ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
Revision: 1.287
Committed: Sat Dec 20 16:29:41 2008 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.286: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.36 Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 root 1.220 Version numbers sort like decimal numbers.
3 root 1.6
4 root 1.285 potionshop south: ~44k
5     left of: 106k
6    
7 root 1.284 TODO: emergency swap mode is not working
8     TODO: xs-warn doesn't end up in server log.
9     TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
10     TODO: inscription cannot be readied.
11     TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
12     TODO: reasy_skill find traps does nto unapply the range slot item (bow)
13     TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
14     TODO: worldmaps still get loaded on startup before the gridmap is ready
15    
16     TODO: strange rign oif acid artifact description/story looks weird.
17     TODO: destry_inv() should destroy, drop_inv_to_ground method?
18     TODO: no detah messages for arena anymore
19     TODO: palyerdialog doesn't autoclose when too far away
20     TODO: remove curse should *maybe* work on players themselves
21     TODO: remove curse in glyph/rune doesn't have any effect?
22     TODO: nothing is written on it -> log-1
23     TODO: fix magic ear w.r.t. player dialog
24     TODO: rewrite highscore code
25     TODO: saying open to the old man in tutorial makes the sign(?) say "@match..."
26    
27     - fix being able to see through walls a bit.
28 root 1.285 - completely replaced the line of sight algorithm with a variant
29     of spiral fov capable of visibility grades and arbitrary
30     shadow angles, that uses less memory and less code.
31     - the new los code supports arbitrary map rectangles and loosens
32     other restrictions of the old code, supporitng further optimisations.
33 root 1.287 - udpate los if blocksview-objects are inserted in a map, not just when
34     removed (e.g. for summon fog).
35 root 1.284
36 root 1.282 2.73 Thu Dec 18 20:56:31 CET 2008
37 root 1.283 - this release is assumed to be very stable.
38     - (maps) radically redesigned and improved tutorial.
39 root 1.280 - directional casting no longer immediately removes the invisible effect.
40 root 1.279 - magic ears now trigger when used inside the NPC dialogue.
41 root 1.272 - fix overflow in lighting calculations.
42     - negative glow radii can no longer cause total darkness.
43 root 1.273 - allow lookat on spaces where we only barely see, as opposed to
44     only maximally-lit ones.
45 elmex 1.274 - class selection has been reworked completely and their documentation corrected.
46     - swashbucklers got the oratory skill now.
47 elmex 1.278 - jump skill was fixed to adhere to all the flags a mapspace has got.
48 elmex 1.275 - (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry
49 root 1.276 - fix deadlock in Jeweler::improve_ring_by_plan.
50 root 1.277 - use Coro::SemaphoreSet instead of our own lock management
51     (which was probably broken, too).
52 root 1.281 - support negative glow radii during daytime, too.
53     - use circular, not rectangular, viewing area.
54     - use minimum viewing distance of 2 in outdoor maps.
55     - negative glow is stronger than viewing area or lamps.
56 root 1.283 - (arch) new darkness spell face.
57 root 1.272
58 root 1.271 2.72 Thu Dec 4 22:20:19 CET 2008
59     - (maps) completely redesigned scorn.
60 root 1.269 - "cast light" now works on oneself.
61 root 1.270 - bump max light radius to 9, rewrote glow lighting calculations, fix
62     negative glow radii again (they were totally broken before).
63 root 1.259 - the "worldmaps sometimes are black" bug is finally fixed.
64 root 1.255 - the "player objects are referenced in _GENxx globals" bug has finally
65 root 1.253 been fixed, by not relying on buggy perl internals when serialising.
66 elmex 1.257 - fixed a long standing bug in the anvil converters in armour shops.
67 elmex 1.256 - items shops weren't interested in don't vanish anymore, and are given
68     back to the player.
69 root 1.251 - attuned/repell and spell base level system reworked.
70 root 1.246 - rewrote skill cache (last_skill_ob) system and usage - might
71 root 1.247 be less erratic now.
72 root 1.248 - refuse to write the uuid file if the uuid is zero
73     (to avoid writing it in early crashes).
74 root 1.254 - pathsync the directory after saving a file for added slowdown^Wsafety.
75     - speed up emergency_save by not syncing every file separately.
76     - no longer reattach perl to every object on reload, it's slow, and no longer
77     necessary since we don't nuke stashes anymore.
