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Revision: 1.273
Committed: Mon Dec 8 15:40:13 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.272: +2 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.272 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TOOD: talk with elmex abotu summoning
14     TODO: strange rign oif acid artifact description/story looks weird.
15     TODO: destry_inv() should destroy, drop_inv_to_ground method?
16     TODO: no detah messages for arena anymore
17     TODO: palyerdialog doesn't autoclose when too far away
18     TODO: remove curse should *maybe* work on players themselves
19     TODO: remove curse in glyph/rune doesn't have any effect?
20     TODO: nothing is written on it -> log-1
21    
22     - fix overflow in lighting calculations.
23     - negative glow radii can no longer cause total darkness.
24 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
25     only maximally-lit ones.
26 root 1.272
27 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
28     - (maps) completely redesigned scorn.
29 root 1.269 - "cast light" now works on oneself.
30 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
31     negative glow radii again (they were totally broken before).
32 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
33 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
34 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
35 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
36 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
37     back to the player.
38 root 1.251 - attuned/repell and spell base level system reworked.
39 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
40 root 1.247 be less erratic now.
41 root 1.248 - refuse to write the uuid file if the uuid is zero
42     (to avoid writing it in early crashes).
43 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
44     - speed up emergency_save by not syncing every file separately.
45     - no longer reattach perl to every object on reload, it's slow, and no longer
46     necessary since we don't nuke stashes anymore.
47     - do not bootstrap perl from the commandline args, use separate eval for
48     better error reporting.
49 root 1.259 - fix a crash when pushing cone spells met ice attacks.
50 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
51 root 1.255 - speed up map refresh in server a bit.
52 elmex 1.258 - refactored drop code and fixed some programming errors in it.
53 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
54 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
55 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
56     as the current weight of the inventory.
57 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
58     dragonfire has been introduced for the non-dragon players.
59 root 1.265 - remove unused "tooltype", "start_holding" object slots.
60     - change "weapontype" object slot to uint8.
61     - convert "hide" object slot into flag.
62     - reorder object members for better locality of reference and codesize
63     decrease.
64 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
65 root 1.267 - fix a crash when no skill could be found when killing amonster.
66 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
67     every completed aio operation.
68 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
69     and update mapspaces if necessary.
70 root 1.246
71 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
72 root 1.241 - removed all command line parsing, only env variables are supported
73     anymore.
74 root 1.239 - region-specific monsters will now once more be on the worldmap.
75 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
76 root 1.225 would grow out of bounds.
77 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
78 root 1.222 - fixed a double-escaping bug in the pod-parser.
79     - rewrote the cfpod parser in C++.
80     - hintmode moved to C++, players need to re-set their hintmode if
81     they dislike "show".
82 root 1.231 - fix RIP inscription.
83 root 1.239 - bump login name length from 18 to 20 char max.
84 root 1.231 - correctly support gender in emotes.
85     - correctly support gender in the death messages.
86     - correctly generate death messages for players only when they really die,
87     with increased information.
88 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
89     and data corruption (but apparently was never triggered).
90 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
91 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
92     data corruption bug.
93 root 1.223 - tweak coredumping/monitoring a bit.
94 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
95 root 1.227 - do not crash in the loader when an inventory object could not be loaded
96     (from a corrupted file).
97 root 1.241 - redid skills command to send output to proper channel.
98 root 1.233 - object->map is no longer refcounting.
99 root 1.228 - add FLAG_DEBUG for internal debugging.
100 root 1.231 - add NDI_VERBATIM flag to send_msg.
101 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
102 root 1.240 - player->exists is no longer a sync_job.
103 root 1.233 - split login.ext's player scheduler into
104     it's own player-scheduler.ext extension.
105 root 1.222
106 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
107 root 1.212 - require perl 5.10.
108 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
109 root 1.204 - swap player and observed count's on the map when observing.
110 root 1.205 - add (mostly untested) mapspace perl class and accessors.
111 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
112 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
113     could be found.
114 root 1.208 - pits now have a configurable "random spread" range and default
115 root 1.213 to a radius of two now.
