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Revision: 1.283
Committed: Thu Dec 18 20:01:34 2008 UTC (15 years, 4 months ago) by root
Branch: MAIN
CVS Tags: rel-2_73
Changes since 1.282: +3 -0 lines
Log Message:
2.73

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
5 root 1.283 - this release is assumed to be very stable.
6     - (maps) radically redesigned and improved tutorial.
7 root 1.280 - directional casting no longer immediately removes the invisible effect.
8 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
9 root 1.272 - fix overflow in lighting calculations.
10     - negative glow radii can no longer cause total darkness.
11 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
12     only maximally-lit ones.
13 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
14     - swashbucklers got the oratory skill now.
15 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
16 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
17 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
18 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
19     (which was probably broken, too).
20 root 1.281 - support negative glow radii during daytime, too.
21     - use circular, not rectangular, viewing area.
22     - use minimum viewing distance of 2 in outdoor maps.
23     - negative glow is stronger than viewing area or lamps.
24 root 1.283 - (arch) new darkness spell face.
25 root 1.272
26 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
27     - (maps) completely redesigned scorn.
28 root 1.269 - "cast light" now works on oneself.
29 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
30     negative glow radii again (they were totally broken before).
31 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
32 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
33 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
34 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
35 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
36     back to the player.
37 root 1.251 - attuned/repell and spell base level system reworked.
38 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
39 root 1.247 be less erratic now.
40 root 1.248 - refuse to write the uuid file if the uuid is zero
41     (to avoid writing it in early crashes).
42 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
43     - speed up emergency_save by not syncing every file separately.
44     - no longer reattach perl to every object on reload, it's slow, and no longer
45     necessary since we don't nuke stashes anymore.
46     - do not bootstrap perl from the commandline args, use separate eval for
47     better error reporting.
48 root 1.259 - fix a crash when pushing cone spells met ice attacks.
49 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
50 root 1.255 - speed up map refresh in server a bit.
51 elmex 1.258 - refactored drop code and fixed some programming errors in it.
52 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
53 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
54 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
55     as the current weight of the inventory.
56 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
57     dragonfire has been introduced for the non-dragon players.
58 root 1.265 - remove unused "tooltype", "start_holding" object slots.
59     - change "weapontype" object slot to uint8.
60     - convert "hide" object slot into flag.
61     - reorder object members for better locality of reference and codesize
62     decrease.
63 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
64 root 1.267 - fix a crash when no skill could be found when killing amonster.
65 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
66     every completed aio operation.
67 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
68     and update mapspaces if necessary.
69 root 1.246
70 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
71 root 1.241 - removed all command line parsing, only env variables are supported
72     anymore.
73 root 1.239 - region-specific monsters will now once more be on the worldmap.
74 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
75 root 1.225 would grow out of bounds.
76 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
77 root 1.222 - fixed a double-escaping bug in the pod-parser.
78     - rewrote the cfpod parser in C++.
79     - hintmode moved to C++, players need to re-set their hintmode if
80     they dislike "show".
81 root 1.231 - fix RIP inscription.
82 root 1.239 - bump login name length from 18 to 20 char max.
83 root 1.231 - correctly support gender in emotes.
84     - correctly support gender in the death messages.
85     - correctly generate death messages for players only when they really die,
86     with increased information.
87 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
88     and data corruption (but apparently was never triggered).
89 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
90 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
91     data corruption bug.
92 root 1.223 - tweak coredumping/monitoring a bit.
93 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
94 root 1.227 - do not crash in the loader when an inventory object could not be loaded
95     (from a corrupted file).
96 root 1.241 - redid skills command to send output to proper channel.
97 root 1.233 - object->map is no longer refcounting.
98 root 1.228 - add FLAG_DEBUG for internal debugging.
99 root 1.231 - add NDI_VERBATIM flag to send_msg.
100 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
101 root 1.240 - player->exists is no longer a sync_job.
102 root 1.233 - split login.ext's player scheduler into
103     it's own player-scheduler.ext extension.
104 root 1.222
105 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
106 root 1.212 - require perl 5.10.
107 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
108 root 1.204 - swap player and observed count's on the map when observing.
