root 1.66
334 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
335 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
336     (this fixes the jeweler skill).
337 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
338 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
339 root 1.63 - move tombstone to real map if player died due to cave-in (even if
340     it has reset, which is better than putting it on the savebed, also as
341     proof that the palyer didn't use a savebed).
342 root 1.59
343 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
344 root 1.56 - work around perl bug in configure perl module version check.
345 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
346 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
347 root 1.52 - fix a bug in animate_weapon, causing a crash.
348 root 1.54 - no longer exit when a coroutine throws an exception.
349 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
350 root 1.53 - fix the "<player> is nuts" message.
351 root 1.58 - fix an exception at logout due to the json_coder being gone.
352 root 1.43 - upgrade to EV version 2.0 API.
353 root 1.47 - when players don't apply a savebed correctly but stand above one,
354     do not move or kill them.
355 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
356 root 1.43 - implement generic framework for server-side resource files.
357     - implement resource file update event.
358     - hook experience table update into the framework.
359     - move jeweler.yaml to resources (arch/).
360 root 1.44 - switch from Crossfire to Deliantra perl module.
361     - implement json2json arch filter.
362 root 1.45 - implement widget protocol version 2, support for ui templates.
363 root 1.54 - mapinfo is now handled fully asynchronously.
364 root 1.48 - ext/irc: also log irc messages.
365 root 1.51 - ext/schmorplog: write user stat files asynchronously.
366 root 1.43
367 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
368 elmex 1.41 - limited the number of items that can be picked up and dropped
369 root 1.42 as temporary measurement against bad performance or dropping things
370     (this lead to long freezes and triggered the watchdog).
371 elmex 1.41 - improved the performance of the drop command a bit.
372 root 1.38 - switch from Event to EV for higher performance, easier usage,
373     less bugs...
374 root 1.39 - updated to release version of the gnu affero license.
375 root 1.38
376 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
377 root 1.36 - more thoroughly rename the binaries, contact addresses.
378     - update the copyrights.
379 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
380     crashes.
381 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
382     potentially causing crashes.
383 root 1.35 - assign weapons on user load time, not login-time, avoiding
384     crashes.
385    
386 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
387 root 1.32 - fixed an important bug that caused passwords to be forgotten.
388 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
389     in some of the maps.
390 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
391     which is now trivial to do.
392 root 1.33 - removed all traces of the old (and never working) plug-in interface
393     (70kb code less on amd64).
394 root 1.34 - improve/tune scheduling priorities.
395     - fix some freezing bugs.
396     - fix a memory corruption problem in dynbuf.printf.
397     - use channels for chat and many informational commands.
398     - improved the tutorial.
399     - create missile is now fixed.
400     - race fields must now contain archetypes.
401     - jumping skill now works as advertised.
402 root 1.31
403 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
404 root 1.24 - relicense under the gnu affero license.
405 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
406 root 1.24 - implement server-side framework for generic resources.
407     - use resource framework for server-provided ambient
408     music.
409 root 1.27 - save object owners (players only atm).
410 root 1.24 - replace limited sound api with server-provided sound effects.
411     - new sc (sound control) protocol command.
412     - improve fxix protocol to include types.
413     - exactly fill tcp segments, if possible.
414     - output-rate is now an upper limit, the server will automatically
415     (and quite perfectly) adjust to the network conditions, ensuring
416     low latency even during bulk transfers (music, images, sounds etc.).
417     - implement server-side widgets (i.e. client widgets controlled
418     in the server side). this will allow future expansion without
419     having to upgrade clients.
420     - implement a (artwork) world map with realtime player position
421     tracking.
422     - new and more efficient extcmd (server still supports old extcmd
423     protocol).
424 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
425     calcluation that could be easily exploited by users.
426     - rebalanced diseases to spread more naturally/evenly.
427     - completely asynchronous map loading even for tiled maps.
428 root 1.24 - replace simple messaging protocol with channels carrying metadata
429     (similar to message types, but more directed at the user).
430     - reduce command processing latency by a whopping 120ms by
431     reordering some processing steps inside the server. this directly
432     reduces lag by 120ms.
433     - actually send spell faces to the client.
434 root 1.23 - implement player genders.
435 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
436     otherwise return to savebed and possible kill if the log-out
437     was for too long.
438     - fast socket-dead detection (kick player after 8 seconds without ack).
439     - greatly reduce the cpu time needed to draw maps _again_.
440     - archetypes are now subclasses of objects.
441     - rebalanced shop greed and approval functions to be more realistic
442     (and likely match the actual intention).
443 root 1.23 - implement "crossfire pod" format for messages, with working bold,
444     italic, gender-specific text, paragraphs etc.
445 root 1.24 - implemented hint framework, players can opt to receive hints.