78     - do not bootstrap perl from the commandline args, use separate eval for
79     better error reporting.
80 root 1.259 - fix a crash when pushing cone spells met ice attacks.
81 root 1.254 - pre-cache perl extension files on reload to speed up the reload.
82 root 1.255 - speed up map refresh in server a bit.
83 elmex 1.258 - refactored drop code and fixed some programming errors in it.
84 elmex 1.260 - fixed small regression in 'Slag Ex' potion extension.
85 elmex 1.261 - fixed a bug where some objects couldn't cross map tile boundaries.
86 elmex 1.263 - fixed a bug with weight update of the player, the client showed -0.0
87     as the current weight of the inventory.
88 elmex 1.264 - (arch) the dragonbreath spell is level 12 again, but the high level spell
89     dragonfire has been introduced for the non-dragon players.
90 root 1.265 - remove unused "tooltype", "start_holding" object slots.
91     - change "weapontype" object slot to uint8.
92     - convert "hide" object slot into flag.
93     - reorder object members for better locality of reference and codesize
94     decrease.
95 root 1.270 - correct rounding in lerp, add lerp_rd, lerp_ru.
96 root 1.267 - fix a crash when no skill could be found when killing amonster.
97 root 1.266 - fix a small memleak that would eat one pointer on the perl stack for
98     every completed aio operation.
99 root 1.270 - perl mapspace acessor methods now normalise (handle tiled maps)
100     and update mapspaces if necessary.
101 root 1.246
102 root 1.243 2.71 Tue Sep 23 07:02:23 CEST 2008
103 root 1.241 - removed all command line parsing, only env variables are supported
104     anymore.
105 root 1.239 - region-specific monsters will now once more be on the worldmap.
106 root 1.234 - fix a disastrous "memleak" where temporary memory allocations
107 root 1.225 would grow out of bounds.
108 root 1.234 - server now writes a pidfile and makes sure its alter ego is killed.
109 root 1.222 - fixed a double-escaping bug in the pod-parser.
110     - rewrote the cfpod parser in C++.
111     - hintmode moved to C++, players need to re-set their hintmode if
112     they dislike "show".
113 root 1.231 - fix RIP inscription.
114 root 1.239 - bump login name length from 18 to 20 char max.
115 root 1.231 - correctly support gender in emotes.
116     - correctly support gender in the death messages.
117     - correctly generate death messages for players only when they really die,
118     with increased information.
119 root 1.222 - fix a bug in the dynbuf code that could potentially lead to crashes
120     and data corruption (but apparently was never triggered).
121 root 1.223 - close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil.
122 root 1.232 - make sure Compress::LZF acquires the storable lock, might fix some
123     data corruption bug.
124 root 1.223 - tweak coredumping/monitoring a bit.
125 root 1.241 - completely redid server initialisation to hopefully avoid rare races.
126 root 1.227 - do not crash in the loader when an inventory object could not be loaded
127     (from a corrupted file).
128 root 1.241 - redid skills command to send output to proper channel.
129 root 1.233 - object->map is no longer refcounting.
130 root 1.228 - add FLAG_DEBUG for internal debugging.
131 root 1.231 - add NDI_VERBATIM flag to send_msg.
132 root 1.230 - add perl backtraces to logBacktrace-initiated backtraces.
133 root 1.240 - player->exists is no longer a sync_job.
134 root 1.233 - split login.ext's player scheduler into
135     it's own player-scheduler.ext extension.
136 root 1.222
137 root 1.220 2.7 Sun Sep 7 16:32:03 CEST 2008
138 root 1.212 - require perl 5.10.
139 root 1.209 - make nrof signed, so that code that checks for underflow actually works.
140 root 1.204 - swap player and observed count's on the map when observing.
141 root 1.205 - add (mostly untested) mapspace perl class and accessors.
142 root 1.206 - re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100.
143 root 1.207 - fix a crash in cast_bless (restoration et al.) when no target
144     could be found.
145 root 1.208 - pits now have a configurable "random spread" range and default
146 root 1.213 to a radius of two now.
147 root 1.212 - rewrite pay_player_arch.
148     - use a more stable perl_reload implementation.
149     - do not use Symbol::delete_package (causes crashes after perl-reload),
150     use our own, safer, clear_package instead.
