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Revision: 1.275
Committed: Wed Dec 10 23:56:51 2008 UTC (15 years, 5 months ago) by elmex
Branch: MAIN
Changes since 1.274: +1 -0 lines
Log Message:
log about map change.

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.272 TODO: emergency swap mode is not working
5     TODO: xs-warn doesn't end up in server log.
6     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7     TODO: inscription cannot be readied.
8     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11     TODO: worldmaps still get loaded on startup before the gridmap is ready
12    
13     TOOD: talk with elmex abotu summoning
14     TODO: strange rign oif acid artifact description/story looks weird.
15     TODO: destry_inv() should destroy, drop_inv_to_ground method?
16     TODO: no detah messages for arena anymore
17     TODO: palyerdialog doesn't autoclose when too far away
18     TODO: remove curse should *maybe* work on players themselves
19     TODO: remove curse in glyph/rune doesn't have any effect?
20     TODO: nothing is written on it -> log-1
21    
22     - fix overflow in lighting calculations.
23     - negative glow radii can no longer cause total darkness.
24 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
25     only maximally-lit ones.
26 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
27     - swashbucklers got the oratory skill now.
28 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
29 root 1.272
30 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
31     - (maps) completely redesigned scorn.
32 root 1.269 - "cast light" now works on oneself.
33 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
34     negative glow radii again (they were totally broken before).
35 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
36 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
37 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
38 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
39 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
40     back to the player.
41 root 1.251 - attuned/repell and spell base level system reworked.
42 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
43 root 1.247 be less erratic now.
44 root 1.248 - refuse to write the uuid file if the uuid is zero
45     (to avoid writing it in early crashes).
46 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
47     - speed up emergency_save by not syncing every file separately.
48     - no longer reattach perl to every object on reload, it's slow, and no longer
49     necessary since we don't nuke stashes anymore.
50     - do not bootstrap perl from the commandline args, use separate eval for
51     better error reporting.
52 root 1.259 - fix a crash when pushing cone spells met ice attacks.
53 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
54 root 1.255 - speed up map refresh in server a bit.
55 elmex 1.258 - refactored drop code and fixed some programming errors in it.
56 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
57 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
58 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
59     as the current weight of the inventory.
60 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
61     dragonfire has been introduced for the non-dragon players.
62 root 1.265 - remove unused "tooltype", "start_holding" object slots.
63     - change "weapontype" object slot to uint8.
64     - convert "hide" object slot into flag.
65     - reorder object members for better locality of reference and codesize
66     decrease.
67 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
68 root 1.267 - fix a crash when no skill could be found when killing amonster.
69 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
70     every completed aio operation.
71 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
72     and update mapspaces if necessary.
73 root 1.246
74 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
75 root 1.241 - removed all command line parsing, only env variables are supported
76     anymore.
77 root 1.239 - region-specific monsters will now once more be on the worldmap.
78 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
79 root 1.225 would grow out of bounds.
80 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
81 root 1.222 - fixed a double-escaping bug in the pod-parser.
82     - rewrote the cfpod parser in C++.
83     - hintmode moved to C++, players need to re-set their hintmode if
84     they dislike "show".
85 root 1.231 - fix RIP inscription.
86 root 1.239 - bump login name length from 18 to 20 char max.
87 root 1.231 - correctly support gender in emotes.
88     - correctly support gender in the death messages.
89     - correctly generate death messages for players only when they really die,
90     with increased information.
91 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
92     and data corruption (but apparently was never triggered).
93 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
94 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
95     data corruption bug.
96 root 1.223 - tweak coredumping/monitoring a bit.
97 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
98 root 1.227 - do not crash in the loader when an inventory object could not be loaded
99     (from a corrupted file).
100 root 1.241 - redid skills command to send output to proper channel.
101 root 1.233 - object->map is no longer refcounting.
102 root 1.228 - add FLAG_DEBUG for internal debugging.
103 root 1.231 - add NDI_VERBATIM flag to send_msg.
104 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
105 root 1.240 - player->exists is no longer a sync_job.
106 root 1.233 - split login.ext's player scheduler into
107     it's own player-scheduler.ext extension.