116 root 1.212 - rewrite pay_player_arch.
117     - use a more stable perl_reload implementation.
118     - do not use Symbol::delete_package (causes crashes after perl-reload),
119     use our own, safer, clear_package instead.
120     - when asynchronously dumping core, close all file handles to allow
121     the server to restart concurrently.
122 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
123     sequences, without double-encoding. it should be faster, too.
124     - the above fixes wrong display of help tetx and many other issues.
125 root 1.216 - use lzf and frag packets for large messages for clients supporting them
126 root 1.218 (0.9976+), use it for long books and other messages.
127 root 1.210 - eradicate listen command and corresponding code.
128 root 1.211 - eradicate logs command.
129 root 1.218 - let the client log into the server log, used for crash backtraces.
130 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
131     old style spell objects with the spell magic bullet.
132 root 1.220 - (arch) fixed skill less rods in the archetypes
133 root 1.204
134 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
135 elmex 1.197 - made jeweler workbench larger and some other minor map
136     changes in jeweler town.
137 root 1.196 - fixed wrong item handling in jeweler skill code.
138 root 1.198 - (arch) use a special "key_random_map" for random map keys
139     that are used up.
140 root 1.199 - fix a crash when the player who was observed has logged out long
141     enough for his region/map to be gone.
142 root 1.200 - port to g++-4.3's incompatible tr1 changes.
143 root 1.201 - add some missing dependencies.
144 root 1.203 - log to /var/log/deliantra/ by default.
145     - hack observe code to enable smooth movmenet when observing.
146 elmex 1.195
147 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
148 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
149 root 1.179 - correctly move gsay to the party channel.
150 root 1.178 - fix a crash when animate weapon was used in some areas.
151 elmex 1.177 - fixed unnecessary identification of by converters created objects.
152 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
153     with NPCs.
154 elmex 1.175 - (arch) dragon scales got proper type now
155 root 1.193 - object::decrease would sometimes cause container weights to
156     be wrong, this has been fixed.
157 root 1.194 - do not send time updates for newly-seen items.
158 root 1.185 - thawing an icecube will once more drop its contents to the ground.
159 root 1.183 - fix cone spells etc. going through walls sometimes.
160 root 1.186 - fix a weight update bug that sometimes left containers
161     with wrong weights.
162 root 1.194 - added auto_apply event and extension for shop tiles.
163 root 1.172 - work around get_map_flags invoking perl and switching the stack.
164     - make sure the map is loaded when using a town portal return.
165 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
166     where healing spells didn't cost any grace.
167 root 1.173 - fix starvation kill reason.
168 root 1.174 - fix pk killer name message.
169 root 1.189 - don't let people apply signs with @match.
170 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
171     what seems to be the biggets memleak in the server).
172 elmex 1.171
173 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
174 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
175     - use anyevent to manage listen ports (this enables IPv6 support).
176 root 1.167 - server supports ipv6 client connections now.
177 root 1.168 - use newly-available Coro::AnyEvent.
178 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
179     to let it handle AIO requests.
180 root 1.167
181 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
182 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
183     processing considerably (especially in the client) and reduces data transfers
184     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
185 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
186     - (map) fixed npc dialogue in pup_land/s_f/special.
187     - bugfix: fix a crash when a player casts a swarm spell and then logs out
188     (swarm spells now stay in the player's inventory).
189 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
190 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
191     archetype *archname* (chairs of different facings were merged).
192     - bugfix: fix a potential crash issue in find_object_name (not used
193     normally).
194 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
195     (destruction, magic missile etc.).
196 root 1.163 - swarm spells without a direction now use various spiral patterns
197     instead of being fully random.
198 root 1.158 - update AnyEvent API to 3.4 and above.
199 root 1.156
200 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
201 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
202 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
203 root 1.152 - bugfix: the jumping skill now gives experience for jumping
204     and for attacking monsters. it also takes about one second to do a jump.
205 root 1.138 - bugfix: players couldn't starve in 2.53 :(
206 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
207 root 1.152 - bugfix: spell effects like word of recall are removed on death.
208 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
209     were created outside a map.