151     - when asynchronously dumping core, close all file handles to allow
152     the server to restart concurrently.
153 root 1.215 - improve the cfpod parser to generate proper xml from proper cfpod
154     sequences, without double-encoding. it should be faster, too.
155     - the above fixes wrong display of help tetx and many other issues.
156 root 1.216 - use lzf and frag packets for large messages for clients supporting them
157 root 1.218 (0.9976+), use it for long books and other messages.
158 root 1.210 - eradicate listen command and corresponding code.
159 root 1.211 - eradicate logs command.
160 root 1.218 - let the client log into the server log, used for crash backtraces.
161 elmex 1.219 - fixed rods/wands/etc. with randomitem spells on maps, but broke
162     old style spell objects with the spell magic bullet.
163 root 1.220 - (arch) fixed skill less rods in the archetypes
164 root 1.204
165 root 1.203 2.61 Sun Aug 3 17:59:50 CEST 2008
166 elmex 1.197 - made jeweler workbench larger and some other minor map
167     changes in jeweler town.
168 root 1.196 - fixed wrong item handling in jeweler skill code.
169 root 1.198 - (arch) use a special "key_random_map" for random map keys
170     that are used up.
171 root 1.199 - fix a crash when the player who was observed has logged out long
172     enough for his region/map to be gone.
173 root 1.200 - port to g++-4.3's incompatible tr1 changes.
174 root 1.201 - add some missing dependencies.
175 root 1.203 - log to /var/log/deliantra/ by default.
176     - hack observe code to enable smooth movmenet when observing.
177 elmex 1.195
178 root 1.193 2.6 Sun Jul 20 18:58:08 CEST 2008
179 elmex 1.181 - (maps) extension of the jeweler quest/skill/town
180 root 1.179 - correctly move gsay to the party channel.
181 root 1.178 - fix a crash when animate weapon was used in some areas.
182 elmex 1.177 - fixed unnecessary identification of by converters created objects.
183 elmex 1.176 - (maps) tutorial now contains clues about chatting and talking
184     with NPCs.
185 elmex 1.175 - (arch) dragon scales got proper type now
186 root 1.193 - object::decrease would sometimes cause container weights to
187     be wrong, this has been fixed.
188 root 1.194 - do not send time updates for newly-seen items.
189 root 1.185 - thawing an icecube will once more drop its contents to the ground.
190 root 1.183 - fix cone spells etc. going through walls sometimes.
191 root 1.186 - fix a weight update bug that sometimes left containers
192     with wrong weights.
193 root 1.194 - added auto_apply event and extension for shop tiles.
194 root 1.172 - work around get_map_flags invoking perl and switching the stack.
195     - make sure the map is loaded when using a town portal return.
196 elmex 1.171 - fixed a bug with caching of sp/grace/food points for spells
197     where healing spells didn't cost any grace.
198 root 1.173 - fix starvation kill reason.
199 root 1.174 - fix pk killer name message.
200 root 1.189 - don't let people apply signs with @match.
201 root 1.190 - add support for berkeley db 4.7 (the new BDB module also fixes
202     what seems to be the biggets memleak in the server).
203 elmex 1.171
204 root 1.170 2.56 Wed Jun 4 10:50:40 CEST 2008
205 root 1.168 - require Coro 4.73 which contains an important performance-bugfix.
206     - use anyevent to manage listen ports (this enables IPv6 support).
207 root 1.167 - server supports ipv6 client connections now.
208 root 1.168 - use newly-available Coro::AnyEvent.
209 root 1.169 - get rid of the AnyEvent::AIO watcher, start the event thread earlier
210     to let it handle AIO requests.
211 root 1.167
212 root 1.166 2.55 Sat May 24 19:52:52 CEST 2008
213 root 1.165 - avoid newmap commands when crossing tiled map boundaries. this speeds up
214     processing considerably (especially in the client) and reduces data transfers
215     (saves roughly 1kb each crossing in typical configs). works even with gcfclient.
216 root 1.162 - (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear.
217     - (map) fixed npc dialogue in pup_land/s_f/special.
218     - bugfix: fix a crash when a player casts a swarm spell and then logs out
219     (swarm spells now stay in the player's inventory).
220 root 1.159 - bugfix: when unapplying skills also remove them from the range/combat slots.