109 root 1.205 - add (mostly untested) mapspace perl class and accessors.
110 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
111 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
112     could be found.
113 root 1.208 - pits now have a configurable "random spread" range and default
114 root 1.213 to a radius of two now.
115 root 1.212 - rewrite pay_player_arch.
116     - use a more stable perl_reload implementation.
117     - do not use Symbol::delete_package (causes crashes after perl-reload),
118     use our own, safer, clear_package instead.
119     - when asynchronously dumping core, close all file handles to allow
120     the server to restart concurrently.
121 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
122     sequences, without double-encoding. it should be faster, too.
123     - the above fixes wrong display of help tetx and many other issues.
124 root 1.216 - use lzf and frag packets for large messages for clients supporting them
125 root 1.218 (0.9976+), use it for long books and other messages.
126 root 1.210 - eradicate listen command and corresponding code.
127 root 1.211 - eradicate logs command.
128 root 1.218 - let the client log into the server log, used for crash backtraces.
129 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
130     old style spell objects with the spell magic bullet.
131 root 1.220 - (arch) fixed skill less rods in the archetypes
132 root 1.204
133 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
134 elmex 1.197 - made jeweler workbench larger and some other minor map
135     changes in jeweler town.
136 root 1.196 - fixed wrong item handling in jeweler skill code.
137 root 1.198 - (arch) use a special "key_random_map" for random map keys
138     that are used up.
139 root 1.199 - fix a crash when the player who was observed has logged out long
140     enough for his region/map to be gone.
141 root 1.200 - port to g++-4.3's incompatible tr1 changes.
142 root 1.201 - add some missing dependencies.
143 root 1.203 - log to /var/log/deliantra/ by default.
144     - hack observe code to enable smooth movmenet when observing.
145 elmex 1.195
146 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
147 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
148 root 1.179 - correctly move gsay to the party channel.
149 root 1.178 - fix a crash when animate weapon was used in some areas.
150 elmex 1.177 - fixed unnecessary identification of by converters created objects.
151 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
152     with NPCs.
153 elmex 1.175 - (arch) dragon scales got proper type now
154 root 1.193 - object::decrease would sometimes cause container weights to
155     be wrong, this has been fixed.
156 root 1.194 - do not send time updates for newly-seen items.
157 root 1.185 - thawing an icecube will once more drop its contents to the ground.
158 root 1.183 - fix cone spells etc. going through walls sometimes.
159 root 1.186 - fix a weight update bug that sometimes left containers
160     with wrong weights.
161 root 1.194 - added auto_apply event and extension for shop tiles.
162 root 1.172 - work around get_map_flags invoking perl and switching the stack.
163     - make sure the map is loaded when using a town portal return.
164 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
165     where healing spells didn't cost any grace.
166 root 1.173 - fix starvation kill reason.
167 root 1.174 - fix pk killer name message.
168 root 1.189 - don't let people apply signs with @match.
169 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
170     what seems to be the biggets memleak in the server).
171 elmex 1.171
172 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
173 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
174     - use anyevent to manage listen ports (this enables IPv6 support).
175 root 1.167 - server supports ipv6 client connections now.
176 root 1.168 - use newly-available Coro::AnyEvent.
177 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
178     to let it handle AIO requests.
179 root 1.167
180 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
181 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
182     processing considerably (especially in the client) and reduces data transfers
183     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
184 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
185     - (map) fixed npc dialogue in pup_land/s_f/special.
186     - bugfix: fix a crash when a player casts a swarm spell and then logs out
187     (swarm spells now stay in the player's inventory).
188 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
189 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
190     archetype *archname* (chairs of different facings were merged).
191     - bugfix: fix a potential crash issue in find_object_name (not used
192     normally).
193 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
194     (destruction, magic missile etc.).
195 root 1.163 - swarm spells without a direction now use various spiral patterns
196     instead of being fully random.
197 root 1.158 - update AnyEvent API to 3.4 and above.
198 root 1.156
199 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
200 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
201 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
202 root 1.152 - bugfix: the jumping skill now gives experience for jumping
203     and for attacking monsters. it also takes about one second to do a jump.
