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Revision: 1.274
Committed: Mon Dec 8 22:38:06 2008 UTC (15 years, 5 months ago) by elmex
Branch: MAIN
Changes since 1.273: +2 -0 lines
Log Message:
hall of selection + oratory in swashbuckler

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.272 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TOOD: talk with elmex abotu summoning
14     TODO: strange rign oif acid artifact description/story looks weird.
15     TODO: destry_inv() should destroy, drop_inv_to_ground method?
16     TODO: no detah messages for arena anymore
17     TODO: palyerdialog doesn't autoclose when too far away
18     TODO: remove curse should *maybe* work on players themselves
19     TODO: remove curse in glyph/rune doesn't have any effect?
20     TODO: nothing is written on it -> log-1
21    
22     - fix overflow in lighting calculations.
23     - negative glow radii can no longer cause total darkness.
24 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
25     only maximally-lit ones.
26 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
27     - swashbucklers got the oratory skill now.
28 root 1.272
29 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
30     - (maps) completely redesigned scorn.
31 root 1.269 - "cast light" now works on oneself.
32 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
33     negative glow radii again (they were totally broken before).
34 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
35 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
36 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
37 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
38 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
39     back to the player.
40 root 1.251 - attuned/repell and spell base level system reworked.
41 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
42 root 1.247 be less erratic now.
43 root 1.248 - refuse to write the uuid file if the uuid is zero
44     (to avoid writing it in early crashes).
45 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
46     - speed up emergency_save by not syncing every file separately.
47     - no longer reattach perl to every object on reload, it's slow, and no longer
48     necessary since we don't nuke stashes anymore.
49     - do not bootstrap perl from the commandline args, use separate eval for
50     better error reporting.
51 root 1.259 - fix a crash when pushing cone spells met ice attacks.
52 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
53 root 1.255 - speed up map refresh in server a bit.
54 elmex 1.258 - refactored drop code and fixed some programming errors in it.
55 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
56 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
57 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
58     as the current weight of the inventory.
59 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
60     dragonfire has been introduced for the non-dragon players.
61 root 1.265 - remove unused "tooltype", "start_holding" object slots.
62     - change "weapontype" object slot to uint8.
63     - convert "hide" object slot into flag.
64     - reorder object members for better locality of reference and codesize
65     decrease.
66 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
67 root 1.267 - fix a crash when no skill could be found when killing amonster.
68 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
69     every completed aio operation.
70 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
71     and update mapspaces if necessary.
72 root 1.246
73 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
74 root 1.241 - removed all command line parsing, only env variables are supported
75     anymore.
76 root 1.239 - region-specific monsters will now once more be on the worldmap.
77 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
78 root 1.225 would grow out of bounds.
79 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
80 root 1.222 - fixed a double-escaping bug in the pod-parser.
81     - rewrote the cfpod parser in C++.
82     - hintmode moved to C++, players need to re-set their hintmode if
83     they dislike "show".
84 root 1.231 - fix RIP inscription.
85 root 1.239 - bump login name length from 18 to 20 char max.
86 root 1.231 - correctly support gender in emotes.
87     - correctly support gender in the death messages.
88     - correctly generate death messages for players only when they really die,
89     with increased information.
90 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
91     and data corruption (but apparently was never triggered).
92 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
93 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
94     data corruption bug.
95 root 1.223 - tweak coredumping/monitoring a bit.
96 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
97 root 1.227 - do not crash in the loader when an inventory object could not be loaded
98     (from a corrupted file).
99 root 1.241 - redid skills command to send output to proper channel.
100 root 1.233 - object->map is no longer refcounting.
101 root 1.228 - add FLAG_DEBUG for internal debugging.
102 root 1.231 - add NDI_VERBATIM flag to send_msg.
103 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
104 root 1.240 - player->exists is no longer a sync_job.
105 root 1.233 - split login.ext's player scheduler into
106     it's own player-scheduler.ext extension.
107 root 1.222
108 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
109 root 1.212 - require perl 5.10.
110 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
111 root 1.204 - swap player and observed count's on the map when observing.
112 root 1.205 - add (mostly untested) mapspace perl class and accessors.