108 root 1.222
109 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
110 root 1.212 - require perl 5.10.
111 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
112 root 1.204 - swap player and observed count's on the map when observing.
113 root 1.205 - add (mostly untested) mapspace perl class and accessors.
114 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
115 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
116     could be found.
117 root 1.208 - pits now have a configurable "random spread" range and default
118 root 1.213 to a radius of two now.
119 root 1.212 - rewrite pay_player_arch.
120     - use a more stable perl_reload implementation.
121     - do not use Symbol::delete_package (causes crashes after perl-reload),
122     use our own, safer, clear_package instead.
123     - when asynchronously dumping core, close all file handles to allow
124     the server to restart concurrently.
125 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
126     sequences, without double-encoding. it should be faster, too.
127     - the above fixes wrong display of help tetx and many other issues.
128 root 1.216 - use lzf and frag packets for large messages for clients supporting them
129 root 1.218 (0.9976+), use it for long books and other messages.
130 root 1.210 - eradicate listen command and corresponding code.
131 root 1.211 - eradicate logs command.
132 root 1.218 - let the client log into the server log, used for crash backtraces.
133 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
134     old style spell objects with the spell magic bullet.
135 root 1.220 - (arch) fixed skill less rods in the archetypes
136 root 1.204
137 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
138 elmex 1.197 - made jeweler workbench larger and some other minor map
139     changes in jeweler town.
140 root 1.196 - fixed wrong item handling in jeweler skill code.
141 root 1.198 - (arch) use a special "key_random_map" for random map keys
142     that are used up.
143 root 1.199 - fix a crash when the player who was observed has logged out long
144     enough for his region/map to be gone.
145 root 1.200 - port to g++-4.3's incompatible tr1 changes.
146 root 1.201 - add some missing dependencies.
147 root 1.203 - log to /var/log/deliantra/ by default.
148     - hack observe code to enable smooth movmenet when observing.
149 elmex 1.195
150 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
151 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
152 root 1.179 - correctly move gsay to the party channel.
153 root 1.178 - fix a crash when animate weapon was used in some areas.
154 elmex 1.177 - fixed unnecessary identification of by converters created objects.
155 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
156     with NPCs.
157 elmex 1.175 - (arch) dragon scales got proper type now
158 root 1.193 - object::decrease would sometimes cause container weights to
159     be wrong, this has been fixed.
160 root 1.194 - do not send time updates for newly-seen items.
161 root 1.185 - thawing an icecube will once more drop its contents to the ground.
162 root 1.183 - fix cone spells etc. going through walls sometimes.
163 root 1.186 - fix a weight update bug that sometimes left containers
164     with wrong weights.
165 root 1.194 - added auto_apply event and extension for shop tiles.
166 root 1.172 - work around get_map_flags invoking perl and switching the stack.
167     - make sure the map is loaded when using a town portal return.
168 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
169     where healing spells didn't cost any grace.
170 root 1.173 - fix starvation kill reason.
171 root 1.174 - fix pk killer name message.
172 root 1.189 - don't let people apply signs with @match.
173 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
174     what seems to be the biggets memleak in the server).
175 elmex 1.171
176 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
177 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
178     - use anyevent to manage listen ports (this enables IPv6 support).
179 root 1.167 - server supports ipv6 client connections now.
180 root 1.168 - use newly-available Coro::AnyEvent.
181 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
182     to let it handle AIO requests.
183 root 1.167
184 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
185 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
186     processing considerably (especially in the client) and reduces data transfers
187     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
188 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
189     - (map) fixed npc dialogue in pup_land/s_f/special.
190     - bugfix: fix a crash when a player casts a swarm spell and then logs out
191     (swarm spells now stay in the player's inventory).
192 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
193 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
194     archetype *archname* (chairs of different facings were merged).
195     - bugfix: fix a potential crash issue in find_object_name (not used
196     normally).
197 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
198     (destruction, magic missile etc.).
199 root 1.163 - swarm spells without a direction now use various spiral patterns
200     instead of being fully random.
201 root 1.158 - update AnyEvent API to 3.4 and above.