210 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
211     (fixed by reversing the logic).
212 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
213 root 1.153 - bugfix: the random map generator no longer leaks key objects.
214 root 1.154 - bugfix: support random maps >127x127.
215 root 1.152 - (maps) fixed the death certificate system in nimbus.
216 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
217 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
218 root 1.147 - (arch) give ball lightning a real name.
219 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
220 root 1.155 - support cfpod in ex replies (client item tooltips).
221 root 1.143 - unapply item in range slow when readying a spell.
222 root 1.148 - bugfix: account for rounding errors in weight updates.
223 root 1.139 - remove synchronous mkdir in chargen_race_done.
224     - fix per-race starting maps.
225 root 1.142 - check hiscore on suicide and quit as well.
226 root 1.138 - tell players when they are starving.
227 root 1.133 - get rid of costly object_from_name conversion for altar effects.
228     - fix map difficulty calculation for generators.
229 root 1.146 - slightly more intelligent handling of "is_animated" flag.
230 root 1.149 - support no_drop map header flag (before it was only available internally).
231 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
232 root 1.133
233 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
234 root 1.119 - bugfix: custom skill settings were not saved by the server.
235     - bugfix: remove did not actually remove items from the inventory, leaving
236 root 1.116 ghost items.
237 root 1.119 - bugfix: properly update items identified on the ground.
238 root 1.120 - bugfix: use localtime_r in the logger thread.
239 root 1.122 - bugfix: player starvation will now give the correct kill reason.
240     - bugfix: archetype reloads could crash the server.
241 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
242 elmex 1.114 player is not logged in.
243 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
244 root 1.117 server startup.
245 root 1.128 - bugfix: fix the door surround check in the random map generator.
246     - (maps) fix heaven quest difficulty progression.
247     - (maps) fix some random map styles.
248     - dropping items a shop is not interested in won't sell them anymore.
249     - rods and horns with a too low maximum charge allow now at least one discharge.
250     - implement kill & death statistics.
251     - random map preparation is no longer synchronous.
252     - rewrite find_style in perl, no longer does synchronous I/O.
253     - improve random map specials placement.
254     - make the killer a real object pointer instead of a string, improved
255     kill reason messages.
256 root 1.117 - take advantage of new aio_close and aio_chmod.
257 root 1.128 - implement archetype::get, object::deep_clone and update callers.
258 root 1.125 - change_abil is much faster.
259 root 1.126 - update the floorbox more often to work around the reverses item order
260     display in clients.
261 root 1.125 - cleaned up object copying by encapsulating it to a single place.
262 root 1.126 - add hints to the invite messages.
263 root 1.127 - rewrote key<->value pair handling.
264 root 1.128 - use an independent random number generator for the random map generator.
265 elmex 1.113
266 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
267 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
268     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
269     - completely automate the weight handling, should fix all weight
270     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
271 root 1.103 - reloading archetypes while a user was in the character creation phase
272     could crash the server.
273 root 1.106 - fix a nontrivial number of cases of code commented similar
274     to "is this really correct?", as many of those cases are now handles
275     automatically by lower level code.
276     - replace many ad-hoc checks for client visibility by object::visible_to,
277     should result in broader applicability of functions using it.
278 root 1.104 - merge items with different arch pointers refering to the same arch
279     (due to archetype reloads).
280 root 1.106 - refactored the object remove/insert functions and most related
281     functions (decrease, split, merge_ob etc.).
282 root 1.105 - make it compile better on freebsd (reported by pippijn).
283 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
284 root 1.108 - fix the longstanding "container stays open" bug.
285 root 1.107 - improved floorbox updating to be incremental and other protocol
286     optimisations.
287     - get rid of update_after_inventory_change and only do update stats
288     for weight once/tick/player at max.
289 root 1.109 - rewrite party commands, use party channel.
290 root 1.103
291 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
292 root 1.97 - properly link against libgthread as that is needed to make the slice
293     allocator thread-safe.
294 root 1.91 - support perls not compiled with 64 bit support (though this is not a
295     recommended configuration) (reported by Samuel Gondouin).