113 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
114 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
115     could be found.
116 root 1.208 - pits now have a configurable "random spread" range and default
117 root 1.213 to a radius of two now.
118 root 1.212 - rewrite pay_player_arch.
119     - use a more stable perl_reload implementation.
120     - do not use Symbol::delete_package (causes crashes after perl-reload),
121     use our own, safer, clear_package instead.
122     - when asynchronously dumping core, close all file handles to allow
123     the server to restart concurrently.
124 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
125     sequences, without double-encoding. it should be faster, too.
126     - the above fixes wrong display of help tetx and many other issues.
127 root 1.216 - use lzf and frag packets for large messages for clients supporting them
128 root 1.218 (0.9976+), use it for long books and other messages.
129 root 1.210 - eradicate listen command and corresponding code.
130 root 1.211 - eradicate logs command.
131 root 1.218 - let the client log into the server log, used for crash backtraces.
132 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
133     old style spell objects with the spell magic bullet.
134 root 1.220 - (arch) fixed skill less rods in the archetypes
135 root 1.204
136 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
137 elmex 1.197 - made jeweler workbench larger and some other minor map
138     changes in jeweler town.
139 root 1.196 - fixed wrong item handling in jeweler skill code.
140 root 1.198 - (arch) use a special "key_random_map" for random map keys
141     that are used up.
142 root 1.199 - fix a crash when the player who was observed has logged out long
143     enough for his region/map to be gone.
144 root 1.200 - port to g++-4.3's incompatible tr1 changes.
145 root 1.201 - add some missing dependencies.
146 root 1.203 - log to /var/log/deliantra/ by default.
147     - hack observe code to enable smooth movmenet when observing.
148 elmex 1.195
149 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
150 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
151 root 1.179 - correctly move gsay to the party channel.
152 root 1.178 - fix a crash when animate weapon was used in some areas.
153 elmex 1.177 - fixed unnecessary identification of by converters created objects.
154 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
155     with NPCs.
156 elmex 1.175 - (arch) dragon scales got proper type now
157 root 1.193 - object::decrease would sometimes cause container weights to
158     be wrong, this has been fixed.
159 root 1.194 - do not send time updates for newly-seen items.
160 root 1.185 - thawing an icecube will once more drop its contents to the ground.
161 root 1.183 - fix cone spells etc. going through walls sometimes.
162 root 1.186 - fix a weight update bug that sometimes left containers
163     with wrong weights.
164 root 1.194 - added auto_apply event and extension for shop tiles.
165 root 1.172 - work around get_map_flags invoking perl and switching the stack.
166     - make sure the map is loaded when using a town portal return.
167 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
168     where healing spells didn't cost any grace.
169 root 1.173 - fix starvation kill reason.
170 root 1.174 - fix pk killer name message.
171 root 1.189 - don't let people apply signs with @match.
172 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
173     what seems to be the biggets memleak in the server).
174 elmex 1.171
175 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
176 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
177     - use anyevent to manage listen ports (this enables IPv6 support).
178 root 1.167 - server supports ipv6 client connections now.
179 root 1.168 - use newly-available Coro::AnyEvent.
180 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
181     to let it handle AIO requests.
182 root 1.167
183 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
184 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
185     processing considerably (especially in the client) and reduces data transfers
186     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
187 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
188     - (map) fixed npc dialogue in pup_land/s_f/special.
189     - bugfix: fix a crash when a player casts a swarm spell and then logs out
190     (swarm spells now stay in the player's inventory).
191 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
192 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
193     archetype *archname* (chairs of different facings were merged).
194     - bugfix: fix a potential crash issue in find_object_name (not used
195     normally).
196 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
197     (destruction, magic missile etc.).
198 root 1.163 - swarm spells without a direction now use various spiral patterns
199     instead of being fully random.
200 root 1.158 - update AnyEvent API to 3.4 and above.
201 root 1.156
202 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
203 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
204 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
205 root 1.152 - bugfix: the jumping skill now gives experience for jumping
206     and for attacking monsters. it also takes about one second to do a jump.