204 root 1.138 - bugfix: players couldn't starve in 2.53 :(
205 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
206 root 1.152 - bugfix: spell effects like word of recall are removed on death.
207 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
208     were created outside a map.
209 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
210     (fixed by reversing the logic).
211 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
212 root 1.153 - bugfix: the random map generator no longer leaks key objects.
213 root 1.154 - bugfix: support random maps >127x127.
214 root 1.152 - (maps) fixed the death certificate system in nimbus.
215 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
216 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
217 root 1.147 - (arch) give ball lightning a real name.
218 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
219 root 1.155 - support cfpod in ex replies (client item tooltips).
220 root 1.143 - unapply item in range slow when readying a spell.
221 root 1.148 - bugfix: account for rounding errors in weight updates.
222 root 1.139 - remove synchronous mkdir in chargen_race_done.
223     - fix per-race starting maps.
224 root 1.142 - check hiscore on suicide and quit as well.
225 root 1.138 - tell players when they are starving.
226 root 1.133 - get rid of costly object_from_name conversion for altar effects.
227     - fix map difficulty calculation for generators.
228 root 1.146 - slightly more intelligent handling of "is_animated" flag.
229 root 1.149 - support no_drop map header flag (before it was only available internally).
230 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
231 root 1.133
232 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
233 root 1.119 - bugfix: custom skill settings were not saved by the server.
234     - bugfix: remove did not actually remove items from the inventory, leaving
235 root 1.116 ghost items.
236 root 1.119 - bugfix: properly update items identified on the ground.
237 root 1.120 - bugfix: use localtime_r in the logger thread.
238 root 1.122 - bugfix: player starvation will now give the correct kill reason.
239     - bugfix: archetype reloads could crash the server.
240 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
241 elmex 1.114 player is not logged in.
242 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
243 root 1.117 server startup.
244 root 1.128 - bugfix: fix the door surround check in the random map generator.
245     - (maps) fix heaven quest difficulty progression.
246     - (maps) fix some random map styles.
247     - dropping items a shop is not interested in won't sell them anymore.
248     - rods and horns with a too low maximum charge allow now at least one discharge.
249     - implement kill & death statistics.
250     - random map preparation is no longer synchronous.
251     - rewrite find_style in perl, no longer does synchronous I/O.
252     - improve random map specials placement.
253     - make the killer a real object pointer instead of a string, improved
254     kill reason messages.
255 root 1.117 - take advantage of new aio_close and aio_chmod.
256 root 1.128 - implement archetype::get, object::deep_clone and update callers.
257 root 1.125 - change_abil is much faster.
258 root 1.126 - update the floorbox more often to work around the reverses item order
259     display in clients.
260 root 1.125 - cleaned up object copying by encapsulating it to a single place.
261 root 1.126 - add hints to the invite messages.
262 root 1.127 - rewrote key<->value pair handling.
263 root 1.128 - use an independent random number generator for the random map generator.
264 elmex 1.113
265 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
266 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
267     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
268     - completely automate the weight handling, should fix all weight
269     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
270 root 1.103 - reloading archetypes while a user was in the character creation phase
271     could crash the server.
272 root 1.106 - fix a nontrivial number of cases of code commented similar
273     to "is this really correct?", as many of those cases are now handles
274     automatically by lower level code.
275     - replace many ad-hoc checks for client visibility by object::visible_to,
276     should result in broader applicability of functions using it.
277 root 1.104 - merge items with different arch pointers refering to the same arch
278     (due to archetype reloads).
279 root 1.106 - refactored the object remove/insert functions and most related
280     functions (decrease, split, merge_ob etc.).
281 root 1.105 - make it compile better on freebsd (reported by pippijn).
282 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
283 root 1.108 - fix the longstanding "container stays open" bug.
284 root 1.107 - improved floorbox updating to be incremental and other protocol
285     optimisations.
286     - get rid of update_after_inventory_change and only do update stats
287     for weight once/tick/player at max.
288 root 1.109 - rewrite party commands, use party channel.
289 root 1.103
290 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
291 root 1.97 - properly link against libgthread as that is needed to make the slice
292     allocator thread-safe.