296 root 1.94 - always put godgiven items into the player inventory, never any containers.
297 root 1.92 - (maps, arch) the scorn go club was founded!
298 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
299 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
300     became a real spell-class.
301 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
302     - (arch) considerably strengthened spark shower and destruction.
303     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
304     finally reloadable at runtime.
305     - changed archetype loading algorithm to only require one pass and
306     use delayed resolving of references.
307 root 1.101 - examine command now uses the examine infobox.
308 root 1.102 - implement an "incremental garbage collector" for archetypes.
309 root 1.98 - enable slice allocator again.
310 root 1.96 - implement optional free memory poisoning.
311 root 1.91
312 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
313 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
314 root 1.85 skill.
315 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
316     names (also update all maps to use money instead of coins).
317 root 1.78 - add uuid accessors to perl.
318     - add coin names and archetype accessors to perl.
319 root 1.80 - fix runtime uuid file format to use "." instead of ",".
320 root 1.78 - change perl extensions to not use hardcoded coins and values.
321 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
322     and be more parsimonous of uuid usage by the exact value out on exit.
323 root 1.86 - write log messages in another thread, removing another sync point.
324     - support multi-line log messages in a nicer way.
325 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
326 root 1.81 - fix a minor memleak in the random map generator.
327     - some parts of the random map generator are not coroutine-safe,
328     so only call it "single-threaded".
329     - major cleanup of memory management in random map generator.
330 root 1.87 - slight refactoring of the random map generator, faster too.
331 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
332     bookkeeping bug.
333 root 1.87 - work around "player is on active list" problem by deactivating player
334     after loading.
335 root 1.81 - garbage collect shstr's more evenly and adaptively only when
336     there have in fact been allocations.
337 root 1.82 - fix object::insert to do as documented and insert into the env
338     if necessary.
339     - fix cf::map::unique_maps.
340     - fix nrof overflow check in can_merge_slow.
341     - fix converter code to handle >31 bit values.
342 elmex 1.83 - added support for the player_sold flag
343 root 1.84 - converters no longer accept unpaid items.
344 root 1.88 - canonicalize random map meta files for better unification.
345 root 1.77
346 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
347 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
348     when mlockall has been used.
349 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
350 root 1.72 - use separate thread for ticker timing (and more in the future).
351     this greatly increases timing accuracy and gets rid of an enourmous
352     number of gettimeofday calls.
353 root 1.82 - use a separate thread to signal aio completion, for lower latency.
354 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
355 root 1.71
356 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
357 root 1.68 - rebalanced default experience table to be more exponential
358     and much easier up to level ~40, then moderately harder.
359 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
360 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
361     - do not exit on reload/load errors but properly cleanup.
362 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
363 root 1.66
364 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
365 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
366     (this fixes the jeweler skill).
367 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
368 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
369 root 1.63 - move tombstone to real map if player died due to cave-in (even if
370     it has reset, which is better than putting it on the savebed, also as
371     proof that the palyer didn't use a savebed).
372 root 1.59
373 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
374 root 1.56 - work around perl bug in configure perl module version check.
375 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
376 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
377 root 1.52 - fix a bug in animate_weapon, causing a crash.
378 root 1.54 - no longer exit when a coroutine throws an exception.
379 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
380 root 1.53 - fix the "<player> is nuts" message.
381 root 1.58 - fix an exception at logout due to the json_coder being gone.
382 root 1.43 - upgrade to EV version 2.0 API.
383 root 1.47 - when players don't apply a savebed correctly but stand above one,
384     do not move or kill them.
385 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
386 root 1.43 - implement generic framework for server-side resource files.
387     - implement resource file update event.
388     - hook experience table update into the framework.
389     - move jeweler.yaml to resources (arch/).
390 root 1.44 - switch from Crossfire to Deliantra perl module.
391     - implement json2json arch filter.
392 root 1.45 - implement widget protocol version 2, support for ui templates.
393 root 1.54 - mapinfo is now handled fully asynchronously.
394 root 1.48 - ext/irc: also log irc messages.