221 root 1.162 - bugfix: do not merge items whose archetype name merges, use the
222     archetype *archname* (chairs of different facings were merged).
223     - bugfix: fix a potential crash issue in find_object_name (not used
224     normally).
225 root 1.164 - bugfix: locked doors cnanot be bashed down by magical means
226     (destruction, magic missile etc.).
227 root 1.163 - swarm spells without a direction now use various spiral patterns
228     instead of being fully random.
229 root 1.158 - update AnyEvent API to 3.4 and above.
230 root 1.156
231 root 1.155 2.54 Thu May 8 22:01:22 CEST 2008
232 root 1.146 - change floorbox item ordering to enable more efficient protocol and to
233 root 1.140 stay in sync with the 0.9971 client update which also reverses ordering.
234 root 1.152 - bugfix: the jumping skill now gives experience for jumping
235     and for attacking monsters. it also takes about one second to do a jump.
236 root 1.138 - bugfix: players couldn't starve in 2.53 :(
237 root 1.136 - bugfix: correctly send the client a del_spell when a spell gets removed.
238 root 1.152 - bugfix: spell effects like word of recall are removed on death.
239 root 1.141 - bugfix: fix a crash when objects with treasure on top (ground...)
240     were created outside a map.
241 root 1.145 - bugfix: couldn't apply inventory items when levitating, but ground items
242     (fixed by reversing the logic).
243 root 1.152 - bugfix: fixed a mismatched '"' in the debugging description of objects
244 root 1.153 - bugfix: the random map generator no longer leaks key objects.
245 root 1.154 - bugfix: support random maps >127x127.
246 root 1.152 - (maps) fixed the death certificate system in nimbus.
247 root 1.159 - (maps) rebalance onefang, build a road to onefang, temporarily closed zorn.
248 root 1.152 - (arch) the material 'wood' was undefined, it's now a burnable material.
249 root 1.147 - (arch) give ball lightning a real name.
250 root 1.152 - (arch) fixed material of bones (was 'wood', is now 'bone')
251 root 1.155 - support cfpod in ex replies (client item tooltips).
252 root 1.143 - unapply item in range slow when readying a spell.
253 root 1.148 - bugfix: account for rounding errors in weight updates.
254 root 1.139 - remove synchronous mkdir in chargen_race_done.
255     - fix per-race starting maps.
256 root 1.142 - check hiscore on suicide and quit as well.
257 root 1.138 - tell players when they are starving.
258 root 1.133 - get rid of costly object_from_name conversion for altar effects.
259     - fix map difficulty calculation for generators.
260 root 1.146 - slightly more intelligent handling of "is_animated" flag.
261 root 1.149 - support no_drop map header flag (before it was only available internally).
262 root 1.153 - make random-map-generated keys crumble after one hour, use more unique slaying.
263 root 1.133
264 root 1.130 2.53 Sun May 4 17:32:48 CEST 2008
265 root 1.119 - bugfix: custom skill settings were not saved by the server.
266     - bugfix: remove did not actually remove items from the inventory, leaving
267 root 1.116 ghost items.
268 root 1.119 - bugfix: properly update items identified on the ground.
269 root 1.120 - bugfix: use localtime_r in the logger thread.
270 root 1.122 - bugfix: player starvation will now give the correct kill reason.
271     - bugfix: archetype reloads could crash the server.
272 root 1.119 - bugfix: the mailscrolls are now correctly handed out even when the destination
273 elmex 1.114 player is not logged in.
274 root 1.119 - bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at
275 root 1.117 server startup.
276 root 1.128 - bugfix: fix the door surround check in the random map generator.
277     - (maps) fix heaven quest difficulty progression.
278     - (maps) fix some random map styles.
279     - dropping items a shop is not interested in won't sell them anymore.
280     - rods and horns with a too low maximum charge allow now at least one discharge.
281     - implement kill & death statistics.
282     - random map preparation is no longer synchronous.
283     - rewrite find_style in perl, no longer does synchronous I/O.
284     - improve random map specials placement.
285     - make the killer a real object pointer instead of a string, improved
286     kill reason messages.
287 root 1.117 - take advantage of new aio_close and aio_chmod.
288 root 1.128 - implement archetype::get, object::deep_clone and update callers.
289 root 1.125 - change_abil is much faster.