293 root 1.91 - support perls not compiled with 64 bit support (though this is not a
294     recommended configuration) (reported by Samuel Gondouin).
295 root 1.94 - always put godgiven items into the player inventory, never any containers.
296 root 1.92 - (maps, arch) the scorn go club was founded!
297 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
298 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
299     became a real spell-class.
300 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
301     - (arch) considerably strengthened spark shower and destruction.
302     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
303     finally reloadable at runtime.
304     - changed archetype loading algorithm to only require one pass and
305     use delayed resolving of references.
306 root 1.101 - examine command now uses the examine infobox.
307 root 1.102 - implement an "incremental garbage collector" for archetypes.
308 root 1.98 - enable slice allocator again.
309 root 1.96 - implement optional free memory poisoning.
310 root 1.91
311 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
312 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
313 root 1.85 skill.
314 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
315     names (also update all maps to use money instead of coins).
316 root 1.78 - add uuid accessors to perl.
317     - add coin names and archetype accessors to perl.
318 root 1.80 - fix runtime uuid file format to use "." instead of ",".
319 root 1.78 - change perl extensions to not use hardcoded coins and values.
320 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
321     and be more parsimonous of uuid usage by the exact value out on exit.
322 root 1.86 - write log messages in another thread, removing another sync point.
323     - support multi-line log messages in a nicer way.
324 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
325 root 1.81 - fix a minor memleak in the random map generator.
326     - some parts of the random map generator are not coroutine-safe,
327     so only call it "single-threaded".
328     - major cleanup of memory management in random map generator.
329 root 1.87 - slight refactoring of the random map generator, faster too.
330 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
331     bookkeeping bug.
332 root 1.87 - work around "player is on active list" problem by deactivating player
333     after loading.
334 root 1.81 - garbage collect shstr's more evenly and adaptively only when
335     there have in fact been allocations.
336 root 1.82 - fix object::insert to do as documented and insert into the env
337     if necessary.
338     - fix cf::map::unique_maps.
339     - fix nrof overflow check in can_merge_slow.
340     - fix converter code to handle >31 bit values.
341 elmex 1.83 - added support for the player_sold flag
342 root 1.84 - converters no longer accept unpaid items.
343 root 1.88 - canonicalize random map meta files for better unification.
344 root 1.77
345 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
346 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
347     when mlockall has been used.
348 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
349 root 1.72 - use separate thread for ticker timing (and more in the future).
350     this greatly increases timing accuracy and gets rid of an enourmous
351     number of gettimeofday calls.
352 root 1.82 - use a separate thread to signal aio completion, for lower latency.
353 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
354 root 1.71
355 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
356 root 1.68 - rebalanced default experience table to be more exponential
357     and much easier up to level ~40, then moderately harder.
358 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
359 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
360     - do not exit on reload/load errors but properly cleanup.
361 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
362 root 1.66
363 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
364 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
365     (this fixes the jeweler skill).
366 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
367 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
368 root 1.63 - move tombstone to real map if player died due to cave-in (even if
369     it has reset, which is better than putting it on the savebed, also as
370     proof that the palyer didn't use a savebed).
371 root 1.59
372 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
373 root 1.56 - work around perl bug in configure perl module version check.
374 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
375 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
376 root 1.52 - fix a bug in animate_weapon, causing a crash.
377 root 1.54 - no longer exit when a coroutine throws an exception.
378 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
379 root 1.53 - fix the "<player> is nuts" message.
380 root 1.58 - fix an exception at logout due to the json_coder being gone.
381 root 1.43 - upgrade to EV version 2.0 API.
382 root 1.47 - when players don't apply a savebed correctly but stand above one,
383     do not move or kill them.
384 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
385 root 1.43 - implement generic framework for server-side resource files.
386     - implement resource file update event.
387     - hook experience table update into the framework.
388     - move jeweler.yaml to resources (arch/).
389 root 1.44 - switch from Crossfire to Deliantra perl module.
390     - implement json2json arch filter.
391 root 1.45 - implement widget protocol version 2, support for ui templates.
392 root 1.54 - mapinfo is now handled fully asynchronously.