395 root 1.51 - ext/schmorplog: write user stat files asynchronously.
396 root 1.43
397 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
398 elmex 1.41 - limited the number of items that can be picked up and dropped
399 root 1.42 as temporary measurement against bad performance or dropping things
400     (this lead to long freezes and triggered the watchdog).
401 elmex 1.41 - improved the performance of the drop command a bit.
402 root 1.38 - switch from Event to EV for higher performance, easier usage,
403     less bugs...
404 root 1.39 - updated to release version of the gnu affero license.
405 root 1.38
406 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
407 root 1.36 - more thoroughly rename the binaries, contact addresses.
408     - update the copyrights.
409 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
410     crashes.
411 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
412     potentially causing crashes.
413 root 1.35 - assign weapons on user load time, not login-time, avoiding
414     crashes.
415    
416 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
417 root 1.32 - fixed an important bug that caused passwords to be forgotten.
418 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
419     in some of the maps.
420 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
421     which is now trivial to do.
422 root 1.33 - removed all traces of the old (and never working) plug-in interface
423     (70kb code less on amd64).
424 root 1.34 - improve/tune scheduling priorities.
425     - fix some freezing bugs.
426     - fix a memory corruption problem in dynbuf.printf.
427     - use channels for chat and many informational commands.
428     - improved the tutorial.
429     - create missile is now fixed.
430     - race fields must now contain archetypes.
431     - jumping skill now works as advertised.
432 root 1.31
433 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
434 root 1.24 - relicense under the gnu affero license.
435 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
436 root 1.24 - implement server-side framework for generic resources.
437     - use resource framework for server-provided ambient
438     music.
439 root 1.27 - save object owners (players only atm).
440 root 1.24 - replace limited sound api with server-provided sound effects.
441     - new sc (sound control) protocol command.
442     - improve fxix protocol to include types.
443     - exactly fill tcp segments, if possible.
444     - output-rate is now an upper limit, the server will automatically
445     (and quite perfectly) adjust to the network conditions, ensuring
446     low latency even during bulk transfers (music, images, sounds etc.).
447     - implement server-side widgets (i.e. client widgets controlled
448     in the server side). this will allow future expansion without
449     having to upgrade clients.
450     - implement a (artwork) world map with realtime player position
451     tracking.
452     - new and more efficient extcmd (server still supports old extcmd
453     protocol).
454 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
455     calcluation that could be easily exploited by users.
456     - rebalanced diseases to spread more naturally/evenly.
457     - completely asynchronous map loading even for tiled maps.
458 root 1.24 - replace simple messaging protocol with channels carrying metadata
459     (similar to message types, but more directed at the user).
460     - reduce command processing latency by a whopping 120ms by
461     reordering some processing steps inside the server. this directly
462     reduces lag by 120ms.
463     - actually send spell faces to the client.
464 root 1.23 - implement player genders.
465 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
466     otherwise return to savebed and possible kill if the log-out
467     was for too long.
468     - fast socket-dead detection (kick player after 8 seconds without ack).
469     - greatly reduce the cpu time needed to draw maps _again_.
470     - archetypes are now subclasses of objects.
471     - rebalanced shop greed and approval functions to be more realistic
472     (and likely match the actual intention).
473 root 1.23 - implement "crossfire pod" format for messages, with working bold,
474     italic, gender-specific text, paragraphs etc.
475 root 1.24 - implemented hint framework, players can opt to receive hints.
476     - implemented (long) book framework, added some books from the cf wiki.
477 root 1.23 - implement generic message framework that uses xml, utf8 for the client
478     protocol and is capable of transmitting generic meta information.
479 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
480     - replace the nexus by a per-player tutorial map that teaches stuff
481     better than the newbie house.
482 root 1.18 - fix the magicmap colours.
483 root 1.19 - optimise map update even more by removing unneeded code and checks.
484     - decouple map and stats update from pl->ob and use pl->observe instead.
485     - implement observe command.
486 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
487     calls with a simple comparison.
488     - fix a latent crossfire bug that could crash the server because the
489     map refresh did not update the mapspace.