446     - implemented (long) book framework, added some books from the cf wiki.
447 root 1.23 - implement generic message framework that uses xml, utf8 for the client
448     protocol and is capable of transmitting generic meta information.
449 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
450     - replace the nexus by a per-player tutorial map that teaches stuff
451     better than the newbie house.
452 root 1.18 - fix the magicmap colours.
453 root 1.19 - optimise map update even more by removing unneeded code and checks.
454     - decouple map and stats update from pl->ob and use pl->observe instead.
455     - implement observe command.
456 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
457     calls with a simple comparison.
458     - fix a latent crossfire bug that could crash the server because the
459     map refresh did not update the mapspace.
460 root 1.24 - support custom keys for regions and maps, regions are now
461     refcount-managed.
462     - allow worldmap overlays anywhere in the 000..999 range.
463     - new system to acquire time slices for background jobs, to reduce
464     jitter.
465 root 1.27 - semi-persistent object-referencing framework (currently only players
466     supported).
467 root 1.22 - dependency tracking for perl extensions.
468 root 1.24 - new slag-ex extension for cleaning cauldrons.
469     - fix invoke result processing.
470     - there are even less i/o syncpoints in the server now.
471 root 1.29 - added map-tags extension that scans all maps for object tags
472     and records them in the database (not used yet).
473 root 1.28 - metaserver 2 support.
474 root 1.22 - many more bugfixes and minor optimisations.
475 root 1.16
476 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
477 root 1.14 - optimised event invocation (non-wanted events can now be
478     skipped with 4-5 inlined instructions).
479 root 1.12 - complete rewrite of town_portal: it now creates a portal
480     to the "nearest" town only, travel is only possible
481 root 1.13 to the town and back, anybody can use it (also removes
482     one of the remaining syncpoints in the server).
483 root 1.10 - complete rewrite of the range/attack skill slot system:
484     there are now two slots, one for combat, one for ranged
485     attacks.
486     - introduce the concept of a current weapon (either a ranged
487     or a combat weapon/skill/tool) and switch between them as
488     needed.
489     - rewrite bow code so bows get more useful: apply damage,
490     attacktype and other stats to the arrows and treat
491     bows as weapons. also rebalance the missile weapons skill
492     so its damage increases with level.
493     - rewrite the complete player speed logic: weapon_speed now
494     works as documented and there are no unnatural speed boosts.
495 root 1.6 - implement a utility - cfutil - that simplifies arch and map
496     installation, replacing the old collect scripts and
497 root 1.9 simplying deployment by scaling and cutting faces as required.
498     - simplify the map protocol extensively by taking advantage
499     of missing bigfaces, speeding up map generation immensely.
500 root 1.6 - implement inherit keyword allowing archetypes to inherit from
501     other archetypes.
502     - rationalise archetype, region and treasurelist file format
503     into a single file format and make them reloadable asynchronously.
504 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
505     reloadable at runtime.
506 root 1.6 - implement 64x64 faceset support.
507     - implement fxixsx protocol that saves
508     a lot of bandwidth over the old image/face/smooth packets
509 root 1.11 and allows images > packetsize, incremental and background
510     transfers.
511 root 1.6 - implement a bandwidth-saving smoothing protocol that works
512     on a face basis as opposed to a mapspace basis.
513 root 1.7 - the server can now rate-limit image uploads to not exceed
514     a certain (client-configurable) speed while guarenteeing full
515     freedom of movement.
516 root 1.8 - implement new ex command to request item descriptions.
517     - implement new msg command for in-game messages with meta
518     information (using xml).
519 root 1.9 - enforce utf-8 for all text messages.
520 root 1.13 - added micropather (not used yet).
521 root 1.6 - many, many bugfixes.
522 root 1.1
523 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
524 root 1.1 - make coroapi accessible to cf+.
525     - moved map handling logic completely to perl
526     - per player maps are now marked in the map
527 root 1.2 - maps are saved completely differently now,
528     and much more often.
529 root 1.17 - rewrote map header parser and writer, to be much faster.
530 pippijn 1.4 - maps and players are now (in the average case) loaded
531 root 1.2 and saved completely asynchronously, I/O contention will no
532     longer freeze the server.
533 pippijn 1.4 - players and maps can be loaded anytime, without the player
534 root 1.2 being logged in.
535 root 1.1 - automatically generate method interfaces for perl from headers
536     - unbundled freezethaw
537     - mostly rewrote common/map.C
538     - completely rewrite server/swap.C
539     - introduced "runtime", the CCT clock (corrected crossfire time) :)
540     - introduced new keyword for map files: file_format_version (integer, server version: 0)
541     - better message for apply failures due to applymode
542     - removed most all of the weather code
543     - unified logging to stderr and file
544     - too many minor changes to document