290 root 1.126 - update the floorbox more often to work around the reverses item order
291     display in clients.
292 root 1.125 - cleaned up object copying by encapsulating it to a single place.
293 root 1.126 - add hints to the invite messages.
294 root 1.127 - rewrote key<->value pair handling.
295 root 1.128 - use an independent random number generator for the random map generator.
296 elmex 1.113
297 root 1.112 2.52 Thu Apr 24 11:47:19 CEST 2008
298 root 1.106 - completely automate the item add/delete on remove/insert. this should fix
299     all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :)
300     - completely automate the weight handling, should fix all weight
301     accounting bugs caused by sloppy coding, as sloppy coding is now correct :)
302 root 1.103 - reloading archetypes while a user was in the character creation phase
303     could crash the server.
304 root 1.106 - fix a nontrivial number of cases of code commented similar
305     to "is this really correct?", as many of those cases are now handles
306     automatically by lower level code.
307     - replace many ad-hoc checks for client visibility by object::visible_to,
308     should result in broader applicability of functions using it.
309 root 1.104 - merge items with different arch pointers refering to the same arch
310     (due to archetype reloads).
311 root 1.106 - refactored the object remove/insert functions and most related
312     functions (decrease, split, merge_ob etc.).
313 root 1.105 - make it compile better on freebsd (reported by pippijn).
314 root 1.106 - remove GT_UPDATE_INV (no longer applicable).
315 root 1.108 - fix the longstanding "container stays open" bug.
316 root 1.107 - improved floorbox updating to be incremental and other protocol
317     optimisations.
318     - get rid of update_after_inventory_change and only do update stats
319     for weight once/tick/player at max.
320 root 1.109 - rewrite party commands, use party channel.
321 root 1.103
322 root 1.102 2.51 Sun Apr 20 21:27:37 CEST 2008
323 root 1.97 - properly link against libgthread as that is needed to make the slice
324     allocator thread-safe.
325 root 1.91 - support perls not compiled with 64 bit support (though this is not a
326     recommended configuration) (reported by Samuel Gondouin).
327 root 1.94 - always put godgiven items into the player inventory, never any containers.
328 root 1.92 - (maps, arch) the scorn go club was founded!
329 root 1.93 - (arch) do no longer support player abilities, they didn't work anyways.
330 root 1.100 - (arch) the alchemy spell is now of the alchemy spell school, which
331     became a real spell-class.
332 root 1.102 - (arch) the alchemist class now get an alchemy spell book for new characters.
333     - (arch) considerably strengthened spark shower and destruction.
334     - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
335     finally reloadable at runtime.
336     - changed archetype loading algorithm to only require one pass and
337     use delayed resolving of references.
338 root 1.101 - examine command now uses the examine infobox.
339 root 1.102 - implement an "incremental garbage collector" for archetypes.
340 root 1.98 - enable slice allocator again.
341 root 1.96 - implement optional free memory poisoning.
342 root 1.91
343 root 1.89 2.5 Wed Apr 16 15:06:53 CEST 2008
344 root 1.90 - the two handed weapon skill can no longer be used as unarmed combat
345 root 1.85 skill.
346 root 1.84 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
347     names (also update all maps to use money instead of coins).
348 root 1.78 - add uuid accessors to perl.
349     - add coin names and archetype accessors to perl.
350 root 1.80 - fix runtime uuid file format to use "." instead of ",".
351 root 1.78 - change perl extensions to not use hardcoded coins and values.
352 root 1.79 - write uuids asynchronously (no hiccups due to uuid writes)
353     and be more parsimonous of uuid usage by the exact value out on exit.
354 root 1.86 - write log messages in another thread, removing another sync point.
355     - support multi-line log messages in a nicer way.
356 root 1.80 - be more portable w.r.t. uuids and format specifiers everywhere.
357 root 1.81 - fix a minor memleak in the random map generator.
358     - some parts of the random map generator are not coroutine-safe,
359     so only call it "single-threaded".
360     - major cleanup of memory management in random map generator.
361 root 1.87 - slight refactoring of the random map generator, faster too.
362 root 1.81 - solve the "slice_alloc becomes negative" mystery - no allocation bug,
363     bookkeeping bug.
364 root 1.87 - work around "player is on active list" problem by deactivating player
365     after loading.