490 root 1.24 - support custom keys for regions and maps, regions are now
491     refcount-managed.
492     - allow worldmap overlays anywhere in the 000..999 range.
493     - new system to acquire time slices for background jobs, to reduce
494     jitter.
495 root 1.27 - semi-persistent object-referencing framework (currently only players
496     supported).
497 root 1.22 - dependency tracking for perl extensions.
498 root 1.24 - new slag-ex extension for cleaning cauldrons.
499     - fix invoke result processing.
500     - there are even less i/o syncpoints in the server now.
501 root 1.29 - added map-tags extension that scans all maps for object tags
502     and records them in the database (not used yet).
503 root 1.28 - metaserver 2 support.
504 root 1.22 - many more bugfixes and minor optimisations.
505 root 1.16
506 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
507 root 1.14 - optimised event invocation (non-wanted events can now be
508     skipped with 4-5 inlined instructions).
509 root 1.12 - complete rewrite of town_portal: it now creates a portal
510     to the "nearest" town only, travel is only possible
511 root 1.13 to the town and back, anybody can use it (also removes
512     one of the remaining syncpoints in the server).
513 root 1.10 - complete rewrite of the range/attack skill slot system:
514     there are now two slots, one for combat, one for ranged
515     attacks.
516     - introduce the concept of a current weapon (either a ranged
517     or a combat weapon/skill/tool) and switch between them as
518     needed.
519     - rewrite bow code so bows get more useful: apply damage,
520     attacktype and other stats to the arrows and treat
521     bows as weapons. also rebalance the missile weapons skill
522     so its damage increases with level.
523     - rewrite the complete player speed logic: weapon_speed now
524     works as documented and there are no unnatural speed boosts.
525 root 1.6 - implement a utility - cfutil - that simplifies arch and map
526     installation, replacing the old collect scripts and
527 root 1.9 simplying deployment by scaling and cutting faces as required.
528     - simplify the map protocol extensively by taking advantage
529     of missing bigfaces, speeding up map generation immensely.
530 root 1.6 - implement inherit keyword allowing archetypes to inherit from
531     other archetypes.
532     - rationalise archetype, region and treasurelist file format
533     into a single file format and make them reloadable asynchronously.
534 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
535     reloadable at runtime.
536 root 1.6 - implement 64x64 faceset support.
537     - implement fxixsx protocol that saves
538     a lot of bandwidth over the old image/face/smooth packets
539 root 1.11 and allows images > packetsize, incremental and background
540     transfers.
541 root 1.6 - implement a bandwidth-saving smoothing protocol that works
542     on a face basis as opposed to a mapspace basis.
543 root 1.7 - the server can now rate-limit image uploads to not exceed
544     a certain (client-configurable) speed while guarenteeing full
545     freedom of movement.
546 root 1.8 - implement new ex command to request item descriptions.
547     - implement new msg command for in-game messages with meta
548     information (using xml).
549 root 1.9 - enforce utf-8 for all text messages.
550 root 1.13 - added micropather (not used yet).
551 root 1.6 - many, many bugfixes.
552 root 1.1
553 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
554 root 1.1 - make coroapi accessible to cf+.
555     - moved map handling logic completely to perl
556     - per player maps are now marked in the map
557 root 1.2 - maps are saved completely differently now,
558     and much more often.
559 root 1.17 - rewrote map header parser and writer, to be much faster.
560 pippijn 1.4 - maps and players are now (in the average case) loaded
561 root 1.2 and saved completely asynchronously, I/O contention will no
562     longer freeze the server.
563 pippijn 1.4 - players and maps can be loaded anytime, without the player
564 root 1.2 being logged in.
565 root 1.1 - automatically generate method interfaces for perl from headers
566     - unbundled freezethaw
567     - mostly rewrote common/map.C
568     - completely rewrite server/swap.C
569     - introduced "runtime", the CCT clock (corrected crossfire time) :)
570     - introduced new keyword for map files: file_format_version (integer, server version: 0)
571     - better message for apply failures due to applymode
572     - removed most all of the weather code
573     - unified logging to stderr and file
574     - too many minor changes to document