393 root 1.48 - ext/irc: also log irc messages.
394 root 1.51 - ext/schmorplog: write user stat files asynchronously.
395 root 1.43
396 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
397 elmex 1.41 - limited the number of items that can be picked up and dropped
398 root 1.42 as temporary measurement against bad performance or dropping things
399     (this lead to long freezes and triggered the watchdog).
400 elmex 1.41 - improved the performance of the drop command a bit.
401 root 1.38 - switch from Event to EV for higher performance, easier usage,
402     less bugs...
403 root 1.39 - updated to release version of the gnu affero license.
404 root 1.38
405 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
406 root 1.36 - more thoroughly rename the binaries, contact addresses.
407     - update the copyrights.
408 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
409     crashes.
410 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
411     potentially causing crashes.
412 root 1.35 - assign weapons on user load time, not login-time, avoiding
413     crashes.
414    
415 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
416 root 1.32 - fixed an important bug that caused passwords to be forgotten.
417 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
418     in some of the maps.
419 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
420     which is now trivial to do.
421 root 1.33 - removed all traces of the old (and never working) plug-in interface
422     (70kb code less on amd64).
423 root 1.34 - improve/tune scheduling priorities.
424     - fix some freezing bugs.
425     - fix a memory corruption problem in dynbuf.printf.
426     - use channels for chat and many informational commands.
427     - improved the tutorial.
428     - create missile is now fixed.
429     - race fields must now contain archetypes.
430     - jumping skill now works as advertised.
431 root 1.31
432 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
433 root 1.24 - relicense under the gnu affero license.
434 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
435 root 1.24 - implement server-side framework for generic resources.
436     - use resource framework for server-provided ambient
437     music.
438 root 1.27 - save object owners (players only atm).
439 root 1.24 - replace limited sound api with server-provided sound effects.
440     - new sc (sound control) protocol command.
441     - improve fxix protocol to include types.
442     - exactly fill tcp segments, if possible.
443     - output-rate is now an upper limit, the server will automatically
444     (and quite perfectly) adjust to the network conditions, ensuring
445     low latency even during bulk transfers (music, images, sounds etc.).
446     - implement server-side widgets (i.e. client widgets controlled
447     in the server side). this will allow future expansion without
448     having to upgrade clients.
449     - implement a (artwork) world map with realtime player position
450     tracking.
451     - new and more efficient extcmd (server still supports old extcmd
452     protocol).
453 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
454     calcluation that could be easily exploited by users.
455     - rebalanced diseases to spread more naturally/evenly.
456     - completely asynchronous map loading even for tiled maps.
457 root 1.24 - replace simple messaging protocol with channels carrying metadata
458     (similar to message types, but more directed at the user).
459     - reduce command processing latency by a whopping 120ms by
460     reordering some processing steps inside the server. this directly
461     reduces lag by 120ms.
462     - actually send spell faces to the client.
463 root 1.23 - implement player genders.
464 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
465     otherwise return to savebed and possible kill if the log-out
466     was for too long.
467     - fast socket-dead detection (kick player after 8 seconds without ack).
468     - greatly reduce the cpu time needed to draw maps _again_.
469     - archetypes are now subclasses of objects.
470     - rebalanced shop greed and approval functions to be more realistic
471     (and likely match the actual intention).
472 root 1.23 - implement "crossfire pod" format for messages, with working bold,
473     italic, gender-specific text, paragraphs etc.
474 root 1.24 - implemented hint framework, players can opt to receive hints.
475     - implemented (long) book framework, added some books from the cf wiki.
476 root 1.23 - implement generic message framework that uses xml, utf8 for the client
477     protocol and is capable of transmitting generic meta information.
478 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
479     - replace the nexus by a per-player tutorial map that teaches stuff
480     better than the newbie house.
481 root 1.18 - fix the magicmap colours.
482 root 1.19 - optimise map update even more by removing unneeded code and checks.
483     - decouple map and stats update from pl->ob and use pl->observe instead.
484     - implement observe command.
485 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
486     calls with a simple comparison.
487     - fix a latent crossfire bug that could crash the server because the
488     map refresh did not update the mapspace.