366 root 1.81 - garbage collect shstr's more evenly and adaptively only when
367     there have in fact been allocations.
368 root 1.82 - fix object::insert to do as documented and insert into the env
369     if necessary.
370     - fix cf::map::unique_maps.
371     - fix nrof overflow check in can_merge_slow.
372     - fix converter code to handle >31 bit values.
373 elmex 1.83 - added support for the player_sold flag
374 root 1.84 - converters no longer accept unpaid items.
375 root 1.88 - canonicalize random map meta files for better unification.
376 root 1.77
377 root 1.75 2.43 Sun Apr 6 20:35:29 CEST 2008
378 root 1.72 - work around a glibc bug that causes calloc to return non-zero memory
379     when mlockall has been used.
380 root 1.71 - pass environment to perl_sys_init3, as required by newer perls.
381 root 1.72 - use separate thread for ticker timing (and more in the future).
382     this greatly increases timing accuracy and gets rid of an enourmous
383     number of gettimeofday calls.
384 root 1.82 - use a separate thread to signal aio completion, for lower latency.
385 root 1.73 - require Coro 4.47, which fixes a data corruption bug with its C API.
386 root 1.71
387 root 1.69 2.42 Sat Mar 15 12:05:21 CET 2008
388 root 1.68 - rebalanced default experience table to be more exponential
389     and much easier up to level ~40, then moderately harder.
390 root 1.67 - change attuned/repelled level boni to +-8 from +-2.
391 root 1.66 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
392     - do not exit on reload/load errors but properly cleanup.
393 root 1.69 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
394 root 1.66
395 root 1.64 2.41 Fri Jan 25 13:15:37 CET 2008
396 root 1.59 - get rid of YAML::Syck, it's too buggy and misparses many files
397     (this fixes the jeweler skill).
398 root 1.60 - back-to-back perl_reloads don't freeze the ticker anymore.
399 root 1.61 - convert cfutil from Event to EV (forgot to do this earlier...).
400 root 1.63 - move tombstone to real map if player died due to cave-in (even if
401     it has reset, which is better than putting it on the savebed, also as
402     proof that the palyer didn't use a savebed).
403 root 1.59
404 root 1.58 2.4 Sun Jan 13 13:41:29 CET 2008
405 root 1.56 - work around perl bug in configure perl module version check.
406 root 1.49 - fix bug in golem move code that would cause a crash at tiling borders.
407 root 1.50 - fix a freeze bug when looking for an arrow in the inventory.
408 root 1.52 - fix a bug in animate_weapon, causing a crash.
409 root 1.54 - no longer exit when a coroutine throws an exception.
410 root 1.57 - fix a potential double free bug (nicely exploited by g++ 4.2).
411 root 1.53 - fix the "<player> is nuts" message.
412 root 1.58 - fix an exception at logout due to the json_coder being gone.
413 root 1.43 - upgrade to EV version 2.0 API.
414 root 1.47 - when players don't apply a savebed correctly but stand above one,
415     do not move or kill them.
416 root 1.46 - implement client-side settings page in playerbook (0.9963+ required).
417 root 1.43 - implement generic framework for server-side resource files.
418     - implement resource file update event.
419     - hook experience table update into the framework.
420     - move jeweler.yaml to resources (arch/).
421 root 1.44 - switch from Crossfire to Deliantra perl module.
422     - implement json2json arch filter.
423 root 1.45 - implement widget protocol version 2, support for ui templates.
424 root 1.54 - mapinfo is now handled fully asynchronously.
425 root 1.48 - ext/irc: also log irc messages.
426 root 1.51 - ext/schmorplog: write user stat files asynchronously.
427 root 1.43
428 root 1.42 2.32 Sun Dec 2 18:11:01 CET 2007
429 elmex 1.41 - limited the number of items that can be picked up and dropped
430 root 1.42 as temporary measurement against bad performance or dropping things
431     (this lead to long freezes and triggered the watchdog).
432 elmex 1.41 - improved the performance of the drop command a bit.
433 root 1.38 - switch from Event to EV for higher performance, easier usage,
434     less bugs...
435 root 1.39 - updated to release version of the gnu affero license.
436 root 1.38
437 root 1.37 2.31 Sun Nov 11 17:26:28 CET 2007
438 root 1.36 - more thoroughly rename the binaries, contact addresses.