207 root 1.138 - bugfix: players couldn't starve in 2.53 :(
208 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
209 root 1.152 - bugfix: spell effects like word of recall are removed on death.
210 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
211     were created outside a map.
212 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
213     (fixed by reversing the logic).
214 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
215 root 1.153 - bugfix: the random map generator no longer leaks key objects.
216 root 1.154 - bugfix: support random maps >127x127.
217 root 1.152 - (maps) fixed the death certificate system in nimbus.
218 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
219 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
220 root 1.147 - (arch) give ball lightning a real name.
221 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
222 root 1.155 - support cfpod in ex replies (client item tooltips).
223 root 1.143 - unapply item in range slow when readying a spell.
224 root 1.148 - bugfix: account for rounding errors in weight updates.
225 root 1.139 - remove synchronous mkdir in chargen_race_done.
226     - fix per-race starting maps.
227 root 1.142 - check hiscore on suicide and quit as well.
228 root 1.138 - tell players when they are starving.
229 root 1.133 - get rid of costly object_from_name conversion for altar effects.
230     - fix map difficulty calculation for generators.
231 root 1.146 - slightly more intelligent handling of "is_animated" flag.
232 root 1.149 - support no_drop map header flag (before it was only available internally).
233 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
234 root 1.133
235 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
236 root 1.119 - bugfix: custom skill settings were not saved by the server.
237     - bugfix: remove did not actually remove items from the inventory, leaving
238 root 1.116 ghost items.
239 root 1.119 - bugfix: properly update items identified on the ground.
240 root 1.120 - bugfix: use localtime_r in the logger thread.
241 root 1.122 - bugfix: player starvation will now give the correct kill reason.
242     - bugfix: archetype reloads could crash the server.
243 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
244 elmex 1.114 player is not logged in.
245 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
246 root 1.117 server startup.
247 root 1.128 - bugfix: fix the door surround check in the random map generator.
248     - (maps) fix heaven quest difficulty progression.
249     - (maps) fix some random map styles.
250     - dropping items a shop is not interested in won't sell them anymore.
251     - rods and horns with a too low maximum charge allow now at least one discharge.
252     - implement kill & death statistics.
253     - random map preparation is no longer synchronous.
254     - rewrite find_style in perl, no longer does synchronous I/O.
255     - improve random map specials placement.
256     - make the killer a real object pointer instead of a string, improved
257     kill reason messages.
258 root 1.117 - take advantage of new aio_close and aio_chmod.
259 root 1.128 - implement archetype::get, object::deep_clone and update callers.
260 root 1.125 - change_abil is much faster.
261 root 1.126 - update the floorbox more often to work around the reverses item order
262     display in clients.
263 root 1.125 - cleaned up object copying by encapsulating it to a single place.
264 root 1.126 - add hints to the invite messages.
265 root 1.127 - rewrote key<->value pair handling.
266 root 1.128 - use an independent random number generator for the random map generator.
267 elmex 1.113
268 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
269 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
270     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
271     - completely automate the weight handling, should fix all weight
272     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
273 root 1.103 - reloading archetypes while a user was in the character creation phase
274     could crash the server.
275 root 1.106 - fix a nontrivial number of cases of code commented similar
276     to "is this really correct?", as many of those cases are now handles
277     automatically by lower level code.
278     - replace many ad-hoc checks for client visibility by object::visible_to,
279     should result in broader applicability of functions using it.
280 root 1.104 - merge items with different arch pointers refering to the same arch
281     (due to archetype reloads).
282 root 1.106 - refactored the object remove/insert functions and most related
283     functions (decrease, split, merge_ob etc.).
284 root 1.105 - make it compile better on freebsd (reported by pippijn).
285 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
286 root 1.108 - fix the longstanding "container stays open" bug.
287 root 1.107 - improved floorbox updating to be incremental and other protocol
288     optimisations.
289     - get rid of update_after_inventory_change and only do update stats
290     for weight once/tick/player at max.
291 root 1.109 - rewrite party commands, use party channel.
292 root 1.103
293 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
294 root 1.97 - properly link against libgthread as that is needed to make the slice
295     allocator thread-safe.