202 root 1.156
203 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
204 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
205 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
206 root 1.152 - bugfix: the jumping skill now gives experience for jumping
207     and for attacking monsters. it also takes about one second to do a jump.
208 root 1.138 - bugfix: players couldn't starve in 2.53 :(
209 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
210 root 1.152 - bugfix: spell effects like word of recall are removed on death.
211 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
212     were created outside a map.
213 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
214     (fixed by reversing the logic).
215 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
216 root 1.153 - bugfix: the random map generator no longer leaks key objects.
217 root 1.154 - bugfix: support random maps >127x127.
218 root 1.152 - (maps) fixed the death certificate system in nimbus.
219 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
220 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
221 root 1.147 - (arch) give ball lightning a real name.
222 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
223 root 1.155 - support cfpod in ex replies (client item tooltips).
224 root 1.143 - unapply item in range slow when readying a spell.
225 root 1.148 - bugfix: account for rounding errors in weight updates.
226 root 1.139 - remove synchronous mkdir in chargen_race_done.
227     - fix per-race starting maps.
228 root 1.142 - check hiscore on suicide and quit as well.
229 root 1.138 - tell players when they are starving.
230 root 1.133 - get rid of costly object_from_name conversion for altar effects.
231     - fix map difficulty calculation for generators.
232 root 1.146 - slightly more intelligent handling of "is_animated" flag.
233 root 1.149 - support no_drop map header flag (before it was only available internally).
234 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
235 root 1.133
236 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
237 root 1.119 - bugfix: custom skill settings were not saved by the server.
238     - bugfix: remove did not actually remove items from the inventory, leaving
239 root 1.116 ghost items.
240 root 1.119 - bugfix: properly update items identified on the ground.
241 root 1.120 - bugfix: use localtime_r in the logger thread.
242 root 1.122 - bugfix: player starvation will now give the correct kill reason.
243     - bugfix: archetype reloads could crash the server.
244 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
245 elmex 1.114 player is not logged in.
246 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
247 root 1.117 server startup.
248 root 1.128 - bugfix: fix the door surround check in the random map generator.
249     - (maps) fix heaven quest difficulty progression.
250     - (maps) fix some random map styles.
251     - dropping items a shop is not interested in won't sell them anymore.
252     - rods and horns with a too low maximum charge allow now at least one discharge.
253     - implement kill & death statistics.
254     - random map preparation is no longer synchronous.
255     - rewrite find_style in perl, no longer does synchronous I/O.
256     - improve random map specials placement.
257     - make the killer a real object pointer instead of a string, improved
258     kill reason messages.
259 root 1.117 - take advantage of new aio_close and aio_chmod.
260 root 1.128 - implement archetype::get, object::deep_clone and update callers.
261 root 1.125 - change_abil is much faster.
262 root 1.126 - update the floorbox more often to work around the reverses item order
263     display in clients.
264 root 1.125 - cleaned up object copying by encapsulating it to a single place.
265 root 1.126 - add hints to the invite messages.
266 root 1.127 - rewrote key<->value pair handling.
267 root 1.128 - use an independent random number generator for the random map generator.
268 elmex 1.113
269 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
270 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
271     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
272     - completely automate the weight handling, should fix all weight
273     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
274 root 1.103 - reloading archetypes while a user was in the character creation phase
275     could crash the server.
276 root 1.106 - fix a nontrivial number of cases of code commented similar
277     to "is this really correct?", as many of those cases are now handles
278     automatically by lower level code.
279     - replace many ad-hoc checks for client visibility by object::visible_to,
280     should result in broader applicability of functions using it.
281 root 1.104 - merge items with different arch pointers refering to the same arch
282     (due to archetype reloads).
283 root 1.106 - refactored the object remove/insert functions and most related
284     functions (decrease, split, merge_ob etc.).
285 root 1.105 - make it compile better on freebsd (reported by pippijn).
286 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
287 root 1.108 - fix the longstanding "container stays open" bug.
288 root 1.107 - improved floorbox updating to be incremental and other protocol
289     optimisations.
290     - get rid of update_after_inventory_change and only do update stats
291     for weight once/tick/player at max.
292 root 1.109 - rewrite party commands, use party channel.