439     - update the copyrights.
440 root 1.37 - avoid backtraces due to old spells on some maps, sometimes causing
441     crashes.
442 root 1.36 - fix a problem where facedata wasn't initialised to zero properly,
443     potentially causing crashes.
444 root 1.35 - assign weapons on user load time, not login-time, avoiding
445     crashes.
446    
447 root 1.34 2.3 Sat Oct 27 11:22:38 CEST 2007
448 root 1.32 - fixed an important bug that caused passwords to be forgotten.
449 root 1.31 - implement *tag destinations for goto, slaying etc. and use it
450     in some of the maps.
451 root 1.32 - bigworldised many maps (islands as in pupland and aldwulf),
452     which is now trivial to do.
453 root 1.33 - removed all traces of the old (and never working) plug-in interface
454     (70kb code less on amd64).
455 root 1.34 - improve/tune scheduling priorities.
456     - fix some freezing bugs.
457     - fix a memory corruption problem in dynbuf.printf.
458     - use channels for chat and many informational commands.
459     - improved the tutorial.
460     - create missile is now fixed.
461     - race fields must now contain archetypes.
462     - jumping skill now works as advertised.
463 root 1.31
464 root 1.29 2.2 Tue Sep 11 15:41:24 CEST 2007
465 root 1.24 - relicense under the gnu affero license.
466 root 1.25 - new inscription skill, can only inscribe INSCRIBABLE items.
467 root 1.24 - implement server-side framework for generic resources.
468     - use resource framework for server-provided ambient
469     music.
470 root 1.27 - save object owners (players only atm).
471 root 1.24 - replace limited sound api with server-provided sound effects.
472     - new sc (sound control) protocol command.
473     - improve fxix protocol to include types.
474     - exactly fill tcp segments, if possible.
475     - output-rate is now an upper limit, the server will automatically
476     (and quite perfectly) adjust to the network conditions, ensuring
477     low latency even during bulk transfers (music, images, sounds etc.).
478     - implement server-side widgets (i.e. client widgets controlled
479     in the server side). this will allow future expansion without
480     having to upgrade clients.
481     - implement a (artwork) world map with realtime player position
482     tracking.
483     - new and more efficient extcmd (server still supports old extcmd
484     protocol).
485 root 1.26 - fixed lots of underflow/overflow bugs in diseases and general stats
486     calcluation that could be easily exploited by users.
487     - rebalanced diseases to spread more naturally/evenly.
488     - completely asynchronous map loading even for tiled maps.
489 root 1.24 - replace simple messaging protocol with channels carrying metadata
490     (similar to message types, but more directed at the user).
491     - reduce command processing latency by a whopping 120ms by
492     reordering some processing steps inside the server. this directly
493     reduces lag by 120ms.
494     - actually send spell faces to the client.
495 root 1.23 - implement player genders.
496 root 1.24 - unclean logout/login results in: nothing if map hasn't reset,
497     otherwise return to savebed and possible kill if the log-out
498     was for too long.
499     - fast socket-dead detection (kick player after 8 seconds without ack).
500     - greatly reduce the cpu time needed to draw maps _again_.
501     - archetypes are now subclasses of objects.
502     - rebalanced shop greed and approval functions to be more realistic
503     (and likely match the actual intention).
504 root 1.23 - implement "crossfire pod" format for messages, with working bold,
505     italic, gender-specific text, paragraphs etc.
506 root 1.24 - implemented hint framework, players can opt to receive hints.
507     - implemented (long) book framework, added some books from the cf wiki.
508 root 1.23 - implement generic message framework that uses xml, utf8 for the client
509     protocol and is capable of transmitting generic meta information.
510 root 1.21 - implement (in a suboptimal way) per-player instantiated maps.
511     - replace the nexus by a per-player tutorial map that teaches stuff
512     better than the newbie house.
513 root 1.18 - fix the magicmap colours.
514 root 1.19 - optimise map update even more by removing unneeded code and checks.
515     - decouple map and stats update from pl->ob and use pl->observe instead.
516     - implement observe command.
517 root 1.20 - major speed up in map refresh by replacing most get_map_from_coord
518     calls with a simple comparison.
519     - fix a latent crossfire bug that could crash the server because the
520     map refresh did not update the mapspace.