296 root 1.91 - support perls not compiled with 64 bit support (though this is not a
297     recommended configuration) (reported by Samuel Gondouin).
298 root 1.94 - always put godgiven items into the player inventory, never any containers.
299 root 1.92 - (maps, arch) the scorn go club was founded!
300 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
301 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
302     became a real spell-class.
303 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
304     - (arch) considerably strengthened spark shower and destruction.
305     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
306     finally reloadable at runtime.
307     - changed archetype loading algorithm to only require one pass and
308     use delayed resolving of references.
309 root 1.101 - examine command now uses the examine infobox.
310 root 1.102 - implement an "incremental garbage collector" for archetypes.
311 root 1.98 - enable slice allocator again.
312 root 1.96 - implement optional free memory poisoning.
313 root 1.91
314 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
315 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
316 root 1.85 skill.
317 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
318     names (also update all maps to use money instead of coins).
319 root 1.78 - add uuid accessors to perl.
320     - add coin names and archetype accessors to perl.
321 root 1.80 - fix runtime uuid file format to use "." instead of ",".
322 root 1.78 - change perl extensions to not use hardcoded coins and values.
323 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
324     and be more parsimonous of uuid usage by the exact value out on exit.
325 root 1.86 - write log messages in another thread, removing another sync point.
326     - support multi-line log messages in a nicer way.
327 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
328 root 1.81 - fix a minor memleak in the random map generator.
329     - some parts of the random map generator are not coroutine-safe,
330     so only call it "single-threaded".
331     - major cleanup of memory management in random map generator.
332 root 1.87 - slight refactoring of the random map generator, faster too.
333 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
334     bookkeeping bug.
335 root 1.87 - work around "player is on active list" problem by deactivating player
336     after loading.
337 root 1.81 - garbage collect shstr's more evenly and adaptively only when
338     there have in fact been allocations.
339 root 1.82 - fix object::insert to do as documented and insert into the env
340     if necessary.
341     - fix cf::map::unique_maps.
342     - fix nrof overflow check in can_merge_slow.
343     - fix converter code to handle >31 bit values.
344 elmex 1.83 - added support for the player_sold flag
345 root 1.84 - converters no longer accept unpaid items.
346 root 1.88 - canonicalize random map meta files for better unification.
347 root 1.77
348 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
349 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
350     when mlockall has been used.
351 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
352 root 1.72 - use separate thread for ticker timing (and more in the future).
353     this greatly increases timing accuracy and gets rid of an enourmous
354     number of gettimeofday calls.
355 root 1.82 - use a separate thread to signal aio completion, for lower latency.
356 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
357 root 1.71
358 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
359 root 1.68 - rebalanced default experience table to be more exponential
360     and much easier up to level ~40, then moderately harder.
361 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
362 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
363     - do not exit on reload/load errors but properly cleanup.
364 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
365 root 1.66
366 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
367 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
368     (this fixes the jeweler skill).
369 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
370 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
371 root 1.63 - move tombstone to real map if player died due to cave-in (even if
372     it has reset, which is better than putting it on the savebed, also as
373     proof that the palyer didn't use a savebed).
374 root 1.59
375 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
376 root 1.56 - work around perl bug in configure perl module version check.
377 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
378 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
379 root 1.52 - fix a bug in animate_weapon, causing a crash.
380 root 1.54 - no longer exit when a coroutine throws an exception.
381 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
382 root 1.53 - fix the "<player> is nuts" message.
383 root 1.58 - fix an exception at logout due to the json_coder being gone.
384 root 1.43 - upgrade to EV version 2.0 API.
385 root 1.47 - when players don't apply a savebed correctly but stand above one,
386     do not move or kill them.
387 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
388 root 1.43 - implement generic framework for server-side resource files.
389     - implement resource file update event.
390     - hook experience table update into the framework.
391     - move jeweler.yaml to resources (arch/).
392 root 1.44 - switch from Crossfire to Deliantra perl module.
393     - implement json2json arch filter.
394 root 1.45 - implement widget protocol version 2, support for ui templates.
395 root 1.54 - mapinfo is now handled fully asynchronously.