489 root 1.24 - support custom keys for regions and maps, regions are now
490     refcount-managed.
491     - allow worldmap overlays anywhere in the 000..999 range.
492     - new system to acquire time slices for background jobs, to reduce
493     jitter.
494 root 1.27 - semi-persistent object-referencing framework (currently only players
495     supported).
496 root 1.22 - dependency tracking for perl extensions.
497 root 1.24 - new slag-ex extension for cleaning cauldrons.
498     - fix invoke result processing.
499     - there are even less i/o syncpoints in the server now.
500 root 1.29 - added map-tags extension that scans all maps for object tags
501     and records them in the database (not used yet).
502 root 1.28 - metaserver 2 support.
503 root 1.22 - many more bugfixes and minor optimisations.
504 root 1.16
505 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
506 root 1.14 - optimised event invocation (non-wanted events can now be
507     skipped with 4-5 inlined instructions).
508 root 1.12 - complete rewrite of town_portal: it now creates a portal
509     to the "nearest" town only, travel is only possible
510 root 1.13 to the town and back, anybody can use it (also removes
511     one of the remaining syncpoints in the server).
512 root 1.10 - complete rewrite of the range/attack skill slot system:
513     there are now two slots, one for combat, one for ranged
514     attacks.
515     - introduce the concept of a current weapon (either a ranged
516     or a combat weapon/skill/tool) and switch between them as
517     needed.
518     - rewrite bow code so bows get more useful: apply damage,
519     attacktype and other stats to the arrows and treat
520     bows as weapons. also rebalance the missile weapons skill
521     so its damage increases with level.
522     - rewrite the complete player speed logic: weapon_speed now
523     works as documented and there are no unnatural speed boosts.
524 root 1.6 - implement a utility - cfutil - that simplifies arch and map
525     installation, replacing the old collect scripts and
526 root 1.9 simplying deployment by scaling and cutting faces as required.
527     - simplify the map protocol extensively by taking advantage
528     of missing bigfaces, speeding up map generation immensely.
529 root 1.6 - implement inherit keyword allowing archetypes to inherit from
530     other archetypes.
531     - rationalise archetype, region and treasurelist file format
532     into a single file format and make them reloadable asynchronously.
533 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
534     reloadable at runtime.
535 root 1.6 - implement 64x64 faceset support.
536     - implement fxixsx protocol that saves
537     a lot of bandwidth over the old image/face/smooth packets
538 root 1.11 and allows images > packetsize, incremental and background
539     transfers.
540 root 1.6 - implement a bandwidth-saving smoothing protocol that works
541     on a face basis as opposed to a mapspace basis.
542 root 1.7 - the server can now rate-limit image uploads to not exceed
543     a certain (client-configurable) speed while guarenteeing full
544     freedom of movement.
545 root 1.8 - implement new ex command to request item descriptions.
546     - implement new msg command for in-game messages with meta
547     information (using xml).
548 root 1.9 - enforce utf-8 for all text messages.
549 root 1.13 - added micropather (not used yet).
550 root 1.6 - many, many bugfixes.
551 root 1.1
552 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
553 root 1.1 - make coroapi accessible to cf+.
554     - moved map handling logic completely to perl
555     - per player maps are now marked in the map
556 root 1.2 - maps are saved completely differently now,
557     and much more often.
558 root 1.17 - rewrote map header parser and writer, to be much faster.
559 pippijn 1.4 - maps and players are now (in the average case) loaded
560 root 1.2 and saved completely asynchronously, I/O contention will no
561     longer freeze the server.
562 pippijn 1.4 - players and maps can be loaded anytime, without the player
563 root 1.2 being logged in.
564 root 1.1 - automatically generate method interfaces for perl from headers
565     - unbundled freezethaw
566     - mostly rewrote common/map.C
567     - completely rewrite server/swap.C
568     - introduced "runtime", the CCT clock (corrected crossfire time) :)
569     - introduced new keyword for map files: file_format_version (integer, server version: 0)
570     - better message for apply failures due to applymode
571     - removed most all of the weather code
572     - unified logging to stderr and file
573     - too many minor changes to document