521 root 1.24 - support custom keys for regions and maps, regions are now
522     refcount-managed.
523     - allow worldmap overlays anywhere in the 000..999 range.
524     - new system to acquire time slices for background jobs, to reduce
525     jitter.
526 root 1.27 - semi-persistent object-referencing framework (currently only players
527     supported).
528 root 1.22 - dependency tracking for perl extensions.
529 root 1.24 - new slag-ex extension for cleaning cauldrons.
530     - fix invoke result processing.
531     - there are even less i/o syncpoints in the server now.
532 root 1.29 - added map-tags extension that scans all maps for object tags
533     and records them in the database (not used yet).
534 root 1.28 - metaserver 2 support.
535 root 1.22 - many more bugfixes and minor optimisations.
536 root 1.16
537 root 1.15 2.1 Sun May 27 04:21:29 CEST 2007
538 root 1.14 - optimised event invocation (non-wanted events can now be
539     skipped with 4-5 inlined instructions).
540 root 1.12 - complete rewrite of town_portal: it now creates a portal
541     to the "nearest" town only, travel is only possible
542 root 1.13 to the town and back, anybody can use it (also removes
543     one of the remaining syncpoints in the server).
544 root 1.10 - complete rewrite of the range/attack skill slot system:
545     there are now two slots, one for combat, one for ranged
546     attacks.
547     - introduce the concept of a current weapon (either a ranged
548     or a combat weapon/skill/tool) and switch between them as
549     needed.
550     - rewrite bow code so bows get more useful: apply damage,
551     attacktype and other stats to the arrows and treat
552     bows as weapons. also rebalance the missile weapons skill
553     so its damage increases with level.
554     - rewrite the complete player speed logic: weapon_speed now
555     works as documented and there are no unnatural speed boosts.
556 root 1.6 - implement a utility - cfutil - that simplifies arch and map
557     installation, replacing the old collect scripts and
558 root 1.9 simplying deployment by scaling and cutting faces as required.
559     - simplify the map protocol extensively by taking advantage
560     of missing bigfaces, speeding up map generation immensely.
561 root 1.6 - implement inherit keyword allowing archetypes to inherit from
562     other archetypes.
563     - rationalise archetype, region and treasurelist file format
564     into a single file format and make them reloadable asynchronously.
565 root 1.9 - make the worldmap, facedata (smoothing, faces, magicmap)
566     reloadable at runtime.
567 root 1.6 - implement 64x64 faceset support.
568     - implement fxixsx protocol that saves
569     a lot of bandwidth over the old image/face/smooth packets
570 root 1.11 and allows images > packetsize, incremental and background
571     transfers.
572 root 1.6 - implement a bandwidth-saving smoothing protocol that works
573     on a face basis as opposed to a mapspace basis.
574 root 1.7 - the server can now rate-limit image uploads to not exceed
575     a certain (client-configurable) speed while guarenteeing full
576     freedom of movement.
577 root 1.8 - implement new ex command to request item descriptions.
578     - implement new msg command for in-game messages with meta
579     information (using xml).
580 root 1.9 - enforce utf-8 for all text messages.
581 root 1.13 - added micropather (not used yet).
582 root 1.6 - many, many bugfixes.
583 root 1.1
584 root 1.5 2.0 Tue Mar 6 15:22:53 CET 2007
585 root 1.1 - make coroapi accessible to cf+.
586     - moved map handling logic completely to perl
587     - per player maps are now marked in the map
588 root 1.2 - maps are saved completely differently now,
589     and much more often.
590 root 1.17 - rewrote map header parser and writer, to be much faster.
591 pippijn 1.4 - maps and players are now (in the average case) loaded
592 root 1.2 and saved completely asynchronously, I/O contention will no
593     longer freeze the server.
594 pippijn 1.4 - players and maps can be loaded anytime, without the player
595 root 1.2 being logged in.
596 root 1.1 - automatically generate method interfaces for perl from headers
597     - unbundled freezethaw
598     - mostly rewrote common/map.C
599     - completely rewrite server/swap.C
600     - introduced "runtime", the CCT clock (corrected crossfire time) :)
601     - introduced new keyword for map files: file_format_version (integer, server version: 0)
602     - better message for apply failures due to applymode
603     - removed most all of the weather code
604     - unified logging to stderr and file
605     - too many minor changes to document