396 root 1.48 - ext/irc: also log irc messages.
397 root 1.51 - ext/schmorplog: write user stat files asynchronously.
398 root 1.43
399 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
400 elmex 1.41 - limited the number of items that can be picked up and dropped
401 root 1.42 as temporary measurement against bad performance or dropping things
402     (this lead to long freezes and triggered the watchdog).
403 elmex 1.41 - improved the performance of the drop command a bit.
404 root 1.38 - switch from Event to EV for higher performance, easier usage,
405     less bugs...
406 root 1.39 - updated to release version of the gnu affero license.
407 root 1.38
408 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
409 root 1.36 - more thoroughly rename the binaries, contact addresses.
410     - update the copyrights.
411 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
412     crashes.
413 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
414     potentially causing crashes.
415 root 1.35 - assign weapons on user load time, not login-time, avoiding
416     crashes.
417    
418 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
419 root 1.32 - fixed an important bug that caused passwords to be forgotten.
420 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
421     in some of the maps.
422 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
423     which is now trivial to do.
424 root 1.33 - removed all traces of the old (and never working) plug-in interface
425     (70kb code less on amd64).
426 root 1.34 - improve/tune scheduling priorities.
427     - fix some freezing bugs.
428     - fix a memory corruption problem in dynbuf.printf.
429     - use channels for chat and many informational commands.
430     - improved the tutorial.
431     - create missile is now fixed.
432     - race fields must now contain archetypes.
433     - jumping skill now works as advertised.
434 root 1.31
435 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
436 root 1.24 - relicense under the gnu affero license.
437 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
438 root 1.24 - implement server-side framework for generic resources.
439     - use resource framework for server-provided ambient
440     music.
441 root 1.27 - save object owners (players only atm).
442 root 1.24 - replace limited sound api with server-provided sound effects.
443     - new sc (sound control) protocol command.
444     - improve fxix protocol to include types.
445     - exactly fill tcp segments, if possible.
446     - output-rate is now an upper limit, the server will automatically
447     (and quite perfectly) adjust to the network conditions, ensuring
448     low latency even during bulk transfers (music, images, sounds etc.).
449     - implement server-side widgets (i.e. client widgets controlled
450     in the server side). this will allow future expansion without
451     having to upgrade clients.
452     - implement a (artwork) world map with realtime player position
453     tracking.
454     - new and more efficient extcmd (server still supports old extcmd
455     protocol).
456 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
457     calcluation that could be easily exploited by users.
458     - rebalanced diseases to spread more naturally/evenly.
459     - completely asynchronous map loading even for tiled maps.
460 root 1.24 - replace simple messaging protocol with channels carrying metadata
461     (similar to message types, but more directed at the user).
462     - reduce command processing latency by a whopping 120ms by
463     reordering some processing steps inside the server. this directly
464     reduces lag by 120ms.
465     - actually send spell faces to the client.
466 root 1.23 - implement player genders.
467 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
468     otherwise return to savebed and possible kill if the log-out
469     was for too long.
470     - fast socket-dead detection (kick player after 8 seconds without ack).
471     - greatly reduce the cpu time needed to draw maps _again_.
472     - archetypes are now subclasses of objects.
473     - rebalanced shop greed and approval functions to be more realistic
474     (and likely match the actual intention).
475 root 1.23 - implement "crossfire pod" format for messages, with working bold,
476     italic, gender-specific text, paragraphs etc.
477 root 1.24 - implemented hint framework, players can opt to receive hints.
478     - implemented (long) book framework, added some books from the cf wiki.
479 root 1.23 - implement generic message framework that uses xml, utf8 for the client
480     protocol and is capable of transmitting generic meta information.
481 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
482     - replace the nexus by a per-player tutorial map that teaches stuff
483     better than the newbie house.
484 root 1.18 - fix the magicmap colours.
485 root 1.19 - optimise map update even more by removing unneeded code and checks.
486     - decouple map and stats update from pl->ob and use pl->observe instead.
487     - implement observe command.
488 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
489     calls with a simple comparison.
490     - fix a latent crossfire bug that could crash the server because the
491     map refresh did not update the mapspace.