293 root 1.103
294 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
295 root 1.97 - properly link against libgthread as that is needed to make the slice
296     allocator thread-safe.
297 root 1.91 - support perls not compiled with 64 bit support (though this is not a
298     recommended configuration) (reported by Samuel Gondouin).
299 root 1.94 - always put godgiven items into the player inventory, never any containers.
300 root 1.92 - (maps, arch) the scorn go club was founded!
301 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
302 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
303     became a real spell-class.
304 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
305     - (arch) considerably strengthened spark shower and destruction.
306     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
307     finally reloadable at runtime.
308     - changed archetype loading algorithm to only require one pass and
309     use delayed resolving of references.
310 root 1.101 - examine command now uses the examine infobox.
311 root 1.102 - implement an "incremental garbage collector" for archetypes.
312 root 1.98 - enable slice allocator again.
313 root 1.96 - implement optional free memory poisoning.
314 root 1.91
315 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
316 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
317 root 1.85 skill.
318 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
319     names (also update all maps to use money instead of coins).
320 root 1.78 - add uuid accessors to perl.
321     - add coin names and archetype accessors to perl.
322 root 1.80 - fix runtime uuid file format to use "." instead of ",".
323 root 1.78 - change perl extensions to not use hardcoded coins and values.
324 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
325     and be more parsimonous of uuid usage by the exact value out on exit.
326 root 1.86 - write log messages in another thread, removing another sync point.
327     - support multi-line log messages in a nicer way.
328 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
329 root 1.81 - fix a minor memleak in the random map generator.
330     - some parts of the random map generator are not coroutine-safe,
331     so only call it "single-threaded".
332     - major cleanup of memory management in random map generator.
333 root 1.87 - slight refactoring of the random map generator, faster too.
334 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
335     bookkeeping bug.
336 root 1.87 - work around "player is on active list" problem by deactivating player
337     after loading.
338 root 1.81 - garbage collect shstr's more evenly and adaptively only when
339     there have in fact been allocations.
340 root 1.82 - fix object::insert to do as documented and insert into the env
341     if necessary.
342     - fix cf::map::unique_maps.
343     - fix nrof overflow check in can_merge_slow.
344     - fix converter code to handle >31 bit values.
345 elmex 1.83 - added support for the player_sold flag
346 root 1.84 - converters no longer accept unpaid items.
347 root 1.88 - canonicalize random map meta files for better unification.
348 root 1.77
349 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
350 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
351     when mlockall has been used.
352 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
353 root 1.72 - use separate thread for ticker timing (and more in the future).
354     this greatly increases timing accuracy and gets rid of an enourmous
355     number of gettimeofday calls.
356 root 1.82 - use a separate thread to signal aio completion, for lower latency.
357 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
358 root 1.71
359 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
360 root 1.68 - rebalanced default experience table to be more exponential
361     and much easier up to level ~40, then moderately harder.
362 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
363 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
364     - do not exit on reload/load errors but properly cleanup.
365 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
366 root 1.66
367 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
368 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
369     (this fixes the jeweler skill).
370 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
371 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
372 root 1.63 - move tombstone to real map if player died due to cave-in (even if
373     it has reset, which is better than putting it on the savebed, also as
374     proof that the palyer didn't use a savebed).
375 root 1.59
376 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
377 root 1.56 - work around perl bug in configure perl module version check.
378 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
379 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
380 root 1.52 - fix a bug in animate_weapon, causing a crash.
381 root 1.54 - no longer exit when a coroutine throws an exception.
382 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
383 root 1.53 - fix the "<player> is nuts" message.
384 root 1.58 - fix an exception at logout due to the json_coder being gone.
385 root 1.43 - upgrade to EV version 2.0 API.
386 root 1.47 - when players don't apply a savebed correctly but stand above one,
387     do not move or kill them.
388 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
389 root 1.43 - implement generic framework for server-side resource files.
390     - implement resource file update event.
391     - hook experience table update into the framework.
392     - move jeweler.yaml to resources (arch/).
393 root 1.44 - switch from Crossfire to Deliantra perl module.
394     - implement json2json arch filter.
395 root 1.45 - implement widget protocol version 2, support for ui templates.