492 root 1.24 - support custom keys for regions and maps, regions are now
493     refcount-managed.
494     - allow worldmap overlays anywhere in the 000..999 range.
495     - new system to acquire time slices for background jobs, to reduce
496     jitter.
497 root 1.27 - semi-persistent object-referencing framework (currently only players
498     supported).
499 root 1.22 - dependency tracking for perl extensions.
500 root 1.24 - new slag-ex extension for cleaning cauldrons.
501     - fix invoke result processing.
502     - there are even less i/o syncpoints in the server now.
503 root 1.29 - added map-tags extension that scans all maps for object tags
504     and records them in the database (not used yet).
505 root 1.28 - metaserver 2 support.
506 root 1.22 - many more bugfixes and minor optimisations.
507 root 1.16
508 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
509 root 1.14 - optimised event invocation (non-wanted events can now be
510     skipped with 4-5 inlined instructions).
511 root 1.12 - complete rewrite of town_portal: it now creates a portal
512     to the "nearest" town only, travel is only possible
513 root 1.13 to the town and back, anybody can use it (also removes
514     one of the remaining syncpoints in the server).
515 root 1.10 - complete rewrite of the range/attack skill slot system:
516     there are now two slots, one for combat, one for ranged
517     attacks.
518     - introduce the concept of a current weapon (either a ranged
519     or a combat weapon/skill/tool) and switch between them as
520     needed.
521     - rewrite bow code so bows get more useful: apply damage,
522     attacktype and other stats to the arrows and treat
523     bows as weapons. also rebalance the missile weapons skill
524     so its damage increases with level.
525     - rewrite the complete player speed logic: weapon_speed now
526     works as documented and there are no unnatural speed boosts.
527 root 1.6 - implement a utility - cfutil - that simplifies arch and map
528     installation, replacing the old collect scripts and
529 root 1.9 simplying deployment by scaling and cutting faces as required.
530     - simplify the map protocol extensively by taking advantage
531     of missing bigfaces, speeding up map generation immensely.
532 root 1.6 - implement inherit keyword allowing archetypes to inherit from
533     other archetypes.
534     - rationalise archetype, region and treasurelist file format
535     into a single file format and make them reloadable asynchronously.
536 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
537     reloadable at runtime.
538 root 1.6 - implement 64x64 faceset support.
539     - implement fxixsx protocol that saves
540     a lot of bandwidth over the old image/face/smooth packets
541 root 1.11 and allows images > packetsize, incremental and background
542     transfers.
543 root 1.6 - implement a bandwidth-saving smoothing protocol that works
544     on a face basis as opposed to a mapspace basis.
545 root 1.7 - the server can now rate-limit image uploads to not exceed
546     a certain (client-configurable) speed while guarenteeing full
547     freedom of movement.
548 root 1.8 - implement new ex command to request item descriptions.
549     - implement new msg command for in-game messages with meta
550     information (using xml).
551 root 1.9 - enforce utf-8 for all text messages.
552 root 1.13 - added micropather (not used yet).
553 root 1.6 - many, many bugfixes.
554 root 1.1
555 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
556 root 1.1 - make coroapi accessible to cf+.
557     - moved map handling logic completely to perl
558     - per player maps are now marked in the map
559 root 1.2 - maps are saved completely differently now,
560     and much more often.
561 root 1.17 - rewrote map header parser and writer, to be much faster.
562 pippijn 1.4 - maps and players are now (in the average case) loaded
563 root 1.2 and saved completely asynchronously, I/O contention will no
564     longer freeze the server.
565 pippijn 1.4 - players and maps can be loaded anytime, without the player
566 root 1.2 being logged in.
567 root 1.1 - automatically generate method interfaces for perl from headers
568     - unbundled freezethaw
569     - mostly rewrote common/map.C
570     - completely rewrite server/swap.C
571     - introduced "runtime", the CCT clock (corrected crossfire time) :)
572     - introduced new keyword for map files: file_format_version (integer, server version: 0)
573     - better message for apply failures due to applymode
574     - removed most all of the weather code
575     - unified logging to stderr and file
576     - too many minor changes to document