396 root 1.54 - mapinfo is now handled fully asynchronously.
397 root 1.48 - ext/irc: also log irc messages.
398 root 1.51 - ext/schmorplog: write user stat files asynchronously.
399 root 1.43
400 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
401 elmex 1.41 - limited the number of items that can be picked up and dropped
402 root 1.42 as temporary measurement against bad performance or dropping things
403     (this lead to long freezes and triggered the watchdog).
404 elmex 1.41 - improved the performance of the drop command a bit.
405 root 1.38 - switch from Event to EV for higher performance, easier usage,
406     less bugs...
407 root 1.39 - updated to release version of the gnu affero license.
408 root 1.38
409 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
410 root 1.36 - more thoroughly rename the binaries, contact addresses.
411     - update the copyrights.
412 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
413     crashes.
414 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
415     potentially causing crashes.
416 root 1.35 - assign weapons on user load time, not login-time, avoiding
417     crashes.
418    
419 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
420 root 1.32 - fixed an important bug that caused passwords to be forgotten.
421 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
422     in some of the maps.
423 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
424     which is now trivial to do.
425 root 1.33 - removed all traces of the old (and never working) plug-in interface
426     (70kb code less on amd64).
427 root 1.34 - improve/tune scheduling priorities.
428     - fix some freezing bugs.
429     - fix a memory corruption problem in dynbuf.printf.
430     - use channels for chat and many informational commands.
431     - improved the tutorial.
432     - create missile is now fixed.
433     - race fields must now contain archetypes.
434     - jumping skill now works as advertised.
435 root 1.31
436 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
437 root 1.24 - relicense under the gnu affero license.
438 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
439 root 1.24 - implement server-side framework for generic resources.
440     - use resource framework for server-provided ambient
441     music.
442 root 1.27 - save object owners (players only atm).
443 root 1.24 - replace limited sound api with server-provided sound effects.
444     - new sc (sound control) protocol command.
445     - improve fxix protocol to include types.
446     - exactly fill tcp segments, if possible.
447     - output-rate is now an upper limit, the server will automatically
448     (and quite perfectly) adjust to the network conditions, ensuring
449     low latency even during bulk transfers (music, images, sounds etc.).
450     - implement server-side widgets (i.e. client widgets controlled
451     in the server side). this will allow future expansion without
452     having to upgrade clients.
453     - implement a (artwork) world map with realtime player position
454     tracking.
455     - new and more efficient extcmd (server still supports old extcmd
456     protocol).
457 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
458     calcluation that could be easily exploited by users.
459     - rebalanced diseases to spread more naturally/evenly.
460     - completely asynchronous map loading even for tiled maps.
461 root 1.24 - replace simple messaging protocol with channels carrying metadata
462     (similar to message types, but more directed at the user).
463     - reduce command processing latency by a whopping 120ms by
464     reordering some processing steps inside the server. this directly
465     reduces lag by 120ms.
466     - actually send spell faces to the client.
467 root 1.23 - implement player genders.
468 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
469     otherwise return to savebed and possible kill if the log-out
470     was for too long.
471     - fast socket-dead detection (kick player after 8 seconds without ack).
472     - greatly reduce the cpu time needed to draw maps _again_.
473     - archetypes are now subclasses of objects.
474     - rebalanced shop greed and approval functions to be more realistic
475     (and likely match the actual intention).
476 root 1.23 - implement "crossfire pod" format for messages, with working bold,
477     italic, gender-specific text, paragraphs etc.
478 root 1.24 - implemented hint framework, players can opt to receive hints.
479     - implemented (long) book framework, added some books from the cf wiki.
480 root 1.23 - implement generic message framework that uses xml, utf8 for the client
481     protocol and is capable of transmitting generic meta information.
482 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
483     - replace the nexus by a per-player tutorial map that teaches stuff
484     better than the newbie house.
485 root 1.18 - fix the magicmap colours.
486 root 1.19 - optimise map update even more by removing unneeded code and checks.
487     - decouple map and stats update from pl->ob and use pl->observe instead.
488     - implement observe command.
489 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
490     calls with a simple comparison.
491     - fix a latent crossfire bug that could crash the server because the
492     map refresh did not update the mapspace.
493 root 1.24 - support custom keys for regions and maps, regions are now
494     refcount-managed.
495     - allow worldmap overlays anywhere in the 000..999 range.
496     - new system to acquire time slices for background jobs, to reduce
497     jitter.
498 root 1.27 - semi-persistent object-referencing framework (currently only players
499     supported).
500 root 1.22 - dependency tracking for perl extensions.
501 root 1.24 - new slag-ex extension for cleaning cauldrons.
502     - fix invoke result processing.
503     - there are even less i/o syncpoints in the server now.
504 root 1.29 - added map-tags extension that scans all maps for object tags
505     and records them in the database (not used yet).
506 root 1.28 - metaserver 2 support.
507 root 1.22 - many more bugfixes and minor optimisations.
508 root 1.16
509 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
510 root 1.14 - optimised event invocation (non-wanted events can now be
511     skipped with 4-5 inlined instructions).
512 root 1.12 - complete rewrite of town_portal: it now creates a portal
513     to the "nearest" town only, travel is only possible
514 root 1.13 to the town and back, anybody can use it (also removes
515     one of the remaining syncpoints in the server).
516 root 1.10 - complete rewrite of the range/attack skill slot system:
517     there are now two slots, one for combat, one for ranged
518     attacks.
519     - introduce the concept of a current weapon (either a ranged
520     or a combat weapon/skill/tool) and switch between them as
521     needed.
522     - rewrite bow code so bows get more useful: apply damage,
523     attacktype and other stats to the arrows and treat
524     bows as weapons. also rebalance the missile weapons skill
525     so its damage increases with level.
526     - rewrite the complete player speed logic: weapon_speed now
527     works as documented and there are no unnatural speed boosts.
528 root 1.6 - implement a utility - cfutil - that simplifies arch and map
529     installation, replacing the old collect scripts and
530 root 1.9 simplying deployment by scaling and cutting faces as required.
531     - simplify the map protocol extensively by taking advantage
532     of missing bigfaces, speeding up map generation immensely.
533 root 1.6 - implement inherit keyword allowing archetypes to inherit from
534     other archetypes.
535     - rationalise archetype, region and treasurelist file format
536     into a single file format and make them reloadable asynchronously.
537 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
538     reloadable at runtime.
539 root 1.6 - implement 64x64 faceset support.
540     - implement fxixsx protocol that saves
541     a lot of bandwidth over the old image/face/smooth packets
542 root 1.11 and allows images > packetsize, incremental and background
543     transfers.
544 root 1.6 - implement a bandwidth-saving smoothing protocol that works
545     on a face basis as opposed to a mapspace basis.
546 root 1.7 - the server can now rate-limit image uploads to not exceed
547     a certain (client-configurable) speed while guarenteeing full
548     freedom of movement.
549 root 1.8 - implement new ex command to request item descriptions.
550     - implement new msg command for in-game messages with meta
551     information (using xml).
552 root 1.9 - enforce utf-8 for all text messages.
553 root 1.13 - added micropather (not used yet).
554 root 1.6 - many, many bugfixes.
555 root 1.1
556 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
557 root 1.1 - make coroapi accessible to cf+.
558     - moved map handling logic completely to perl
559     - per player maps are now marked in the map
560 root 1.2 - maps are saved completely differently now,
561     and much more often.
562 root 1.17 - rewrote map header parser and writer, to be much faster.
563 pippijn 1.4 - maps and players are now (in the average case) loaded
564 root 1.2 and saved completely asynchronously, I/O contention will no
565     longer freeze the server.
566 pippijn 1.4 - players and maps can be loaded anytime, without the player
567 root 1.2 being logged in.
568 root 1.1 - automatically generate method interfaces for perl from headers
569     - unbundled freezethaw
570     - mostly rewrote common/map.C
571     - completely rewrite server/swap.C
572     - introduced "runtime", the CCT clock (corrected crossfire time) :)
573     - introduced new keyword for map files: file_format_version (integer, server version: 0)
574     - better message for apply failures due to applymode
575     - removed most all of the weather code
576     - unified logging to stderr and file
577     - too many minor changes to document